* Added lock persistence
* Temporarily disabling click+drag+move for non physical things until more experimenting is done to figure out how to get a sideways hand cursor in the client.0.6.0-stable
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			@ -1299,12 +1299,12 @@ namespace OpenSim.Region.Environment.Scenes
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                    }
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                    else
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                    {
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                        NonPhysicalGrabMovement(pos);
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                        //NonPhysicalGrabMovement(pos);
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                    }
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                }
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                else
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                {
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                    NonPhysicalGrabMovement(pos);
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                    //NonPhysicalGrabMovement(pos);
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                }
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            }
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        }
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			@ -1474,7 +1474,8 @@ namespace OpenSim.Region.Environment.Scenes
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        public void UpdatePermissions(LLUUID AgentID, byte field, uint localID, uint mask, byte addRemTF)
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        {
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            SceneObjectPart updatePart = GetChildPart(localID);
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            updatePart.UpdatePermissions(AgentID, field, localID, mask, addRemTF);           
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            updatePart.UpdatePermissions(AgentID, field, localID, mask, addRemTF);
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            HasGroupChanged = true;
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        }
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        #endregion
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