Mantis#1739. Thank you kindly, Grumly57 for an additional patch that:
Changed code to include Melanie's advice about X-SecondLife-Region, then put the exact same content format as a llHTTPRequest issued by other grids.0.6.0-stable
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@ -6869,19 +6869,22 @@ namespace OpenSim.Region.ScriptEngine.Common
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param.Add(o.ToString());
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param.Add(o.ToString());
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}
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}
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LLVector3 position = m_host.AbsolutePosition;
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LLVector3 velocity = m_host.Velocity;
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LLQuaternion rotation = m_host.RotationOffset;
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ScenePresence scenePresence = World.GetScenePresence(m_host.ObjectOwner);
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RegionInfo regionInfo = World.RegionInfo;
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Dictionary<string, string> httpHeaders = new Dictionary<string, string>();
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Dictionary<string, string> httpHeaders = new Dictionary<string, string>();
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httpHeaders["X-SecondLife-Shard"] = "OpenSim";
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httpHeaders["X-SecondLife-Shard"] = "OpenSim";
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httpHeaders["X-SecondLife-Object-Name"] = m_host.Name;
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httpHeaders["X-SecondLife-Object-Name"] = m_host.Name;
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httpHeaders["X-SecondLife-Object-Key"] = m_itemID.ToString();
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httpHeaders["X-SecondLife-Object-Key"] = m_itemID.ToString();
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httpHeaders["X-SecondLife-Region"] = World.RegionInfo.RegionName;
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httpHeaders["X-SecondLife-Region"] = string.Format("{0} ({1}, {2})", regionInfo.RegionName, regionInfo.RegionLocX, regionInfo.RegionLocY);
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httpHeaders["X-SecondLife-Local-Position"] = m_host.AbsolutePosition.ToString();
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httpHeaders["X-SecondLife-Local-Position"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", position.X, position.Y, position.Z);
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httpHeaders["X-SecondLife-Local-Velocity"] = m_host.Velocity.ToString();
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httpHeaders["X-SecondLife-Local-Velocity"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", velocity.X, velocity.Y, velocity.Z);
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httpHeaders["X-SecondLife-Local-Rotation"] = m_host.RotationOffset.ToString();
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httpHeaders["X-SecondLife-Local-Rotation"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000})", rotation.X, rotation.Y, rotation.Z, rotation.W);
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httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.ControllingClient.Name;
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ScenePresence scenePresence = World.GetScenePresence(m_host.ObjectOwner);
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httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.Name;
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httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString();
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httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString();
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LLUUID reqID = httpScriptMod.
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LLUUID reqID = httpScriptMod.
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@ -6649,19 +6649,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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param.Add(o.ToString());
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param.Add(o.ToString());
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}
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}
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LLVector3 position = m_host.AbsolutePosition;
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LLVector3 velocity = m_host.Velocity;
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LLQuaternion rotation = m_host.RotationOffset;
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ScenePresence scenePresence = World.GetScenePresence(m_host.ObjectOwner);
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RegionInfo regionInfo = World.RegionInfo;
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Dictionary<string, string> httpHeaders = new Dictionary<string, string>();
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Dictionary<string, string> httpHeaders = new Dictionary<string, string>();
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httpHeaders["X-SecondLife-Shard"] = "OpenSim";
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httpHeaders["X-SecondLife-Shard"] = "OpenSim";
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httpHeaders["X-SecondLife-Object-Name"] = m_host.Name;
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httpHeaders["X-SecondLife-Object-Name"] = m_host.Name;
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httpHeaders["X-SecondLife-Object-Key"] = m_itemID.ToString();
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httpHeaders["X-SecondLife-Object-Key"] = m_itemID.ToString();
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httpHeaders["X-SecondLife-Region"] = World.RegionInfo.RegionName;
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httpHeaders["X-SecondLife-Region"] = string.Format("{0} ({1}, {2})", regionInfo.RegionName, regionInfo.RegionLocX, regionInfo.RegionLocY);
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httpHeaders["X-SecondLife-Local-Position"] = m_host.AbsolutePosition.ToString();
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httpHeaders["X-SecondLife-Local-Position"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", position.X, position.Y, position.Z);
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httpHeaders["X-SecondLife-Local-Velocity"] = m_host.Velocity.ToString();
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httpHeaders["X-SecondLife-Local-Velocity"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000})", velocity.X, velocity.Y, velocity.Z);
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httpHeaders["X-SecondLife-Local-Rotation"] = m_host.RotationOffset.ToString();
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httpHeaders["X-SecondLife-Local-Rotation"] = string.Format("({0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000})", rotation.X, rotation.Y, rotation.Z, rotation.W);
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httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.ControllingClient.Name;
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ScenePresence scenePresence = World.GetScenePresence(m_host.ObjectOwner);
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httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.Name;
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httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString();
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httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString();
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LLUUID reqID = httpScriptMod.
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LLUUID reqID = httpScriptMod.
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