Deleted old trunk code
parent
0b6f8a02a7
commit
b3844c1f73
134
OGS.sql
134
OGS.sql
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@ -1,134 +0,0 @@
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-- phpMyAdmin SQL Dump
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-- version 2.6.3-pl1
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-- http://www.phpmyadmin.net
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--
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-- Host: 127.0.0.1
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-- Generation Time: Feb 16, 2007 at 09:54 PM
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-- Server version: 4.0.23
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-- PHP Version: 4.4.0
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--
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-- Database: `OGS`
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--
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-- --------------------------------------------------------
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--
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-- Table structure for table `Grid_settings`
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--
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DROP TABLE IF EXISTS `Grid_settings`;
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CREATE TABLE IF NOT EXISTS `Grid_settings` (
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`Setting` text NOT NULL,
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`value` text NOT NULL
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) TYPE=MyISAM;
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--
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-- Dumping data for table `Grid_settings`
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--
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INSERT INTO `Grid_settings` (`Setting`, `value`) VALUES ('highest_LLUUID', '51AEFF430000000000000000000002fd');
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-- --------------------------------------------------------
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--
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-- Table structure for table `foreign_profiles`
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--
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DROP TABLE IF EXISTS `foreign_profiles`;
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CREATE TABLE IF NOT EXISTS `foreign_profiles` (
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`userprofile_LLUUID` varchar(32) NOT NULL default '',
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`foreigngrid` text NOT NULL,
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`profile_firstname` text NOT NULL,
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`profile_lastname` text NOT NULL,
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`profile_passwdmd5` text NOT NULL,
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`homesim_ip` text NOT NULL,
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`homesim_port` int(11) NOT NULL default '0',
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`homeasset_url` text NOT NULL,
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`homeuser_url` text NOT NULL,
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`look_at` text NOT NULL,
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`region_handle` text NOT NULL,
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`position` text NOT NULL,
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PRIMARY KEY (`userprofile_LLUUID`)
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) TYPE=MyISAM;
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--
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-- Dumping data for table `foreign_profiles`
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--
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-- --------------------------------------------------------
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--
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-- Table structure for table `local_user_profiles`
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--
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DROP TABLE IF EXISTS `local_user_profiles`;
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CREATE TABLE IF NOT EXISTS `local_user_profiles` (
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`userprofile_LLUUID` varchar(32) NOT NULL default '',
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`profile_firstname` text NOT NULL,
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`profile_lastname` text NOT NULL,
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`profile_passwdmd5` text NOT NULL,
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`homesim_ip` text NOT NULL,
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`homesim_port` int(11) NOT NULL default '0',
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`homeasset_url` text NOT NULL,
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`look_at` text NOT NULL,
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`region_handle` text NOT NULL,
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`position` text NOT NULL,
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PRIMARY KEY (`userprofile_LLUUID`)
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) TYPE=MyISAM;
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--
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-- Dumping data for table `local_user_profiles`
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--
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INSERT INTO `local_user_profiles` (`userprofile_LLUUID`, `profile_firstname`, `profile_lastname`, `profile_passwdmd5`, `homesim_ip`, `homesim_port`, `homeasset_url`, `look_at`, `region_handle`, `position`) VALUES ('51AEFF43000000000000000000000100', 'Test', 'User', '$1$098f6bcd4621d373cade4e832627b4f6', '127.0.0.1', 1000, 'http://dummyassetserver.net/', 'r-0.57343, r-0.819255,r0', 'r255232,254976', 'r41.6589, r100.8374, r22.5072');
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-- --------------------------------------------------------
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--
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-- Table structure for table `region_profiles`
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--
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DROP TABLE IF EXISTS `region_profiles`;
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CREATE TABLE IF NOT EXISTS `region_profiles` (
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`RegionID` varchar(32) NOT NULL default '',
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`Name` text NOT NULL,
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`GridLocX` bigint(20) NOT NULL default '0',
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`GridLocY` bigint(20) NOT NULL default '0',
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`region_handle` text NOT NULL,
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`ip_addr` text NOT NULL,
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`port` text NOT NULL,
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PRIMARY KEY (`RegionID`)
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) TYPE=MyISAM;
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--
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-- Dumping data for table `region_profiles`
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--
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INSERT INTO `region_profiles` (`RegionID`, `Name`, `GridLocX`, `GridLocY`, `region_handle`, `ip_addr`, `port`) VALUES ('51AEFF43000000000000000000000200', 'Test sandbox', 997, 996, 'r255232,254976', '127.0.0.1', '1000');
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-- --------------------------------------------------------
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--
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-- Table structure for table `sessions`
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--
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DROP TABLE IF EXISTS `sessions`;
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CREATE TABLE IF NOT EXISTS `sessions` (
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`session_id` varchar(32) NOT NULL default '',
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`secure_session_id` text NOT NULL,
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`agent_id` text NOT NULL,
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`session_start` datetime NOT NULL default '0000-00-00 00:00:00',
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`session_end` datetime NOT NULL default '0000-00-00 00:00:00',
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`session_active` tinyint(4) NOT NULL default '0',
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`current_location` text NOT NULL,
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`remote_ip` text NOT NULL,
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`circuit_code` int(11) NOT NULL default '0',
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PRIMARY KEY (`session_id`)
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) TYPE=MyISAM;
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--
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-- Dumping data for table `sessions`
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--
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INSERT INTO `sessions` (`session_id`, `secure_session_id`, `agent_id`, `session_start`, `session_end`, `session_active`, `current_location`, `remote_ip`, `circuit_code`) VALUES ('51AEFF430000000000000000000002fc', '51AEFF430000000000000000000002fd', '51AEFF43000000000000000000000100', '2007-02-16 21:13:19', '0000-00-00 00:00:00', 1, 'r255232,254976', '81.174.255.70', 0);
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22
README
22
README
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Some basic instructions on how to use OpenSim/OGS for hackers and geeks
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-------------------------------------------------
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1.First, either get in touch with a grid owner or install the OGS server components on your own server.
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2.Ask the grid owner to send you keys over a secure channel (encrypted email, paper mail, phone, encrypted IM/IRC). If you and the grid owner are not concerned about security (YOU SHOULD BE!!!) then this exchange can be done over any communications channel.
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3.Edit src/Config.cs to reflect your changes or if the grid owner has provided you with a template/custom database, drop opensim.yap into bin/
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4.If you edited src/Config.cs then run "nant build" at the root directory
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5.With mono on Linux/BSD cd into bin/ and run "mono OpenSim.exe", On win32 just run OpenSim.exe
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5.Login to the grid with a standard viewer and find your sim (note that at certain times the SVN version does not allow logins)
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Some basic instructions on how to use OpenSim/OGS for the laymen
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-------------------------------------------------
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1.Ensure you either have mono or the .NET framework runtime installed
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2.Find a grid owner
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3.Ask the grid owner to send you connection instructions
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4.Either install the grid owner's opensim.yap by placing it into the same directory as OpenSim.exe or follow their instructions
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5.On Linux/BSD, go to a command prompt and type:
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cd /path/to/where/you/downloaded/
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cd bin/
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mono OpenSim.exe
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6.Login to the grid in the normal way
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BIN
bin/log4net.dll
BIN
bin/log4net.dll
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13
caffeine.sh
13
caffeine.sh
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#!/bin/sh
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# WILL NOT BUILD WITHOUT THIS FILE, VERY IMPORTANT!
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kill -9 `/var/run/brain/pituaritygland/melatonin`
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/usr/sbin/service norephrine start
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rm -rf /brain/receptors/adenosine/*
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# Caused a conflict with taste.buds, removed for now
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# drink /var/drinks/coffee
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# We use this instead, enables implementation of the WINGS (Will Interefere with Need for General Sleep) protocol
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drink /var/drinks/redbull
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#!/bin/bash
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MAJOR=0
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MINOR=1
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BUILD=`date +%s`
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REVISION=`svnversion | sed s/:// | sed s/M//`
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REALREVISION=`svnversion`
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cat src/VersionInfo.cs.template | sed s/@@VERSION/"$MAJOR.$MINOR, Build $BUILD, Revision $REALREVISION"/g >src/VersionInfo.cs
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echo -n $MAJOR.$MINOR.*.$REVISION >VERSION
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LLWearable version 22
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Female Shape and Outfit 3 Shape
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Created by system from avatar's appearance.
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permissions 0
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{
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base_mask 00082000
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owner_mask 00082000
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group_mask 00082000
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everyone_mask 00082000
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next_owner_mask 00082000
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creator_id 3d924400-038e-6ad9-920b-cfbb9b40585c
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owner_id 542ffb8e-8932-49b9-8664-58f53e442797
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last_owner_id 3d924400-038e-6ad9-920b-cfbb9b40585c
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group_id 00000000-0000-0000-0000-000000000000
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}
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sale_info 0
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{
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sale_type not
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sale_price 0
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}
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type 0
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parameters 82
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1 .21
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2 -.5
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4 -.11
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5 -.1
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6 -.3
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7 -.4
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8 -.5
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10 .7
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11 .34
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12 -.5
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13 0
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14 .04
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15 .58
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17 .56
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18 -.26
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19 -.73
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20 -.34
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21 -.01
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22 1
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23 -.5
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24 -.63
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25 .44
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27 .05
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33 -.24
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34 -.7
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35 -.16
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36 -.2
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37 -.98
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38 -.5
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80 0
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105 .07
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155 -.22
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157 0
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185 -1
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193 .86
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196 -.74
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505 .65
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506 .12
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507 -1.5
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515 0
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517 .16
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518 .8
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629 0
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637 0
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646 .4
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647 1
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649 .36
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650 .85
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652 .49
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653 -1
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656 0
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659 .65
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662 .5
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663 0
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664 0
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665 0
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675 -.15
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676 .26
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678 .28
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682 .27
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683 -.19
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684 -.09
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685 0
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690 .45
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692 .4
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693 -0
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753 -.5
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756 -.08
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758 .24
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759 .6
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760 .11
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764 -.38
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765 -.3
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769 .42
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773 .51
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795 .16
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796 .11
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799 .36
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841 0
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842 -.82
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879 0
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880 0
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textures 0
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@ -1,52 +0,0 @@
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LLWearable version 22
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Sexy - Female Skin
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permissions 0
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{
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base_mask 00086000
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owner_mask 00086000
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group_mask 00000000
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everyone_mask 00000000
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next_owner_mask 00086000
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creator_id 3b659a92-dbf0-4301-8fdc-208d78f00d77
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owner_id 3d924400-038e-6ad9-920b-cfbb9b40585c
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last_owner_id 101358d5-469d-4b24-9b85-4dc3c05e635d
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group_id 00000000-0000-0000-0000-000000000000
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}
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sale_info 0
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{
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sale_type not
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sale_price 10
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}
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type 1
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parameters 26
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108 0
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110 0
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111 0
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116 0
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117 1
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150 0
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162 0
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163 0
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165 0
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700 .01
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701 .5
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702 .26
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703 0
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704 0
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705 .5
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706 .6
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707 0
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708 0
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709 0
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710 0
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711 .5
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712 0
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713 .7
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714 0
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715 0
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775 0
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textures 3
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0 f9261672-5058-9ef8-c0c4-48f43a0b16d4
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5 b6ba53be-b5bf-9a1f-2e19-21daf998429c
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6 703f6e24-a1fb-1980-acaf-6ab8a99a5bd5
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@ -1,16 +0,0 @@
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<?
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// All the asset server specific stuff lives here
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// The asset server's relative URL to the root of the webserver
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// If you place this at http://servername/assets then this would be set to /assets/index.php
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// wikipedia style URLs need to be implemented - and will be (en.wikipedia.org/wiki/blabla rather than en.wikipedia.org/wiki/index.php?something=bla or en.wikipedia.org/wiki.php/bla)
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$asset_home = "/ogs/assetserver/";
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// The key we expect from sims
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$sim_recvkey = "1234";
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// The path where the asset repository is stored, this should be readable by the webserver but NOT in the document root
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// The default below is BAD for production use and intended to be simply generic - change it or risk copyright theft
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// greater than you could ever imagine, alternatively use .htaccess or other mechanisms.
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$asset_repos = "/usr/local/sites/osgrid.org/web/ogs/assetserver/assets";
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?>
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<?
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error_reporting(0); // Remember kids, PHP errors kill XML-RPC responses and REST too! will the slaughter ever end?
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include("assetserver_config.inc.php");
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// Parse out the parameters from the URL
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$params = str_replace($asset_home,'', $_SERVER['REQUEST_URI']);
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$params = str_replace("index.php/","",$params);
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$params = split('/',$params);
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// Die if the key doesn't match
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if($params[1]!=$sim_recvkey) {
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die();
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}
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// Send requested data
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switch($params[0]) {
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case 'getasset':
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if($params[3]=="data") {
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Header("Content-Length: ". (string)filesize($asset_repos . "/" . $params[2] . "/data"));
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readfile($asset_repos . "/" . $params[2] . "/data");
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}
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break;
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}
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?>
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<?
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// this file tells all the OGS services where to find the MySQL database
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// if multiple OGS services are running on one machine, it is assumed that they all use the same MySQL server/database
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$dbhost="YOURSERVERHERE";
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$dbuser="opengridservice";
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$dbname="OGS";
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$dbpasswd="supersecret";
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?>
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<?
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// this file is common across servers and must be kept in sync
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$gridserver_url="http://www.garethnelson.com/ogs/gridserver/";
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$grid_owner="Gareth Nelson";
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?>
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<?
