start sending media url in object full updates

prebuild-update
Justin Clark-Casey (justincc) 2010-07-01 19:33:41 +01:00
parent 4a6adff4cd
commit b1eb83ed6c
1 changed files with 1 additions and 2 deletions

View File

@ -4288,8 +4288,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount) public void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount)
{ {
int notifyCount = ownersAndCount.Count; int notifyCount = ownersAndCount.Count;
ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply); ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply);
@ -4561,6 +4559,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
update.TextureEntry = data.Shape.TextureEntry ?? Utils.EmptyBytes; update.TextureEntry = data.Shape.TextureEntry ?? Utils.EmptyBytes;
update.Scale = data.Shape.Scale; update.Scale = data.Shape.Scale;
update.Text = Util.StringToBytes256(data.Text); update.Text = Util.StringToBytes256(data.Text);
update.MediaURL = Util.StringToBytes256(data.MediaUrl);
#region PrimFlags #region PrimFlags