Thank you, sacha magne, for a patch that prevents sim chat from
being heard across whole grids. Fixes Mantis #18550.6.0-stable
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@ -222,7 +222,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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if (presence.IsChildAgent) return;
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if (presence.IsChildAgent) return;
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LLVector3 fromRegionPos = fromPos + regionPos;
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LLVector3 fromRegionPos = fromPos + regionPos;
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LLVector3 toRegionPos = presence.AbsolutePosition + regionPos;
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LLVector3 toRegionPos = presence.AbsolutePosition +
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new LLVector3(presence.Scene.RegionInfo.RegionLocX * Constants.RegionSize,
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presence.Scene.RegionInfo.RegionLocY * Constants.RegionSize, 0);
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int dis = Math.Abs((int) Util.GetDistanceTo(toRegionPos, fromRegionPos));
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int dis = Math.Abs((int) Util.GetDistanceTo(toRegionPos, fromRegionPos));
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if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance ||
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if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance ||
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