Mantis#2658. Thank you kindly, StrawberryFride for a patch that:
Keeping up with MySQL and SQLite. Small code changes and another resource file to add.0.6.1-post-fixes
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@ -1048,6 +1048,9 @@ VALUES
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if (!primRow.IsNull("ClickAction"))
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if (!primRow.IsNull("ClickAction"))
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prim.ClickAction = Convert.ToByte(primRow["ClickAction"]);
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prim.ClickAction = Convert.ToByte(primRow["ClickAction"]);
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prim.CollisionSound = new UUID(primRow["CollisionSound"].ToString());
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prim.CollisionSoundVolume = Convert.ToSingle(primRow["CollisionSoundVolume"]);
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return prim;
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return prim;
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}
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}
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@ -1419,6 +1422,9 @@ VALUES
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row["ClickAction"] = clickAction;
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row["ClickAction"] = clickAction;
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row["Material"] = prim.Material;
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row["Material"] = prim.Material;
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row["CollisionSound"] = prim.CollisionSound.ToString();
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row["CollisionSoundVolume"] = prim.CollisionSoundVolume;
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}
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}
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/// <summary>
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/// <summary>
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@ -0,0 +1,6 @@
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BEGIN TRANSACTION
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ALTER TABLE prims ADD CollisionSound char(36) not null default '00000000-0000-0000-0000-000000000000'
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ALTER TABLE prims ADD CollisionSoundVolume float not null default 0.0
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COMMIT
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