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// Some generic utilities which may be used by any services
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function inc_lluuid($lluuid)
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{
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$partB = substr($lluuid, 15);
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$partB = (float)base_convert($partB,16,10)+1;
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$partB = sprintf('%016x', $partB);
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$partA = substr($lluuid, 0, 16);
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if(substr($lluuid,15,16)=='FFFFFFFFFFFFFFFE') {
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$partA = (float)base_convert($partA,16,10)+1;
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$partA = sprintf('%016x', $partA);
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}
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$returnval = sprintf('%s%s',$partA, $partB);
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return $returnval;
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}
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function format_lluuid($uuid)
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{
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return strtolower(substr($uuid,0,8)."-".substr($uuid,8,4)."-".substr($uuid,12,4)."-".substr($uuid,16,4)."-".substr($uuid,20));
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}
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function output_xml_block($blockname, $data) {
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echo("<$blockname>\n");
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foreach($data as $name => $value) {
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echo(" <$name>$value</$name>\n");
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}
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echo("</$blockname>\n");
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}
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function rand_uuid()
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{
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return sprintf( '%04x%04x-%04x-%04x-%04x-%04x%04x%04x',
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mt_rand( 0, 0xffff ), mt_rand( 0, 0xffff ), mt_rand( 0, 0xffff ),
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mt_rand( 0, 0x0fff ) | 0x4000,
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mt_rand( 0, 0x3fff ) | 0x8000,
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mt_rand( 0, 0xffff ), mt_rand( 0, 0xffff ), mt_rand( 0, 0xffff ) );
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}
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?>
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<?php
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/*
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IXR - The Inutio XML-RPC Library - (c) Incutio Ltd 2002
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Version 1.61 - Simon Willison, 11th July 2003 (htmlentities -> htmlspecialchars)
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Site: http://scripts.incutio.com/xmlrpc/
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Manual: http://scripts.incutio.com/xmlrpc/manual.php
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Made available under the Artistic License: http://www.opensource.org/licenses/artistic-license.php
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*/
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class IXR_Value {
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var $data;
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var $type;
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function IXR_Value ($data, $type = false) {
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$this->data = $data;
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if (!$type) {
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$type = $this->calculateType();
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}
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||||
$this->type = $type;
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||||
if ($type == 'struct') {
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||||
/* Turn all the values in the array in to new IXR_Value objects */
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foreach ($this->data as $key => $value) {
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$this->data[$key] = new IXR_Value($value);
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||||
}
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||||
}
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||||
if ($type == 'array') {
|
||||
for ($i = 0, $j = count($this->data); $i < $j; $i++) {
|
||||
$this->data[$i] = new IXR_Value($this->data[$i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
function calculateType() {
|
||||
if ($this->data === true || $this->data === false) {
|
||||
return 'boolean';
|
||||
}
|
||||
if (is_integer($this->data)) {
|
||||
return 'i4';
|
||||
}
|
||||
if (is_double($this->data)) {
|
||||
return 'double';
|
||||
}
|
||||
// Deal with IXR object types base64 and date
|
||||
if (is_object($this->data) && is_a($this->data, 'IXR_Date')) {
|
||||
return 'date';
|
||||
}
|
||||
if (is_object($this->data) && is_a($this->data, 'IXR_Base64')) {
|
||||
return 'base64';
|
||||
}
|
||||
if (is_object($this->data)) {
|
||||
return 'object';
|
||||
}
|
||||
if (!is_array($this->data)) {
|
||||
return 'string';
|
||||
}
|
||||
/* We have an array - is it an array or a struct ? */
|
||||
if ($this->isStruct($this->data)) {
|
||||
return 'struct';
|
||||
} else {
|
||||
return 'array';
|
||||
}
|
||||
}
|
||||
function getXml() {
|
||||
/* Return XML for this value */
|
||||
switch ($this->type) {
|
||||
case 'boolean':
|
||||
return '<boolean>'.(($this->data) ? '1' : '0').'</boolean>';
|
||||
break;
|
||||
case 'i4':
|
||||
return '<i4>'.$this->data.'</i4>';
|
||||
break;
|
||||
case 'double':
|
||||
return '<double>'.$this->data.'</double>';
|
||||
break;
|
||||
case 'string':
|
||||
return '<string>'.htmlspecialchars($this->data).'</string>';
|
||||
break;
|
||||
case 'array':
|
||||
$return = '<array><data>'."";
|
||||
foreach ($this->data as $item) {
|
||||
$return .= ' <value>'.$item->getXml()."</value>";
|
||||
}
|
||||
$return .= '</data></array>';
|
||||
return $return;
|
||||
break;
|
||||
case 'struct':
|
||||
$return = '<struct>'."";
|
||||
foreach ($this->data as $name => $value) {
|
||||
$return .= "<member><name>$name</name><value>";
|
||||
$return .= $value->getXml()."</value></member>";
|
||||
}
|
||||
$return .= '</struct>';
|
||||
return $return;
|
||||
break;
|
||||
case 'date':
|
||||
case 'base64':
|
||||
return $this->data->getXml();
|
||||
break;
|
||||
case 'object':
|
||||
return $this->data->getXml();
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
function isStruct($array) {
|
||||
/* Nasty function to check if an array is a struct or not */
|
||||
$expected = 0;
|
||||
foreach ($array as $key => $value) {
|
||||
if ((string)$key != (string)$expected) {
|
||||
return true;
|
||||
}
|
||||
$expected++;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class IXR_Message {
|
||||
var $message;
|
||||
var $messageType; // methodCall / methodResponse / fault
|
||||
var $faultCode;
|
||||
var $faultString;
|
||||
var $methodName;
|
||||
var $params;
|
||||
// Current variable stacks
|
||||
var $_arraystructs = array(); // The stack used to keep track of the current array/struct
|
||||
var $_arraystructstypes = array(); // Stack keeping track of if things are structs or array
|
||||
var $_currentStructName = array(); // A stack as well
|
||||
var $_param;
|
||||
var $_value;
|
||||
var $_currentTag;
|
||||
var $_currentTagContents;
|
||||
// The XML parser
|
||||
var $_parser;
|
||||
function IXR_Message ($message) {
|
||||
$this->message = $message;
|
||||
}
|
||||
function parse() {
|
||||
// first remove the XML declaration
|
||||
$this->message = preg_replace('/<\?xml(.*)?\?'.'>/', '', $this->message);
|
||||
if (trim($this->message) == '') {
|
||||
return false;
|
||||
}
|
||||
$this->_parser = xml_parser_create();
|
||||
// Set XML parser to take the case of tags in to account
|
||||
xml_parser_set_option($this->_parser, XML_OPTION_CASE_FOLDING, false);
|
||||
// Set XML parser callback functions
|
||||
xml_set_object($this->_parser, $this);
|
||||
xml_set_element_handler($this->_parser, 'tag_open', 'tag_close');
|
||||
xml_set_character_data_handler($this->_parser, 'cdata');
|
||||
if (!xml_parse($this->_parser, $this->message)) {
|
||||
/* die(sprintf('XML error: %s at line %d',
|
||||
xml_error_string(xml_get_error_code($this->_parser)),
|
||||
xml_get_current_line_number($this->_parser))); */
|
||||
return false;
|
||||
}
|
||||
xml_parser_free($this->_parser);
|
||||
// Grab the error messages, if any
|
||||
if ($this->messageType == 'fault') {
|
||||
$this->faultCode = $this->params[0]['faultCode'];
|
||||
$this->faultString = $this->params[0]['faultString'];
|
||||
}
|
||||
return true;
|
||||
}
|
||||
function tag_open($parser, $tag, $attr) {
|
||||
$this->currentTag = $tag;
|
||||
switch($tag) {
|
||||
case 'methodCall':
|
||||
case 'methodResponse':
|
||||
case 'fault':
|
||||
$this->messageType = $tag;
|
||||
break;
|
||||
/* Deal with stacks of arrays and structs */
|
||||
case 'data': // data is to all intents and puposes more interesting than array
|
||||
$this->_arraystructstypes[] = 'array';
|
||||
$this->_arraystructs[] = array();
|
||||
break;
|
||||
case 'struct':
|
||||
$this->_arraystructstypes[] = 'struct';
|
||||
$this->_arraystructs[] = array();
|
||||
break;
|
||||
}
|
||||
}
|
||||
function cdata($parser, $cdata) {
|
||||
$this->_currentTagContents .= $cdata;
|
||||
}
|
||||
function tag_close($parser, $tag) {
|
||||
$valueFlag = false;
|
||||
switch($tag) {
|
||||
case 'int':
|
||||
case 'i4':
|
||||
$value = (int)trim($this->_currentTagContents);
|
||||
$this->_currentTagContents = '';
|
||||
$valueFlag = true;
|
||||
break;
|
||||
case 'double':
|
||||
$value = (double)trim($this->_currentTagContents);
|
||||
$this->_currentTagContents = '';
|
||||
$valueFlag = true;
|
||||
break;
|
||||
case 'string':
|
||||
$value = (string)trim($this->_currentTagContents);
|
||||
$this->_currentTagContents = '';
|
||||
$valueFlag = true;
|
||||
break;
|
||||
case 'dateTime.iso8601':
|
||||
$value = new IXR_Date(trim($this->_currentTagContents));
|
||||
// $value = $iso->getTimestamp();
|
||||
$this->_currentTagContents = '';
|
||||
$valueFlag = true;
|
||||
break;
|
||||
case 'value':
|
||||
// "If no type is indicated, the type is string."
|
||||
if (trim($this->_currentTagContents) != '') {
|
||||
$value = (string)$this->_currentTagContents;
|
||||
$this->_currentTagContents = '';
|
||||
$valueFlag = true;
|
||||
}
|
||||
break;
|
||||
case 'boolean':
|
||||
$value = (boolean)trim($this->_currentTagContents);
|
||||
$this->_currentTagContents = '';
|
||||
$valueFlag = true;
|
||||
break;
|
||||
case 'base64':
|
||||
$value = base64_decode($this->_currentTagContents);
|
||||
$this->_currentTagContents = '';
|
||||
$valueFlag = true;
|
||||
break;
|
||||
/* Deal with stacks of arrays and structs */
|
||||
case 'data':
|
||||
case 'struct':
|
||||
$value = array_pop($this->_arraystructs);
|
||||
array_pop($this->_arraystructstypes);
|
||||
$valueFlag = true;
|
||||
break;
|
||||
case 'member':
|
||||
array_pop($this->_currentStructName);
|
||||
break;
|
||||
case 'name':
|
||||
$this->_currentStructName[] = trim($this->_currentTagContents);
|
||||
$this->_currentTagContents = '';
|
||||
break;
|
||||
case 'methodName':
|
||||
$this->methodName = trim($this->_currentTagContents);
|
||||
$this->_currentTagContents = '';
|
||||
break;
|
||||
}
|
||||
if ($valueFlag) {
|
||||
/*
|
||||
if (!is_array($value) && !is_object($value)) {
|
||||
$value = trim($value);
|
||||
}
|
||||
*/
|
||||
if (count($this->_arraystructs) > 0) {
|
||||
// Add value to struct or array
|
||||
if ($this->_arraystructstypes[count($this->_arraystructstypes)-1] == 'struct') {
|
||||
// Add to struct
|
||||
$this->_arraystructs[count($this->_arraystructs)-1][$this->_currentStructName[count($this->_currentStructName)-1]] = $value;
|
||||
} else {
|
||||
// Add to array
|
||||
$this->_arraystructs[count($this->_arraystructs)-1][] = $value;
|
||||
}
|
||||
} else {
|
||||
// Just add as a paramater
|
||||
$this->params[] = $value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class IXR_Server {
|
||||
var $data;
|
||||
var $callbacks = array();
|
||||
var $message;
|
||||
var $capabilities;
|
||||
function IXR_Server($callbacks = false, $data = false) {
|
||||
$this->setCapabilities();
|
||||
if ($callbacks) {
|
||||
$this->callbacks = $callbacks;
|
||||
}
|
||||
$this->setCallbacks();
|
||||
$this->serve($data);
|
||||
}
|
||||
function serve($data = false) {
|
||||
if (!$data) {
|
||||
global $HTTP_RAW_POST_DATA;
|
||||
if (!$HTTP_RAW_POST_DATA) {
|
||||
die('XML-RPC server accepts POST requests only.');
|
||||
}
|
||||
$data = $HTTP_RAW_POST_DATA;
|
||||
}
|
||||
$this->message = new IXR_Message($data);
|
||||
if (!$this->message->parse()) {
|
||||
$this->error(-32700, 'parse error. not well formed');
|
||||
}
|
||||
if ($this->message->messageType != 'methodCall') {
|
||||
$this->error(-32600, 'server error. invalid xml-rpc. not conforming to spec. Request must be a methodCall');
|
||||
}
|
||||
$result = $this->call($this->message->methodName, $this->message->params);
|
||||
// Is the result an error?
|
||||
if (is_a($result, 'IXR_Error')) {
|
||||
$this->error($result);
|
||||
}
|
||||
// Encode the result
|
||||
$r = new IXR_Value($result);
|
||||
$resultxml = $r->getXml();
|
||||
// Create the XML
|
||||
$xml = <<<EOD
|
||||
<methodResponse><params><param><value>$resultxml</value></param></params></methodResponse>
|
||||
EOD;
|
||||
// Send it
|
||||
$this->output($xml);
|
||||
}
|
||||
function call($methodname, $args) {
|
||||
if (!$this->hasMethod($methodname)) {
|
||||
return new IXR_Error(-32601, 'server error. requested method '.$methodname.' does not exist.');
|
||||
}
|
||||
$method = $this->callbacks[$methodname];
|
||||
// Perform the callback and send the response
|
||||
if (count($args) == 1) {
|
||||
// If only one paramater just send that instead of the whole array
|
||||
$args = $args[0];
|
||||
}
|
||||
// Are we dealing with a function or a method?
|
||||
if (substr($method, 0, 5) == 'this:') {
|
||||
// It's a class method - check it exists
|
||||
$method = substr($method, 5);
|
||||
if (!method_exists($this, $method)) {
|
||||
return new IXR_Error(-32601, 'server error. requested class method "'.$method.'" does not exist.');
|
||||
}
|
||||
// Call the method
|
||||
$result = $this->$method($args);
|
||||
} else {
|
||||
// It's a function - does it exist?
|
||||
if (!function_exists($method)) {
|
||||
return new IXR_Error(-32601, 'server error. requested function "'.$method.'" does not exist.');
|
||||
}
|
||||
// Call the function
|
||||
$result = $method($args);
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
|
||||
function error($error, $message = false) {
|
||||
// Accepts either an error object or an error code and message
|
||||
if ($message && !is_object($error)) {
|
||||
$error = new IXR_Error($error, $message);
|
||||
}
|
||||
$this->output($error->getXml());
|
||||
}
|
||||
function output($xml) {
|
||||
$xml = '<?xml version="1.0" encoding="utf-8"?>'."".$xml;
|
||||
$length = strlen($xml);
|
||||
header('Connection: close');
|
||||
header('Content-Length: '.$length);
|
||||
header('Content-Type: text/xml');
|
||||
header('Date: '.date('r'));
|
||||
echo $xml;
|
||||
exit;
|
||||
}
|
||||
function hasMethod($method) {
|
||||
return in_array($method, array_keys($this->callbacks));
|
||||
}
|
||||
function setCapabilities() {
|
||||
// Initialises capabilities array
|
||||
$this->capabilities = array(
|
||||
'xmlrpc' => array(
|
||||
'specUrl' => 'http://www.xmlrpc.com/spec',
|
||||
'specVersion' => 1
|
||||
),
|
||||
'faults_interop' => array(
|
||||
'specUrl' => 'http://xmlrpc-epi.sourceforge.net/specs/rfc.fault_codes.php',
|
||||
'specVersion' => 20010516
|
||||
),
|
||||
'system.multicall' => array(
|
||||
'specUrl' => 'http://www.xmlrpc.com/discuss/msgReader$1208',
|
||||
'specVersion' => 1
|
||||
),
|
||||
);
|
||||
}
|
||||
function getCapabilities($args) {
|
||||
return $this->capabilities;
|
||||
}
|
||||
function setCallbacks() {
|
||||
$this->callbacks['system.getCapabilities'] = 'this:getCapabilities';
|
||||
$this->callbacks['system.listMethods'] = 'this:listMethods';
|
||||
$this->callbacks['system.multicall'] = 'this:multiCall';
|
||||
}
|
||||
function listMethods($args) {
|
||||
// Returns a list of methods - uses array_reverse to ensure user defined
|
||||
// methods are listed before server defined methods
|
||||
return array_reverse(array_keys($this->callbacks));
|
||||
}
|
||||
function multiCall($methodcalls) {
|
||||
// See http://www.xmlrpc.com/discuss/msgReader$1208
|
||||
$return = array();
|
||||
foreach ($methodcalls as $call) {
|
||||
$method = $call['methodName'];
|
||||
$params = $call['params'];
|
||||
if ($method == 'system.multicall') {
|
||||
$result = new IXR_Error(-32600, 'Recursive calls to system.multicall are forbidden');
|
||||
} else {
|
||||
$result = $this->call($method, $params);
|
||||
}
|
||||
if (is_a($result, 'IXR_Error')) {
|
||||
$return[] = array(
|
||||
'faultCode' => $result->code,
|
||||
'faultString' => $result->message
|
||||
);
|
||||
} else {
|
||||
$return[] = array($result);
|
||||
}
|
||||
}
|
||||
return $return;
|
||||
}
|
||||
}
|
||||
|
||||
class IXR_Request {
|
||||
var $method;
|
||||
var $args;
|
||||
var $xml;
|
||||
function IXR_Request($method, $args) {
|
||||
$this->method = $method;
|
||||
$this->args = $args;
|
||||
$this->xml = <<<EOD
|
||||
<?xml version="1.0"?>
|
||||
<methodCall>
|
||||
<methodName>{$this->method}</methodName>
|
||||
<params>
|
||||
|
||||
EOD;
|
||||
foreach ($this->args as $arg) {
|
||||
$this->xml .= '<param><value>';
|
||||
$v = new IXR_Value($arg);
|
||||
$this->xml .= $v->getXml();
|
||||
$this->xml .= "</value></param>";
|
||||
}
|
||||
$this->xml .= '</params></methodCall>';
|
||||
}
|
||||
function getLength() {
|
||||
return strlen($this->xml);
|
||||
}
|
||||
function getXml() {
|
||||
return $this->xml;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class IXR_Client {
|
||||
var $server;
|
||||
var $port;
|
||||
var $path;
|
||||
var $useragent;
|
||||
var $response;
|
||||
var $message = false;
|
||||
var $debug = false;
|
||||
// Storage place for an error message
|
||||
var $error = false;
|
||||
function IXR_Client($server, $path = false, $port = 80) {
|
||||
if (!$path) {
|
||||
// Assume we have been given a URL instead
|
||||
$bits = parse_url($server);
|
||||
$this->server = $bits['host'];
|
||||
$this->port = isset($bits['port']) ? $bits['port'] : 80;
|
||||
$this->path = isset($bits['path']) ? $bits['path'] : '/';
|
||||
// Make absolutely sure we have a path
|
||||
if (!$this->path) {
|
||||
$this->path = '/';
|
||||
}
|
||||
} else {
|
||||
$this->server = $server;
|
||||
$this->path = $path;
|
||||
$this->port = $port;
|
||||
}
|
||||
$this->useragent = 'The Incutio XML-RPC PHP Library';
|
||||
}
|
||||
function query() {
|
||||
$args = func_get_args();
|
||||
$method = array_shift($args);
|
||||
$request = new IXR_Request($method, $args);
|
||||
$length = $request->getLength();
|
||||
$xml = $request->getXml();
|
||||
$r = "\r\n";
|
||||
$request = "POST {$this->path} HTTP/1.0$r";
|
||||
$request .= "Host: {$this->server}$r";
|
||||
$request .= "Content-Type: text/xml$r";
|
||||
$request .= "User-Agent: {$this->useragent}$r";
|
||||
$request .= "Content-length: {$length}$r$r";
|
||||
$request .= $xml;
|
||||
// Now send the request
|
||||
if ($this->debug) {
|
||||
echo '<pre>'.htmlspecialchars($request)."\n</pre>\n\n";
|
||||
}
|
||||
$fp = @fsockopen($this->server, $this->port);
|
||||
if (!$fp) {
|
||||
$this->error = new IXR_Error(-32300, 'transport error - could not open socket');
|
||||
return false;
|
||||
}
|
||||
fputs($fp, $request);
|
||||
$contents = '';
|
||||
$gotFirstLine = false;
|
||||
$gettingHeaders = true;
|
||||
while (!feof($fp)) {
|
||||
$line = fgets($fp, 4096);
|
||||
if (!$gotFirstLine) {
|
||||
// Check line for '200'
|
||||
if (strstr($line, '200') === false) {
|
||||
$this->error = new IXR_Error(-32300, 'transport error - HTTP status code was not 200');
|
||||
return false;
|
||||
}
|
||||
$gotFirstLine = true;
|
||||
}
|
||||
if (trim($line) == '') {
|
||||
$gettingHeaders = false;
|
||||
}
|
||||
if (!$gettingHeaders) {
|
||||
$contents .= trim($line)."\n";
|
||||
}
|
||||
}
|
||||
if ($this->debug) {
|
||||
echo '<pre>'.htmlspecialchars($contents)."\n</pre>\n\n";
|
||||
}
|
||||
// Now parse what we've got back
|
||||
$this->message = new IXR_Message($contents);
|
||||
if (!$this->message->parse()) {
|
||||
// XML error
|
||||
$this->error = new IXR_Error(-32700, 'parse error. not well formed');
|
||||
return false;
|
||||
}
|
||||
// Is the message a fault?
