From b52311b8f80db28183069901d5540d61db0bd8ea Mon Sep 17 00:00:00 2001 From: Melanie Date: Thu, 27 Sep 2012 17:16:39 +0100 Subject: [PATCH] Remove a core undo call that we don't need. --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index ddcc956c63..bf898bbfcc 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -3488,8 +3488,6 @@ namespace OpenSim.Region.Framework.Scenes PhysicsActor pa = m_rootPart.PhysActor; - RootPart.StoreUndoState(true); - if (Scene != null) { scale.X = Math.Max(Scene.m_minNonphys, Math.Min(Scene.m_maxNonphys, scale.X));