Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
avinationmerge
Melanie 2012-03-27 23:14:43 +01:00
commit b18b1b1d70
18 changed files with 347 additions and 53 deletions

View File

@ -114,6 +114,7 @@ namespace OpenSim.Region.ClientStack.Linden
private IAssetService m_assetService;
private bool m_dumpAssetsToFile = false;
private string m_regionName;
private int m_levelUpload = 0;
public BunchOfCaps(Scene scene, Caps caps)
{
@ -124,7 +125,10 @@ namespace OpenSim.Region.ClientStack.Linden
{
IConfig sconfig = config.Configs["Startup"];
if (sconfig != null)
{
m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures);
m_levelUpload = sconfig.GetInt("LevelUpload", 0);
}
}
m_assetService = m_Scene.AssetService;
@ -367,21 +371,37 @@ namespace OpenSim.Region.ClientStack.Linden
llsdRequest.asset_type == "animation" ||
llsdRequest.asset_type == "sound")
{
ScenePresence avatar = null;
IClientAPI client = null;
IScene scene = null;
if (GetClient != null)
{
client = GetClient(m_HostCapsObj.AgentID);
scene = client.Scene;
m_Scene.TryGetScenePresence(m_HostCapsObj.AgentID, out avatar);
IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>();
// check user level
if (avatar != null)
{
client = avatar.ControllingClient;
if (avatar.UserLevel < m_levelUpload)
{
if (client != null)
client.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false);
LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
errorResponse.uploader = "";
errorResponse.state = "error";
return errorResponse;
}
}
// check funds
if (client != null)
{
IMoneyModule mm = m_Scene.RequestModuleInterface<IMoneyModule>();
if (mm != null)
{
if (!mm.UploadCovered(client.AgentId, mm.UploadCharge))
{
if (client != null)
client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
errorResponse.uploader = "";

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@ -56,6 +56,7 @@ namespace OpenSim.Region.ClientStack.Linden
// private IAssetService m_assetService;
private bool m_dumpAssetsToFile = false;
private bool m_enabled = true;
private int m_levelUpload = 0;
#region IRegionModuleBase Members
@ -72,6 +73,7 @@ namespace OpenSim.Region.ClientStack.Linden
return;
m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
m_levelUpload = meshConfig.GetInt("LevelUpload", 0);
}
public void AddRegion(Scene pScene)
@ -137,25 +139,41 @@ namespace OpenSim.Region.ClientStack.Linden
// llsdRequest.asset_type == "animation" ||
// llsdRequest.asset_type == "sound")
// {
// check user level
ScenePresence avatar = null;
IClientAPI client = null;
m_scene.TryGetScenePresence(agentID, out avatar);
if (avatar != null)
{
client = avatar.ControllingClient;
if (avatar.UserLevel < m_levelUpload)
{
if (client != null)
client.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false);
LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
errorResponse.rsvp = "";
errorResponse.state = "error";
return errorResponse;
}
}
// check funds
IMoneyModule mm = m_scene.RequestModuleInterface<IMoneyModule>();
if (mm != null)
{
if (m_scene.TryGetClient(agentID, out client))
if (!mm.UploadCovered(agentID, mm.UploadCharge))
{
if (!mm.UploadCovered(client.AgentId, mm.UploadCharge))
{
if (client != null)
client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
if (client != null)
client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
errorResponse.rsvp = "";
errorResponse.state = "error";
return errorResponse;
}
LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
errorResponse.rsvp = "";
errorResponse.state = "error";
return errorResponse;
}
}
// }

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@ -47,6 +47,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
protected Scene m_Scene;
private bool m_dumpAssetsToFile = false;
private int m_levelUpload = 0;
/// <summary>
/// Each agent has its own singleton collection of transactions
@ -56,8 +57,13 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
#region IRegionModule Members
public void Initialise(IConfigSource config)
public void Initialise(IConfigSource source)
{
IConfig sconfig = source.Configs["Startup"];
if (sconfig != null)
{
m_levelUpload = sconfig.GetInt("LevelUpload", 0);
}
}
public void AddRegion(Scene scene)
@ -241,7 +247,21 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
(AssetType)type == AssetType.Animation) &&
tempFile == false)
{
ScenePresence avatar = null;
Scene scene = (Scene)remoteClient.Scene;
scene.TryGetScenePresence(remoteClient.AgentId, out avatar);
// check user level
if (avatar != null)
{
if (avatar.UserLevel < m_levelUpload)
{
remoteClient.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false);
return;
}
}
// check funds
IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>();
if (mm != null)