|
||||
if ($this->message->messageType == 'fault') {
|
||||
$this->error = new IXR_Error($this->message->faultCode, $this->message->faultString);
|
||||
return false;
|
||||
}
|
||||
// Message must be OK
|
||||
return true;
|
||||
}
|
||||
function getResponse() {
|
||||
// methodResponses can only have one param - return that
|
||||
return $this->message->params[0];
|
||||
}
|
||||
function isError() {
|
||||
return (is_object($this->error));
|
||||
}
|
||||
function getErrorCode() {
|
||||
return $this->error->code;
|
||||
}
|
||||
function getErrorMessage() {
|
||||
return $this->error->message;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class IXR_Error {
|
||||
var $code;
|
||||
var $message;
|
||||
function IXR_Error($code, $message) {
|
||||
$this->code = $code;
|
||||
$this->message = $message;
|
||||
}
|
||||
function getXml() {
|
||||
$xml = <<<EOD
|
||||
<methodResponse>
|
||||
<fault>
|
||||
<value>
|
||||
<struct>
|
||||
<member>
|
||||
<name>faultCode</name>
|
||||
<value><int>{$this->code}</int></value>
|
||||
</member>
|
||||
<member>
|
||||
<name>faultString</name>
|
||||
<value><string>{$this->message}</string></value>
|
||||
</member>
|
||||
</struct>
|
||||
</value>
|
||||
</fault>
|
||||
</methodResponse>
|
||||
|
||||
EOD;
|
||||
return $xml;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class IXR_Date {
|
||||
var $year;
|
||||
var $month;
|
||||
var $day;
|
||||
var $hour;
|
||||
var $minute;
|
||||
var $second;
|
||||
function IXR_Date($time) {
|
||||
// $time can be a PHP timestamp or an ISO one
|
||||
if (is_numeric($time)) {
|
||||
$this->parseTimestamp($time);
|
||||
} else {
|
||||
$this->parseIso($time);
|
||||
}
|
||||
}
|
||||
function parseTimestamp($timestamp) {
|
||||
$this->year = date('Y', $timestamp);
|
||||
$this->month = date('Y', $timestamp);
|
||||
$this->day = date('Y', $timestamp);
|
||||
$this->hour = date('H', $timestamp);
|
||||
$this->minute = date('i', $timestamp);
|
||||
$this->second = date('s', $timestamp);
|
||||
}
|
||||
function parseIso($iso) {
|
||||
$this->year = substr($iso, 0, 4);
|
||||
$this->month = substr($iso, 4, 2);
|
||||
$this->day = substr($iso, 6, 2);
|
||||
$this->hour = substr($iso, 9, 2);
|
||||
$this->minute = substr($iso, 12, 2);
|
||||
$this->second = substr($iso, 15, 2);
|
||||
}
|
||||
function getIso() {
|
||||
return $this->year.$this->month.$this->day.'T'.$this->hour.':'.$this->minute.':'.$this->second;
|
||||
}
|
||||
function getXml() {
|
||||
return '<dateTime.iso8601>'.$this->getIso().'</dateTime.iso8601>';
|
||||
}
|
||||
function getTimestamp() {
|
||||
return mktime($this->hour, $this->minute, $this->second, $this->month, $this->day, $this->year);
|
||||
}
|
||||
}
|
||||
|
||||
class LLBlock {
|
||||
var $data;
|
||||
var $xml;
|
||||
|
||||
function LLBlock($data) {
|
||||
$this->data = $data;
|
||||
}
|
||||
|
||||
function getXml() {
|
||||
if(count($this->data)>0) {
|
||||
$this->xml="<array><data><value><struct>";
|
||||
foreach($this->data as $name => $value) {
|
||||
$this->xml=$this->xml."<member><name>".$name."</name><value><string>".$value."</string></value></member>";
|
||||
}
|
||||
$this->xml=$this->xml."</struct></value></data></array>";
|
||||
return $this->xml;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class IXR_Base64 {
|
||||
var $data;
|
||||
function IXR_Base64($data) {
|
||||
$this->data = $data;
|
||||
}
|
||||
function getXml() {
|
||||
return '<base64>'.base64_encode($this->data).'</base64>';
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class IXR_IntrospectionServer extends IXR_Server {
|
||||
var $signatures;
|
||||
var $help;
|
||||
function IXR_IntrospectionServer() {
|
||||
$this->setCallbacks();
|
||||
$this->setCapabilities();
|
||||
$this->capabilities['introspection'] = array(
|
||||
'specUrl' => 'http://xmlrpc.usefulinc.com/doc/reserved.html',
|
||||
'specVersion' => 1
|
||||
);
|
||||
$this->addCallback(
|
||||
'system.methodSignature',
|
||||
'this:methodSignature',
|
||||
array('array', 'string'),
|
||||
'Returns an array describing the return type and required parameters of a method'
|
||||
);
|
||||
$this->addCallback(
|
||||
'system.getCapabilities',
|
||||
'this:getCapabilities',
|
||||
array('struct'),
|
||||
'Returns a struct describing the XML-RPC specifications supported by this server'
|
||||
);
|
||||
$this->addCallback(
|
||||
'system.listMethods',
|
||||
'this:listMethods',
|
||||
array('array'),
|
||||
'Returns an array of available methods on this server'
|
||||
);
|
||||
$this->addCallback(
|
||||
'system.methodHelp',
|
||||
'this:methodHelp',
|
||||
array('string', 'string'),
|
||||
'Returns a documentation string for the specified method'
|
||||
);
|
||||
}
|
||||
function addCallback($method, $callback, $args, $help) {
|
||||
$this->callbacks[$method] = $callback;
|
||||
$this->signatures[$method] = $args;
|
||||
$this->help[$method] = $help;
|
||||
}
|
||||
function call($methodname, $args) {
|
||||
// Make sure it's in an array
|
||||
if ($args && !is_array($args)) {
|
||||
$args = array($args);
|
||||
}
|
||||
// Over-rides default call method, adds signature check
|
||||
if (!$this->hasMethod($methodname)) {
|
||||
return new IXR_Error(-32601, 'server error. requested method "'.$this->message->methodName.'" not specified.');
|
||||
}
|
||||
$method = $this->callbacks[$methodname];
|
||||
$signature = $this->signatures[$methodname];
|
||||
$returnType = array_shift($signature);
|
||||
// Check the number of arguments
|
||||
if (count($args) != count($signature)) {
|
||||
// print 'Num of args: '.count($args).' Num in signature: '.count($signature);
|
||||
return new IXR_Error(-32602, 'server error. wrong number of method parameters');
|
||||
}
|
||||
// Check the argument types
|
||||
$ok = true;
|
||||
$argsbackup = $args;
|
||||
for ($i = 0, $j = count($args); $i < $j; $i++) {
|
||||
$arg = array_shift($args);
|
||||
$type = array_shift($signature);
|
||||
switch ($type) {
|
||||
case 'int':
|
||||
case 'i4':
|
||||
if (is_array($arg) || !is_int($arg)) {
|
||||
$ok = false;
|
||||
}
|
||||
break;
|
||||
case 'base64':
|
||||
case 'string':
|
||||
if (!is_string($arg)) {
|
||||
$ok = false;
|
||||
}
|
||||
break;
|
||||
case 'boolean':
|
||||
if ($arg !== false && $arg !== true) {
|
||||
$ok = false;
|
||||
}
|
||||
break;
|
||||
case 'float':
|
||||
case 'double':
|
||||
if (!is_float($arg)) {
|
||||
$ok = false;
|
||||
}
|
||||
break;
|
||||
case 'date':
|
||||
case 'dateTime.iso8601':
|
||||
if (!is_a($arg, 'IXR_Date')) {
|
||||
$ok = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (!$ok) {
|
||||
return new IXR_Error(-32602, 'server error. invalid method parameters');
|
||||
}
|
||||
}
|
||||
// It passed the test - run the "real" method call
|
||||
return parent::call($methodname, $argsbackup);
|
||||
}
|
||||
function methodSignature($method) {
|
||||
if (!$this->hasMethod($method)) {
|
||||
return new IXR_Error(-32601, 'server error. requested method "'.$method.'" not specified.');
|
||||
}
|
||||
// We should be returning an array of types
|
||||
$types = $this->signatures[$method];
|
||||
$return = array();
|
||||
foreach ($types as $type) {
|
||||
switch ($type) {
|
||||
case 'string':
|
||||
$return[] = 'string';
|
||||
break;
|
||||
case 'int':
|
||||
case 'i4':
|
||||
$return[] = 42;
|
||||
break;
|
||||
case 'double':
|
||||
$return[] = 3.1415;
|
||||
break;
|
||||
case 'dateTime.iso8601':
|
||||
$return[] = new IXR_Date(time());
|
||||
break;
|
||||
case 'boolean':
|
||||
$return[] = true;
|
||||
break;
|
||||
case 'base64':
|
||||
$return[] = new IXR_Base64('base64');
|
||||
break;
|
||||
case 'array':
|
||||
$return[] = array('array');
|
||||
break;
|
||||
case 'struct':
|
||||
$return[] = array('struct' => 'struct');
|
||||
break;
|
||||
}
|
||||
}
|
||||
return $return;
|
||||
}
|
||||
function methodHelp($method) {
|
||||
return $this->help[$method];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class IXR_ClientMulticall extends IXR_Client {
|
||||
var $calls = array();
|
||||
function IXR_ClientMulticall($server, $path = false, $port = 80) {
|
||||
parent::IXR_Client($server, $path, $port);
|
||||
$this->useragent = 'The Incutio XML-RPC PHP Library (multicall client)';
|
||||
}
|
||||
function addCall() {
|
||||
$args = func_get_args();
|
||||
$methodName = array_shift($args);
|
||||
$struct = array(
|
||||
'methodName' => $methodName,
|
||||
'params' => $args
|
||||
);
|
||||
$this->calls[] = $struct;
|
||||
}
|
||||
function query() {
|
||||
// Prepare multicall, then call the parent::query() method
|
||||
return parent::query('system.multicall', $this->calls);
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
|
@ -1,14 +0,0 @@
|
|||
<?
|
||||
// All the grid server specific stuff lives here
|
||||
|
||||
// What we send to authenticate to the user/login server
|
||||
$userserver_sendkey="1234";
|
||||
|
||||
// What we expect to get back from the user/login server
|
||||
$userserver_recvkey="1234";
|
||||
|
||||
$sim_recvkey = "1234";
|
||||
$sim_sendkey = "1234";
|
||||
|
||||
$grid_home = "/ogs/gridserver/";
|
||||
?>
|
|
@ -1,176 +0,0 @@
|
|||
<?
|
||||
error_reporting(E_ALL); // yes, we remember this from the login server, don't we boys and girls? don't kill innocent XML-RPC!
|
||||
|
||||
// these files are soooo common..... (to the grid)
|
||||
include("../common/xmlrpc.inc.php");
|
||||
include("../common/database.inc.php");
|
||||
include("../common/grid_config.inc.php");
|
||||
include("../common/util.inc.php");
|
||||
|
||||
include("gridserver_config.inc.php"); // grid server specific config stuff
|
||||
|
||||
function get_sim_info($args) {
|
||||
global $dbhost,$dbuser,$dbpasswd,$dbname;
|
||||
global $userserver_sendkey, $userserver_recvkey;
|
||||
|
||||
// First see who's talking to us, if key is invalid then send an invalid one back and nothing more
|
||||
if($args['authkey']!=$userserver_recvkey) {
|
||||
return Array(
|
||||
'authkey' => 'I can play the bad key trick too you know',
|
||||
'login' => 'false'
|
||||
);
|
||||
}
|
||||
|
||||
// if we get to here, the key is valid, give that login server what it wants!
|
||||
|
||||
$link = mysql_connect($dbhost,$dbuser,$dbpasswd)
|
||||
OR die("Unable to connect to database");
|
||||
|
||||
mysql_select_db($dbname)
|
||||
or die("Unable to select database");
|
||||
|
||||
$region_handle = $args['region_handle'];
|
||||
$query = "SELECT * FROM region_profiles WHERE region_handle='$region_handle'";
|
||||
$result = mysql_query($query);
|
||||
|
||||
return mysql_fetch_assoc($result);
|
||||
}
|
||||
|
||||
function get_session_info($args) {
|
||||
global $dbhost,$dbuser,$dbpasswd,$dbname;
|
||||
global $sim_sendkey, $sim_recvkey;
|
||||
|
||||
// authkey, session-id, agent-id
|
||||
|
||||
// First see who's talking to us, if key is invalid then send an invalid one back and nothing more
|
||||
if($args[0]!=$sim_recvkey) {
|
||||
return Array(
|
||||
'authkey' => "I can play the bad key trick too you know"
|
||||
);
|
||||
}
|
||||
|
||||
$link = mysql_connect($dbhost,$dbuser,$dbpasswd)
|
||||
OR die("Unable to connect to database");
|
||||
|
||||
mysql_select_db($dbname)
|
||||
or die("Unable to select database");
|
||||
|
||||
$session_id = $args[1];
|
||||
$agent_id = $args[2];
|
||||
|
||||
$query = "SELECT * FROM sessions WHERE session_id = '$session_id' AND agent_id='$agent_id' AND session_active=1";
|
||||
$result = mysql_query($query);
|
||||
if(mysql_num_rows($result)>0) {
|
||||
$info=mysql_fetch_assoc($result);
|
||||
$circuit_code = $info['circuit_code'];
|
||||
$secure_session_id=$info['secure_session_id'];
|
||||
|
||||
$query = "SELECT * FROM local_user_profiles WHERE userprofile_LLUUID='$agent_id'";
|
||||
$result=mysql_query($query);
|
||||
$userinfo=mysql_fetch_assoc($result);
|
||||
$firstname=$userinfo['profile_firstname'];
|
||||
$lastname=$userinfo['profile_lastname'];
|
||||
$agent_id=$userinfo['userprofile_LLUUID'];
|
||||
return Array(
|
||||
'authkey' => $sim_sendkey,
|
||||
'circuit_code' => $circuit_code,
|
||||
'agent_id' => $agent_id,
|
||||
'session_id' => $session_id,
|
||||
'secure_session_id' => $secure_session_id,
|
||||
'firstname' => $firstname,
|
||||
'lastname' => $lastname
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
function check_loggedin($args) {
|
||||
global $dbhost,$dbuser,$dbpasswd,$dbname;
|
||||
global $userserver_sendkey, $userserver_recvkey;
|
||||
|
||||
// First see who's talking to us, if key is invalid then send an invalid one back and nothing more
|
||||
if($args['authkey']!=$userserver_recvkey) {
|
||||
return Array(
|
||||
'authkey' => "I can play the bad key trick too you know"
|
||||
);
|
||||
}
|
||||
|
||||
// if we get to here, the key is valid, give that login server what it wants!
|
||||
|
||||
$link = mysql_connect($dbhost,$dbuser,$dbpasswd)
|
||||
OR die("Unable to connect to database");
|
||||
|
||||
mysql_select_db($dbname)
|
||||
or die("Unable to select database");
|
||||
|
||||
$userprofile_LLUUID = $args['userprofile_LLUUID'];
|
||||
$query = "SELECT * FROM sessions WHERE agent_id='$userprofile_LLUUID' AND session_active=1";
|
||||
$result = mysql_query($query);
|
||||
|
||||
if(mysql_num_rows($result)>1) {
|
||||
return Array(
|
||||
'authkey' => $userserver_sendkey,
|
||||
'logged_in' => 1
|
||||
);
|
||||
} else {
|
||||
return Array(
|
||||
'authkey' => $userserver_sendkey,
|
||||
'logged_in' => 0
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
function create_session($args) {
|
||||
global $dbhost,$dbuser,$dbpasswd,$dbname;
|
||||
global $userserver_sendkey, $userserver_recvkey;
|
||||
|
||||
// First see who's talking to us, if key is invalid then send an invalid one back and nothing more
|
||||
if($args['authkey']!=$userserver_recvkey) {
|
||||
return Array(
|
||||
'authkey' => "I can play the bad key trick too you know"
|
||||
);
|
||||
}
|
||||
|
||||
// if we get to here, the key is valid, give that login server what it wants!
|
||||
|
||||
$link = mysql_connect($dbhost,$dbuser,$dbpasswd)
|
||||
OR die("Unable to connect to database");
|
||||
|
||||
mysql_select_db($dbname)
|
||||
or die("Unable to select database");
|
||||
|
||||
// yes, secure_sessionid should be different, i know...
|
||||
$query = "SELECT value FROM Grid_settings WHERE setting='highest_LLUUID'";
|
||||
$result = mysql_query($query);
|
||||
$row = mysql_fetch_array($result);
|
||||
$highest_LLUUID = $row['value'];
|
||||
$newsession_id=inc_lluuid($highest_LLUUID);
|
||||
$secure_session_id=inc_lluuid($newsession_id);
|
||||
|
||||
$query="UPDATE Grid_settings SET value='$secure_session_id' WHERE setting='highest_LLUUID' LIMIT 1";
|
||||
$result=mysql_query($query);
|
||||
|
||||
$userprofile_LLUUID=$args['userprofile_LLUUID'];
|
||||
$current_location=$args['current_location'];
|
||||
$remote_ip=$args['remote_ip'];
|
||||
$query="INSERT INTO sessions(session_id,secure_session_id,agent_id,session_start,session_active,current_location,remote_ip) VALUES('$newsession_id','$secure_session_id','$userprofile_LLUUID',NOW(),1,'$current_location','$remote_ip')";
|
||||
$result=mysql_query($query);
|
||||
if(!isset($result)) {
|
||||
die();
|
||||
}
|
||||
return Array(
|
||||
'authkey' => $userserver_sendkey,
|
||||
'session_id' => $newsession_id,
|
||||
'secure_session_id' => $secure_session_id
|
||||
);
|
||||
}
|
||||
|
||||
$server=new IXR_Server(
|
||||
Array(
|
||||
'check_session_loggedin' => 'check_loggedin',
|
||||
'create_session' => 'create_session',
|
||||
'get_sim_info' => 'get_sim_info',
|
||||
'get_session_info' => 'get_session_info'
|
||||
)
|
||||
);
|
||||
|
||||
?>
|
|
@ -1,5 +0,0 @@
|
|||
Options +FollowSymlinks
|
||||
|
||||
RewriteEngine on
|
||||
RewriteOptions MaxRedirects=1
|
||||
RewriteRule .* index.php [L]
|
|
@ -1,85 +0,0 @@
|
|||
<?
