Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
b366ad5012
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@ -30,7 +30,12 @@ using System.Data;
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using System.Reflection;
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using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using log4net;
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using log4net;
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#if CSharpSqlite
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using Community.CsharpSqlite.Sqlite;
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#else
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using Mono.Data.Sqlite;
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using Mono.Data.Sqlite;
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#endif
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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@ -33,7 +33,12 @@ using System.Reflection;
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using log4net;
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using log4net;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using log4net;
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#if CSharpSqlite
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using Community.CsharpSqlite.Sqlite;
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#else
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using Mono.Data.Sqlite;
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using Mono.Data.Sqlite;
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#endif
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namespace OpenSim.Data.SQLite
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namespace OpenSim.Data.SQLite
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{
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{
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@ -33,7 +33,11 @@ using System.Threading;
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using log4net;
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using log4net;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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#if CSharpSqlite
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using Community.CsharpSqlite.Sqlite;
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#else
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using Mono.Data.Sqlite;
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using Mono.Data.Sqlite;
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#endif
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namespace OpenSim.Data.SQLite
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namespace OpenSim.Data.SQLite
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{
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{
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@ -30,7 +30,11 @@ using System.Collections.Generic;
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using System.Data;
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using System.Data;
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using System.Reflection;
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using System.Reflection;
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using log4net;
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using log4net;
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#if CSharpSqlite
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using Community.CsharpSqlite.Sqlite;
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#else
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using Mono.Data.Sqlite;
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using Mono.Data.Sqlite;
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#endif
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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@ -105,10 +109,17 @@ namespace OpenSim.Data.SQLite
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{
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{
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EstateSettings es = new EstateSettings();
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EstateSettings es = new EstateSettings();
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es.OnSave += StoreEstateSettings;
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es.OnSave += StoreEstateSettings;
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IDataReader r = null;
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try
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{
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r = cmd.ExecuteReader();
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}
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catch (SqliteException)
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{
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m_log.Error("[SQLITE]: There was an issue loading the estate settings. This can happen the first time running OpenSimulator with CSharpSqlite the first time. OpenSimulator will probably crash, restart it and it should be good to go.");
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}
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IDataReader r = cmd.ExecuteReader();
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if (r != null && r.Read())
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if (r.Read())
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{
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{
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foreach (string name in FieldList)
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foreach (string name in FieldList)
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{
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{
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@ -31,7 +31,11 @@ using System.Collections.Generic;
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using System.Data;
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using System.Data;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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#if CSharpSqlite
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using Community.CsharpSqlite.Sqlite;
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#else
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using Mono.Data.Sqlite;
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using Mono.Data.Sqlite;
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#endif
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namespace OpenSim.Data.SQLite
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namespace OpenSim.Data.SQLite
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{
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{
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@ -31,7 +31,11 @@ using System.Collections.Generic;
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using System.Data;
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using System.Data;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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#if CSharpSqlite
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using Community.CsharpSqlite.Sqlite;
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#else
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using Mono.Data.Sqlite;
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using Mono.Data.Sqlite;
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#endif
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namespace OpenSim.Data.SQLite
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namespace OpenSim.Data.SQLite
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{
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{
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@ -30,7 +30,11 @@ using System.Collections.Generic;
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using System.Data;
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using System.Data;
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using System.Reflection;
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using System.Reflection;
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using log4net;
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using log4net;
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#if CSharpSqlite
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using Community.CsharpSqlite.Sqlite;
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#else
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using Mono.Data.Sqlite;
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using Mono.Data.Sqlite;
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#endif
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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@ -30,7 +30,11 @@ using System.Collections.Generic;
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using System.Data;
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using System.Data;
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using System.Reflection;
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using System.Reflection;
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using log4net;
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using log4net;
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#if CSharpSqlite
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using Community.CsharpSqlite.Sqlite;
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#else
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using Mono.Data.Sqlite;
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using Mono.Data.Sqlite;
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#endif
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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@ -32,7 +32,11 @@ using System.Drawing;
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using System.IO;
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using System.IO;
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using System.Reflection;
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using System.Reflection;
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using log4net;
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using log4net;
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#if CSharpSqlite
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using Community.CsharpSqlite.Sqlite;
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#else
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using Mono.Data.Sqlite;
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using Mono.Data.Sqlite;
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#endif
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework;
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@ -31,7 +31,11 @@ using System.Collections.Generic;
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using System.Data;
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using System.Data;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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#if CSharpSqlite
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using Community.CsharpSqlite.Sqlite;
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#else
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using Mono.Data.Sqlite;
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using Mono.Data.Sqlite;
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#endif