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@ -60,6 +60,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
set { m_MaxTransferDistance = value; }
}
private int m_levelHGTeleport = 0;
protected bool m_Enabled = false;
protected Scene m_aScene;
protected List<Scene> m_Scenes = new List<Scene>();
@ -101,7 +103,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
{
IConfig transferConfig = source.Configs["EntityTransfer"];
if (transferConfig != null)
{
MaxTransferDistance = transferConfig.GetInt("max_distance", 4095);
m_levelHGTeleport = transferConfig.GetInt("LevelHGTeleport", 0);
}
m_agentsInTransit = new List<UUID>();
m_Enabled = true;
@ -228,6 +233,16 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
return;
}
// check if HyperGrid teleport is allowed, based on user level
int flags = m_aScene.GridService.GetRegionFlags(sp.Scene.RegionInfo.ScopeID, reg.RegionID);
if (((flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) && (sp.UserLevel < m_levelHGTeleport))
{
m_log.WarnFormat("[ENTITY TRANSFER MODULE]: Final destination link is non permitted hypergrid region. Unable to teleport agent.");
sp.ControllingClient.SendTeleportFailed("HyperGrid teleport not permitted");
return;
}
uint curX = 0, curY = 0;
Utils.LongToUInts(sp.Scene.RegionInfo.RegionHandle, out curX, out curY);
int curCellX = (int)(curX / Constants.RegionSize);

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@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
{
return new List<InventoryFolderBase>();
return m_RemoteConnector.GetInventorySkeleton(userId);
}
public InventoryCollection GetUserInventory(UUID userID)

View File

@ -93,7 +93,9 @@ namespace OpenSim.Region.Framework.Interfaces
void JoinGroupRequest(IClientAPI remoteClient, UUID GroupID);
void LeaveGroupRequest(IClientAPI remoteClient, UUID GroupID);
void EjectGroupMemberRequest(IClientAPI remoteClient, UUID GroupID, UUID EjecteeID);
void EjectGroupMember(IClientAPI remoteClient, UUID agentID, UUID GroupID, UUID EjecteeID);
void InviteGroupRequest(IClientAPI remoteClient, UUID GroupID, UUID InviteeID, UUID RoleID);
void InviteGroup(IClientAPI remoteClient, UUID agentID, UUID GroupID, UUID InviteeID, UUID RoleID);
void NotifyChange(UUID GroupID);
}
}

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@ -1881,8 +1881,8 @@ namespace OpenSim.Region.Framework.Scenes
foreach (SceneObjectGroup group in PrimsFromDB)
{
EventManager.TriggerOnSceneObjectLoaded(group);
AddRestoredSceneObject(group, true, true);
EventManager.TriggerOnSceneObjectLoaded(group);
SceneObjectPart rootPart = group.GetChildPart(group.UUID);
rootPart.Flags &= ~PrimFlags.Scripted;
rootPart.TrimPermissions();

