From b319977a3f114442a0b8c93349f7d654745dc386 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Mon, 26 Jun 2017 20:51:16 +0100 Subject: [PATCH] dont list deleted ones, that still don't know they are gone --- .../Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index fa7ee21143..ef511aa8ae 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -3843,7 +3843,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api LSL_List result = new LSL_List(); World.ForEachRootScenePresence(delegate (ScenePresence avatar) { - if (avatar != null && avatar.IsNPC) + // npcs are not childagents but that is now. + if (avatar != null && avatar.IsNPC && !avatar.IsDeleted && !avatar.IsChildAgent) { result.Add(new LSL_String(avatar.UUID.ToString())); result.Add(new LSL_Vector(avatar.AbsolutePosition));