From b16173e3e884407bbb5ea686a2cf3294572add0e Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Mon, 27 Dec 2010 12:43:54 -0800 Subject: [PATCH] Drop the static from default wearables. It isn't static. --- OpenSim/Framework/AvatarWearable.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs index 0809ab691c..8e27596b85 100644 --- a/OpenSim/Framework/AvatarWearable.cs +++ b/OpenSim/Framework/AvatarWearable.cs @@ -88,8 +88,6 @@ namespace OpenSim.Framework // public static readonly UUID DEFAULT_TATTOO_ITEM = new UUID("c47e22bd-3021-4ba4-82aa-2b5cb34d35e1"); // public static readonly UUID DEFAULT_TATTOO_ASSET = new UUID("00000000-0000-2222-3333-100000001007"); - private static AvatarWearable[] defaultWearables = null; - protected Dictionary m_items = new Dictionary(); protected List m_ids = new List(); @@ -221,7 +219,7 @@ namespace OpenSim.Framework { get { - defaultWearables = new AvatarWearable[MAX_WEARABLES]; //should be 15 of these + AvatarWearable[] defaultWearables = new AvatarWearable[MAX_WEARABLES]; //should be 15 of these for (int i = 0; i < MAX_WEARABLES; i++) { defaultWearables[i] = new AvatarWearable();