View File

@ -84,6 +84,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
private bool m_groupsEnabled = false;
private bool m_groupNoticesEnabled = true;
private bool m_debugEnabled = false;
private int m_levelGroupCreate = 0;
#region IRegionModuleBase Members
@ -115,6 +116,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
m_groupNoticesEnabled = groupsConfig.GetBoolean("NoticesEnabled", true);
m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", false);
m_levelGroupCreate = groupsConfig.GetInt("LevelGroupCreate", 0);
}
}
@ -708,13 +710,29 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
remoteClient.SendCreateGroupReply(UUID.Zero, false, "A group with the same name already exists.");
return UUID.Zero;
}
// check user level
ScenePresence avatar = null;
Scene scene = (Scene)remoteClient.Scene;
scene.TryGetScenePresence(remoteClient.AgentId, out avatar);
if (avatar != null)
{
if (avatar.UserLevel < m_levelGroupCreate)
{
remoteClient.SendCreateGroupReply(UUID.Zero, false, "You have got insufficient permissions to create a group.");
return UUID.Zero;
}
}
// check funds
// is there is a money module present ?
IMoneyModule money = remoteClient.Scene.RequestModuleInterface<IMoneyModule>();
IMoneyModule money = scene.RequestModuleInterface<IMoneyModule>();
if (money != null)
{
// do the transaction, that is if the agent has got sufficient funds
if (!money.AmountCovered(remoteClient.AgentId, money.GroupCreationCharge)) {
remoteClient.SendCreateGroupReply(UUID.Zero, false, "You have got issuficient funds to create a group.");
remoteClient.SendCreateGroupReply(UUID.Zero, false, "You have got insufficient funds to create a group.");
return UUID.Zero;
}
money.ApplyCharge(GetRequestingAgentID(remoteClient), money.GroupCreationCharge, "Group Creation");
@ -938,18 +956,56 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
public void EjectGroupMemberRequest(IClientAPI remoteClient, UUID groupID, UUID ejecteeID)
{
EjectGroupMember(remoteClient, GetRequestingAgentID(remoteClient), groupID, ejecteeID);
}
public void EjectGroupMember(IClientAPI remoteClient, UUID agentID, UUID groupID, UUID ejecteeID)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
// Todo: Security check?
m_groupData.RemoveAgentFromGroup(GetRequestingAgentID(remoteClient), ejecteeID, groupID);
m_groupData.RemoveAgentFromGroup(agentID, ejecteeID, groupID);
remoteClient.SendEjectGroupMemberReply(GetRequestingAgentID(remoteClient), groupID, true);
string agentName;
RegionInfo regionInfo;
GroupRecord groupInfo = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), groupID, null);
// remoteClient provided or just agentID?
if (remoteClient != null)
{
agentName = remoteClient.Name;
regionInfo = remoteClient.Scene.RegionInfo;
remoteClient.SendEjectGroupMemberReply(agentID, groupID, true);
}
else
{
IClientAPI client = GetActiveClient(agentID);
UserAccount account = m_sceneList[0].UserAccountService.GetUserAccount(remoteClient.Scene.RegionInfo.ScopeID, ejecteeID);
if (client != null)
{
agentName = client.Name;
regionInfo = client.Scene.RegionInfo;
client.SendEjectGroupMemberReply(agentID, groupID, true);
}
else
{
regionInfo = m_sceneList[0].RegionInfo;
UserAccount acc = m_sceneList[0].UserAccountService.GetUserAccount(regionInfo.ScopeID, agentID);
if (acc != null)
{
agentName = acc.FirstName + " " + acc.LastName;
}
else
{
agentName = "Unknown member";
}
}
}
GroupRecord groupInfo = m_groupData.GetGroupRecord(agentID, groupID, null);
UserAccount account = m_sceneList[0].UserAccountService.GetUserAccount(regionInfo.ScopeID, ejecteeID);
if ((groupInfo == null) || (account == null))
{
return;
@ -959,23 +1015,22 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
GridInstantMessage msg = new GridInstantMessage();
msg.imSessionID = UUID.Zero.Guid;
msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid;
msg.fromAgentID = agentID.Guid;
// msg.fromAgentID = info.GroupID;
msg.toAgentID = ejecteeID.Guid;
//msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
msg.timestamp = 0;
msg.fromAgentName = remoteClient.Name;
msg.message = string.Format("You have been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName);
msg.fromAgentName = agentName;
msg.message = string.Format("You have been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName);
msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageFromAgent;
msg.fromGroup = false;
msg.offline = (byte)0;
msg.ParentEstateID = 0;
msg.Position = Vector3.Zero;
msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid;
msg.RegionID = regionInfo.RegionID.Guid;
msg.binaryBucket = new byte[0];
OutgoingInstantMessage(msg, ejecteeID);
// Message to ejector
// Interop, received special 210 code for ejecting a group member
// this only works within the comms servers domain, and won't work hypergrid
@ -985,26 +1040,26 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
msg = new GridInstantMessage();
msg.imSessionID = UUID.Zero.Guid;
msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid;
msg.toAgentID = GetRequestingAgentID(remoteClient).Guid;
msg.fromAgentID = agentID.Guid;
msg.toAgentID = agentID.Guid;
msg.timestamp = 0;
msg.fromAgentName = remoteClient.Name;
msg.fromAgentName = agentName;
if (account != null)
{
msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName, account.FirstName + " " + account.LastName);
msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName, account.FirstName + " " + account.LastName);
}
else
{
msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName, "Unknown member");
msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName, "Unknown member");
}
msg.dialog = (byte)210; //interop
msg.fromGroup = false;
msg.offline = (byte)0;
msg.ParentEstateID = 0;
msg.Position = Vector3.Zero;
msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid;
msg.RegionID = regionInfo.RegionID.Guid;
msg.binaryBucket = new byte[0];
OutgoingInstantMessage(msg, GetRequestingAgentID(remoteClient));
OutgoingInstantMessage(msg, agentID);
// SL sends out messages to everyone in the group
@ -1013,17 +1068,56 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
public void InviteGroupRequest(IClientAPI remoteClient, UUID groupID, UUID invitedAgentID, UUID roleID)
{
InviteGroup(remoteClient, GetRequestingAgentID(remoteClient), groupID, invitedAgentID, roleID);
}
public void InviteGroup(IClientAPI remoteClient, UUID agentID, UUID groupID, UUID invitedAgentID, UUID roleID)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
string agentName;
RegionInfo regionInfo;
// remoteClient provided or just agentID?
if (remoteClient != null)
{
agentName = remoteClient.Name;
regionInfo = remoteClient.Scene.RegionInfo;
}
else
{
IClientAPI client = GetActiveClient(agentID);
if (client != null)
{
agentName = client.Name;
regionInfo = client.Scene.RegionInfo;
}
else
{
regionInfo = m_sceneList[0].RegionInfo;
UserAccount account = m_sceneList[0].UserAccountService.GetUserAccount(regionInfo.ScopeID, agentID);
if (account != null)
{
agentName = account.FirstName + " " + account.LastName;
}
else
{
agentName = "Unknown member";
}
}
}
// Todo: Security check, probably also want to send some kind of notification
UUID InviteID = UUID.Random();
m_groupData.AddAgentToGroupInvite(GetRequestingAgentID(remoteClient), InviteID, groupID, roleID, invitedAgentID);
m_groupData.AddAgentToGroupInvite(agentID, InviteID, groupID, roleID, invitedAgentID);
// Check to see if the invite went through, if it did not then it's possible
// the remoteClient did not validate or did not have permission to invite.
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(GetRequestingAgentID(remoteClient), InviteID);
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(agentID, InviteID);
if (inviteInfo != null)
{
@ -1035,19 +1129,19 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
msg.imSessionID = inviteUUID;
// msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid;
// msg.fromAgentID = agentID.Guid;
msg.fromAgentID = groupID.Guid;
msg.toAgentID = invitedAgentID.Guid;
//msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
msg.timestamp = 0;
msg.fromAgentName = remoteClient.Name;
msg.message = string.Format("{0} has invited you to join a group. There is no cost to join this group.", remoteClient.Name);
msg.fromAgentName = agentName;
msg.message = string.Format("{0} has invited you to join a group. There is no cost to join this group.", agentName);
msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupInvitation;
msg.fromGroup = true;
msg.offline = (byte)0;
msg.ParentEstateID = 0;
msg.Position = Vector3.Zero;
msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid;
msg.RegionID = regionInfo.RegionID.Guid;
msg.binaryBucket = new byte[20];
OutgoingInstantMessage(msg, invitedAgentID);

