From b300db9e0aea278b2f960a1ad416b54bfd2065fe Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Mon, 19 Dec 2011 20:13:48 +0000 Subject: [PATCH] Stop sending the viewer its own AvatarAppearance packet. The viewer warns in the log if it receives this. Stopping this doesn't appear to have adverse effects on viewer 1 or viewer 3 - the viewer gets its own appearance from body parts/clothes and self-baked textures. --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 922ec6b6d2..9df1aa0b20 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -2521,7 +2521,10 @@ namespace OpenSim.Region.Framework.Scenes // again here... this comes after the cached appearance check because the avatars // appearance goes into the avatar update packet SendAvatarDataToAllAgents(); - SendAppearanceToAgent(this); + + // Sending us our own appearance does not seem to be necessary, and the viewer warns in the log if you do + // this. +// SendAppearanceToAgent(this); // If we are using the the cached appearance then send it out to everyone if (cachedappearance)