|
||||
// DIRTY HACK ALERT!!!!!!!!!!!!!
|
||||
// The following code shows the vital importance of the r69 revision of the original gareth/ branch
|
||||
|
||||
|
||||
// This file parses URLs of the format:
|
||||
// usersessions/key/userid/data
|
||||
// where key is the key to authenticate with the grid, userid is the user's LLUUID and data is the data about the user's session being requested
|
||||
// if the data requested is left out, an XML response will be sent
|
||||
|
||||
error_reporting(E_ALL); // Remember kids, PHP errors kill XML-RPC responses and REST too! will the slaughter ever end?
|
||||
|
||||
include("../gridserver_config.inc.php");
|
||||
include("../../common/database.inc.php");
|
||||
include("../../common/util.inc.php");
|
||||
|
||||
// Parse out the parameters from the URL
|
||||
$params = str_replace($grid_home,'', $_SERVER['REQUEST_URI']);
|
||||
$params = str_replace("index.php/","",$params);
|
||||
$params = split('/',$params);
|
||||
|
||||
// Die if the key doesn't match
|
||||
if($params[1]!=$sim_recvkey) {
|
||||
die();
|
||||
}
|
||||
|
||||
$link = mysql_connect($dbhost,$dbuser,$dbpasswd)
|
||||
OR die("Unable to connect to database");
|
||||
|
||||
mysql_select_db($dbname)
|
||||
or die("Unable to select database");
|
||||
|
||||
$agent_id = strtolower($params[2]);
|
||||
$query = "SELECT * FROM sessions WHERE agent_id='$agent_id' AND session_active=1";
|
||||
|
||||
// if we have 4 params, then param 4 is the command
|
||||
if(count($params)==4) {
|
||||
$cmd=$params['3'];
|
||||
} else if(count($params)==5) {
|
||||
$circuit_code=$params[3];
|
||||
$cmd=$params[4]; // otherwise, 5 is the command and 4 is the circuit code
|
||||
}
|
||||
|
||||
$result = mysql_query($query);
|
||||
if(mysql_num_rows($result)>0) {
|
||||
$info=mysql_fetch_assoc($result);
|
||||
$circuit_code = $info['circuit_code'];
|
||||
if($circuit_code == 0) $circuit_code=$params['4'];
|
||||
$secure_session_id=$info['secure_session_id'];
|
||||
$session_id=$info['session_id'];
|
||||
|
||||
$query = "SELECT * FROM local_user_profiles WHERE userprofile_LLUUID='$agent_id'";
|
||||
$result=mysql_query($query);
|
||||
$userinfo=mysql_fetch_assoc($result);
|
||||
$firstname=$userinfo['profile_firstname'];
|
||||
$lastname=$userinfo['profile_lastname'];
|
||||
$agent_id=$userinfo['userprofile_LLUUID'];
|
||||
$exists=1;
|
||||
} else {
|
||||
$exists=0;
|
||||
}
|
||||
|
||||
// if only 3 params, assume we are sending an XML response
|
||||
if(count($params)==3) {
|
||||
output_xml_block("usersession",Array(
|
||||
'authkey' => $sim_sendkey,
|
||||
'circuit_code' => $circuit_code,
|
||||
'agent_id' => $agent_id,
|
||||
'session_id' => $session_id,
|
||||
'secure_session_id' => $secure_session_id,
|
||||
'firstname' => $firstname,
|
||||
'lastname' => $lastname
|
||||
));
|
||||
}
|
||||
|
||||
switch($cmd) {
|
||||
case 'exists':
|
||||
echo $exists;
|
||||
break;
|
||||
case 'delete':
|
||||
$query = "UPDATE sessions SET session_active=0, session_end=NOW() WHERE agent_id='$agent_id' LIMIT 1";
|
||||
$deleteresult = mysql_query($query);
|
||||
break;
|
||||
}
|
||||
?>
|
|
@ -1,170 +0,0 @@
|
|||
<?
|
||||
error_reporting(0); // Remember kids, PHP errors kill XML-RPC responses!
|
||||
|
||||
// include all the common stuff
|
||||
include("../common/xmlrpc.inc.php");
|
||||
include("../common/database.inc.php");
|
||||
include("../common/grid_config.inc.php");
|
||||
include("../common/util.inc.php");
|
||||
|
||||
include("login_config.inc.php"); // include login/user specific config stuff (authentication keys etc)
|
||||
|
||||
function login($args) {
|
||||
global $dbhost,$dbuser,$dbpasswd,$dbname;
|
||||
global $grid_owner, $gridserver_sendkey, $gridserver_recvkey, $gridserver_url;
|
||||
|
||||
|
||||
if(get_magic_quotes_gpc()) {
|
||||
$firstname=addslashes($args['first']);
|
||||
$lastname=addslashes($args['last']);
|
||||
$passwd=addslashes($args['passwd']);
|
||||
} else {
|
||||
$firstname=$args['first'];
|
||||
$lastname=$args['last'];
|
||||
$passwd=$args['passwd'];
|
||||
}
|
||||
|
||||
$link = mysql_connect($dbhost,$dbuser,$dbpasswd)
|
||||
OR die("Unable to connect to database");
|
||||
|
||||
mysql_select_db($dbname)
|
||||
or die("Unable to select database");
|
||||
|
||||
$query = "SELECT userprofile_LLUUID, profile_firstname, profile_lastname, profile_passwdmd5, homesim_ip, homesim_port, homeasset_url, look_at, region_handle, position FROM local_user_profiles WHERE profile_firstname='".$firstname."' AND profile_lastname='".$lastname."' AND profile_passwdmd5='" .$passwd."'";
|
||||
|
||||
$profile_lookup_result=mysql_query($query);
|
||||
|
||||
if(mysql_num_rows($profile_lookup_result) >0) {
|
||||
$profiledata = mysql_fetch_assoc($profile_lookup_result);
|
||||
|
||||
// if we get here, the username/password is valid, but still need to check there's not an already existing session
|
||||
$client = new IXR_Client($gridserver_url);
|
||||
if (!$client->query('check_session_loggedin', Array('userprofile_LLUUID' => $profiledata['userprofile_LLUUID'], 'authkey' => $gridserver_sendkey, 'server_type' => 'login'))) { // if this doesn't work, grid server is down - that's bad
|
||||
return Array (
|
||||
'reason' => 'key',
|
||||
'message' => "Could not connect to grid server. Please try again later or contact the grid owner ". $grid_owner,
|
||||
'login' => "false"
|
||||
);
|
||||
}
|
||||
|
||||
$response=$client->getResponse();
|
||||
if($response['authkey'] != $gridserver_recvkey) { // if this doesn't match up, it's a fake grid server
|
||||
return Array (
|
||||
'reason' => 'key',
|
||||
'message' => "Could not connect to grid server due to possible security issues. It is possible that the grid has been compromised. Please contact the grid owner " . $grid_owner . " and report this issue",
|
||||
'login' => "false"
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
if($response['logged_in'] == 1) { // if the user is already logged in, tell them
|
||||
return Array (
|
||||
'reason' => 'presence',
|
||||
'message' => "You appear to already be logged into this grid, if your client has recently crashed then please try again later",
|
||||
'login' => "false"
|
||||
);
|
||||
}
|
||||
|
||||
// now we start a new session on the grid
|
||||
$remote_ip=$_SERVER['REMOTE_ADDR'];
|
||||
$region_handle=$profiledata['region_handle'];
|
||||
$client->query('create_session',Array('userprofile_LLUUID' => $profiledata['userprofile_LLUUID'], 'authkey' => $gridserver_sendkey, 'remote_ip' => $remote_ip, 'current_location' => $region_handle));
|
||||
$response = $client->getResponse();
|
||||
$session_id = $response['session_id'];
|
||||
$secure_session_id = $response['secure_session_id'];
|
||||
|
||||
// ask the grid server what the IP address and port of the sim we want to connect to is
|
||||
$client->query('get_sim_info', Array('region_handle' => $region_handle, 'authkey' => $gridserver_sendkey) );
|
||||
$siminfo = $client->getResponse();
|
||||
|
||||
// send the final response!
|
||||
$position=$profiledata['position'];
|
||||
$look_at=$profiledata['look_at'];
|
||||
|
||||
$LocX=intval($siminfo['GridLocX'])*256;
|
||||
$LocY=intval($siminfo['GridLocY'])*256;
|
||||
$home="{'region_handle':'$region_handle', 'position':'$position', 'look_at':'$look_at'}";
|
||||
|
||||
$globaltextures = new LLBlock(
|
||||
Array(
|
||||
'sun_texture_id' => "cce0f112-878f-4586-a2e2-a8f104bba271",
|
||||
'cloud_texture_id' => "fc4b9f0b-d008-45c6-96a4-01dd947ac621",
|
||||
'moon_texture_id' => "d07f6eed-b96a-47cd-b51d-400ad4a1c428"
|
||||
));
|
||||
|
||||
$login_flags = new LLBlock(
|
||||
Array(
|
||||
'stipend_since_login' => "N",
|
||||
'ever_logged_in' => "Y",
|
||||
'gendered' => "Y",
|
||||
'daylight_savings' => "N"
|
||||
));
|
||||
$ui_config = new LLBlock(
|
||||
Array(
|
||||
'allow_first_life' => "Y"
|
||||
));
|
||||
$inventory_skeleton = new LLBlock(Array(
|
||||
Array(
|
||||
'name' => 'My inventory',
|
||||
'parent_id' => '00000000-0000-0000-0000-000000000000',
|
||||
'version' => 4,
|
||||
'type_default' => 8,
|
||||
'folder_id' => 'f798e114-c10f-409b-a90d-a11577ff1de8'
|
||||
),
|
||||
Array(
|
||||
'name' => 'Textures',
|
||||
'parent_id' => 'f798e114-c10f-409b-a90d-a11577ff1de8',
|
||||
'version' => 1,
|
||||
'type_default' => 0,
|
||||
'folder_id' => 'fc8b4059-30bb-43a8-a042-46f5b431ad82'
|
||||
)));
|
||||
$inventory_root = new LLBlock(
|
||||
Array(
|
||||
'folder_id' => "f798e114-c10f-409b-a90d-a11577ff1de8"
|
||||
));
|
||||
$initial_outfit = new LLBlock(
|
||||
Array(
|
||||
'folder_name' => "Nightclub Female",
|
||||
'gender' => "female"
|
||||
));
|
||||
return Array (
|
||||
'message' => "Welcome to OGS!",
|
||||
'session_id' => format_lluuid($session_id),
|
||||
'sim_port' => intval($siminfo['port']),
|
||||
'agent_access' => "M",
|
||||
'start_location' => "last",
|
||||
'global-textures' => $globaltextures,
|
||||
'seconds_since_epoch' => time(),
|
||||
'first_name' => $profiledata['profile_firstname'],
|
||||
'circuit_code' => 50633318,
|
||||
'login_flags' => $login_flags,
|
||||
'seed_capability' => '',
|
||||
'home' => $home,
|
||||
'secure_session_id' => format_lluuid($secure_session_id),
|
||||
'last_name' => $profiledata['profile_lastname'],
|
||||
'ui-config' => $ui_config,
|
||||
'region_x' => $LocX,
|
||||
'inventory_skeleton' => $inventory_skeleton,
|
||||
'sim_ip' => $siminfo['ip_addr'],
|
||||
'region_y' => $LocY,
|
||||
'inventory-root' => $inventory_root,
|
||||
'login' => "true",
|
||||
'look_at' => $look_at,
|
||||
'agent_id' => format_lluuid($profiledata['userprofile_LLUUID']),
|
||||
'initial-outfit' => $initial_outfit
|
||||
);
|
||||
|
||||
|
||||
} else {
|
||||
// this is the default invalid username/password error
|
||||
return Array (
|
||||
'reason' => 'key',
|
||||
'message' => "You have entered an invalid name/password combination or are using an incompatible client. Please check with the grid owner " .$grid_owner . " if you are sure your login details are accurate.",
|
||||
'login' => "false",
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
$server=new IXR_Server(array('login_to_simulator' => 'login'));
|
||||
?>
|
|
@ -1,11 +0,0 @@
|
|||
<?
|
||||
// All the user/login server specific stuff lives here
|
||||
|
||||
// What we send to authenticate to the grid server
|
||||
$gridserver_sendkey="1234";
|
||||
|
||||
// What we expect to get back from the grid server
|
||||
$gridserver_recvkey="1234";
|
||||
|
||||
$gridserver_url="http://www.osgrid.org/ogs/gridserver/index.php";
|
||||
?>
|
|
@ -1,63 +0,0 @@
|
|||
<?xml version="1.0"?>
|
||||
<project name="OpenSim" default="build" basedir=".">
|
||||
<description>First nant buildfile for OpenSim</description>
|
||||
<property name="debug" value="true" overwrite="false" />
|
||||
<target name="clean" description="remove all generated files">
|
||||
<delete file="bin/OpenSim.exe" failonerror="false" />
|
||||
<delete file="bin/OpenSim.pdb" failonerror="false" />
|
||||
</target>
|
||||
|
||||
<target name="svnupdate" description="updates to latest SVN">
|
||||
<exec program="svn">
|
||||
<arg value="update" />
|
||||
</exec>
|
||||
</target>
|
||||
|
||||
<target name="upgrade" description="updates from SVN and then builds" depends="clean,svnupdate,build">
|
||||
|
||||
</target>
|
||||
|
||||
<target name="build" description="compiles the source code">
|
||||
|
||||
<exec program="genvers.sh" />
|
||||
<loadfile file="VERSION" property="svnver"/>
|
||||
|
||||
<asminfo output="src/AssemblyInfo.cs" language="CSharp">
|
||||
<imports>
|
||||
<import namespace="System" />
|
||||
<import namespace="System.Reflection" />
|
||||
<import namespace="System.Runtime.InteropServices" />
|
||||
</imports>
|
||||
<attributes>
|
||||
<attribute type="ComVisibleAttribute" value="false" />
|
||||
<attribute type="CLSCompliantAttribute" value="false" />
|
||||
<attribute type="AssemblyVersionAttribute" value="${svnver}" />
|
||||
<attribute type="AssemblyTitleAttribute" value="opensim" />
|
||||
<attribute type="AssemblyDescriptionAttribute" value="The C# implementation of the simulator portion of OGS" />
|
||||
<attribute type="AssemblyCopyrightAttribute" value="Copyright © OGS development team 2007"/>
|
||||
</attributes>
|
||||
</asminfo>
|
||||
<csc target="exe" output="bin/OpenSim.exe" debug="${debug}" verbose="true" warninglevel="4">
|
||||
<references basedir="bin/" failonempty="true">
|
||||
<include name="System" />
|
||||
<include name="System.Data" />
|
||||
<include name="System.Xml" />
|
||||
<include name="Axiom.MathLib.dll" />
|
||||
<include name="libsecondlife.dll" />
|
||||
<include name="log4net.dll" />
|
||||
<include name="Db4objects.Db4o.dll" />
|
||||
</references>
|
||||
<sources basedir="src/">
|
||||
<include name="AssemblyInfo.cs" />
|
||||
<include name="ServerConsole.cs" />
|
||||
<include name="Config.cs" />
|
||||
<include name="VersionInfo.cs" />
|
||||
<include name="Util.cs" />
|
||||
<include name="types/*.cs" />
|
||||
<include name="world/*.cs" />
|
||||
<include name="OpenSimClient.cs" />
|
||||
<include name="Main.cs" />
|
||||
</sources>
|
||||
</csc>
|
||||
</target>
|
||||
</project>
|
44
opensim.mdp
44
opensim.mdp
|
@ -1,44 +0,0 @@
|
|||
<Project name="opensim" fileversion="2.0" language="C#" clr-version="Net_2_0" ctype="DotNetProject">
|
||||
<Configurations active="Debug">
|
||||
<Configuration name="Debug" ctype="DotNetProjectConfiguration">
|
||||
<Output directory="./bin/Debug" assembly="opensim" />
|
||||
<Build debugmode="True" target="Exe" />
|
||||
<Execution runwithwarnings="True" consolepause="True" runtime="MsNet" clr-version="Net_2_0" />
|
||||
<CodeGeneration compiler="Mcs" warninglevel="4" optimize="True" unsafecodeallowed="False" generateoverflowchecks="True" generatexmldocumentation="False" ctype="CSharpCompilerParameters" />
|
||||
</Configuration>
|
||||
<Configuration name="Release" ctype="DotNetProjectConfiguration">
|
||||
<Output directory="./bin/Release" assembly="opensim" />
|
||||
<Build debugmode="False" target="Exe" />
|
||||
<Execution runwithwarnings="True" consolepause="True" runtime="MsNet" clr-version="Net_2_0" />
|
||||
<CodeGeneration compiler="Mcs" warninglevel="4" optimize="True" unsafecodeallowed="False" generateoverflowchecks="True" generatexmldocumentation="False" ctype="CSharpCompilerParameters" />
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<Contents>
|
||||
<File name="./src/Config.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/Main.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/OpenSimClient.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/Util.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/VersionInfo.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/types/BitPack.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/types/Mesh.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/types/Triangle.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/world/Avatar.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/world/Entity.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/world/Primitive.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/world/ScriptEngine.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/world/SurfacePatch.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/world/TerrainDecoder.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/world/World.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/world/scripting/IScript.cs" subtype="Code" buildaction="Compile" />
|
||||
<File name="./src/AssemblyInfo.cs" subtype="Code" buildaction="Compile" />
|
||||
</Contents>
|
||||
<References>
|
||||
<ProjectReference type="Gac" localcopy="True" refto="System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<ProjectReference type="Gac" localcopy="True" refto="System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<ProjectReference type="Gac" localcopy="True" refto="System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<ProjectReference type="Assembly" localcopy="True" refto="./bin/Axiom.MathLib.dll" />
|
||||
<ProjectReference type="Assembly" localcopy="True" refto="./bin/Db4objects.Db4o.dll" />
|
||||
<ProjectReference type="Assembly" localcopy="True" refto="./bin/libsecondlife.dll" />
|
||||
<ProjectReference type="Assembly" localcopy="True" refto="./bin/log4net.dll" />
|
||||
</References>
|
||||
</Project>
|
16
opensim.mds
16
opensim.mds
|
@ -1,16 +0,0 @@
|
|||
<Combine name="opensim" fileversion="2.0">
|
||||
<Configurations active="Debug">
|
||||
<Configuration name="Debug" ctype="CombineConfiguration">
|
||||
<Entry build="True" name="opensim" configuration="Debug" />
|
||||
</Configuration>
|
||||
<Configuration name="Release" ctype="CombineConfiguration">
|
||||
<Entry build="True" name="opensim" configuration="Release" />
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<StartMode startupentry="opensim" single="True">
|
||||
<Execute type="None" entry="opensim" />
|
||||
</StartMode>
|
||||
<Entries>
|
||||
<Entry filename="./opensim.mdp" />
|
||||
</Entries>
|
||||
</Combine>
|
174
src/Config.cs
174
src/Config.cs
|
@ -1,174 +0,0 @@
|
|||
/*
|
||||
Copyright (c) OpenSim project, http://osgrid.org/
|
||||
|
||||
* Copyright (c) <year>, <copyright holder>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the <organization> nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using Db4objects.Db4o;
|
||||
using libsecondlife;
|
||||
using OpenSim.world;
|
||||
|
||||
namespace OpenSim
|
||||
{
|
||||
/// <summary>
|
||||
/// This class handles connection to the underlying database used for configuration of the region.
