Replacing double-if block in SceneObjectPart.SendSound with Util.Clip

integration
SignpostMarv 2012-10-05 14:37:01 +01:00 committed by Justin Clark-Casey (justincc)
parent 6440892788
commit b42cfe49a2
1 changed files with 1 additions and 4 deletions

View File

@ -2684,10 +2684,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="flags"></param>
public void SendSound(string sound, double volume, bool triggered, byte flags, float radius, bool useMaster, bool isMaster)
{
if (volume > 1)
volume = 1;
if (volume < 0)
volume = 0;
volume = Util.Clip((float)volume, 0, 1);
UUID ownerID = OwnerID;
UUID objectID = ParentGroup.RootPart.UUID;