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@ -3026,5 +3026,74 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return String.Empty;
}
/// <summary>
/// Invite user to the group this object is set to
/// </summary>
/// <param name="agentId"></param>
/// <returns></returns>
public LSL_Integer osInviteToGroup(LSL_Key agentId)
{
CheckThreatLevel(ThreatLevel.VeryLow, "osInviteToGroup");
m_host.AddScriptLPS(1);
UUID agent = new UUID(agentId);
// groups module is required
IGroupsModule groupsModule = m_ScriptEngine.World.RequestModuleInterface<IGroupsModule>();
if (groupsModule == null) return ScriptBaseClass.FALSE;
// object has to be set to a group, but not group owned
if (m_host.GroupID == UUID.Zero || m_host.GroupID == m_host.OwnerID) return ScriptBaseClass.FALSE;
// object owner has to be in that group and required permissions
GroupMembershipData member = groupsModule.GetMembershipData(m_host.GroupID, m_host.OwnerID);
if (member == null || (member.GroupPowers & (ulong)GroupPowers.Invite) == 0) return ScriptBaseClass.FALSE;
// check if agent is in that group already
//member = groupsModule.GetMembershipData(agent, m_host.GroupID, agent);
//if (member != null) return ScriptBaseClass.FALSE;
// invited agent has to be present in this scene
if (World.GetScenePresence(agent) == null) return ScriptBaseClass.FALSE;
groupsModule.InviteGroup(null, m_host.OwnerID, m_host.GroupID, agent, UUID.Zero);
return ScriptBaseClass.TRUE;
}
/// <summary>
/// Eject user from the group this object is set to
/// </summary>
/// <param name="agentId"></param>
/// <returns></returns>
public LSL_Integer osEjectFromGroup(LSL_Key agentId)
{
CheckThreatLevel(ThreatLevel.VeryLow, "osEjectFromGroup");
m_host.AddScriptLPS(1);
UUID agent = new UUID(agentId);
// groups module is required
IGroupsModule groupsModule = m_ScriptEngine.World.RequestModuleInterface<IGroupsModule>();
if (groupsModule == null) return ScriptBaseClass.FALSE;
// object has to be set to a group, but not group owned
if (m_host.GroupID == UUID.Zero || m_host.GroupID == m_host.OwnerID) return ScriptBaseClass.FALSE;
// object owner has to be in that group and required permissions
GroupMembershipData member = groupsModule.GetMembershipData(m_host.GroupID, m_host.OwnerID);
if (member == null || (member.GroupPowers & (ulong)GroupPowers.Eject) == 0) return ScriptBaseClass.FALSE;
// agent has to be in that group
//member = groupsModule.GetMembershipData(agent, m_host.GroupID, agent);
//if (member == null) return ScriptBaseClass.FALSE;
// ejectee can be offline
groupsModule.EjectGroupMember(null, m_host.OwnerID, m_host.GroupID, agent);
return ScriptBaseClass.TRUE;
}
}
}

