* Refactored the land table to be versionable in mySQL.
* Added AuthbuyerID so that if someone sets a land for sale to someone and then restarts the simulator, when the simulator comes back up, the setting persists.0.6.0-stable
parent
3508298ddf
commit
b3f44fbb94
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@ -50,6 +50,12 @@ namespace OpenSim.Data.MySQL
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private const string m_terrainSelect = "select * from terrain limit 1";
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private const string m_landSelect = "select * from land";
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private const string m_landAccessListSelect = "select * from landaccesslist";
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/// <summary>
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/// We're only using this to version the table!
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/// </summary>
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private DataSet m_dataSet;
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private MySqlDataAdapter m_primDataAdapter;
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@ -85,6 +91,8 @@ namespace OpenSim.Data.MySQL
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m_log.Info("[DATASTORE]: MySql - connecting: " + connectionstring);
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m_connection = new MySqlConnection(connectionstring);
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TestTablesVersionable(m_connection);
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MySqlCommand primSelectCmd = new MySqlCommand(m_primSelect, m_connection);
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m_primDataAdapter = new MySqlDataAdapter(primSelectCmd);
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@ -103,6 +111,7 @@ namespace OpenSim.Data.MySQL
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MySqlCommand landAccessListSelectCmd = new MySqlCommand(m_landAccessListSelect, m_connection);
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m_landAccessListDataAdapter = new MySqlDataAdapter(landAccessListSelectCmd);
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TestTables(m_connection);
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lock (m_dataSet)
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@ -141,7 +150,104 @@ namespace OpenSim.Data.MySQL
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m_landAccessListDataAdapter.Fill(m_landAccessListTable);
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}
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}
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/// <summary>
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/// Given a list of tables, return the version of the tables, as seen in the database
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/// </summary>
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/// <param name="tableList"></param>
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public void GetTableVersion(Dictionary<string, string> tableList, MySqlConnection dbcon)
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{
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lock (dbcon)
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{
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MySqlCommand tablesCmd =
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new MySqlCommand(
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"SELECT TABLE_NAME, TABLE_COMMENT FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_SCHEMA=?dbname",
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dbcon);
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tablesCmd.Parameters.AddWithValue("?dbname", dbcon.Database);
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using (MySqlDataReader tables = tablesCmd.ExecuteReader())
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{
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while (tables.Read())
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{
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try
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{
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string tableName = (string)tables["TABLE_NAME"];
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string comment = (string)tables["TABLE_COMMENT"];
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if (tableList.ContainsKey(tableName))
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{
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tableList[tableName] = comment;
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}
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}
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catch (Exception e)
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{
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m_log.Error(e.ToString());
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}
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}
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tables.Close();
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}
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}
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}
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private void TestTablesVersionable(MySqlConnection dbconn)
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{
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Dictionary<string, string> tableList = new Dictionary<string, string>();
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tableList["land"] = null;
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dbconn.Open();
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GetTableVersion(tableList,dbconn);
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UpgradeLandTable(tableList["land"], dbconn);
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//database.Close();
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}
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/// <summary>
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/// Execute a SQL statement stored in a resource, as a string
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/// </summary>
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/// <param name="name"></param>
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public void ExecuteResourceSql(string name, MySqlConnection dbcon)
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{
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MySqlCommand cmd = new MySqlCommand(getResourceString(name), dbcon);
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cmd.ExecuteNonQuery();
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}
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/// <summary>
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/// Extract a named string resource from the embedded resources
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/// </summary>
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/// <param name="name">name of embedded resource</param>
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/// <returns>string contained within the embedded resource</returns>
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private string getResourceString(string name)
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{
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Assembly assem = GetType().Assembly;
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string[] names = assem.GetManifestResourceNames();
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foreach (string s in names)
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{
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if (s.EndsWith(name))
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{
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using (Stream resource = assem.GetManifestResourceStream(s))
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{
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using (StreamReader resourceReader = new StreamReader(resource))
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{
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string resourceString = resourceReader.ReadToEnd();
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return resourceString;
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}
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}
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}
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}
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throw new Exception(string.Format("Resource '{0}' was not found", name));
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}
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private void UpgradeLandTable(string oldVersion, MySqlConnection dbconn)
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{
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// null as the version, indicates that the table didn't exist
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if (oldVersion == null)
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{
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ExecuteResourceSql("CreateLandTable.sql",dbconn);
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oldVersion = "Rev. 2; InnoDB free: 0 kB";
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}
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if (!oldVersion.Contains("Rev."))
