From b5163889b915c4405bdd266d32bcaf39aaf8079f Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sat, 26 Sep 2009 10:30:45 -0700 Subject: [PATCH] Fixed the order of params to GetRegionRange. --- .../CoreModules/World/WorldMap/WorldMapModule.cs | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index bd12218b81..05ed70a15d 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs @@ -237,8 +237,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap List regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, (int)(m_scene.RegionInfo.RegionLocX - 8) * (int)Constants.RegionSize, - (int)(m_scene.RegionInfo.RegionLocY - 8) * (int)Constants.RegionSize, (int)(m_scene.RegionInfo.RegionLocX + 8) * (int)Constants.RegionSize, + (int)(m_scene.RegionInfo.RegionLocY - 8) * (int)Constants.RegionSize, (int)(m_scene.RegionInfo.RegionLocY + 8) * (int)Constants.RegionSize); foreach (GridRegion r in regions) { @@ -736,8 +736,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap // (diva note: why?? in that case we should GetRegionByPosition) // But make sure: Look whether the one we requested is in there List regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, - minX * (int)Constants.RegionSize, minY * (int)Constants.RegionSize, - maxX * (int)Constants.RegionSize, maxY * (int)Constants.RegionSize); + minX * (int)Constants.RegionSize, + maxX * (int)Constants.RegionSize, + minY * (int)Constants.RegionSize, + maxY * (int)Constants.RegionSize); if (regions != null) { @@ -777,8 +779,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap { List mapBlocks = new List(); List regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, - (minX - 4) * (int)Constants.RegionSize, (minY - 4) * (int)Constants.RegionSize, - (maxX + 4) * (int)Constants.RegionSize, (maxY + 4) * (int)Constants.RegionSize); + (minX - 4) * (int)Constants.RegionSize, + (maxX + 4) * (int)Constants.RegionSize, + (minY - 4) * (int)Constants.RegionSize, + (maxY + 4) * (int)Constants.RegionSize); foreach (GridRegion r in regions) { MapBlockData block = new MapBlockData(); @@ -916,8 +920,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap List mapBlocks = new List(); List regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, (int)(m_scene.RegionInfo.RegionLocX - 9) * (int)Constants.RegionSize, - (int)(m_scene.RegionInfo.RegionLocY - 9) * (int)Constants.RegionSize, (int)(m_scene.RegionInfo.RegionLocX + 9) * (int)Constants.RegionSize, + (int)(m_scene.RegionInfo.RegionLocY - 9) * (int)Constants.RegionSize, (int)(m_scene.RegionInfo.RegionLocY + 9) * (int)Constants.RegionSize); List textures = new List(); List bitImages = new List();