diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 05331066dc..1fe8048a8f 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -3282,6 +3282,10 @@ namespace OpenSim.Region.Framework.Scenes /// /// Event called by the physics plugin to tell the avatar about a collision. /// + /// + /// This function is called continuously, even when there are no collisions which might be very inefficient. + /// However, we can't avoid this yet since some of this method might currently rely on being called every frame. + /// /// public void PhysicsCollisionUpdate(EventArgs e) {