diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index 79a66abbd4..07c739d569 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs @@ -490,14 +490,7 @@ namespace OpenSim.Framework m_wearables[i] = new AvatarWearable(); } m_wearables[wearableId].Clear(); -<<<<<<< HEAD for (int i = 0; i < wearable.Count; i++) -======= - int count = wearable.Count; - if (count > AvatarWearable.MAX_WEARABLES) - count = AvatarWearable.MAX_WEARABLES; - for (int i = 0; i < count; i++) ->>>>>>> master m_wearables[wearableId].Add(wearable[i].ItemID, wearable[i].AssetID); }