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namespace OpenSim.Data.SQLite
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namespace OpenSim.Data.SQLite
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{
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{
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@ -27,7 +27,11 @@
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using System;
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using System;
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using System.Data;
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using System.Data;
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#if CSharpSqlite
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using Community.CsharpSqlite.Sqlite;
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#else
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using Mono.Data.Sqlite;
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using Mono.Data.Sqlite;
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#endif
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namespace OpenSim.Data.SQLite
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namespace OpenSim.Data.SQLite
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{
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{
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@ -29,7 +29,11 @@ using System;
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using System.Data;
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using System.Data;
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using System.Reflection;
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using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Generic;
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#if CSharpSqlite
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using Community.CsharpSqlite.Sqlite;
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#else
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using Mono.Data.Sqlite;
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using Mono.Data.Sqlite;
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#endif
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using log4net;
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using log4net;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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@ -238,7 +238,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
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m_scene.Permissions.OnEditNotecard += CanEditNotecard; //NOT YET IMPLEMENTED
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m_scene.Permissions.OnEditNotecard += CanEditNotecard; //NOT YET IMPLEMENTED
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m_scene.Permissions.OnEditScript += CanEditScript; //NOT YET IMPLEMENTED
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m_scene.Permissions.OnEditScript += CanEditScript; //NOT YET IMPLEMENTED
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m_scene.Permissions.OnCreateObjectInventory += CanCreateObjectInventory; //NOT IMPLEMENTED HERE
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m_scene.Permissions.OnCreateObjectInventory += CanCreateObjectInventory;
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m_scene.Permissions.OnEditObjectInventory += CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED
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m_scene.Permissions.OnEditObjectInventory += CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED
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m_scene.Permissions.OnCopyObjectInventory += CanCopyObjectInventory; //NOT YET IMPLEMENTED
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m_scene.Permissions.OnCopyObjectInventory += CanCopyObjectInventory; //NOT YET IMPLEMENTED
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m_scene.Permissions.OnDeleteObjectInventory += CanDeleteObjectInventory; //NOT YET IMPLEMENTED
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m_scene.Permissions.OnDeleteObjectInventory += CanDeleteObjectInventory; //NOT YET IMPLEMENTED
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@ -1780,10 +1780,28 @@ namespace OpenSim.Region.CoreModules.World.Permissions
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DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
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DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
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if (m_bypassPermissions) return m_bypassPermissionsValue;
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if (m_bypassPermissions) return m_bypassPermissionsValue;
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if ((int)InventoryType.LSL == invType)
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SceneObjectPart part = m_scene.GetSceneObjectPart(objectID);
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if (m_allowedScriptCreators == UserSet.Administrators && !IsAdministrator(userID))
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ScenePresence p = m_scene.GetScenePresence(userID);
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if (part == null || p == null)
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return false;
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return false;
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if (!IsAdministrator(userID))
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{
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if (part.OwnerID != userID)
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{
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// Group permissions
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if ((part.GroupID == UUID.Zero) || (p.ControllingClient.GetGroupPowers(part.GroupID) == 0) || ((part.GroupMask & (uint)PermissionMask.Modify) == 0))
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return false;
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} else {
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if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
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return false;
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}
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if ((int)InventoryType.LSL == invType)
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if (m_allowedScriptCreators == UserSet.Administrators)
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return false;
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}
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return true;
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return true;
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}
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}
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@ -1533,16 +1533,6 @@ namespace OpenSim.Region.Framework.Scenes
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if (part == null)
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if (part == null)
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return;
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return;
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if (part.OwnerID != remoteClient.AgentId)
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{
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// Group permissions
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if ((part.GroupID == UUID.Zero) || (remoteClient.GetGroupPowers(part.GroupID) == 0) || ((part.GroupMask & (uint)PermissionMask.Modify) == 0))
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return;
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} else {
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if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
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return;
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}
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if (!Permissions.CanCreateObjectInventory(
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if (!Permissions.CanCreateObjectInventory(
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itemBase.InvType, part.UUID, remoteClient.AgentId))
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itemBase.InvType, part.UUID, remoteClient.AgentId))
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return;
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return;
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@ -6874,6 +6874,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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SetPrimParams(m_host, rules);
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SetPrimParams(m_host, rules);
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ScriptSleep(200);
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}
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}
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public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules)
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public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules)
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@ -6884,6 +6886,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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foreach (SceneObjectPart part in parts)
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foreach (SceneObjectPart part in parts)
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SetPrimParams(part, rules);
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SetPrimParams(part, rules);
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ScriptSleep(200);
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}
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}
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public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules)
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public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules)
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@ -2217,6 +2217,8 @@
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<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
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<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
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<Reference name="OpenMetaverse" path="../../../bin/"/>
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<Reference name="OpenMetaverse" path="../../../bin/"/>
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<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
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<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
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<Reference name="Community.CsharpSqlite"/>
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<Reference name="Community.CsharpSqlite.Sqlite"/>
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<Reference name="Mono.Data.Sqlite"/>
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<Reference name="Mono.Data.Sqlite"/>
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<Reference name="Mono.Addins" path="../../../bin/"/>
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<Reference name="Mono.Addins" path="../../../bin/"/>
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<Reference name="log4net" path="../../../bin/"/>
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<Reference name="log4net" path="../../../bin/"/>
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Reference in New Issue