|
||||
/// Region content is also stored by this class. The main entry point is InitConfig() which attempts to locate
|
||||
/// opensim.yap in the current working directory. If opensim.yap can not be found, default settings are loaded from
|
||||
/// what is hardcoded here and then saved into opensim.yap for future startups.
|
||||
/// </summary>
|
||||
public class SimConfig
|
||||
{
|
||||
public string RegionName;
|
||||
|
||||
public uint RegionLocX;
|
||||
public uint RegionLocY;
|
||||
public ulong RegionHandle;
|
||||
|
||||
public int IPListenPort;
|
||||
public string IPListenAddr;
|
||||
|
||||
public bool sandbox = true;
|
||||
public string AssetURL = String.Empty;
|
||||
public string AssetSendKey = String.Empty;
|
||||
|
||||
public string GridURL = String.Empty;
|
||||
public string GridSendKey = String.Empty;
|
||||
|
||||
private IObjectContainer db;
|
||||
|
||||
public void LoadDefaults()
|
||||
{
|
||||
string tempstring;
|
||||
OpenSim_Main.localcons.WriteLine("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
|
||||
|
||||
this.RegionName = OpenSim_Main.localcons.CmdPrompt("Name [OpenSim test]: ", "OpenSim test");
|
||||
this.RegionLocX = (uint)Convert.ToInt32(OpenSim_Main.localcons.CmdPrompt("Grid Location X [997]: ", "997"));
|
||||
this.RegionLocY = (uint)Convert.ToInt32(OpenSim_Main.localcons.CmdPrompt("Grid Location Y [996]: ", "996"));
|
||||
this.IPListenPort = Convert.ToInt32(OpenSim_Main.localcons.CmdPrompt("UDP port for client connections [9000]: ", "9000"));
|
||||
this.IPListenAddr = OpenSim_Main.localcons.CmdPrompt("IP Address to listen on for client connections [127.0.0.1]: ", "127.0.0.1");
|
||||
|
||||
tempstring = OpenSim_Main.localcons.CmdPrompt("Run in sandbox or grid mode? [sandbox]: ", "sandbox", "sandbox", "grid");
|
||||
this.sandbox = tempstring.Equals("sandbox");
|
||||
|
||||
if (!this.sandbox)
|
||||
{
|
||||
this.AssetURL = OpenSim_Main.localcons.CmdPrompt("Asset server URL: ");
|
||||
this.AssetSendKey = OpenSim_Main.localcons.CmdPrompt("Asset server key: ");
|
||||
this.GridURL = OpenSim_Main.localcons.CmdPrompt("Grid server URL: ");
|
||||
this.GridSendKey = OpenSim_Main.localcons.CmdPrompt("Grid server key: ");
|
||||
}
|
||||
this.RegionHandle = Helpers.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
|
||||
}
|
||||
|
||||
public void InitConfig()
|
||||
{
|
||||
try
|
||||
{
|
||||
db = Db4oFactory.OpenFile("opensim.yap");
|
||||
IObjectSet result = db.Get(typeof(SimConfig));
|
||||
if (result.Count == 1)
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("Config.cs:InitConfig() - Found a SimConfig object in the local database, loading");
|
||||
foreach (SimConfig cfg in result)
|
||||
{
|
||||
this.sandbox = cfg.sandbox;
|
||||
this.RegionName = cfg.RegionName;
|
||||
this.RegionLocX = cfg.RegionLocX;
|
||||
this.RegionLocY = cfg.RegionLocY;
|
||||
this.RegionHandle = Helpers.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
|
||||
this.IPListenPort = cfg.IPListenPort;
|
||||
this.IPListenAddr = cfg.IPListenAddr;
|
||||
this.AssetURL = cfg.AssetURL;
|
||||
this.AssetSendKey = cfg.AssetSendKey;
|
||||
this.GridURL = cfg.GridURL;
|
||||
this.GridSendKey = cfg.GridSendKey;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
|
||||
LoadDefaults();
|
||||
OpenSim_Main.localcons.WriteLine("Writing out default settings to local database");
|
||||
db.Set(this);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
db.Close();
|
||||
OpenSim_Main.localcons.WriteLine("Config.cs:InitConfig() - Exception occured");
|
||||
OpenSim_Main.localcons.WriteLine(e.ToString());
|
||||
}
|
||||
OpenSim_Main.localcons.WriteLine("Sim settings loaded:");
|
||||
OpenSim_Main.localcons.WriteLine("Name: " + this.RegionName);
|
||||
OpenSim_Main.localcons.WriteLine("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
|
||||
OpenSim_Main.localcons.WriteLine("Region Handle: " + this.RegionHandle.ToString());
|
||||
OpenSim_Main.localcons.WriteLine("Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort);
|
||||
OpenSim_Main.localcons.WriteLine("Sandbox Mode? " + this.sandbox.ToString());
|
||||
OpenSim_Main.localcons.WriteLine("Asset URL: " + this.AssetURL);
|
||||
OpenSim_Main.localcons.WriteLine("Asset key: " + this.AssetSendKey);
|
||||
OpenSim_Main.localcons.WriteLine("Grid URL: " + this.GridURL);
|
||||
OpenSim_Main.localcons.WriteLine("Grid key: " + this.GridSendKey);
|
||||
}
|
||||
|
||||
public World LoadWorld()
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("Config.cs:LoadWorld() - Loading world....");
|
||||
World blank = new World();
|
||||
OpenSim_Main.localcons.WriteLine("Config.cs:LoadWorld() - Looking for a heightmap in local DB");
|
||||
IObjectSet world_result = db.Get(new float[65536]);
|
||||
if (world_result.Count > 0)
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("Config.cs:LoadWorld() - Found a heightmap in local database, loading");
|
||||
blank.LandMap = (float[])world_result.Next();
|
||||
}
|
||||
else
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("Config.cs:LoadWorld() - No heightmap found, generating new one");
|
||||
HeightmapGenHills hills = new HeightmapGenHills();
|
||||
blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
|
||||
|
||||
OpenSim_Main.localcons.WriteLine("Config.cs:LoadWorld() - Saving heightmap to local database");
|
||||
db.Set(blank.LandMap);
|
||||
db.Commit();
|
||||
}
|
||||
return blank;
|
||||
}
|
||||
|
||||
public void LoadFromGrid()
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!!");
|
||||
// TODO: Make this crap work
|
||||
}
|
||||
|
||||
public void Shutdown()
|
||||
{
|
||||
db.Close();
|
||||
}
|
||||
}
|
||||
}
|
159
src/Main.cs
159
src/Main.cs
|
@ -1,159 +0,0 @@
|
|||
/*
|
||||
Copyright (c) OpenSim project, http://osgrid.org/
|
||||
|
||||
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the <organization> nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
using OpenSim.world;
|
||||
|
||||
namespace OpenSim
|
||||
{
|
||||
/// <summary>
|
||||
/// Description of MainForm.
|
||||
/// </summary>
|
||||
public class OpenSim_Main
|
||||
{
|
||||
public static DateTime startuptime;
|
||||
public static OpenSim_Main sim;
|
||||
public static SimConfig cfg;
|
||||
public static World local_world;
|
||||
public static ServerConsole localcons;
|
||||
private static Thread MainListener;
|
||||
public static Socket Server;
|
||||
private static IPEndPoint ServerIncoming;
|
||||
private static byte[] RecvBuffer = new byte[4096];
|
||||
private byte[] ZeroBuffer = new byte[8192];
|
||||
private static IPEndPoint ipeSender;
|
||||
private static EndPoint epSender;
|
||||
private static AsyncCallback ReceivedData;
|
||||
public Dictionary<EndPoint, OpenSimClient> ClientThreads = new Dictionary<EndPoint, OpenSimClient>();
|
||||
|
||||
[STAThread]
|
||||
public static void Main( string[] args )
|
||||
{
|
||||
Console.WriteLine("OpenSim " + VersionInfo.Version + "\n");
|
||||
Console.WriteLine("Starting...\n");
|
||||
sim = new OpenSim_Main();
|
||||
sim.Startup();
|
||||
while(true) {
|
||||
localcons.MainConsolePrompt();
|
||||
}
|
||||
}
|
||||
|
||||
private OpenSim_Main() {
|
||||
}
|
||||
|
||||
public static void Shutdown() {
|
||||
localcons.WriteLine("Main.cs:Shutdown() - Closing all threads");
|
||||
localcons.WriteLine("Main.cs:Shutdown() - Killing listener thread");
|
||||
MainListener.Abort();
|
||||
localcons.WriteLine("Main.cs:Shutdown() - Killing clients");
|
||||
// IMPLEMENT THIS
|
||||
localcons.WriteLine("Main.cs:Shutdown() - Closing console and terminating");
|
||||
localcons.Close();
|
||||
Environment.Exit(0);
|
||||
}
|
||||
|
||||
private void Startup() {
|
||||
startuptime=DateTime.Now;
|
||||
localcons=new ServerConsole(ServerConsole.ConsoleType.Local,"",0);
|
||||
// We check our local database first, then the grid for config options
|
||||
localcons.WriteLine("Main.cs:Startup() - Loading configuration");
|
||||
cfg = new SimConfig();
|
||||
cfg.InitConfig();
|
||||
localcons.WriteLine("Main.cs:Startup() - Contacting gridserver");
|
||||
cfg.LoadFromGrid();
|
||||
|
||||
localcons.WriteLine("Main.cs:Startup() - We are " + cfg.RegionName + " at " + cfg.RegionLocX.ToString() + "," + cfg.RegionLocY.ToString());
|
||||
localcons.WriteLine("Initialising world");
|
||||
local_world = cfg.LoadWorld();
|
||||
|
||||
localcons.WriteLine("Main.cs:Startup() - Starting up main world loop");
|
||||
local_world.InitLoop();
|
||||
|
||||
localcons.WriteLine("Main.cs:Startup() - Starting up messaging system");
|
||||
MainListener = new Thread(new ThreadStart(MainServerListener));
|
||||
MainListener.Start();
|
||||
|
||||
Thread.Sleep(500); // give other threads a chance to catch up
|
||||
string[] noparams = new string[1];
|
||||
noparams[0]="";
|
||||
localcons.WriteLine("\nOpenSim ready\nType help for list of commands");
|
||||
}
|
||||
|
||||
private void OnReceivedData(IAsyncResult result) {
|
||||
ipeSender = new IPEndPoint(IPAddress.Any, 0);
|
||||
epSender = (EndPoint)ipeSender;
|
||||
Packet packet = null;
|
||||
int numBytes = Server.EndReceiveFrom(result, ref epSender);
|
||||
int packetEnd = numBytes - 1;
|
||||
packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer);
|
||||
|
||||
// This is either a new client or a packet to send to an old one
|
||||
if(ClientThreads.ContainsKey(epSender)) {
|
||||
ClientThreads[epSender].InPacket(packet);
|
||||
} else if( packet.Type == PacketType.UseCircuitCode ) { // new client
|
||||
OpenSimClient newuser = new OpenSimClient(epSender,(UseCircuitCodePacket)packet);
|
||||
ClientThreads.Add(epSender, newuser);
|
||||
} else { // invalid client
|
||||
Console.Error.WriteLine("Main.cs:OnReceivedData() - WARNING: Got a packet from an invalid client - " + epSender.ToString());
|
||||
}
|
||||
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
|
||||
}
|
||||
|
||||
private void MainServerListener() {
|
||||
localcons.WriteLine("Main.cs:MainServerListener() - New thread started");
|
||||
localcons.WriteLine("Main.cs:MainServerListener() - Opening UDP socket on " + cfg.IPListenAddr + ":" + cfg.IPListenPort);
|
||||
|
||||
ServerIncoming = new IPEndPoint(IPAddress.Any, cfg.IPListenPort);
|
||||
Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
Server.Bind(ServerIncoming);
|
||||
|
||||
localcons.WriteLine("Main.cs:MainServerListener() - UDP socket bound, getting ready to listen");
|
||||
|
||||
ipeSender = new IPEndPoint(IPAddress.Any, 0);
|
||||
epSender = (EndPoint) ipeSender;
|
||||
ReceivedData = new AsyncCallback(this.OnReceivedData);
|
||||
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
|
||||
|
||||
localcons.WriteLine("Main.cs:MainServerListener() - Listening...");
|
||||
while(true) {
|
||||
Thread.Sleep(100);
|
||||
local_world.DoStuff();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,510 +0,0 @@
|
|||
/*
|
||||
Copyright (c) OpenSim project, http://osgrid.org/
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the <organization> nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Timers;
|
||||
|
||||
namespace OpenSim
|
||||
{
|
||||
/// <summary>
|
||||
/// Handles new client connections
|
||||
/// Constructor takes a single Packet and authenticates everything
|
||||
/// </summary>
|
||||
public class OpenSimClient
|
||||
{
|
||||
|
||||
public LLUUID AgentID;
|
||||
public LLUUID SessionID;
|
||||
public uint CircuitCode;
|
||||
public world.Avatar ClientAvatar;
|
||||
private UseCircuitCodePacket cirpack;
|
||||
private Thread ClientThread;
|
||||
public EndPoint userEP;
|
||||
private BlockingQueue<QueItem> PacketQueue;
|
||||
private BlockingQueue<TransferRequestPacket> AssetRequests;
|
||||
private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>();
|
||||
private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>();
|
||||
private System.Timers.Timer AckTimer;
|
||||
private uint Sequence = 0;
|
||||
private object SequenceLock = new object();
|
||||
private const int MAX_APPENDED_ACKS = 10;
|
||||
private const int RESEND_TIMEOUT = 4000;
|
||||
private const int MAX_SEQUENCE = 0xFFFFFF;
|
||||
//private Queue<uint> Inbox;
|
||||
|
||||
public void ack_pack(Packet Pack)
|
||||
{
|
||||
//libsecondlife.Packets.PacketAckPacket ack_it = new PacketAckPacket();
|
||||
//ack_it.Packets = new PacketAckPacket.PacketsBlock[1];
|
||||
//ack_it.Packets[0] = new PacketAckPacket.PacketsBlock();
|
||||
//ack_it.Packets[0].ID = Pack.Header.ID;
|
||||
//ack_it.Header.Reliable = false;
|
||||
|
||||
//OutPacket(ack_it);
|
||||
|
||||
if (Pack.Header.Reliable)
|
||||
{
|
||||
lock (PendingAcks)
|
||||
{
|
||||
uint sequence = (uint)Pack.Header.Sequence;
|
||||
if (!PendingAcks.ContainsKey(sequence)) { PendingAcks[sequence] = sequence; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void AssetLoader()
|
||||
{
|
||||
if (OpenSim_Main.cfg.sandbox == false)
|
||||
{
|
||||
WebResponse AssetResponse;
|
||||
byte[] idata;
|
||||
|
||||
OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:AssetLoader() - Starting new thread");
|
||||
TransferRequestPacket reqPacket = AssetRequests.Dequeue();
|
||||
OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:AssetLoader() - Got a request, processing it");
|
||||
LLUUID AssetID = new LLUUID(reqPacket.TransferInfo.Params, 0);
|
||||
|
||||
try
|
||||
{
|
||||
WebRequest AssetLoad = WebRequest.Create(OpenSim_Main.cfg.AssetURL + "getasset/" + OpenSim_Main.cfg.AssetSendKey + "/" + AssetID + "/data");
|
||||
AssetResponse = AssetLoad.GetResponse();
|
||||
idata = new byte[(int)AssetResponse.ContentLength];
|
||||
BinaryReader br = new BinaryReader(AssetResponse.GetResponseStream());
|
||||
idata = br.ReadBytes((int)AssetResponse.ContentLength);
|
||||
br.Close();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
return;
|
||||
}
|
||||
|
||||
TransferInfoPacket Transfer = new TransferInfoPacket();
|
||||
Transfer.TransferInfo.ChannelType = 2;
|
||||
Transfer.TransferInfo.Status = 0;
|
||||
Transfer.TransferInfo.TargetType = 0;
|
||||
Transfer.TransferInfo.Params = reqPacket.TransferInfo.Params;
|
||||
Transfer.TransferInfo.Size = (int)AssetResponse.ContentLength;
|
||||
Transfer.TransferInfo.TransferID = reqPacket.TransferInfo.TransferID;
|
||||
|
||||
OutPacket(Transfer);
|
||||
|
||||
TransferPacketPacket TransferPacket = new TransferPacketPacket();
|
||||
TransferPacket.TransferData.Packet = 0;
|
||||
TransferPacket.TransferData.ChannelType = 2;
|
||||
TransferPacket.TransferData.TransferID = reqPacket.TransferInfo.TransferID;
|
||||
|
||||
if (AssetResponse.ContentLength > 1000)
|
||||
{
|
||||
byte[] chunk = new byte[1000];
|
||||
Array.Copy(idata, chunk, 1000);
|
||||
TransferPacket.TransferData.Data = chunk;
|
||||
TransferPacket.TransferData.Status = 0;
|
||||
OutPacket(TransferPacket);
|
||||
|
||||
TransferPacket = new TransferPacketPacket();
|
||||
TransferPacket.TransferData.Packet = 1;
|
||||
TransferPacket.TransferData.ChannelType = 2;
|
||||
TransferPacket.TransferData.TransferID = reqPacket.TransferInfo.TransferID;
|
||||
byte[] chunk1 = new byte[(idata.Length - 1000)];
