* Added lock persistence
* Temporarily disabling click+drag+move for non physical things until more experimenting is done to figure out how to get a sideways hand cursor in the client.0.6.0-stable
parent
ea8b6a28ed
commit
b280605237
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@ -1299,12 +1299,12 @@ namespace OpenSim.Region.Environment.Scenes
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}
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else
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{
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NonPhysicalGrabMovement(pos);
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//NonPhysicalGrabMovement(pos);
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}
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}
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else
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{
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NonPhysicalGrabMovement(pos);
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//NonPhysicalGrabMovement(pos);
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}
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}
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}
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@ -1474,7 +1474,8 @@ namespace OpenSim.Region.Environment.Scenes
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public void UpdatePermissions(LLUUID AgentID, byte field, uint localID, uint mask, byte addRemTF)
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{
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SceneObjectPart updatePart = GetChildPart(localID);
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updatePart.UpdatePermissions(AgentID, field, localID, mask, addRemTF);
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updatePart.UpdatePermissions(AgentID, field, localID, mask, addRemTF);
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HasGroupChanged = true;
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}
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#endregion
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