As with LLSDInventoryItem from commit 01a2b0b
, send type values in LLSDInventoryFolder for inventory CAPs as integers rather than strings.
Should also resolve some issues with exceptions being thrown in some inventory fetches.0.7.4.1
parent
9ec9dafae6
commit
b23425c7c4
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@ -393,12 +393,8 @@ namespace OpenSim.Capabilities.Handlers
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llsdFolder.folder_id = invFolder.ID;
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llsdFolder.folder_id = invFolder.ID;
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llsdFolder.parent_id = invFolder.ParentID;
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llsdFolder.parent_id = invFolder.ParentID;
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llsdFolder.name = invFolder.Name;
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llsdFolder.name = invFolder.Name;
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llsdFolder.type = invFolder.Type;
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if (invFolder.Type == (short)AssetType.Unknown || !Enum.IsDefined(typeof(AssetType), (sbyte)invFolder.Type))
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llsdFolder.preferred_type = -1;
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llsdFolder.type = "-1";
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else
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llsdFolder.type = Utils.AssetTypeToString((AssetType)invFolder.Type);
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llsdFolder.preferred_type = "-1";
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return llsdFolder;
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return llsdFolder;
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}
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}
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@ -35,7 +35,7 @@ namespace OpenSim.Framework.Capabilities
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public UUID folder_id;
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public UUID folder_id;
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public UUID parent_id;
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public UUID parent_id;
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public string name;
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public string name;
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public string type;
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public int type;
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public string preferred_type;
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public int preferred_type;
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}
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}
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}
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}
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