* Added lock persistence

* Temporarily disabling click+drag+move for non physical things until more experimenting is done to figure out how to get a sideways hand cursor in the client.
0.6.0-stable
Teravus Ovares 2008-04-18 04:44:04 +00:00
parent ea8b6a28ed
commit b280605237
1 changed files with 4 additions and 3 deletions

View File

@ -1299,12 +1299,12 @@ namespace OpenSim.Region.Environment.Scenes
}
else
{
NonPhysicalGrabMovement(pos);
//NonPhysicalGrabMovement(pos);
}
}
else
{
NonPhysicalGrabMovement(pos);
//NonPhysicalGrabMovement(pos);
}
}
}
@ -1474,7 +1474,8 @@ namespace OpenSim.Region.Environment.Scenes
public void UpdatePermissions(LLUUID AgentID, byte field, uint localID, uint mask, byte addRemTF)
{
SceneObjectPart updatePart = GetChildPart(localID);
updatePart.UpdatePermissions(AgentID, field, localID, mask, addRemTF);
updatePart.UpdatePermissions(AgentID, field, localID, mask, addRemTF);
HasGroupChanged = true;
}
#endregion