diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs index ded0fcc1c7..2622cb922e 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs @@ -247,7 +247,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL // Not allowed to compile to this language! string errtext = String.Empty; errtext += "The compiler for language \"" + l.ToString() + "\" is not in list of allowed compilers. Script will not be executed!"; - //throw new Exception(errtext); + throw new Exception(errtext); } string compileScript = Script; diff --git a/bin/OpenSim.32BitLaunch.exe b/bin/OpenSim.32BitLaunch.exe index 64bef6400a..a3a00e8774 100644 Binary files a/bin/OpenSim.32BitLaunch.exe and b/bin/OpenSim.32BitLaunch.exe differ diff --git a/bin/OpenSim.32BitLaunch.pdb b/bin/OpenSim.32BitLaunch.pdb index f444e0d188..069afee52f 100644 Binary files a/bin/OpenSim.32BitLaunch.pdb and b/bin/OpenSim.32BitLaunch.pdb differ diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 7b2198ba63..49c93d3d51 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -145,6 +145,7 @@ script_engine = OpenSim.Region.ScriptEngine.DotNetEngine.dll ; Set it to number of seconds between refresh, for example 30. ; Will allow you to change ScriptEngine settings while server is running just by editing this file. ; For example to increase or decrease number of threads. +; NOTE! Disabled for now. Feature does not work. RefreshConfig=0 ; Number of threads to use for script event execution