|
||||
Array.Copy(idata, 1000, chunk1, 0, chunk1.Length);
|
||||
TransferPacket.TransferData.Data = chunk1;
|
||||
TransferPacket.TransferData.Status = 1;
|
||||
OutPacket(TransferPacket);
|
||||
}
|
||||
else
|
||||
{
|
||||
TransferPacket.TransferData.Status = 1;
|
||||
TransferPacket.TransferData.Data = idata;
|
||||
OutPacket(TransferPacket);
|
||||
}
|
||||
AssetResponse.Close();
|
||||
}
|
||||
}
|
||||
|
||||
public void Logout()
|
||||
{
|
||||
// TODO - kill any AssetLoaders
|
||||
ClientThread.Abort();
|
||||
}
|
||||
|
||||
public void ProcessInPacket(Packet Pack)
|
||||
{
|
||||
ack_pack(Pack);
|
||||
switch (Pack.Type)
|
||||
{
|
||||
case PacketType.CompleteAgentMovement:
|
||||
ClientAvatar.CompleteMovement(OpenSim_Main.local_world);
|
||||
ClientAvatar.SendInitialPosition();
|
||||
break;
|
||||
case PacketType.RegionHandshakeReply:
|
||||
OpenSim_Main.local_world.SendLayerData(this);
|
||||
break;
|
||||
case PacketType.AgentWearablesRequest:
|
||||
ClientAvatar.SendInitialAppearance();
|
||||
break;
|
||||
case PacketType.TransferRequest:
|
||||
OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request");
|
||||
// We put transfer requests into a big queue and then spawn a thread for each new one
|
||||
TransferRequestPacket transfer = (TransferRequestPacket)Pack;
|
||||
AssetRequests.Enqueue(transfer);
|
||||
Thread AssetLoaderThread = new Thread(new ThreadStart(AssetLoader));
|
||||
AssetLoaderThread.Start();
|
||||
break;
|
||||
case PacketType.LogoutRequest:
|
||||
OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got a logout request");
|
||||
lock (OpenSim_Main.local_world.Entities)
|
||||
{
|
||||
OpenSim_Main.local_world.Entities.Remove(this.AgentID);
|
||||
}
|
||||
|
||||
if (OpenSim_Main.cfg.sandbox == false)
|
||||
{
|
||||
WebRequest DeleteSession = WebRequest.Create(OpenSim_Main.cfg.GridURL + "/usersessions/" + OpenSim_Main.cfg.GridSendKey + "/" + this.AgentID.ToString() + this.CircuitCode.ToString() + "/delete");
|
||||
WebResponse GridResponse = DeleteSession.GetResponse();
|
||||
StreamReader sr = new StreamReader(GridResponse.GetResponseStream());
|
||||
String grTest = sr.ReadLine();
|
||||
sr.Close();
|
||||
GridResponse.Close();
|
||||
OpenSim_Main.localcons.WriteLine("DEBUG: " + grTest);
|
||||
}
|
||||
this.ClientThread.Abort();
|
||||
break;
|
||||
case PacketType.AgentUpdate:
|
||||
ClientAvatar.HandleAgentUpdate((AgentUpdatePacket)Pack);
|
||||
break;
|
||||
case PacketType.ChatFromViewer:
|
||||
ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack;
|
||||
if (Helpers.FieldToString(inchatpack.ChatData.Message) == "") break;
|
||||
|
||||
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
|
||||
libsecondlife.Packets.ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket();
|
||||
reply.ChatData.Audible = 1;
|
||||
reply.ChatData.Message = inchatpack.ChatData.Message;
|
||||
reply.ChatData.ChatType = 1;
|
||||
reply.ChatData.SourceType = 1;
|
||||
reply.ChatData.Position = this.ClientAvatar.position;
|
||||
reply.ChatData.FromName = _enc.GetBytes(this.ClientAvatar.firstname + " " + this.ClientAvatar.lastname + "\0");
|
||||
reply.ChatData.OwnerID = this.AgentID;
|
||||
reply.ChatData.SourceID = this.AgentID;
|
||||
|
||||
|
||||
|
||||
foreach (OpenSimClient client in OpenSim_Main.sim.ClientThreads.Values)
|
||||
{
|
||||
client.OutPacket(reply);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void ResendUnacked()
|
||||
{
|
||||
int now = Environment.TickCount;
|
||||
|
||||
lock (NeedAck)
|
||||
{
|
||||
foreach (Packet packet in NeedAck.Values)
|
||||
{
|
||||
if (now - packet.TickCount > RESEND_TIMEOUT)
|
||||
{
|
||||
|
||||
packet.Header.Resent = true;
|
||||
OutPacket(packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SendAcks()
|
||||
{
|
||||
lock (PendingAcks)
|
||||
{
|
||||
if (PendingAcks.Count > 0)
|
||||
{
|
||||
if (PendingAcks.Count > 250)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
int i = 0;
|
||||
PacketAckPacket acks = new PacketAckPacket();
|
||||
acks.Packets = new PacketAckPacket.PacketsBlock[PendingAcks.Count];
|
||||
|
||||
foreach (uint ack in PendingAcks.Values)
|
||||
{
|
||||
acks.Packets[i] = new PacketAckPacket.PacketsBlock();
|
||||
acks.Packets[i].ID = ack;
|
||||
i++;
|
||||
}
|
||||
|
||||
acks.Header.Reliable = false;
|
||||
OutPacket(acks);
|
||||
|
||||
PendingAcks.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AckTimer_Elapsed(object sender, ElapsedEventArgs ea)
|
||||
{
|
||||
SendAcks();
|
||||
ResendUnacked();
|
||||
}
|
||||
|
||||
public void ProcessOutPacket(Packet Pack)
|
||||
{
|
||||
|
||||
// Keep track of when this packet was sent out
|
||||
Pack.TickCount = Environment.TickCount;
|
||||
|
||||
if (!Pack.Header.Resent)
|
||||
{
|
||||
// Set the sequence number
|
||||
lock (SequenceLock)
|
||||
{
|
||||
if (Sequence >= MAX_SEQUENCE)
|
||||
Sequence = 1;
|
||||
else
|
||||
Sequence++;
|
||||
Pack.Header.Sequence = Sequence;
|
||||
}
|
||||
|
||||
if (Pack.Header.Reliable) //DIRTY HACK
|
||||
{
|
||||
lock (NeedAck)
|
||||
{
|
||||
if (!NeedAck.ContainsKey(Pack.Header.Sequence))
|
||||
{
|
||||
NeedAck.Add(Pack.Header.Sequence, Pack);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Client.Log("Attempted to add a duplicate sequence number (" +
|
||||
// packet.Header.Sequence + ") to the NeedAck dictionary for packet type " +
|
||||
// packet.Type.ToString(), Helpers.LogLevel.Warning);
|
||||
}
|
||||
}
|
||||
|
||||
// Don't append ACKs to resent packets, in case that's what was causing the
|
||||
// delivery to fail
|
||||
if (!Pack.Header.Resent)
|
||||
{
|
||||
// Append any ACKs that need to be sent out to this packet
|
||||
lock (PendingAcks)
|
||||
{
|
||||
if (PendingAcks.Count > 0 && PendingAcks.Count < MAX_APPENDED_ACKS &&
|
||||
Pack.Type != PacketType.PacketAck &&
|
||||
Pack.Type != PacketType.LogoutRequest)
|
||||
{
|
||||
Pack.Header.AckList = new uint[PendingAcks.Count];
|
||||
int i = 0;
|
||||
|
||||
foreach (uint ack in PendingAcks.Values)
|
||||
{
|
||||
Pack.Header.AckList[i] = ack;
|
||||
i++;
|
||||
}
|
||||
|
||||
PendingAcks.Clear();
|
||||
Pack.Header.AppendedAcks = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
byte[] ZeroOutBuffer = new byte[4096];
|
||||
byte[] sendbuffer;
|
||||
sendbuffer = Pack.ToBytes();
|
||||
|
||||
try
|
||||
{
|
||||
if (Pack.Header.Zerocoded)
|
||||
{
|
||||
int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer);
|
||||
OpenSim_Main.Server.SendTo(ZeroOutBuffer, packetsize, SocketFlags.None, userEP);
|
||||
}
|
||||
else
|
||||
{
|
||||
OpenSim_Main.Server.SendTo(sendbuffer, sendbuffer.Length, SocketFlags.None, userEP);
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread");
|
||||
ClientThread.Abort();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void InPacket(Packet NewPack)
|
||||
{
|
||||
// Handle appended ACKs
|
||||
if (NewPack.Header.AppendedAcks)
|
||||
{
|
||||
lock (NeedAck)
|
||||
{
|
||||
foreach (uint ack in NewPack.Header.AckList)
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("Got appended ack: " + ack);
|
||||
NeedAck.Remove(ack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Handle PacketAck packets
|
||||
if (NewPack.Type == PacketType.PacketAck)
|
||||
{
|
||||
PacketAckPacket ackPacket = (PacketAckPacket)NewPack;
|
||||
|
||||
lock (NeedAck)
|
||||
{
|
||||
foreach (PacketAckPacket.PacketsBlock block in ackPacket.Packets)
|
||||
{
|
||||
NeedAck.Remove(block.ID);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((NewPack.Type == PacketType.StartPingCheck))
|
||||
{
|
||||
//reply to pingcheck
|
||||
libsecondlife.Packets.StartPingCheckPacket startPing = (libsecondlife.Packets.StartPingCheckPacket)NewPack;
|
||||
libsecondlife.Packets.CompletePingCheckPacket endPing = new CompletePingCheckPacket();
|
||||
endPing.PingID.PingID = startPing.PingID.PingID;
|
||||
OutPacket(endPing);
|
||||
}
|
||||
else
|
||||
{
|
||||
QueItem item = new QueItem();
|
||||
item.Packet = NewPack;
|
||||
item.Incoming = true;
|
||||
this.PacketQueue.Enqueue(item);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void OutPacket(Packet NewPack)
|
||||
{
|
||||
QueItem item = new QueItem();
|
||||
item.Packet = NewPack;
|
||||
item.Incoming = false;
|
||||
this.PacketQueue.Enqueue(item);
|
||||
}
|
||||
|
||||
public OpenSimClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack)
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("OpenSimClient.cs - Started up new client thread to handle incoming request");
|
||||
cirpack = initialcirpack;
|
||||
userEP = remoteEP;
|
||||
PacketQueue = new BlockingQueue<QueItem>();
|
||||
AssetRequests = new BlockingQueue<TransferRequestPacket>();
|
||||
AckTimer = new System.Timers.Timer(500);
|
||||
AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed);
|
||||
AckTimer.Start();
|
||||
|
||||
ClientThread = new Thread(new ThreadStart(AuthUser));
|
||||
ClientThread.IsBackground = true;
|
||||
ClientThread.Start();
|
||||
}
|
||||
|
||||
private void ClientLoop()
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:ClientLoop() - Entered loop");
|
||||
while (true)
|
||||
{
|
||||
QueItem nextPacket = PacketQueue.Dequeue();
|
||||
if (nextPacket.Incoming)
|
||||
{
|
||||
//is a incoming packet
|
||||
ProcessInPacket(nextPacket.Packet);
|
||||
}
|
||||
else
|
||||
{
|
||||
//is a out going packet
|
||||
ProcessOutPacket(nextPacket.Packet);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void InitNewClient()
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:InitNewClient() - Adding viewer agent to world");
|
||||
OpenSim_Main.local_world.AddViewerAgent(this);
|
||||
world.Entity tempent = OpenSim_Main.local_world.Entities[this.AgentID];
|
||||
this.ClientAvatar = (world.Avatar)tempent;
|
||||
}
|
||||
|
||||
private void AuthUser()
|
||||
{
|
||||
if (OpenSim_Main.cfg.sandbox == false)
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:AuthUser() - Authenticating new user request with grid");
|
||||
WebRequest CheckSession = WebRequest.Create(OpenSim_Main.cfg.GridURL + "/usersessions/" + OpenSim_Main.cfg.GridSendKey + "/" + cirpack.CircuitCode.ID.ToString() + "/" + cirpack.CircuitCode.Code.ToString() + "/exists");
|
||||
OpenSim_Main.localcons.WriteLine(OpenSim_Main.cfg.GridURL);
|
||||
WebResponse GridResponse = CheckSession.GetResponse();
|
||||
StreamReader sr = new StreamReader(GridResponse.GetResponseStream());
|
||||
String grTest = sr.ReadLine();
|
||||
sr.Close();
|
||||
GridResponse.Close();
|
||||
if (String.IsNullOrEmpty(grTest) || grTest.Equals("1"))
|
||||
{ // YAY! Valid login
|
||||
OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString());
|
||||
this.AgentID = cirpack.CircuitCode.ID;
|
||||
this.SessionID = cirpack.CircuitCode.SessionID;
|
||||
this.CircuitCode = cirpack.CircuitCode.Code;
|
||||
InitNewClient();
|
||||
ClientLoop();
|
||||
}
|
||||
else
|
||||
{ // Invalid
|
||||
OpenSim_Main.localcons.WriteLine("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString());
|
||||
ClientThread.Abort();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.AgentID = cirpack.CircuitCode.ID;
|
||||
this.SessionID = cirpack.CircuitCode.SessionID;
|
||||
this.CircuitCode = cirpack.CircuitCode.Code;
|
||||
InitNewClient();
|
||||
ClientLoop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,65 +0,0 @@
|
|||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>OpenSim</RootNamespace>
|
||||
<AssemblyName>OpenSim</AssemblyName>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}</ProjectGuid>
|
||||
<StartupObject>OpenSim.OpenSim_Main</StartupObject>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
||||
<OutputPath>..\bin\</OutputPath>
|
||||
<Optimize>False</Optimize>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugSymbols>True</DebugSymbols>
|
||||
<DebugType>Full</DebugType>
|
||||
<CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
||||
<OutputPath>..\bin\</OutputPath>
|
||||
<Optimize>True</Optimize>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<DebugSymbols>False</DebugSymbols>
|
||||
<DebugType>None</DebugType>
|
||||
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Axiom.MathLib, Version=0.7.0.25497, Culture=neutral">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\bin\Axiom.MathLib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Db4objects.Db4o, Version=6.0.1.0, Culture=neutral, PublicKeyToken=6199cd4f203aa8eb, processorArchitecture=MSIL" />
|
||||
<Reference Include="libsecondlife, Version=0.9.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\bin\libsecondlife.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="log4net, Version=1.2.10.0, Culture=neutral, PublicKeyToken=1b44e1d426115821, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\bin\log4net.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Config.cs" />
|
||||
<Compile Include="Main.cs" />
|
||||
<Compile Include="OpenSimClient.cs" />
|
||||
<Compile Include="ServerConsole.cs" />
|
||||
<Compile Include="types\Mesh.cs" />
|
||||
<Compile Include="types\Triangle.cs" />
|
||||
<Compile Include="Util.cs" />
|
||||
<Compile Include="VersionInfo.cs" />
|
||||
<Compile Include="world\Avatar.cs" />
|
||||
<Compile Include="world\Entity.cs" />
|
||||
<Compile Include="world\HeightmapGenHills.cs" />
|
||||
<Compile Include="world\PhysicsEngine.cs" />
|
||||
<Compile Include="world\Primitive.cs" />
|
||||
<Compile Include="world\ScriptEngine.cs" />
|
||||
<Compile Include="world\scripting\IScript.cs" />
|
||||
<Compile Include="world\SurfacePatch.cs" />
|
||||
<Compile Include="world\World.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
|
||||
</Project>
|
|
@ -1,26 +0,0 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual Studio 2005
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Second-server", "Second-server.csproj", "{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|.NET 1.1 = Debug|.NET 1.1
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|.NET 1.1 = Release|.NET 1.1
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Debug|.NET 1.1.ActiveCfg = Debug|Any CPU
|
||||
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Debug|.NET 1.1.Build.0 = Debug|Any CPU
|
||||
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Release|.NET 1.1.ActiveCfg = Release|Any CPU
|
||||
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Release|.NET 1.1.Build.0 = Release|.NET 1.1
|
||||
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -1,195 +0,0 @@
|
|||
/*
|
||||
Copyright (c) OpenSim project, http://osgrid.org/
|
||||
|
||||
* Copyright (c) <year>, <copyright holder>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the <organization> nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
|
||||
namespace OpenSim
|
||||
{
|
||||
public class ServerConsole {
|
||||
private ConsoleType ConsType;
|
||||
StreamWriter Log;
|
||||
|
||||
public enum ConsoleType {
|
||||
Local, // Use stdio
|
||||
TCP, // Use TCP/telnet
|
||||
SimChat // Use in-world chat (for gods)
|
||||
}
|
||||
|
||||
|
||||
// STUPID HACK ALERT!!!! STUPID HACK ALERT!!!!!
