Merge branch 'master' of git://opensimulator.org/git/opensim
commit
b659ccfc80
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@ -143,6 +143,7 @@ namespace OpenSim.Framework
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public UUID RegionID = UUID.Zero;
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public string RemotingAddress;
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public UUID ScopeID = UUID.Zero;
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private UUID m_maptileStaticUUID = UUID.Zero;
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private Dictionary<String, String> m_otherSettings = new Dictionary<string, string>();
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@ -338,6 +339,11 @@ namespace OpenSim.Framework
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get { return m_regionType; }
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}
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public UUID MaptileStaticUUID
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{
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get { return m_maptileStaticUUID; }
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}
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/// <summary>
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/// The port by which http communication occurs with the region (most noticeably, CAPS communication)
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/// </summary>
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@ -641,7 +647,7 @@ namespace OpenSim.Framework
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m_regionType = config.GetString("RegionType", String.Empty);
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allKeys.Remove("RegionType");
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#region Prim stuff
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#region Prim and map stuff
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m_nonphysPrimMin = config.GetFloat("NonPhysicalPrimMin", 0);
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allKeys.Remove("NonPhysicalPrimMin");
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@ -664,6 +670,13 @@ namespace OpenSim.Framework
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m_linksetCapacity = config.GetInt("LinksetPrims", 0);
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allKeys.Remove("LinksetPrims");
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allKeys.Remove("MaptileStaticUUID");
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string mapTileStaticUUID = config.GetString("MaptileStaticUUID", UUID.Zero.ToString());
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if (UUID.TryParse(mapTileStaticUUID.Trim(), out m_maptileStaticUUID))
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{
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config.Set("MaptileStaticUUID", m_maptileStaticUUID.ToString());
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}
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#endregion
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m_agentCapacity = config.GetInt("MaxAgents", 100);
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@ -729,6 +742,9 @@ namespace OpenSim.Framework
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if (RegionType != String.Empty)
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config.Set("RegionType", RegionType);
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if (m_maptileStaticUUID != UUID.Zero)
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config.Set("MaptileStaticUUID", m_maptileStaticUUID.ToString());
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}
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public bool ignoreIncomingConfiguration(string configuration_key, object configuration_result)
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@ -827,6 +843,9 @@ namespace OpenSim.Framework
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configMember.addConfigurationOption("region_type", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Free form string describing the type of region", String.Empty, true);
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configMember.addConfigurationOption("region_static_maptile", ConfigurationOption.ConfigurationTypes.TYPE_UUID,
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"UUID of a texture to use as the map for this region", m_maptileStaticUUID.ToString(), true);
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}
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public void loadConfigurationOptions()
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@ -880,6 +899,9 @@ namespace OpenSim.Framework
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configMember.addConfigurationOption("region_type", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
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"Region Type", String.Empty, true);
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configMember.addConfigurationOption("region_static_maptile", ConfigurationOption.ConfigurationTypes.TYPE_UUID,
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"UUID of a texture to use as the map for this region", String.Empty, true);
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}
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public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
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@ -949,6 +971,9 @@ namespace OpenSim.Framework
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case "region_type":
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m_regionType = (string)configuration_result;
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break;
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case "region_static_maptile":
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m_maptileStaticUUID = (UUID)configuration_result;
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break;
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}
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return true;
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@ -77,18 +77,23 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
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{
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bool drawPrimVolume = true;
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bool textureTerrain = false;
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bool generateMaptiles = true;
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Bitmap mapbmp;
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try
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{
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IConfig startupConfig = m_config.Configs["Startup"];
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drawPrimVolume = startupConfig.GetBoolean("DrawPrimOnMapTile", drawPrimVolume);
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textureTerrain = startupConfig.GetBoolean("TextureOnMapTile", textureTerrain);
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generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", generateMaptiles);
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}
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catch
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{
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m_log.Warn("[MAPTILE]: Failed to load StartupConfig");
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}
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if (generateMaptiles)
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{
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if (textureTerrain)
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{
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terrainRenderer = new TexturedMapTileRenderer();
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@ -97,9 +102,10 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
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{
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terrainRenderer = new ShadedMapTileRenderer();
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}
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terrainRenderer.Initialise(m_scene, m_config);
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Bitmap mapbmp = new Bitmap((int)Constants.RegionSize, (int)Constants.RegionSize, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
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mapbmp = new Bitmap((int)Constants.RegionSize, (int)Constants.RegionSize, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
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//long t = System.Environment.TickCount;
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//for (int i = 0; i < 10; ++i) {
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terrainRenderer.TerrainToBitmap(mapbmp);
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@ -112,7 +118,11 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
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{
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DrawObjectVolume(m_scene, mapbmp);
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}
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}
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else
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{
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mapbmp = fetchTexture(m_scene.RegionInfo.RegionSettings.TerrainImageID);
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}
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return mapbmp;
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}
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@ -222,6 +232,41 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
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// }
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// }
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private Bitmap fetchTexture(UUID id)
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{
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AssetBase asset = m_scene.AssetService.Get(id.ToString());
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m_log.DebugFormat("[MAPTILE]: Fetched static texture {0}, found: {1}", id, asset != null);
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if (asset == null) return null;
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ManagedImage managedImage;
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Image image;
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try
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{
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if (OpenJPEG.DecodeToImage(asset.Data, out managedImage, out image))
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return new Bitmap(image);
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else
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return null;
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}
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catch (DllNotFoundException)
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{
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m_log.ErrorFormat("[MAPTILE]: OpenJpeg is not installed correctly on this system. Asset Data is empty for {0}", id);
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}
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catch (IndexOutOfRangeException)
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{
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m_log.ErrorFormat("[MAPTILE]: OpenJpeg was unable to decode this. Asset Data is empty for {0}", id);
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}
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catch (Exception)
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{
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m_log.ErrorFormat("[MAPTILE]: OpenJpeg was unable to decode this. Asset Data is empty for {0}", id);
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}
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return null;
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}
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private Bitmap DrawObjectVolume(Scene whichScene, Bitmap mapbmp)
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{
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int tc = 0;
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@ -917,10 +917,15 @@ namespace OpenSim.Region.Framework.Scenes
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string tile = startupConfig.GetString("MaptileStaticUUID", UUID.Zero.ToString());
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UUID tileID;
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if (UUID.TryParse(tile, out tileID))
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if ((tile!=UUID.Zero.ToString()) && UUID.TryParse(tile, out tileID))
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{
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RegionInfo.RegionSettings.TerrainImageID = tileID;
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}
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else
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{
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RegionInfo.RegionSettings.TerrainImageID = RegionInfo.MaptileStaticUUID;
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m_log.InfoFormat("[SCENE]: Region {0}, maptile set to {1}", RegionInfo.RegionName, RegionInfo.MaptileStaticUUID.ToString());
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}
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}
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string grant = startupConfig.GetString("AllowedClients", String.Empty);
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@ -45,3 +45,4 @@ ExternalHostName = "SYSTEMIP"
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; *
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; RegionType = "Mainland"
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; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000"
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