* Refactored the land table to be versionable in mySQL.

* Added AuthbuyerID so that if someone sets a land for sale to someone and then restarts the simulator, when the simulator comes back up, the setting persists.
0.6.0-stable
Teravus Ovares 2008-04-30 20:08:15 +00:00
parent 3508298ddf
commit b3f44fbb94
3 changed files with 170 additions and 11 deletions

View File

@ -50,6 +50,12 @@ namespace OpenSim.Data.MySQL
private const string m_terrainSelect = "select * from terrain limit 1";
private const string m_landSelect = "select * from land";
private const string m_landAccessListSelect = "select * from landaccesslist";
/// <summary>
/// We're only using this to version the table!
/// </summary>
private DataSet m_dataSet;
private MySqlDataAdapter m_primDataAdapter;
@ -85,6 +91,8 @@ namespace OpenSim.Data.MySQL
m_log.Info("[DATASTORE]: MySql - connecting: " + connectionstring);
m_connection = new MySqlConnection(connectionstring);
TestTablesVersionable(m_connection);
MySqlCommand primSelectCmd = new MySqlCommand(m_primSelect, m_connection);
m_primDataAdapter = new MySqlDataAdapter(primSelectCmd);
@ -103,6 +111,7 @@ namespace OpenSim.Data.MySQL
MySqlCommand landAccessListSelectCmd = new MySqlCommand(m_landAccessListSelect, m_connection);
m_landAccessListDataAdapter = new MySqlDataAdapter(landAccessListSelectCmd);
TestTables(m_connection);
lock (m_dataSet)
@ -141,7 +150,104 @@ namespace OpenSim.Data.MySQL
m_landAccessListDataAdapter.Fill(m_landAccessListTable);
}
}
/// <summary>
/// Given a list of tables, return the version of the tables, as seen in the database
/// </summary>
/// <param name="tableList"></param>
public void GetTableVersion(Dictionary<string, string> tableList, MySqlConnection dbcon)
{
lock (dbcon)
{
MySqlCommand tablesCmd =
new MySqlCommand(
"SELECT TABLE_NAME, TABLE_COMMENT FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_SCHEMA=?dbname",
dbcon);
tablesCmd.Parameters.AddWithValue("?dbname", dbcon.Database);
using (MySqlDataReader tables = tablesCmd.ExecuteReader())
{
while (tables.Read())
{
try
{
string tableName = (string)tables["TABLE_NAME"];
string comment = (string)tables["TABLE_COMMENT"];
if (tableList.ContainsKey(tableName))
{
tableList[tableName] = comment;
}
}
catch (Exception e)
{
m_log.Error(e.ToString());
}
}
tables.Close();
}
}
}
private void TestTablesVersionable(MySqlConnection dbconn)
{
Dictionary<string, string> tableList = new Dictionary<string, string>();
tableList["land"] = null;
dbconn.Open();
GetTableVersion(tableList,dbconn);
UpgradeLandTable(tableList["land"], dbconn);
//database.Close();
}
/// <summary>
/// Execute a SQL statement stored in a resource, as a string
/// </summary>
/// <param name="name"></param>
public void ExecuteResourceSql(string name, MySqlConnection dbcon)
{
MySqlCommand cmd = new MySqlCommand(getResourceString(name), dbcon);
cmd.ExecuteNonQuery();
}
/// <summary>
/// Extract a named string resource from the embedded resources
/// </summary>
/// <param name="name">name of embedded resource</param>
/// <returns>string contained within the embedded resource</returns>
private string getResourceString(string name)
{
Assembly assem = GetType().Assembly;
string[] names = assem.GetManifestResourceNames();
foreach (string s in names)
{
if (s.EndsWith(name))
{
using (Stream resource = assem.GetManifestResourceStream(s))
{
using (StreamReader resourceReader = new StreamReader(resource))
{
string resourceString = resourceReader.ReadToEnd();
return resourceString;
}
}
}
}
throw new Exception(string.Format("Resource '{0}' was not found", name));
}
private void UpgradeLandTable(string oldVersion, MySqlConnection dbconn)
{
// null as the version, indicates that the table didn't exist
if (oldVersion == null)
{
ExecuteResourceSql("CreateLandTable.sql",dbconn);
oldVersion = "Rev. 2; InnoDB free: 0 kB";
}
if (!oldVersion.Contains("Rev."))
{
ExecuteResourceSql("UpgradeLandTableToVersion2.sql", dbconn);
}
}
public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID)
{
lock (m_dataSet)
@ -673,6 +779,7 @@ namespace OpenSim.Data.MySQL
createCol(land, "UserLookAtX", typeof (Double));
createCol(land, "UserLookAtY", typeof (Double));
createCol(land, "UserLookAtZ", typeof (Double));
createCol(land, "AuthBuyerID", typeof (String));
land.PrimaryKey = new DataColumn[] {land.Columns["UUID"]};
@ -925,7 +1032,14 @@ namespace OpenSim.Data.MySQL
newData.musicURL = (String) row["MusicURL"];
newData.passHours = Convert.ToSingle(row["PassHours"]);
newData.passPrice = Convert.ToInt32(row["PassPrice"]);
newData.snapshotID = (String) row["SnapshotUUID"];
LLUUID authedbuyer = LLUUID.Zero;
LLUUID snapshotID = LLUUID.Zero;
Helpers.TryParse((string)row["AuthBuyerID"], out authedbuyer);
Helpers.TryParse((string)row["SnapshotUUID"], out snapshotID);
newData.authBuyerID = authedbuyer;
newData.snapshotID = snapshotID;
newData.userLocation =
new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]),
@ -1096,6 +1210,7 @@ namespace OpenSim.Data.MySQL
row["UserLookAtX"] = land.userLookAt.X;
row["UserLookAtY"] = land.userLookAt.Y;
row["UserLookAtZ"] = land.userLookAt.Z;
row["AuthBuyerID"] = land.authBuyerID;
}
private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID)
@ -1479,14 +1594,16 @@ namespace OpenSim.Data.MySQL
string createShapes = defineTable(createShapeTable());
string createItems = defineTable(createItemsTable());
string createTerrain = defineTable(createTerrainTable());
string createLand = defineTable(createLandTable());
// Land table is created from the Versionable Test Table routine now.
//string createLand = defineTable(createLandTable());
string createLandAccessList = defineTable(createLandAccessListTable());
MySqlCommand pcmd = new MySqlCommand(createPrims, conn);
MySqlCommand scmd = new MySqlCommand(createShapes, conn);
MySqlCommand icmd = new MySqlCommand(createItems, conn);
MySqlCommand tcmd = new MySqlCommand(createTerrain, conn);
MySqlCommand lcmd = new MySqlCommand(createLand, conn);
//MySqlCommand lcmd = new MySqlCommand(createLand, conn);
MySqlCommand lalcmd = new MySqlCommand(createLandAccessList, conn);
if (conn.State != ConnectionState.Open)
@ -1539,14 +1656,14 @@ namespace OpenSim.Data.MySQL
m_log.WarnFormat("[MySql]: Terrain Table Already Exists: {0}", e);
}
try
{
lcmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
m_log.WarnFormat("[MySql]: Land Table Already Exists: {0}", e);
}
//try
//{
//lcmd.ExecuteNonQuery();
//}
//catch (MySqlException e)
//{
//m_log.WarnFormat("[MySql]: Land Table Already Exists: {0}", e);
//}
try
{

