Clone cmGetAvatarList into osGetAvatarList for more generic use.
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1dce243661
commit
b3cf5ccf6d
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@ -2206,5 +2206,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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m_LSL_Api.SetPrimitiveParamsEx(prim, rules);
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}
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/// <summary>
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/// Like osGetAgents but returns enough info for a radar
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/// </summary>
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/// <returns>Strided list of the UUID, position and name of each avatar in the region</returns>
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public LSL_List osGetAvatarList()
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{
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CheckThreatLevel(ThreatLevel.None, "osGetAvatarList");
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LSL_List result = new LSL_List();
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World.ForEachScenePresence(delegate (ScenePresence avatar)
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{
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if (avatar != null && avatar.UUID != m_host.OwnerID)
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{
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if (avatar.IsChildAgent == false)
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{
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if (avatar.PhysicsActor != null && avatar.PhysicsActor.Position != null)
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{
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result.Add(avatar.UUID);
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result.Add(avatar.PhysicsActor.Position);
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result.Add(avatar.Name);
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}
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}
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}
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});
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return result;
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}
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}
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}
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@ -176,6 +176,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void osCauseDamage(string avatar, double damage);
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LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules);
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void osSetPrimitiveParams(LSL_Key prim, LSL_List rules);
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LSL_List osGetAvatarList();
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}
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}
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@ -687,5 +687,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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{
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m_OSSL_Functions.osSetPrimitiveParams(prim, rules);
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}
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public LSL_List osGetAvatarList()
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{
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return m_OSSL_Functions.osGetAvatarList();
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}
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}
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}
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