Remove "Loading inventory" messages from item inventory loads
parent
530cc24884
commit
b331e96e25
|
@ -318,7 +318,7 @@ namespace OpenSim.Framework.Data.MySQL
|
||||||
TaskInventoryItem item = buildItem(row);
|
TaskInventoryItem item = buildItem(row);
|
||||||
inventory.Add(item);
|
inventory.Add(item);
|
||||||
|
|
||||||
m_log.InfoFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID);
|
//m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID);
|
||||||
}
|
}
|
||||||
|
|
||||||
prim.RestoreInventoryItems(inventory);
|
prim.RestoreInventoryItems(inventory);
|
||||||
|
|
|
@ -350,7 +350,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||||
/// <param name="prim"></param>
|
/// <param name="prim"></param>
|
||||||
private void LoadItems(SceneObjectPart prim)
|
private void LoadItems(SceneObjectPart prim)
|
||||||
{
|
{
|
||||||
m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID);
|
//m_log.DebugFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID);
|
||||||
|
|
||||||
DataTable dbItems = ds.Tables["primitems"];
|
DataTable dbItems = ds.Tables["primitems"];
|
||||||
|
|
||||||
|
@ -364,7 +364,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||||
TaskInventoryItem item = buildItem(row);
|
TaskInventoryItem item = buildItem(row);
|
||||||
inventory.Add(item);
|
inventory.Add(item);
|
||||||
|
|
||||||
m_log.InfoFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID);
|
//m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID);
|
||||||
}
|
}
|
||||||
|
|
||||||
prim.RestoreInventoryItems(inventory);
|
prim.RestoreInventoryItems(inventory);
|
||||||
|
|
|
@ -283,18 +283,18 @@ namespace OpenSim.Grid.GridServer
|
||||||
TheSim.regionLocZ = 0;
|
TheSim.regionLocZ = 0;
|
||||||
TheSim.regionMapTextureID = new LLUUID((string)requestData["map-image-id"]);
|
TheSim.regionMapTextureID = new LLUUID((string)requestData["map-image-id"]);
|
||||||
|
|
||||||
// Added by daTwitch
|
// Added by daTwitch
|
||||||
// part of an initial brutish effort to provide accurate information (as per the xml region spec)
|
// part of an initial brutish effort to provide accurate information (as per the xml region spec)
|
||||||
// wrt the ownership of a given region
|
// wrt the ownership of a given region
|
||||||
// the (very bad) assumption is that this value is being read and handled inconsistently or
|
// the (very bad) assumption is that this value is being read and handled inconsistently or
|
||||||
// not at all. Current strategy is to put the code in place to support the validity of this information
|
// not at all. Current strategy is to put the code in place to support the validity of this information
|
||||||
// and to roll forward debugging any issues from that point
|
// and to roll forward debugging any issues from that point
|
||||||
//
|
//
|
||||||
// this particular section of the mod attempts to receive a value from the region's xml file by way of
|
// this particular section of the mod attempts to receive a value from the region's xml file by way of
|
||||||
// OSG1GridServices for the region's owner
|
// OSG1GridServices for the region's owner
|
||||||
//
|
//
|
||||||
TheSim.owner_uuid = (string)requestData["master_avatar_uuid"];
|
TheSim.owner_uuid = (string)requestData["master_avatar_uuid"];
|
||||||
// end of daTwitch's mods to this file
|
// end of daTwitch's mods to this file
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue