Establish new Objects/BuySellModule
Move Scene.ObjectSaleInfo() to thisprebuild-update
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using OpenSim.Framework;
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using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.CoreModules.World.Objects.BuySell
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BuySellModule")]
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public class BuySellModule : INonSharedRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Scene m_scene = null;
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public string Name { get { return "Object BuySell Module"; } }
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public Type ReplaceableInterface { get { return null; } }
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public void Initialise(IConfigSource source) {}
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public void AddRegion(Scene scene)
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{
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m_scene = scene;
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m_scene.EventManager.OnNewClient += SubscribeToClientEvents;
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}
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public void RemoveRegion(Scene scene)
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{
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m_scene.EventManager.OnNewClient -= SubscribeToClientEvents;
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}
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public void RegionLoaded(Scene scene) {}
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public void Close()
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{
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RemoveRegion(m_scene);
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}
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public void SubscribeToClientEvents(IClientAPI client)
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{
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client.OnObjectSaleInfo += ObjectSaleInfo;
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}
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protected void ObjectSaleInfo(
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IClientAPI client, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice)
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{
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SceneObjectPart part = m_scene.GetSceneObjectPart(localID);
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if (part == null || part.ParentGroup == null)
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return;
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if (part.ParentGroup.IsDeleted)
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return;
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part = part.ParentGroup.RootPart;
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part.ObjectSaleType = saleType;
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part.SalePrice = salePrice;
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part.ParentGroup.HasGroupChanged = true;
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part.GetProperties(client);
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}
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}
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}
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@ -2810,7 +2810,6 @@ namespace OpenSim.Region.Framework.Scenes
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client.OnRedo += m_sceneGraph.HandleRedo;
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client.OnObjectDescription += m_sceneGraph.PrimDescription;
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client.OnObjectDrop += m_sceneGraph.DropObject;
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client.OnObjectSaleInfo += ObjectSaleInfo;
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client.OnObjectIncludeInSearch += m_sceneGraph.MakeObjectSearchable;
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client.OnObjectOwner += ObjectOwner;
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}
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@ -2938,7 +2937,6 @@ namespace OpenSim.Region.Framework.Scenes
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client.OnRedo -= m_sceneGraph.HandleRedo;
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client.OnObjectDescription -= m_sceneGraph.PrimDescription;
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client.OnObjectDrop -= m_sceneGraph.DropObject;
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client.OnObjectSaleInfo -= ObjectSaleInfo;
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client.OnObjectIncludeInSearch -= m_sceneGraph.MakeObjectSearchable;
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client.OnObjectOwner -= ObjectOwner;
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}
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@ -4488,25 +4486,6 @@ namespace OpenSim.Region.Framework.Scenes
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return inv.NeedSceneCacheClear(agentID, this);
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}
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public void ObjectSaleInfo(IClientAPI client, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice)
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{
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SceneObjectPart part = GetSceneObjectPart(localID);
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if (part == null || part.ParentGroup == null)
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return;
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if (part.ParentGroup.IsDeleted)
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return;
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part = part.ParentGroup.RootPart;
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part.ObjectSaleType = saleType;
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part.SalePrice = salePrice;
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part.ParentGroup.HasGroupChanged = true;
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part.GetProperties(client);
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}
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public bool PerformObjectBuy(IClientAPI remoteClient, UUID categoryID,
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uint localID, byte saleType)
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{
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