|
||||
// constype - the type of console to use (see enum ConsoleType)
|
||||
// sparam - depending on the console type:
|
||||
// TCP - the IP to bind to (127.0.0.1 if blank)
|
||||
// Local - param ignored
|
||||
// SimChat - the AgentID of this sim's admin
|
||||
// and for the iparam:
|
||||
// TCP - the port to bind to
|
||||
// Local - param ignored
|
||||
// SimChat - the chat channel to accept commands from
|
||||
public ServerConsole(ConsoleType constype, string sparam, int iparam) {
|
||||
ConsType = constype;
|
||||
switch(constype) {
|
||||
case ConsoleType.Local:
|
||||
Console.WriteLine("ServerConsole.cs - creating new local console");
|
||||
Console.WriteLine("Logs will be saved to current directory in opensim-console.log");
|
||||
Log=File.AppendText("opensim-console.log");
|
||||
Log.WriteLine("========================================================================");
|
||||
Log.WriteLine("OpenSim " + VersionInfo.Version + " Started at " + DateTime.Now.ToString());
|
||||
break;
|
||||
case ConsoleType.TCP:
|
||||
break;
|
||||
case ConsoleType.SimChat:
|
||||
break;
|
||||
|
||||
default:
|
||||
Console.WriteLine("ServerConsole.cs - what are you smoking? that isn't a valid console type!");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void Close() {
|
||||
Log.WriteLine("OpenSim shutdown at " + DateTime.Now.ToString());
|
||||
Log.Close();
|
||||
}
|
||||
|
||||
// You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here
|
||||
public void WriteLine(string Line) {
|
||||
Log.WriteLine(Line);
|
||||
Console.WriteLine(Line);
|
||||
return;
|
||||
}
|
||||
|
||||
public string ReadLine() {
|
||||
string TempStr=Console.ReadLine();
|
||||
Log.WriteLine(TempStr);
|
||||
return TempStr;
|
||||
}
|
||||
|
||||
public int Read() {
|
||||
int TempInt= Console.Read();
|
||||
Log.Write((char)TempInt);
|
||||
return TempInt;
|
||||
}
|
||||
|
||||
public void Write(string Line) {
|
||||
Console.Write(Line);
|
||||
Log.Write(Line);
|
||||
return;
|
||||
}
|
||||
|
||||
// Displays a command prompt and waits for the user to enter a string, then returns that string
|
||||
public string CmdPrompt(string prompt) {
|
||||
this.Write(prompt);
|
||||
return this.ReadLine();
|
||||
}
|
||||
|
||||
// Displays a command prompt and returns a default value if the user simply presses enter
|
||||
public string CmdPrompt(string prompt, string defaultresponse) {
|
||||
string temp=CmdPrompt(prompt);
|
||||
if(temp=="") {
|
||||
return defaultresponse;
|
||||
} else {
|
||||
return temp;
|
||||
}
|
||||
}
|
||||
|
||||
// Displays a command prompt and returns a default value, user may only enter 1 of 2 options
|
||||
public string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) {
|
||||
bool itisdone=false;
|
||||
string temp=CmdPrompt(prompt,defaultresponse);
|
||||
while(itisdone==false) {
|
||||
if((temp==OptionA) || (temp==OptionB)) {
|
||||
itisdone=true;
|
||||
} else {
|
||||
this.WriteLine("Valid options are " + OptionA + " or " + OptionB);
|
||||
temp=CmdPrompt(prompt,defaultresponse);
|
||||
}
|
||||
}
|
||||
return temp;
|
||||
}
|
||||
|
||||
// Runs a command with a number of parameters
|
||||
public Object RunCmd(string Cmd, string[] cmdparams) {
|
||||
switch(Cmd) {
|
||||
case "help":
|
||||
this.WriteLine("show users - show info about connected users");
|
||||
this.WriteLine("shutdown - disconnect all clients and shutdown");
|
||||
break;
|
||||
|
||||
case "show":
|
||||
ShowCommands(cmdparams[0]);
|
||||
break;
|
||||
|
||||
case "shutdown":
|
||||
OpenSim_Main.Shutdown();
|
||||
break;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
// Shows data about something
|
||||
public void ShowCommands(string ShowWhat) {
|
||||
switch(ShowWhat) {
|
||||
case "uptime":
|
||||
this.WriteLine("OpenSim has been running since " + OpenSim_Main.startuptime.ToString());
|
||||
this.WriteLine("That is " + (DateTime.Now-OpenSim_Main.startuptime).ToString());
|
||||
break;
|
||||
case "users":
|
||||
OpenSim.world.Avatar TempAv;
|
||||
this.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}","Firstname", "Lastname","Agent ID", "Session ID", "Circuit", "IP"));
|
||||
foreach (libsecondlife.LLUUID UUID in OpenSim_Main.local_world.Entities.Keys) {
|
||||
TempAv=(OpenSim.world.Avatar)OpenSim_Main.local_world.Entities[UUID];
|
||||
this.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}",TempAv.firstname, TempAv.lastname,UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString()));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Displays a prompt to the user and then runs the command they entered
|
||||
public void MainConsolePrompt() {
|
||||
string[] tempstrarray;
|
||||
string tempstr = this.CmdPrompt("OpenSim-" + OpenSim_Main.cfg.RegionHandle.ToString() + " # ");
|
||||
tempstrarray = tempstr.Split(' ');
|
||||
string cmd=tempstrarray[0];
|
||||
Array.Reverse(tempstrarray);
|
||||
Array.Resize<string>(ref tempstrarray,tempstrarray.Length-1);
|
||||
Array.Reverse(tempstrarray);
|
||||
string[] cmdparams=(string[])tempstrarray;
|
||||
RunCmd(cmd,cmdparams);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
75
src/Util.cs
75
src/Util.cs
|
@ -1,75 +0,0 @@
|
|||
/*
|
||||
Copyright (c) OpenSim project, http://osgrid.org/
|
||||
|
||||
* Copyright (c) <year>, <copyright holder>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the <organization> nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
|
||||
namespace OpenSim
|
||||
{
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
public class QueItem {
|
||||
public QueItem()
|
||||
{
|
||||
}
|
||||
|
||||
public Packet Packet;
|
||||
public bool Incoming;
|
||||
}
|
||||
|
||||
|
||||
public class BlockingQueue< T > {
|
||||
private Queue< T > _queue = new Queue< T >();
|
||||
private object _queueSync = new object();
|
||||
|
||||
public void Enqueue(T value)
|
||||
{
|
||||
lock(_queueSync)
|
||||
{
|
||||
_queue.Enqueue(value);
|
||||
Monitor.Pulse(_queueSync);
|
||||
}
|
||||
}
|
||||
|
||||
public T Dequeue()
|
||||
{
|
||||
lock(_queueSync)
|
||||
{
|
||||
if( _queue.Count < 1)
|
||||
Monitor.Wait(_queueSync);
|
||||
|
||||
return _queue.Dequeue();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,37 +0,0 @@
|
|||
/*
|
||||
Copyright (c) OpenSim project, http://osgrid.org/
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the <organization> nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
|
||||
namespace OpenSim
|
||||
{
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
public class VersionInfo
|
||||
{
|
||||
public static string Version = "0.0.1-unofficial";
|
||||
}
|
||||
}
|
|
@ -1,37 +0,0 @@
|
|||
/*
|
||||
Copyright (c) OpenSim project, http://osgrid.org/
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the <organization> nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
|
||||
namespace OpenSim
|
||||
{
|
||||
/// <summary>
|
||||
/// </summary>
|
||||
public class VersionInfo
|
||||
{
|
||||
public static string Version = "@@VERSION";
|
||||
}
|
||||
}
|
|
@ -1,28 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.types
|
||||
{
|
||||
// TODO: This will need some performance tuning no doubt.
|
||||
public class Mesh
|
||||
{
|
||||
public List<Triangle> mesh;
|
||||
|
||||
public Mesh()
|
||||
{
|
||||
mesh = new List<Triangle>();
|
||||
}
|
||||
|
||||
public void AddTri(Triangle tri)
|
||||
{
|
||||
mesh.Add(tri);
|
||||
}
|
||||
|
||||
public static Mesh operator +(Mesh a, Mesh b)
|
||||
{
|
||||
a.mesh.AddRange(b.mesh);
|
||||
return a;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,28 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using Axiom.MathLib;
|
||||
|
||||
namespace OpenSim.types
|
||||
{
|
||||
public class Triangle
|
||||
{
|
||||
Vector3 a;
|
||||
Vector3 b;
|
||||
Vector3 c;
|
||||
|
||||
public Triangle()
|
||||
{
|
||||
a = new Vector3();
|
||||
b = new Vector3();
|
||||
c = new Vector3();
|
||||
}
|
||||
|
||||
public Triangle(Vector3 A, Vector3 B, Vector3 C)
|
||||
{
|
||||
a = A;
|
||||
b = B;
|
||||
c = C;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,256 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
using Axiom.MathLib;
|
||||
|
||||
namespace OpenSim.world
|
||||
{
|
||||
public class Avatar : Entity
|
||||
{
|
||||
public string firstname;
|
||||
public string lastname;
|
||||
public OpenSimClient ControllingClient;
|
||||
public LLVector3 oldvel;
|
||||
public LLVector3 oldpos;
|
||||
public uint CurrentKeyMask;
|
||||
public bool walking;
|
||||
|
||||
private libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate;
|
||||
|
||||
public Avatar(OpenSimClient TheClient) {
|
||||
OpenSim_Main.localcons.WriteLine("Avatar.cs - Loading details from grid (DUMMY)");
|
||||
ControllingClient=TheClient;
|
||||
SetupTemplate("avatar-template.dat");
|
||||
|
||||
position = new LLVector3(100.0f,100.0f,60.0f);
|
||||
}
|
||||
|
||||
public override void update() {
|
||||
lock(this) {
|
||||
base.update();
|
||||
|
||||
oldvel=this.velocity;
|
||||
oldpos=this.position;
|
||||
if((this.CurrentKeyMask & (uint)MainAvatar.AgentUpdateFlags.AGENT_CONTROL_AT_POS) != 0) {
|
||||
Vector3 tmpVelocity = this.rotation * new Vector3(1.0f,0.0f,0.0f);
|
||||
tmpVelocity.Normalize(); tmpVelocity = tmpVelocity * 0.5f;
|
||||
this.velocity.X = tmpVelocity.x;
|
||||
this.velocity.Y = tmpVelocity.y;
|
||||
this.velocity.Z = tmpVelocity.z;
|
||||
this.walking=true;
|
||||
} else {
|
||||
this.velocity.X=0;
|
||||
this.velocity.Y=0;
|
||||
this.velocity.Z=0;
|
||||
this.walking=false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SetupTemplate(string name)
|
||||
{
|
||||
|
||||
int i = 0;
|
||||
FileInfo fInfo = new FileInfo(name);
|
||||
long numBytes = fInfo.Length;
|
||||
FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read);
|
||||
BinaryReader br = new BinaryReader(fStream);
|
||||
byte [] data1 = br.ReadBytes((int)numBytes);
|
||||
br.Close();
|
||||
fStream.Close();
|
||||
|
||||
libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock objdata = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i);
|
||||
|
||||
System.Text.Encoding enc = System.Text.Encoding.ASCII;
|
||||
libsecondlife.LLVector3 pos = new LLVector3(objdata.ObjectData, 16);
|
||||
pos.X = 100f;
|
||||
objdata.ID = this.localid;
|
||||
objdata.NameValue = enc.GetBytes("FirstName STRING RW SV Test \nLastName STRING RW SV User \0");
|
||||
libsecondlife.LLVector3 pos2 = new LLVector3(100f,100f,23f);
|
||||
//objdata.FullID=user.AgentID;
|
||||
byte[] pb = pos.GetBytes();
|
||||
Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length);
|
||||
|
||||
AvatarTemplate = objdata;
|
||||
|
||||
}
|
||||
|
||||
public void CompleteMovement(World RegionInfo) {
|
||||
OpenSim_Main.localcons.WriteLine("Avatar.cs:CompleteMovement() - Constructing AgentMovementComplete packet");
|
||||
AgentMovementCompletePacket mov = new AgentMovementCompletePacket();
|
||||
mov.AgentData.SessionID = this.ControllingClient.SessionID;
|
||||
mov.AgentData.AgentID = this.ControllingClient.AgentID;
|
||||
mov.Data.RegionHandle = OpenSim_Main.cfg.RegionHandle;
|
||||
// TODO - dynamicalise this stuff
|
||||
mov.Data.Timestamp = 1172750370;
|
||||
mov.Data.Position = new LLVector3((float)this.position.X, (float)this.position.Y, (float)this.position.Z);
|
||||
mov.Data.LookAt = new LLVector3(0.99f, 0.042f, 0);
|
||||
|
||||
OpenSim_Main.localcons.WriteLine("Sending AgentMovementComplete packet");
|
||||
ControllingClient.OutPacket(mov);
|
||||
}
|
||||
|
||||
public void SendInitialPosition() {
|
||||
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
|
||||
|
||||
|
||||
//send a objectupdate packet with information about the clients avatar
|
||||
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
|
||||
objupdate.RegionData.RegionHandle = OpenSim_Main.cfg.RegionHandle;
|
||||
objupdate.RegionData.TimeDilation = 64096;
|
||||
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
|
||||
|
||||
objupdate.ObjectData[0] = AvatarTemplate;
|
||||
//give this avatar object a local id and assign the user a name
|
||||
objupdate.ObjectData[0].ID = this.localid;
|
||||
//User_info.name="Test"+this.local_numer+" User";
|
||||
objupdate.ObjectData[0].FullID = ControllingClient.AgentID;
|
||||
objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + firstname + "\nLastName STRING RW SV " + lastname + " \0");
|
||||
|
||||
libsecondlife.LLVector3 pos2 = new LLVector3((float)this.position.X, (float)this.position.Y, (float)this.position.Z);
|
||||
|
||||
byte[] pb = pos2.GetBytes();
|
||||
|
||||
Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length);
|
||||
OpenSim_Main.local_world._localNumber++;
|
||||
this.ControllingClient.OutPacket(objupdate);
|
||||
}
|
||||
|
||||
public override ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateTerseBlock() {
|
||||
byte[] bytes = new byte[60];
|
||||
int i=0;
|
||||
ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock();
|
||||
|
||||
dat.TextureEntry = AvatarTemplate.TextureEntry;
|
||||
libsecondlife.LLVector3 pos2 = new LLVector3(this.position.X, this.position.Y, this.position.Z);
|
||||
|
||||
uint ID = this.localid;
|
||||
bytes[i++] = (byte)(ID % 256);
|
||||
bytes[i++] = (byte)((ID >> 8) % 256);
|
||||
bytes[i++] = (byte)((ID >> 16) % 256);
|
||||
bytes[i++] = (byte)((ID >> 24) % 256);
|
||||
bytes[i++] = 0;
|
||||
bytes[i++] = 1;
|
||||
i += 14;
|
||||
bytes[i++] = 128;
|
||||
bytes[i++] = 63;
|
||||
|
||||
byte[] pb = pos2.GetBytes();
|
||||
Array.Copy(pb, 0, bytes, i, pb.Length);
|
||||
i += 12;
|
||||
|
||||
|
||||
ushort ac = 32767;
|
||||
bytes[i++] = (byte)((ushort)(((this.velocity.X/128f)+1)*32767) % 256 );
|
||||
bytes[i++] = (byte)(((ushort)(((this.velocity.X/128f)+1)*32767) >> 8) % 256);
|
||||
bytes[i++] = (byte)((ushort)(((this.velocity.Y/128f)+1)*32767) % 256);
|
||||
bytes[i++] = (byte)(((ushort)(((this.velocity.Y/128f)+1)*32767) >> 8) % 256);
|
||||
bytes[i++] = (byte)((ushort)(((this.velocity.Z/128f)+1)*32767) % 256);
|
||||
bytes[i++] = (byte)(((ushort)(((this.velocity.Z/128f)+1)*32767) >> 8) % 256);
|
||||
|
||||
|
||||
|
||||
|
||||
//accel
|
||||
bytes[i++] = (byte)(ac % 256);
|
||||
bytes[i++] = (byte)((ac >> 8) % 256);
|
||||
bytes[i++] = (byte)(ac % 256);
|
||||
bytes[i++] = (byte)((ac >> 8) % 256);
|
||||
bytes[i++] = (byte)(ac % 256);
|
||||
bytes[i++] = (byte)((ac >> 8) % 256);
|
||||
|
||||
//rot
|
||||
bytes[i++] = (byte)(ac % 256);
|
||||
bytes[i++] = (byte)((ac >> 8) % 256);
|
||||
bytes[i++] = (byte)(ac % 256);
|
||||
bytes[i++] = (byte)((ac >> 8) % 256);
|
||||
bytes[i++] = (byte)(ac % 256);
|
||||
bytes[i++] = (byte)((ac >> 8) % 256);
|
||||
bytes[i++] = (byte)(ac % 256);
|
||||
bytes[i++] = (byte)((ac >> 8) % 256);
|
||||
|
||||
//rotation vel
|
||||
bytes[i++] = (byte)(ac % 256);
|
||||
bytes[i++] = (byte)((ac >> 8) % 256);
|
||||
bytes[i++] = (byte)(ac % 256);
|
||||
bytes[i++] = (byte)((ac >> 8) % 256);
|
||||
bytes[i++] = (byte)(ac % 256);
|
||||
bytes[i++] = (byte)((ac >> 8) % 256);
|
||||
|
||||
dat.Data=bytes;
|
||||
return(dat);
|
||||
|
||||
}
|
||||
|
||||
public void SendInitialAppearance() {
|
||||
AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket();
|
||||
aw.AgentData.AgentID = this.ControllingClient.AgentID;
|
||||
aw.AgentData.SerialNum = 0;
|
||||
aw.AgentData.SessionID = ControllingClient.SessionID;
|
||||
|
||||
aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13];
|
||||
AgentWearablesUpdatePacket.WearableDataBlock awb = new AgentWearablesUpdatePacket.WearableDataBlock();
|
||||
awb.WearableType = (byte)0;
|
||||
awb.AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
|
||||
awb.ItemID = LLUUID.Random();
|
||||
aw.WearableData[0] = awb;
|
||||
|
||||
for(int i=1; i<13; i++) {
|
||||
awb = new AgentWearablesUpdatePacket.WearableDataBlock();
|
||||
awb.WearableType = (byte)i;
|
||||
awb.AssetID = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||
awb.ItemID = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||
aw.WearableData[i] = awb;
|
||||
}
|
||||
|
||||
ControllingClient.OutPacket(aw);
|
||||
}
|
||||
|
||||
public void SendRegionHandshake(World RegionInfo) {
|
||||
OpenSim_Main.localcons.WriteLine("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet");
|
||||
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
|
||||
RegionHandshakePacket handshake = new RegionHandshakePacket();
|
||||
|
||||
OpenSim_Main.localcons.WriteLine("Avatar.cs:SendRegionhandshake() - Filling in RegionHandshake details");
|
||||
handshake.RegionInfo.BillableFactor = 0;
|
||||
handshake.RegionInfo.IsEstateManager = false;
|
||||
handshake.RegionInfo.TerrainHeightRange00 = 60;
|
||||
handshake.RegionInfo.TerrainHeightRange01 = 60;
|
||||
handshake.RegionInfo.TerrainHeightRange10 = 60;
|
||||
handshake.RegionInfo.TerrainHeightRange11 = 60;
|
||||
handshake.RegionInfo.TerrainStartHeight00 = 10;
|
||||
handshake.RegionInfo.TerrainStartHeight01 = 10;
|
||||
handshake.RegionInfo.TerrainStartHeight10 = 10;
|
||||
handshake.RegionInfo.TerrainStartHeight11 = 10;
|
||||
handshake.RegionInfo.SimAccess = 13;
|
||||
handshake.RegionInfo.WaterHeight = 20.0f;
|
||||
handshake.RegionInfo.RegionFlags = 72458694; // TODO: WTF sirs? Use an enum!
