diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
index 5fb995b2f7..f0dc2385e8 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
@@ -546,7 +546,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, sp.UUID, "att-name", 0x10);
TaskInventoryItem scriptItem
= TaskInventoryHelpers.AddScript(
- scene,
+ scene.AssetService,
so.RootPart,
"scriptItem",
"default { attach(key id) { if (id != NULL_KEY) { llSay(0, \"Hello World\"); } } }");
@@ -659,7 +659,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, sp.UUID, "att-name", 0x10);
TaskInventoryItem scriptTaskItem
= TaskInventoryHelpers.AddScript(
- scene,
+ scene.AssetService,
so.RootPart,
"scriptItem",
"default { attach(key id) { if (id != NULL_KEY) { llSay(0, \"Hello World\"); } } }");
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
index 9655d19cef..8ec69740e7 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
@@ -64,7 +64,7 @@ namespace OpenSim.Region.Framework.Tests
// Create an object embedded inside the first
UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000");
- TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID);
+ TaskInventoryHelpers.AddSceneObject(scene.AssetService, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID);
TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId);
Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId));
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Framework.Tests
// Create an object embedded inside the first
UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000");
TaskInventoryItem taskSceneObjectItem
- = TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID);
+ = TaskInventoryHelpers.AddSceneObject(scene.AssetService, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID);
scene.AddSceneObject(sog1);
@@ -129,7 +129,7 @@ namespace OpenSim.Region.Framework.Tests
SceneObjectPart sop1 = sog1.RootPart;
TaskInventoryItem sopItem1
= TaskInventoryHelpers.AddNotecard(
- scene, sop1, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
+ scene.AssetService, sop1, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
InventoryFolderBase folder
= InventoryArchiveUtils.FindFoldersByPath(scene.InventoryService, user1.PrincipalID, "Objects")[0];
@@ -162,7 +162,7 @@ namespace OpenSim.Region.Framework.Tests
SceneObjectPart sop1 = sog1.RootPart;
TaskInventoryItem sopItem1
= TaskInventoryHelpers.AddNotecard(
- scene, sop1, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
+ scene.AssetService, sop1, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
// Perform test
string message;
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs
index 4ae27d7b85..0b41039c48 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs
@@ -89,7 +89,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
{
TestHelpers.InMethod();
// TestHelpers.EnableLogging();
-
+
UUID ownerId = TestHelpers.ParseTail(0x10);
UUID embeddedId = TestHelpers.ParseTail(0x20);
UUID secondLevelEmbeddedId = TestHelpers.ParseTail(0x21);
@@ -120,5 +120,42 @@ namespace OpenSim.Region.Framework.Scenes.Tests
Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(embeddedId));
Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(secondLevelEmbeddedId));
}
+
+ [Test]
+ public void TestTaskItem()
+ {
+ TestHelpers.InMethod();
+ TestHelpers.EnableLogging();
+
+ UUID ownerId = TestHelpers.ParseTail(0x10);
+ UUID embeddedId = TestHelpers.ParseTail(0x20);
+ UUID secondLevelEmbeddedId = TestHelpers.ParseTail(0x21);
+ UUID missingEmbeddedId = TestHelpers.ParseTail(0x22);
+ UUID ncAssetId = TestHelpers.ParseTail(0x30);
+
+ AssetBase ncAsset
+ = AssetHelpers.CreateNotecardAsset(
+ ncAssetId, string.Format("Hello{0}World{1}", embeddedId, missingEmbeddedId));
+ m_assetService.Store(ncAsset);
+
+ AssetBase embeddedAsset
+ = AssetHelpers.CreateNotecardAsset(embeddedId, string.Format("{0} We'll meet again.", secondLevelEmbeddedId));
+ m_assetService.Store(embeddedAsset);
+
+ AssetBase secondLevelEmbeddedAsset
+ = AssetHelpers.CreateNotecardAsset(secondLevelEmbeddedId, "Don't know where, don't know when.");
+ m_assetService.Store(secondLevelEmbeddedAsset);
+
+ m_uuidGatherer.AddForInspection(ncAssetId);
+ m_uuidGatherer.GatherAll();
+
+ // foreach (UUID key in m_uuidGatherer.GatheredUuids.Keys)
+ // System.Console.WriteLine("key : {0}", key);
+
+ Assert.That(m_uuidGatherer.GatheredUuids.Count, Is.EqualTo(3));
+ Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(ncAssetId));
+ Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(embeddedId));
+ Assert.That(m_uuidGatherer.GatheredUuids.ContainsKey(secondLevelEmbeddedId));
+ }
}
}
\ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs
index 14e45ff7e9..e35de9c762 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs
@@ -100,7 +100,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneHelpers.SetupSceneModules(m_scene, new IniConfigSource(), m_engine, m_urlModule);
SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene);
- m_scriptItem = TaskInventoryHelpers.AddScript(m_scene, so.RootPart);
+ m_scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, so.RootPart);
// This is disconnected from the actual script - the mock engine does not set up any LSL_Api atm.