View File

@ -0,0 +1,39 @@
CREATE TABLE `land`
(
`UUID` varchar (255) NOT NULL,
`RegionUUID` varchar (255) DEFAULT NULL ,
`LocalLandID` int (11) DEFAULT NULL ,
`Bitmap` longblob,
`Name` varchar (255) DEFAULT NULL ,
`Description` varchar (255) DEFAULT NULL ,
`OwnerUUID` varchar (255) DEFAULT NULL ,
`IsGroupOwned` int (11) DEFAULT NULL ,
`Area` int (11) DEFAULT NULL ,
`AuctionID` int (11) DEFAULT NULL ,
`Category` int (11) DEFAULT NULL ,
`ClaimDate` int (11) DEFAULT NULL ,
`ClaimPrice` int (11) DEFAULT NULL ,
`GroupUUID` varchar (255) DEFAULT NULL ,
`SalePrice` int (11) DEFAULT NULL ,
`LandStatus` int (11) DEFAULT NULL ,
`LandFlags` int (11) DEFAULT NULL ,
`LandingType` int (11) DEFAULT NULL ,
`MediaAutoScale` int (11) DEFAULT NULL ,
`MediaTextureUUID` varchar (255) DEFAULT NULL ,
`MediaURL` varchar (255) DEFAULT NULL ,
`MusicURL` varchar (255) DEFAULT NULL ,
`PassHours` float DEFAULT NULL ,
`PassPrice` int (11) DEFAULT NULL ,
`SnapshotUUID` varchar (255) DEFAULT NULL ,
`UserLocationX` float DEFAULT NULL ,
`UserLocationY` float DEFAULT NULL ,
`UserLocationZ` float DEFAULT NULL ,
`UserLookAtX` float DEFAULT NULL ,
`UserLookAtY` float DEFAULT NULL ,
`UserLookAtZ` float DEFAULT NULL ,
`AuthbuyerID` varchar(36) default '00000000-0000-0000-0000-000000000000' not null,
PRIMARY KEY (`UUID`)
)
ENGINE=INNODB
DEFAULT CHARSET=utf8 COMMENT='Rev. 2';

View File

@ -0,0 +1,3 @@
ALTER TABLE `land`
ADD COLUMN `AuthbuyerID` varchar(36) default '00000000-0000-0000-0000-000000000000' not null,
COMMENT='Rev. 2';