From b2fbadeae82f0bdbfb3b7bdc8e14cb7f5b693092 Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Mon, 4 Apr 2011 20:02:13 -0700 Subject: [PATCH] Updates NullStorage plugin. Thanks MisterBlue... --- OpenSim/Data/Null/NullEstateData.cs | 123 ++++++++++++++++++++++++ OpenSim/Data/Null/NullSimulationData.cs | 17 ++++ 2 files changed, 140 insertions(+) create mode 100755 OpenSim/Data/Null/NullEstateData.cs diff --git a/OpenSim/Data/Null/NullEstateData.cs b/OpenSim/Data/Null/NullEstateData.cs new file mode 100755 index 0000000000..6ce7a367fe --- /dev/null +++ b/OpenSim/Data/Null/NullEstateData.cs @@ -0,0 +1,123 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Reflection; +using log4net; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Region.Framework; +using OpenSim.Region.Framework.Interfaces; + +namespace OpenSim.Data.Null +{ + public class NullEstateStore : IEstateDataStore + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private string m_connectionString; + + protected virtual Assembly Assembly + { + get { return GetType().Assembly; } + } + + public NullEstateStore() + { + } + + public NullEstateStore(string connectionString) + { + Initialise(connectionString); + } + + public void Initialise(string connectionString) + { + m_connectionString = connectionString; + } + + private string[] FieldList + { + get { return new string[0]; } + } + + public EstateSettings LoadEstateSettings(UUID regionID, bool create) + { + // This fools the initialization caller into thinking an estate was fetched (a check in OpenSimBase). + // The estate info is pretty empty so don't try banning anyone. + EstateSettings oneEstate = new EstateSettings(); + oneEstate.EstateID = 1; + return oneEstate; + } + + public void StoreEstateSettings(EstateSettings es) + { + return; + } + + public EstateSettings LoadEstateSettings(int estateID) + { + return new EstateSettings(); + } + + public List LoadEstateSettingsAll() + { + List allEstateSettings = new List(); + allEstateSettings.Add(new EstateSettings()); + return allEstateSettings; + } + + public List GetEstatesAll() + { + List result = new List(); + return result; + } + + public List GetEstates(string search) + { + List result = new List(); + return result; + } + + public bool LinkRegion(UUID regionID, int estateID) + { + return false; + } + + public List GetRegions(int estateID) + { + List result = new List(); + return result; + } + + public bool DeleteEstate(int estateID) + { + return false; + } + } +} diff --git a/OpenSim/Data/Null/NullSimulationData.cs b/OpenSim/Data/Null/NullSimulationData.cs index eb4e313f84..e8d733b582 100644 --- a/OpenSim/Data/Null/NullSimulationData.cs +++ b/OpenSim/Data/Null/NullSimulationData.cs @@ -38,6 +38,15 @@ namespace OpenSim.Data.Null /// public class NullSimulationData : ISimulationDataStore { + public NullSimulationData() + { + } + + public NullSimulationData(string connectionString) + { + Initialise(connectionString); + } + public void Initialise(string dbfile) { return; @@ -85,12 +94,20 @@ namespace OpenSim.Data.Null return new List(); } + Dictionary m_terrains = new Dictionary(); public void StoreTerrain(double[,] ter, UUID regionID) { + if (m_terrains.ContainsKey(regionID)) + m_terrains.Remove(regionID); + m_terrains.Add(regionID, ter); } public double[,] LoadTerrain(UUID regionID) { + if (m_terrains.ContainsKey(regionID)) + { + return m_terrains[regionID]; + } return null; }