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{
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ExecuteResourceSql("UpgradeLandTableToVersion2.sql", dbconn);
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}
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}
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public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID)
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{
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lock (m_dataSet)
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@ -673,6 +779,7 @@ namespace OpenSim.Data.MySQL
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createCol(land, "UserLookAtX", typeof (Double));
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createCol(land, "UserLookAtY", typeof (Double));
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createCol(land, "UserLookAtZ", typeof (Double));
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createCol(land, "AuthBuyerID", typeof (String));
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land.PrimaryKey = new DataColumn[] {land.Columns["UUID"]};
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@ -925,7 +1032,14 @@ namespace OpenSim.Data.MySQL
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newData.musicURL = (String) row["MusicURL"];
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newData.passHours = Convert.ToSingle(row["PassHours"]);
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newData.passPrice = Convert.ToInt32(row["PassPrice"]);
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newData.snapshotID = (String) row["SnapshotUUID"];
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LLUUID authedbuyer = LLUUID.Zero;
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LLUUID snapshotID = LLUUID.Zero;
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Helpers.TryParse((string)row["AuthBuyerID"], out authedbuyer);
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Helpers.TryParse((string)row["SnapshotUUID"], out snapshotID);
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newData.authBuyerID = authedbuyer;
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newData.snapshotID = snapshotID;
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newData.userLocation =
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new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]),
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@ -1096,6 +1210,7 @@ namespace OpenSim.Data.MySQL
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row["UserLookAtX"] = land.userLookAt.X;
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row["UserLookAtY"] = land.userLookAt.Y;
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row["UserLookAtZ"] = land.userLookAt.Z;
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row["AuthBuyerID"] = land.authBuyerID;
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}
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private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID)
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@ -1479,14 +1594,16 @@ namespace OpenSim.Data.MySQL
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string createShapes = defineTable(createShapeTable());
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string createItems = defineTable(createItemsTable());
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string createTerrain = defineTable(createTerrainTable());
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string createLand = defineTable(createLandTable());
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// Land table is created from the Versionable Test Table routine now.
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//string createLand = defineTable(createLandTable());
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string createLandAccessList = defineTable(createLandAccessListTable());
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MySqlCommand pcmd = new MySqlCommand(createPrims, conn);
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MySqlCommand scmd = new MySqlCommand(createShapes, conn);
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MySqlCommand icmd = new MySqlCommand(createItems, conn);
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MySqlCommand tcmd = new MySqlCommand(createTerrain, conn);
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MySqlCommand lcmd = new MySqlCommand(createLand, conn);
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//MySqlCommand lcmd = new MySqlCommand(createLand, conn);
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MySqlCommand lalcmd = new MySqlCommand(createLandAccessList, conn);
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if (conn.State != ConnectionState.Open)
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@ -1539,14 +1656,14 @@ namespace OpenSim.Data.MySQL
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m_log.WarnFormat("[MySql]: Terrain Table Already Exists: {0}", e);
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}
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try
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{
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lcmd.ExecuteNonQuery();
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}
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catch (MySqlException e)
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{
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m_log.WarnFormat("[MySql]: Land Table Already Exists: {0}", e);
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}
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//try
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//{
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//lcmd.ExecuteNonQuery();
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//}
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//catch (MySqlException e)
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//{
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//m_log.WarnFormat("[MySql]: Land Table Already Exists: {0}", e);
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//}
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try
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{
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@ -0,0 +1,39 @@
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CREATE TABLE `land`
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(
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`UUID` varchar (255) NOT NULL,
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`RegionUUID` varchar (255) DEFAULT NULL ,
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`LocalLandID` int (11) DEFAULT NULL ,
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`Bitmap` longblob,
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`Name` varchar (255) DEFAULT NULL ,
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`Description` varchar (255) DEFAULT NULL ,
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`OwnerUUID` varchar (255) DEFAULT NULL ,
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`IsGroupOwned` int (11) DEFAULT NULL ,
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`Area` int (11) DEFAULT NULL ,
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`AuctionID` int (11) DEFAULT NULL ,
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`Category` int (11) DEFAULT NULL ,
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`ClaimDate` int (11) DEFAULT NULL ,
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`ClaimPrice` int (11) DEFAULT NULL ,
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`GroupUUID` varchar (255) DEFAULT NULL ,
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`SalePrice` int (11) DEFAULT NULL ,
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`LandStatus` int (11) DEFAULT NULL ,
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`LandFlags` int (11) DEFAULT NULL ,
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`LandingType` int (11) DEFAULT NULL ,
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`MediaAutoScale` int (11) DEFAULT NULL ,
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`MediaTextureUUID` varchar (255) DEFAULT NULL ,
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`MediaURL` varchar (255) DEFAULT NULL ,
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`MusicURL` varchar (255) DEFAULT NULL ,
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`PassHours` float DEFAULT NULL ,
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`PassPrice` int (11) DEFAULT NULL ,
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`SnapshotUUID` varchar (255) DEFAULT NULL ,
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`UserLocationX` float DEFAULT NULL ,
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`UserLocationY` float DEFAULT NULL ,
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`UserLocationZ` float DEFAULT NULL ,
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`UserLookAtX` float DEFAULT NULL ,
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`UserLookAtY` float DEFAULT NULL ,
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`UserLookAtZ` float DEFAULT NULL ,
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`AuthbuyerID` varchar(36) default '00000000-0000-0000-0000-000000000000' not null,
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PRIMARY KEY (`UUID`)
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)
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ENGINE=INNODB
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DEFAULT CHARSET=utf8 COMMENT='Rev. 2';
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@ -0,0 +1,3 @@
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ALTER TABLE `land`
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ADD COLUMN `AuthbuyerID` varchar(36) default '00000000-0000-0000-0000-000000000000' not null,
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COMMENT='Rev. 2';
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