// Possibly this could be done and we could obtain it directly from the MockScriptEngine.
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
index 9fd8532bc4..3ff4c6b747 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
@@ -91,7 +91,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
// Create an object embedded inside the first
UUID itemId = TestHelpers.ParseTail(0x20);
- TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId);
+ TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, so1.RootPart, inventoryItemName, itemId, userId);
LSL_Api api = new LSL_Api();
api.Initialize(m_engine, so1.RootPart, null, null);
@@ -131,7 +131,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
// Create an object embedded inside the first
UUID itemId = TestHelpers.ParseTail(0x20);
- TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, user1Id);
+ TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, so1.RootPart, inventoryItemName, itemId, user1Id);
// Create a second object
SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100);
@@ -188,7 +188,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
// Create an object embedded inside the first
UUID itemId = TestHelpers.ParseTail(0x20);
- TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, user1Id);
+ TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, so1.RootPart, inventoryItemName, itemId, user1Id);
UserAccountHelpers.CreateUserWithInventory(m_scene, user2Id);
@@ -223,7 +223,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
// Create an object embedded inside the first
UUID itemId = TestHelpers.ParseTail(0x20);
TaskInventoryItem tii
- = TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, user1Id);
+ = TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, so1.RootPart, inventoryItemName, itemId, user1Id);
tii.NextPermissions &= ~((uint)PermissionMask.Modify);
UserAccountHelpers.CreateUserWithInventory(m_scene, user2Id);
@@ -251,7 +251,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(sourceSo);
LSL_Api api = new LSL_Api();
api.Initialize(m_engine, sourceSo.RootPart, null, null);
- TaskInventoryHelpers.AddScript(m_scene, sourceSo.RootPart, "script", "Hello World");
+ TaskInventoryHelpers.AddScript(m_scene.AssetService, sourceSo.RootPart, "script", "Hello World");
SceneObjectGroup targetSo = SceneHelpers.AddSceneObject(m_scene, "targetSo", user1Id);
SceneObjectGroup otherOwnedTargetSo = SceneHelpers.AddSceneObject(m_scene, "otherOwnedTargetSo", user2Id);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
index f347869e1c..b6f5e099c2 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
@@ -92,7 +92,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
// FIXME: This should really be a script item (with accompanying script)
TaskInventoryItem grp1Item
= TaskInventoryHelpers.AddNotecard(
- m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
+ m_scene.AssetService, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20);
@@ -126,7 +126,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
// FIXME: This should really be a script item (with accompanying script)
TaskInventoryItem grp1Item
= TaskInventoryHelpers.AddNotecard(
- m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
+ m_scene.AssetService, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
@@ -155,7 +155,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
// FIXME: This should really be a script item (with accompanying script)
TaskInventoryItem grp1Item
= TaskInventoryHelpers.AddNotecard(
- m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
+ m_scene.AssetService, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiNotecardTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiNotecardTests.cs
index b9028ab385..2ac12cb890 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiNotecardTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiNotecardTests.cs
@@ -61,7 +61,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneHelpers.SetupSceneModules(m_scene, new IniConfigSource(), m_engine);
m_so = SceneHelpers.AddSceneObject(m_scene);
- m_scriptItem = TaskInventoryHelpers.AddScript(m_scene, m_so.RootPart);
+ m_scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, m_so.RootPart);
// This is disconnected from the actual script - the mock engine does not set up any LSL_Api atm.
// Possibly this could be done and we could obtain it directly from the MockScriptEngine.