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@ -231,5 +231,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
LSL_String osUnixTimeToTimestamp(long time);
LSL_String osGetInventoryDesc(string item);
LSL_Integer osInviteToGroup(LSL_Key agentId);
LSL_Integer osEjectFromGroup(LSL_Key agentId);
}
}

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@ -868,5 +868,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
return m_OSSL_Functions.osGetInventoryDesc(item);
}
public LSL_Integer osInviteToGroup(LSL_Key agentId)
{
return m_OSSL_Functions.osInviteToGroup(agentId);
}
public LSL_Integer osEjectFromGroup(LSL_Key agentId)
{
return m_OSSL_Functions.osEjectFromGroup(agentId);
}
}
}

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@ -60,6 +60,7 @@ namespace OpenSim.Services.HypergridService
protected string m_AllowedClients = string.Empty;
protected string m_DeniedClients = string.Empty;
private static bool m_ForeignAgentsAllowed = true;
private static UUID m_ScopeID;
private static bool m_AllowTeleportsToAnyRegion;
@ -110,6 +111,7 @@ namespace OpenSim.Services.HypergridService
m_AllowedClients = serverConfig.GetString("AllowedClients", string.Empty);
m_DeniedClients = serverConfig.GetString("DeniedClients", string.Empty);
m_ForeignAgentsAllowed = serverConfig.GetBoolean("ForeignAgentsAllowed", true);
if (m_GridService == null || m_PresenceService == null || m_SimulationService == null)
throw new Exception("Unable to load a required plugin, Gatekeeper Service cannot function.");
@ -257,6 +259,17 @@ namespace OpenSim.Services.HypergridService
}
m_log.DebugFormat("[GATEKEEPER SERVICE]: User is ok");
//
// Foreign agents allowed
//
if (account == null && !m_ForeignAgentsAllowed)
{
reason = "Unauthorized";
m_log.InfoFormat("[GATEKEEPER SERVICE]: Foreign agents are not permitted {0} {1}. Refusing service.",
aCircuit.firstname, aCircuit.lastname);
return false;
}
// May want to authorize
bool isFirstLogin = false;

