Add "debug http" command for currently simple extra debug logging of non-event queue inbound http requests to a simulator

iar_mods
Justin Clark-Casey (justincc) 2011-11-29 16:15:52 +00:00
parent 19c10c892a
commit b6b0bc7b32
2 changed files with 67 additions and 14 deletions

View File

@ -79,6 +79,11 @@ namespace OpenSim.Framework.Servers.HttpServer
private PollServiceRequestManager m_PollServiceManager;
/// <summary>
/// Control the printing of certain debug messages.
/// </summary>
public int DebugLevel { get; set; }
public uint SSLPort
{
get { return m_sslport; }
@ -442,17 +447,20 @@ namespace OpenSim.Framework.Servers.HttpServer
string path = request.RawUrl;
string handlerKey = GetHandlerKey(request.HttpMethod, path);
// m_log.DebugFormat("[BASE HTTP SERVER]: Handling {0} request for {1}", request.HttpMethod, path);
if (DebugLevel >= 1)
m_log.DebugFormat("[BASE HTTP SERVER]: Handling {0} request for {1}", request.HttpMethod, path);
if (TryGetStreamHandler(handlerKey, out requestHandler))
{
//m_log.Debug("[BASE HTTP SERVER]: Found Stream Handler");
if (DebugLevel >= 2)
m_log.DebugFormat(
"[BASE HTTP SERVER]: Found stream handler {0} for request to {1}", handlerKey, path);
// Okay, so this is bad, but should be considered temporary until everything is IStreamHandler.
byte[] buffer = null;
response.ContentType = requestHandler.ContentType; // Lets do this defaulting before in case handler has varying content type.
if (requestHandler is IStreamedRequestHandler)
{
IStreamedRequestHandler streamedRequestHandler = requestHandler as IStreamedRequestHandler;
@ -556,6 +564,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
m_log.Warn("[BASE HTTP SERVER]: XmlRpcRequest issue: " + e.Message);
}
return;
}
@ -566,7 +575,11 @@ namespace OpenSim.Framework.Servers.HttpServer
if (strAccept.Contains("application/llsd+xml") ||
strAccept.Contains("application/llsd+json"))
{
//m_log.Info("[Debug BASE HTTP SERVER]: Found an application/llsd+xml accept header");
if (DebugLevel >= 2)
m_log.DebugFormat(
"[BASE HTTP SERVER]: Found an application/llsd+xml accept header for request to {0}",
path);
HandleLLSDRequests(request, response);
return;
}
@ -577,15 +590,24 @@ namespace OpenSim.Framework.Servers.HttpServer
{
case null:
case "text/html":
// m_log.DebugFormat(
// "[BASE HTTP SERVER]: Found a text/html content type for request {0}", request.RawUrl);
if (DebugLevel >= 2)
m_log.DebugFormat(
"[BASE HTTP SERVER]: Found a {0} content type for request to {1}",
request.ContentType, path);
HandleHTTPRequest(request, response);
return;
case "application/llsd+xml":
case "application/xml+llsd":
case "application/llsd+json":
//m_log.Info("[Debug BASE HTTP SERVER]: found a application/llsd+xml content type");
if (DebugLevel >= 2)
m_log.DebugFormat(
"[BASE HTTP SERVER]: Found a {0} content type for request to {1}",
request.ContentType, path);
HandleLLSDRequests(request, response);
return;
@ -602,7 +624,10 @@ namespace OpenSim.Framework.Servers.HttpServer
//m_log.Info("[Debug BASE HTTP SERVER]: Checking for LLSD Handler");
if (DoWeHaveALLSDHandler(request.RawUrl))
{
//m_log.Info("[Debug BASE HTTP SERVER]: Found LLSD Handler");
if (DebugLevel >= 2)
m_log.DebugFormat(
"[BASE HTTP SERVER]: Found an LLSD handler for request to {0}", path);
HandleLLSDRequests(request, response);
return;
}
@ -610,12 +635,18 @@ namespace OpenSim.Framework.Servers.HttpServer
// m_log.DebugFormat("[BASE HTTP SERVER]: Checking for HTTP Handler for request {0}", request.RawUrl);
if (DoWeHaveAHTTPHandler(request.RawUrl))
{
// m_log.DebugFormat("[BASE HTTP SERVER]: Found HTTP Handler for request {0}", request.RawUrl);
if (DebugLevel >= 2)
m_log.DebugFormat(
"[BASE HTTP SERVER]: Found an HTTP handler for request to {0}", path);
HandleHTTPRequest(request, response);
return;
}
//m_log.Info("[Debug BASE HTTP SERVER]: Generic XMLRPC");
if (DebugLevel >= 2)
m_log.DebugFormat(
"[BASE HTTP SERVER]: Treating request to {0} as a generic XMLRPC request", path);
// generic login request.
HandleXmlRpcRequests(request, response);
@ -978,7 +1009,6 @@ namespace OpenSim.Framework.Servers.HttpServer
if (llsdRequest != null)// && m_defaultLlsdHandler != null)
{
LLSDMethod llsdhandler = null;
if (TryGetLLSDHandler(request.RawUrl, out llsdhandler) && !LegacyLLSDLoginLibOMV)
@ -1002,13 +1032,14 @@ namespace OpenSim.Framework.Servers.HttpServer
llsdResponse = GenerateNoLLSDHandlerResponse();
}
}
}
else
{
llsdResponse = GenerateNoLLSDHandlerResponse();
}
byte[] buffer = new byte[0];
if (llsdResponse.ToString() == "shutdown404!")
{
response.ContentType = "text/plain";

View File

@ -242,6 +242,14 @@ namespace OpenSim
+ "If an avatar name is given then only packets from that avatar are logged",
Debug);
m_console.Commands.AddCommand("region", false, "debug http",
"debug http <level>",
"Turn on inbound http request debugging for everything except the event queue (see debug eq)."
+ "If level >= 2 then the handler used to service the request is logged.\n"
+ "If level >= 1 then incoming HTTP requests are logged.\n"
+ "If level <= 0 then no extra http logging is done.\n",
Debug);
m_console.Commands.AddCommand("region", false, "debug scene",
"debug scene <cripting> <collisions> <physics>",
"Turn on scene debugging", Debug);
@ -889,12 +897,26 @@ namespace OpenSim
}
else
{
MainConsole.Instance.Output("packet debug should be 0..255");
MainConsole.Instance.Output("Usage: debug packet 0..255");
}
}
break;
case "http":
if (args.Length == 3)
{
int newDebug;
if (int.TryParse(args[2], out newDebug))
{
MainServer.Instance.DebugLevel = newDebug;
break;
}
}
MainConsole.Instance.Output("Usage: debug http 0..2");
break;
case "scene":
if (args.Length == 5)
{
@ -917,7 +939,7 @@ namespace OpenSim
}
else
{
MainConsole.Instance.Output("debug scene <scripting> <collisions> <physics> (where inside <> is true/false)");
MainConsole.Instance.Output("Usage: debug scene <scripting> <collisions> <physics> (where inside <> is true/false)");
}
break;