@@ -77,7 +77,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
string[] ncLines = { "One", "Twoè", "Three" };
TaskInventoryItem ncItem
- = TaskInventoryHelpers.AddNotecard(m_scene, m_so.RootPart, "nc", "1", "10", string.Join("\n", ncLines));
+ = TaskInventoryHelpers.AddNotecard(m_scene.AssetService, m_so.RootPart, "nc", "1", "10", string.Join("\n", ncLines));
AssertValidNotecardLine(ncItem.Name, 0, ncLines[0]);
AssertValidNotecardLine(ncItem.Name, 2, ncLines[2]);
@@ -102,7 +102,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
{
TestHelpers.InMethod();
- TaskInventoryItem ncItem = TaskInventoryHelpers.AddScript(m_scene, m_so.RootPart, "nc1", "Not important");
+ TaskInventoryItem ncItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, m_so.RootPart, "nc1", "Not important");
AssertInValidNotecardLine(ncItem.Name, 0);
}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs
index 6424ea1584..40082b5c4d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs
@@ -68,7 +68,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, userId);
SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
- TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, part);
+ TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, part);
LSL_Api apiGrp1 = new LSL_Api();
apiGrp1.Initialize(m_engine, part, scriptItem, null);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
index caba4a4a4c..2fe558a7e6 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
@@ -96,7 +96,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1);
ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID);
SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
- TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);
+ TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart);
new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
OSSL_Api osslApi = new OSSL_Api();
@@ -105,7 +105,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
// SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID);
// Create an object embedded inside the first
- TaskInventoryHelpers.AddSceneObject(m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID);
+ TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID);
osslApi.osForceAttachToAvatarFromInventory(taskInvObjItemName, (int)attachPoint);
@@ -142,7 +142,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1);
ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID);
SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
- TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);
+ TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart);
new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
OSSL_Api osslApi = new OSSL_Api();
@@ -150,7 +150,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
// Create an object embedded inside the first
TaskInventoryHelpers.AddNotecard(
- m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, TestHelpers.ParseTail(0x900), "Hello World!");
+ m_scene.AssetService, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, TestHelpers.ParseTail(0x900), "Hello World!");
bool exceptionCaught = false;
@@ -190,7 +190,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1);
SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
- TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);
+ TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart);
new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
OSSL_Api osslApi = new OSSL_Api();
@@ -198,7 +198,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
// Create an object embedded inside the first
TaskInventoryHelpers.AddSceneObject(
- m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID);
+ m_scene.AssetService, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID);
ScenePresence sp2 = SceneHelpers.AddScenePresence(m_scene, ua2);
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEnginePersistenceTests.cs b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEnginePersistenceTests.cs
index 5b7e5f7722..2ef405861e 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEnginePersistenceTests.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEnginePersistenceTests.cs
@@ -114,7 +114,7 @@ namespace OpenSim.Region.ScriptEngine.Tests
SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, sp.UUID, "att-name", 0x10);
TaskInventoryHelpers.AddScript(
- scene,
+ scene.AssetService,
so.RootPart,
"scriptItem",
"default { attach(key id) { if (id != NULL_KEY) { llSay(0, \"Hello World\"); } } }");
diff --git a/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs b/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs
index b4bd50b745..a15127eeba 100644
--- a/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Tests.Common
///
/// Add a notecard item to the given part.
///
- ///
+ ///
///
///
/// UUID or UUID stem
@@ -51,16 +51,16 @@ namespace OpenSim.Tests.Common
/// The tex to put in the notecard.
/// The item that was added
public static TaskInventoryItem AddNotecard(
- Scene scene, SceneObjectPart part, string itemName, string itemIDStem, string assetIDStem, string text)
+ IAssetService assetService, SceneObjectPart part, string itemName, string itemIDStem, string assetIDStem, string text)
{
return AddNotecard(
- scene, part, itemName, TestHelpers.ParseStem(itemIDStem), TestHelpers.ParseStem(assetIDStem), text);
+ assetService, part, itemName, TestHelpers.ParseStem(itemIDStem), TestHelpers.ParseStem(assetIDStem), text);
}
///
/// Add a notecard item to the given part.
///
- ///
+ ///
///
///
///
@@ -68,7 +68,7 @@ namespace OpenSim.Tests.Common
/// The tex to put in the notecard.
