* Killed off OpenSimExport. One project less to maintain.
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/*
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 * Copyright (c) Contributors, http://opensimulator.org/
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 * See CONTRIBUTORS.TXT for a full list of copyright holders.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 *     * Redistributions of source code must retain the above copyright
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 *       notice, this list of conditions and the following disclaimer.
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 *     * Redistributions in binary form must reproduce the above copyright
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 *       notice, this list of conditions and the following disclaimer in the
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 *       documentation and/or other materials provided with the distribution.
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 *     * Neither the name of the OpenSim Project nor the
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 *       names of its contributors may be used to endorse or promote products
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 *       derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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using System;
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using System.IO;
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using log4net.Config;
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using Nini.Config;
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using OpenSim;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSimExport
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{
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    public class OpenSimExport
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    {
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        public IniConfigSource config;
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        public StorageManager sman;
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        public OpenSimExport(IniConfigSource config)
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        {
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            this.config = config;
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            IConfig startup = config.Configs["Startup"];
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            // AddinManager.Initialize(".");
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            // AddinManager.Registry.Update(null);
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            MainConsole.Instance = CreateConsole();
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            sman = new StorageManager(
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                startup.GetString("storage_plugin", "OpenSim.DataStore.NullStorage.dll"),
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                startup.GetString("storage_connection_string", String.Empty),
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                startup.GetString("estate_connection_string", String.Empty)
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                );
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        }
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        public static void Main(string[] args)
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        {
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            XmlConfigurator.Configure();
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            OpenSimExport export = new OpenSimExport(InitConfig(args));
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            RegionInfo reg = new RegionInfo("Sara Jane", "Regions/1000-1000.xml",false);
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            Console.WriteLine("This application does nothing useful yet: " + reg.RegionID);
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            foreach (SceneObjectGroup group in export.sman.DataStore.LoadObjects(reg.RegionID))
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            {
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                Console.WriteLine("{0} -> {1}", reg.RegionID, group.UUID);
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            }
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        }
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        protected static ConsoleBase CreateConsole()
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        {
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            return new ConsoleBase("Export", null);
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        }
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        private static IniConfigSource InitConfig(string[] args)
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        {
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            Console.WriteLine("Good");
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            ArgvConfigSource configSource = new ArgvConfigSource(args);
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            configSource.AddSwitch("Startup", "inifile");
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            IConfig startupConfig = configSource.Configs["Startup"];
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            string iniFilePath = startupConfig.GetString("inifile", "OpenSim.ini");
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            Console.WriteLine(iniFilePath);
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            IniConfigSource config = new IniConfigSource();
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            //check for .INI file (either default or name passed in command line)
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            if (! File.Exists(iniFilePath))
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            {
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                iniFilePath = Path.Combine(Util.configDir(), iniFilePath);
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            }
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            if (File.Exists(iniFilePath))
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            {
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                config.Merge(new IniConfigSource(iniFilePath));
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                config.Merge(configSource);
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            }
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            else
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            {
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                // no default config files, so set default values, and save it
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                Console.WriteLine("We didn't find a config!");
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                config.Merge(ConfigurationLoader.DefaultConfig());
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                config.Merge(configSource);
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            }
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            return config;
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        }
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    }
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}
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										38
									
								
								prebuild.xml
								
								
								
								
							
							
						
						
									
										38
									
								
								prebuild.xml
								
								
								
								
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			@ -2580,43 +2580,7 @@
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    </Project>
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    <!-- Tools -->
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    <Project name="OpenSimExport" path="OpenSim/Tools/Export" type="Exe">
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      <Configuration name="Debug">
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        <Options>
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          <OutputPath>../../../bin/</OutputPath>
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        </Options>
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      </Configuration>
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      <Configuration name="Release">
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        <Options>
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          <OutputPath>../../../bin/</OutputPath>
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        </Options>
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      </Configuration>
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      <ReferencePath>../../../bin/</ReferencePath>
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      <Reference name="System" localCopy="false"/>
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      <Reference name="System.Xml"/>
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      <Reference name="Mono.Addins.dll" />
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      <Reference name="OpenMetaverseTypes.dll"/>
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      <Reference name="OpenSim"/>
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      <Reference name="OpenSim.Framework"/>
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      <Reference name="OpenSim.Data"/>
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      <Reference name="OpenSim.Framework.Console"/>
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      <Reference name="OpenSim.Framework.Statistics"/>
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      <Reference name="OpenSim.Region.Physics.Manager"/>
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      <Reference name="OpenSim.Framework.Servers"/>
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      <Reference name="OpenSim.Region.Environment"/>
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      <Reference name="OpenSim.Region.ClientStack"/>
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      <Reference name="OpenSim.Framework.Communications"/>
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      <Reference name="OpenSim.Region.Communications.OGS1"/>
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      <Reference name="XMLRPC.dll"/>
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      <Reference name="OpenSim.Region.Communications.Local"/>
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      <Reference name="Nini.dll" />
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      <Reference name="log4net.dll"/>
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      <Files>
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        <Match pattern="*.cs" recurse="true"/>
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      </Files>
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    </Project>
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    <Project name="pCampBot" path="OpenSim/Tools/pCampBot" type="Exe">
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      <Configuration name="Debug">
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        <Options>
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