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@ -53,8 +53,6 @@ namespace OpenSim.Services.HypergridService
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
protected new IXInventoryData m_Database;
private string m_HomeURL;
private IUserAccountService m_UserAccountService;

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@ -73,6 +73,8 @@ namespace OpenSim.Services.HypergridService
protected static string m_GridName;
protected static int m_LevelOutsideContacts;
protected static bool m_BypassClientVerification;
public UserAgentService(IConfigSource config) : this(config, null)
@ -127,6 +129,8 @@ namespace OpenSim.Services.HypergridService
}
if (!m_GridName.EndsWith("/"))
m_GridName = m_GridName + "/";
m_LevelOutsideContacts = serverConfig.GetInt("LevelOutsideContacts", 0);
}
}
@ -569,10 +573,16 @@ namespace OpenSim.Services.HypergridService
public UUID GetUUID(String first, String last)
{
// Let's see if it's a local user
// Let's see if it's a local user
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, first, last);
if (account != null)
return account.PrincipalID;
{
// check user level
if (account.UserLevel < m_LevelOutsideContacts)
return UUID.Zero;
else
return account.PrincipalID;
}
else
return UUID.Zero;
}

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@ -318,7 +318,7 @@ namespace OpenSim.Services.InventoryService
if (check.Type != -1 || xFolder.type != -1)
{
if (xFolder.version > check.Version)
if (xFolder.version < check.Version)
return false;
check.Version = (ushort)xFolder.version;
xFolder = ConvertFromOpenSim(check);

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@ -272,6 +272,8 @@
; Disabled by default
; simple_build_permissions = False
; Minimum user level required to upload assets
;LevelUpload = 0
; ##
; ## SCRIPT ENGINE
@ -620,6 +622,10 @@
; This is set to 4095 because current viewers can't handle teleports that are greater than this distance
max_distance = 4095
; Minimum user level required for HyperGrid teleports
LevelHGTeleport = 0
[Messaging]
; Control which region module is used for instant messaging.
; Default is InstantMessageModule (this is the name of the core IM module as well as the setting)
@ -657,6 +663,9 @@
; mesh, and use it for collisions.
UseMeshiesPhysicsMesh = true
; Minimum user level required to upload meshes
;LevelUpload = 0
[ODEPhysicsSettings]
;##
@ -1497,6 +1506,9 @@
; System.Net.WebException: The request was aborted: The request was canceled.
; XmlRpcDisableKeepAlive = false
; Minimum user level required to create groups
;LevelGroupCreate = 0
[PacketPool]
; Enables the experimental packet pool. Yes, we've been here before.

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@ -373,6 +373,9 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
;; the IP address of the machine where your LoginService is
;LoginServerIP = "127.0.0.1"
; User level required to be contacted from other grids
;LevelOutsideContacts = 0
; * The interface that local users get when they are in other grids.
; * This restricts the inventory operations while in other grids.
; * Still not completely safe, especially if users perform inventory operations

View File

@ -147,6 +147,9 @@
;AllowedClients = ""
;DeniedClients = ""
;; Are foreign visitors allowed
;ForeignAgentsAllowed = true
[FreeswitchService]
;; If FreeSWITCH is not being used then you don't need to set any of these parameters
;;
@ -241,3 +244,7 @@
; DisallowResidents -- only Admins and Managers allowed
; Example:
; Region_Test_1 = "DisallowForeigners"
[UserAgentService]
; User level required to be contacted from other grids
;LevelOutsideContacts = 0