|
||||
handshake.RegionInfo.SimName = _enc.GetBytes(OpenSim_Main.cfg.RegionName + "\0");
|
||||
handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||
handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");
|
||||
handshake.RegionInfo.TerrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3");
|
||||
handshake.RegionInfo.TerrainBase2 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f");
|
||||
handshake.RegionInfo.TerrainBase3 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2");
|
||||
handshake.RegionInfo.TerrainDetail0 = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||
handshake.RegionInfo.TerrainDetail1 = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||
handshake.RegionInfo.TerrainDetail2 = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||
handshake.RegionInfo.TerrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||
handshake.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37");
|
||||
|
||||
OpenSim_Main.localcons.WriteLine("Avatar.cs:SendRegionHandshake() - Sending RegionHandshake packet");
|
||||
this.ControllingClient.OutPacket(handshake);
|
||||
}
|
||||
|
||||
public void HandleAgentUpdate(AgentUpdatePacket update) {
|
||||
lock(this) {
|
||||
this.CurrentKeyMask = update.AgentData.ControlFlags;
|
||||
this.rotation = new Quaternion(update.AgentData.BodyRotation.W, update.AgentData.BodyRotation.X, update.AgentData.BodyRotation.Y, update.AgentData.BodyRotation.Z);
|
||||
this.needupdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,65 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using Axiom.MathLib;
|
||||
using libsecondlife;
|
||||
using OpenSim.types;
|
||||
using libsecondlife.Packets;
|
||||
|
||||
namespace OpenSim.world
|
||||
{
|
||||
public class Entity
|
||||
{
|
||||
protected libsecondlife.LLUUID uuid;
|
||||
protected uint localid;
|
||||
public LLVector3 position;
|
||||
public LLVector3 velocity;
|
||||
protected Quaternion rotation;
|
||||
protected string name;
|
||||
protected List<Entity> children;
|
||||
public bool needupdate;
|
||||
|
||||
public Entity()
|
||||
{
|
||||
uuid = new libsecondlife.LLUUID();
|
||||
localid = 8880000 + (OpenSim_Main.local_world._localNumber++); // FIXME - race condition!
|
||||
position = new LLVector3();
|
||||
velocity = new LLVector3();
|
||||
rotation = new Quaternion();
|
||||
name = "(basic entity)";
|
||||
children = new List<Entity>();
|
||||
}
|
||||
|
||||
public virtual void update() {
|
||||
// Do any per-frame updates needed that are applicable to every type of entity
|
||||
foreach (Entity child in children)
|
||||
{
|
||||
if(child.needupdate)
|
||||
child.update();
|
||||
}
|
||||
this.needupdate=false;
|
||||
}
|
||||
|
||||
public virtual ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateTerseBlock() {
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
public virtual string getName()
|
||||
{
|
||||
return name;
|
||||
}
|
||||
|
||||
public virtual Mesh getMesh()
|
||||
{
|
||||
Mesh mesh = new Mesh();
|
||||
|
||||
foreach (Entity child in children)
|
||||
{
|
||||
mesh += child.getMesh();
|
||||
}
|
||||
|
||||
return mesh;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,122 +0,0 @@
|
|||
using System;
|
||||
|
||||
namespace libsecondlife
|
||||
{
|
||||
public class HeightmapGenHills
|
||||
{
|
||||
private Random Rand = new Random();
|
||||
private int NumHills;
|
||||
private float HillMin;
|
||||
private float HillMax;
|
||||
private bool Island;
|
||||
private float[] heightmap;
|
||||
|
||||
public float[] GenerateHeightmap(int numHills, float hillMin, float hillMax, bool island)
|
||||
{
|
||||
NumHills = numHills;
|
||||
HillMin = hillMin;
|
||||
HillMax = hillMax;
|
||||
Island = island;
|
||||
|
||||
heightmap = new float[256 * 256];
|
||||
|
||||
for (int i = 0; i < numHills; i++)
|
||||
{
|
||||
AddHill();
|
||||
}
|
||||
|
||||
Normalize();
|
||||
|
||||
return heightmap;
|
||||
}
|
||||
|
||||
private void AddHill()
|
||||
{
|
||||
float x, y;
|
||||
float radius = RandomRange(HillMin, HillMax);
|
||||
|
||||
if (Island)
|
||||
{
|
||||
// Which direction from the center of the map the hill is placed
|
||||
float theta = RandomRange(0, 6.28f);
|
||||
|
||||
// How far from the center of the map to place the hill. The radius
|
||||
// is subtracted from the range to prevent any part of the hill from
|
||||
// reaching the edge of the map
|
||||
float distance = RandomRange(radius / 2.0f, 128.0f - radius);
|
||||
|
||||
x = 128.0f + (float)Math.Cos(theta) * distance;
|
||||
y = 128.0f + (float)Math.Sin(theta) * distance;
|
||||
}
|
||||
else
|
||||
{
|
||||
x = RandomRange(-radius, 256.0f + radius);
|
||||
y = RandomRange(-radius, 256.0f + radius);
|
||||
}
|
||||
|
||||
float radiusSq = radius * radius;
|
||||
float distSq;
|
||||
float height;
|
||||
|
||||
int xMin = (int)(x - radius) - 1;
|
||||
int xMax = (int)(x + radius) + 1;
|
||||
if (xMin < 0) xMin = 0;
|
||||
if (xMax > 255) xMax = 255;
|
||||
|
||||
int yMin = (int)(y - radius) - 1;
|
||||
int yMax = (int)(y + radius) + 1;
|
||||
if (yMin < 0) yMin = 0;
|
||||
if (yMax > 255) yMax = 255;
|
||||
|
||||
// Loop through each affected cell and determine the height at that point
|
||||
for (int v = yMin; v <= yMax; ++v)
|
||||
{
|
||||
float fv = (float)v;
|
||||
|
||||
for (int h = xMin; h <= xMax; ++h)
|
||||
{
|
||||
float fh = (float)h;
|
||||
|
||||
// Determine how far from the center of this hill this point is
|
||||
distSq = (x - fh) * (x - fh) + (y - fv) * (y - fv);
|
||||
height = radiusSq - distSq;
|
||||
|
||||
// Don't add negative hill values
|
||||
if (height > 0.0f) heightmap[h + v * 256] += height;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Normalize()
|
||||
{
|
||||
float min = heightmap[0];
|
||||
float max = heightmap[0];
|
||||
|
||||
for (int x = 0; x < 256; x++)
|
||||
{
|
||||
for (int y = 0; y < 256; y++)
|
||||
{
|
||||
if (heightmap[x + y * 256] < min) min = heightmap[x + y * 256];
|
||||
if (heightmap[x + y * 256] > max) max = heightmap[x + y * 256];
|
||||
}
|
||||
}
|
||||
|
||||
// Avoid a rare divide by zero
|
||||
if (min != max)
|
||||
{
|
||||
for (int x = 0; x < 256; x++)
|
||||
{
|
||||
for (int y = 0; y < 256; y++)
|
||||
{
|
||||
heightmap[x + y * 256] = ((heightmap[x + y * 256] - min) / (max - min)) * (HillMax - HillMin);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private float RandomRange(float min, float max)
|
||||
{
|
||||
return (float)Rand.NextDouble() * (max - min) + min;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,32 +0,0 @@
|
|||
using System;
|
||||
using System.Threading;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.world
|
||||
{
|
||||
public class PhysicsEngine
|
||||
{
|
||||
|
||||
public PhysicsEngine() {
|
||||
}
|
||||
|
||||
public void Startup() {
|
||||
OpenSim_Main.localcons.WriteLine("PhysicsEngine.cs:Startup() - DOING NOTHING, DUMMY FUNCTION!");
|
||||
}
|
||||
|
||||
public void DoStuff(World simworld) {
|
||||
foreach (libsecondlife.LLUUID UUID in simworld.Entities.Keys)
|
||||
{
|
||||
simworld.Entities[UUID].position += simworld.Entities[UUID].velocity;
|
||||
simworld.Entities[UUID].position.Z = simworld.LandMap[(int)simworld.Entities[UUID].position.Y * 256 + (int)simworld.Entities[UUID].position.X]+1;
|
||||
if(simworld.Entities[UUID].position.X<0) simworld.Entities[UUID].position.X=0;
|
||||
if(simworld.Entities[UUID].position.Y<0) simworld.Entities[UUID].position.Y=0;
|
||||
if(simworld.Entities[UUID].position.X>255) simworld.Entities[UUID].position.X=255;
|
||||
if(simworld.Entities[UUID].position.Y>255) simworld.Entities[UUID].position.Y=255;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,33 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using OpenSim.types;
|
||||
|
||||
namespace OpenSim.world
|
||||
{
|
||||
public class Primitive : Entity
|
||||
{
|
||||
protected float mesh_cutbegin;
|
||||
protected float mesh_cutend;
|
||||
|
||||
public Primitive()
|
||||
{
|
||||
mesh_cutbegin = 0.0f;
|
||||
mesh_cutend = 1.0f;
|
||||
}
|
||||
|
||||
public override Mesh getMesh()
|
||||
{
|
||||
Mesh mesh = new Mesh();
|
||||
Triangle tri = new Triangle(
|
||||
new Axiom.MathLib.Vector3(0.0f, 1.0f, 1.0f),
|
||||
new Axiom.MathLib.Vector3(1.0f, 0.0f, 1.0f),
|
||||
new Axiom.MathLib.Vector3(1.0f, 1.0f, 0.0f));
|
||||
|
||||
mesh.AddTri(tri);
|
||||
mesh += base.getMesh();
|
||||
|
||||
return mesh;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,18 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.world
|
||||
{
|
||||
public class ScriptEngine
|
||||
{
|
||||
public ScriptEngine(World env)
|
||||
{
|
||||
}
|
||||
|
||||
public void LoadScript()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,22 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.world
|
||||
{
|
||||
public class SurfacePatch
|
||||
{
|
||||
public float[] HeightMap;
|
||||
|
||||
public SurfacePatch() {
|
||||
HeightMap = new float[16*16];
|
||||
|
||||
int xinc;
|
||||
int yinc;
|
||||
for(xinc=0; xinc<16; xinc++) for(yinc=0; yinc<16; yinc++) {
|
||||
HeightMap[xinc+(yinc*16)]=100.0f;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,112 +0,0 @@
|
|||
using System;
|
||||
using System.Threading;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
|
||||
namespace OpenSim.world
|
||||
{
|
||||
public class World
|
||||
{
|
||||
public Dictionary<libsecondlife.LLUUID, Entity> Entities;
|
||||
public float[] LandMap;
|
||||
public ScriptEngine Scripts;
|
||||
public uint _localNumber = 0;
|
||||
public PhysicsEngine physics;
|
||||
|
||||
private libsecondlife.TerrainManager TerrainManager;
|
||||
private Random Rand = new Random();
|
||||
|
||||
public World()
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("World.cs - creating new entitities instance");
|
||||
Entities = new Dictionary<libsecondlife.LLUUID, Entity>();
|
||||
|
||||
OpenSim_Main.localcons.WriteLine("World.cs - creating LandMap");
|
||||
TerrainManager = new TerrainManager(new SecondLife());
|
||||
}
|
||||
|
||||
public void InitLoop()
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("World.cs:StartLoop() - Initialising physics");
|
||||
this.physics = new PhysicsEngine();
|
||||
physics.Startup();
|
||||
}
|
||||
|
||||
public void DoStuff()
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
physics.DoStuff(this);
|
||||
this.Update();
|
||||
}
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
foreach (libsecondlife.LLUUID UUID in Entities.Keys)
|
||||
{
|
||||
if (Entities[UUID].needupdate)
|
||||
{
|
||||
Entities[UUID].update();
|
||||
|
||||
if (Entities[UUID] is Avatar)
|
||||
{
|
||||
Avatar avatar = (Avatar)Entities[UUID];
|
||||
if ((avatar.oldpos != avatar.position) || (avatar.oldvel != avatar.velocity) || avatar.walking)
|
||||
{
|
||||
ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = Entities[UUID].CreateTerseBlock();
|
||||
foreach (OpenSimClient client in OpenSim_Main.sim.ClientThreads.Values)
|
||||
{
|
||||
ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
|
||||
terse.RegionData.RegionHandle = OpenSim_Main.cfg.RegionHandle; // FIXME
|
||||
terse.RegionData.TimeDilation = 0;
|
||||
terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
|
||||
terse.ObjectData[0] = terseBlock;
|
||||
client.OutPacket(terse);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SendLayerData(OpenSimClient RemoteClient)
|
||||
{
|
||||
int[] patches = new int[4];
|
||||
|
||||
for (int y = 0; y < 16; y++)
|
||||
{
|
||||
for (int x = 0; x < 16; x = x + 4)
|
||||
{
|
||||
patches[0] = x + 0 + y * 16;
|
||||
patches[1] = x + 1 + y * 16;
|
||||
patches[2] = x + 2 + y * 16;
|
||||
patches[3] = x + 3 + y * 16;
|
||||
|
||||
Packet layerpack = TerrainManager.CreateLandPacket(LandMap, patches);
|
||||
RemoteClient.OutPacket(layerpack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void AddViewerAgent(OpenSimClient AgentClient)
|
||||
{
|
||||
OpenSim_Main.localcons.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent");
|
||||
Avatar NewAvatar = new Avatar(AgentClient);
|
||||
OpenSim_Main.localcons.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world");
|
||||
this.Entities.Add(AgentClient.AgentID, NewAvatar);
|
||||
OpenSim_Main.localcons.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake ");
|
||||
NewAvatar.SendRegionHandshake(this);
|
||||
this.Update(); // will work for now, but needs to be optimised so we don't update everything in the sim for each new user
|
||||
}
|
||||
|
||||
public bool Backup()
|
||||
{
|
||||
/* TODO: Save the current world entities state. */
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,16 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.world.scripting
|
||||
{
|
||||
public interface IScriptHost {
|
||||
bool Register(IScript iscript);
|
||||
}
|
||||
public interface IScript
|
||||
{
|
||||
string Name{get;set;}
|
||||
IScriptHost Host{get;set;}
|
||||
void Show();
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue