BulletSim: update C++ HACD parameters to values that handle enclosed hollow spaces better. This shouldn't affect many since this HACD routine is off by default.
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@ -683,21 +683,21 @@ public static class BSParam
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0f ),
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0f ),
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new ParameterDefn<float>("BHullMaxVerticesPerHull", "Bullet impl: max number of vertices per created hull",
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new ParameterDefn<float>("BHullMaxVerticesPerHull", "Bullet impl: max number of vertices per created hull",
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100f ),
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200f ),
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new ParameterDefn<float>("BHullMinClusters", "Bullet impl: minimum number of hulls to create per mesh",
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new ParameterDefn<float>("BHullMinClusters", "Bullet impl: minimum number of hulls to create per mesh",
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2f ),
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10f ),
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new ParameterDefn<float>("BHullCompacityWeight", "Bullet impl: weight factor for how compact to make hulls",
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new ParameterDefn<float>("BHullCompacityWeight", "Bullet impl: weight factor for how compact to make hulls",
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0.1f ),
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20f ),
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new ParameterDefn<float>("BHullVolumeWeight", "Bullet impl: weight factor for volume in created hull",
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new ParameterDefn<float>("BHullVolumeWeight", "Bullet impl: weight factor for volume in created hull",
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0f ),
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0.1f ),
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new ParameterDefn<float>("BHullConcavity", "Bullet impl: weight factor for how convex a created hull can be",
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new ParameterDefn<float>("BHullConcavity", "Bullet impl: weight factor for how convex a created hull can be",
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100f ),
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10f ),
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new ParameterDefn<bool>("BHullAddExtraDistPoints", "Bullet impl: whether to add extra vertices for long distance vectors",
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new ParameterDefn<bool>("BHullAddExtraDistPoints", "Bullet impl: whether to add extra vertices for long distance vectors",
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false ),
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true ),
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new ParameterDefn<bool>("BHullAddNeighboursDistPoints", "Bullet impl: whether to add extra vertices between neighbor hulls",
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new ParameterDefn<bool>("BHullAddNeighboursDistPoints", "Bullet impl: whether to add extra vertices between neighbor hulls",
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false ),
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true ),
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new ParameterDefn<bool>("BHullAddFacesPoints", "Bullet impl: whether to add extra vertices to break up hull faces",
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new ParameterDefn<bool>("BHullAddFacesPoints", "Bullet impl: whether to add extra vertices to break up hull faces",
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false ),
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true ),
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new ParameterDefn<bool>("BHullShouldAdjustCollisionMargin", "Bullet impl: whether to shrink resulting hulls to account for collision margin",
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new ParameterDefn<bool>("BHullShouldAdjustCollisionMargin", "Bullet impl: whether to shrink resulting hulls to account for collision margin",
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false ),
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false ),
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