Remove carriage returns from OpenSimDefaults.ini. Correct one typo. Change

.ini.example ";;" format to normal ini format, since the defaults file
is not parsed that way.
viewer-2-initial-appearance
Melanie 2010-10-13 17:07:13 +01:00
parent 54a3b8e079
commit b4c718f93b
1 changed files with 8 additions and 9 deletions

View File

@ -136,16 +136,15 @@
meshing = Meshmerizer
;meshing = ZeroMesher
;; Path to decoded sculpty maps
;; Defaults to "j2kDecodeCache
; Path to decoded sculpty maps
; Defaults to "j2kDecodeCache
;DecodedSculptMapPath = "j2kDecodeCache"
;# {CacheSculptMaps} {Cache decoded sculpt maps?} {true false} true
;; if you use Meshmerizer and want sculpt map collisions, setting this to
;; to true will store decoded sculpt maps in a special folder in your bin
;; folder, which can reduce startup times by reducing asset requests. Some
;; versions of mono dont work well when reading the cache files, so set this
;; to false if you have compatability problems.
; if you use Meshmerizer and want sculpt map collisions, setting this to
; to true will store decoded sculpt maps in a special folder in your bin
; folder, which can reduce startup times by reducing asset requests. Some
; versions of mono dont work well when reading the cache files, so set this
; to false if you have compatibility problems.
;CacheSculptMaps = true
; Choose one of the physics engines below