/// The item that was added
public static TaskInventoryItem AddNotecard(
- Scene scene, SceneObjectPart part, string itemName, UUID itemID, UUID assetID, string text)
+ IAssetService assetService, SceneObjectPart part, string itemName, UUID itemID, UUID assetID, string text)
{
AssetNotecard nc = new AssetNotecard();
nc.BodyText = text;
@@ -76,7 +76,7 @@ namespace OpenSim.Tests.Common
AssetBase ncAsset
= AssetHelpers.CreateAsset(assetID, AssetType.Notecard, nc.AssetData, UUID.Zero);
- scene.AssetService.Store(ncAsset);
+ assetService.Store(ncAsset);
TaskInventoryItem ncItem
= new TaskInventoryItem
@@ -94,12 +94,12 @@ namespace OpenSim.Tests.Common
/// TODO: Accept input for item and asset IDs to avoid mysterious script failures that try to use any of these
/// functions more than once in a test.
///
- ///
+ ///
///
/// The item that was added
- public static TaskInventoryItem AddScript(Scene scene, SceneObjectPart part)
+ public static TaskInventoryItem AddScript(IAssetService assetService, SceneObjectPart part)
{
- return AddScript(scene, part, "scriptItem", "default { state_entry() { llSay(0, \"Hello World\"); } }");
+ return AddScript(assetService, part, "scriptItem", "default { state_entry() { llSay(0, \"Hello World\"); } }");
}
///
@@ -109,15 +109,15 @@ namespace OpenSim.Tests.Common
/// TODO: Accept input for item and asset IDs so that we have completely replicatable regression tests rather
/// than a random component.
///
- ///
+ ///
///
/// Name of the script to add
/// LSL script source
/// The item that was added
public static TaskInventoryItem AddScript(
- Scene scene, SceneObjectPart part, string scriptName, string scriptSource)
+ IAssetService assetService, SceneObjectPart part, string scriptName, string scriptSource)
{
- return AddScript(scene, part, UUID.Random(), UUID.Random(), scriptName, scriptSource);
+ return AddScript(assetService, part, UUID.Random(), UUID.Random(), scriptName, scriptSource);
}
///
@@ -127,7 +127,7 @@ namespace OpenSim.Tests.Common
/// TODO: Accept input for item and asset IDs so that we have completely replicatable regression tests rather
/// than a random component.
///
- ///
+ ///
///
/// Item UUID for the script
/// Asset UUID for the script
@@ -135,7 +135,7 @@ namespace OpenSim.Tests.Common
/// LSL script source
/// The item that was added
public static TaskInventoryItem AddScript(
- Scene scene, SceneObjectPart part, UUID itemId, UUID assetId, string scriptName, string scriptSource)
+ IAssetService assetService, SceneObjectPart part, UUID itemId, UUID assetId, string scriptName, string scriptSource)
{
AssetScriptText ast = new AssetScriptText();
ast.Source = scriptSource;
@@ -143,7 +143,7 @@ namespace OpenSim.Tests.Common
AssetBase asset
= AssetHelpers.CreateAsset(assetId, AssetType.LSLText, ast.AssetData, UUID.Zero);
- scene.AssetService.Store(asset);
+ assetService.Store(asset);
TaskInventoryItem item
= new TaskInventoryItem
{ Name = scriptName, AssetID = assetId, ItemID = itemId,
@@ -162,17 +162,17 @@ namespace OpenSim.Tests.Common
/// functions more than once in a test.
///
///
- ///
+ ///
///
///
///
///
public static TaskInventoryItem AddSceneObject(
- Scene scene, SceneObjectPart sop, string itemName, UUID id, UUID userId)
+ IAssetService assetService, SceneObjectPart sop, string itemName, UUID id, UUID userId)
{
SceneObjectGroup taskSceneObject = SceneHelpers.CreateSceneObject(1, UUID.Zero);
AssetBase taskSceneObjectAsset = AssetHelpers.CreateAsset(0x10, taskSceneObject);
- scene.AssetService.Store(taskSceneObjectAsset);
+ assetService.Store(taskSceneObjectAsset);
TaskInventoryItem taskSceneObjectItem
= new TaskInventoryItem
{ Name = itemName,