Enforce estate bans on Teleports.
parent
83105211bc
commit
b6e7e5ed42
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@ -81,13 +81,25 @@ namespace OpenSim.Framework
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/// <param name="agentData"></param>
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public virtual void AddNewCircuit(uint circuitCode, AgentCircuitData agentData)
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{
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if (AgentCircuits.ContainsKey(circuitCode))
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lock (AgentCircuits)
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{
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AgentCircuits[circuitCode] = agentData;
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if (AgentCircuits.ContainsKey(circuitCode))
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{
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AgentCircuits[circuitCode] = agentData;
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}
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else
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{
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AgentCircuits.Add(circuitCode, agentData);
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}
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}
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else
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}
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public virtual void RemoveCircuit(uint circuitCode)
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{
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lock (AgentCircuits)
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{
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AgentCircuits.Add(circuitCode, agentData);
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if (AgentCircuits.ContainsKey(circuitCode))
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AgentCircuits.Remove(circuitCode);
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}
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}
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@ -538,9 +538,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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"[CLIENT]: Close has been called with shutdownCircuit = {0} for {1} attached to scene {2}",
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shutdownCircuit, Name, m_scene.RegionInfo.RegionName);
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m_imageManager.Close();
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if (m_imageManager != null)
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m_imageManager.Close();
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m_PacketHandler.Flush();
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if (m_PacketHandler != null)
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m_PacketHandler.Flush();
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// raise an event on the packet server to Shutdown the circuit
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// Now, if we raise the event then the packet server will call this method itself, so don't try cleanup
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@ -443,9 +443,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_packetServer.AddNewClient(epSender, useCircuit, m_assetCache, sessionInfo, epProxy);
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m_log.DebugFormat(
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"[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated for {2}",
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useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code, m_localScene.RegionInfo.RegionName);
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//m_log.DebugFormat(
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// "[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated for {2}",
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// useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code, m_localScene.RegionInfo.RegionName);
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}
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}
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@ -1,245 +1,245 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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using System.Reflection;
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using System.Threading;
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using System.Xml;
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using OpenMetaverse;
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using log4net;
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using Nini.Config;
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using Nwc.XmlRpc;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.CoreModules.Communications.Local
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{
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public class LocalInterregionComms : IRegionModule, IInterregionCommsOut, IInterregionCommsIn
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{
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private bool m_enabled = false;
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private List<Scene> m_sceneList = new List<Scene>();
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#region Events
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public event ChildAgentUpdateReceived OnChildAgentUpdate;
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#endregion /* Events */
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#region IRegionModule
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public void Initialise(Scene scene, IConfigSource config)
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{
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if (m_sceneList.Count == 0)
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{
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IConfig startupConfig = config.Configs["Communications"];
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if ((startupConfig != null) && (startupConfig.GetString("InterregionComms", "RESTCommms") == "LocalComms"))
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{
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m_log.Debug("[LOCAL COMMS]: Enabling InterregionComms LocalComms module");
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m_enabled = true;
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}
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}
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if (!m_enabled)
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return;
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Init(scene);
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}
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public void PostInitialise()
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{
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "LocalInterregionCommsModule"; }
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}
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public bool IsSharedModule
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{
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get { return true; }
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}
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/// <summary>
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/// Can be called from other modules.
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/// </summary>
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/// <param name="scene"></param>
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public void Init(Scene scene)
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{
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if (!m_sceneList.Contains(scene))
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{
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lock (m_sceneList)
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{
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m_sceneList.Add(scene);
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if (m_enabled)
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scene.RegisterModuleInterface<IInterregionCommsOut>(this);
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scene.RegisterModuleInterface<IInterregionCommsIn>(this);
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}
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}
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}
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#endregion /* IRegionModule */
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#region IInterregionComms
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/**
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* Agent-related communications
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*/
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public bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit)
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{
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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// m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", regionHandle);
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s.NewUserConnection(aCircuit);
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return true;
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}
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}
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// m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", regionHandle);
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return false;
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}
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public bool SendChildAgentUpdate(ulong regionHandle, AgentData cAgentData)
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{
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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//m_log.DebugFormat(
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// "[LOCAL COMMS]: Found region {0} {1} to send ChildAgentUpdate",
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// s.RegionInfo.RegionName, regionHandle);
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s.IncomingChildAgentDataUpdate(cAgentData);
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return true;
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}
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}
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// m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for ChildAgentUpdate", regionHandle);
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return false;
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}
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public bool SendChildAgentUpdate(ulong regionHandle, AgentPosition cAgentData)
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{
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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//m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate");
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s.IncomingChildAgentDataUpdate(cAgentData);
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return true;
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}
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}
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//m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate");
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return false;
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}
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public bool SendReleaseAgent(ulong regionHandle, UUID id, string uri)
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{
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//uint x, y;
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//Utils.LongToUInts(regionHandle, out x, out y);
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//x = x / Constants.RegionSize;
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//y = y / Constants.RegionSize;
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//Console.WriteLine("\n >>> Local SendReleaseAgent " + x + "-" + y);
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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//m_log.Debug("[LOCAL COMMS]: Found region to SendReleaseAgent");
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return s.IncomingReleaseAgent(id);
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}
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}
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//m_log.Debug("[LOCAL COMMS]: region not found in SendReleaseAgent");
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return false;
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}
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public bool SendCloseAgent(ulong regionHandle, UUID id)
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{
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//uint x, y;
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//Utils.LongToUInts(regionHandle, out x, out y);
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//x = x / Constants.RegionSize;
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//y = y / Constants.RegionSize;
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//Console.WriteLine("\n >>> Local SendCloseAgent " + x + "-" + y);
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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//m_log.Debug("[LOCAL COMMS]: Found region to SendCloseAgent");
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return s.IncomingCloseAgent(id);
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}
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}
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//m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent");
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return false;
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}
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/**
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* Object-related communications
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*/
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public bool SendCreateObject(ulong regionHandle, ISceneObject sog)
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{
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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using System.Reflection;
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using System.Threading;
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using System.Xml;
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using OpenMetaverse;
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using log4net;
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using Nini.Config;
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using Nwc.XmlRpc;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.CoreModules.Communications.Local
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{
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public class LocalInterregionComms : IRegionModule, IInterregionCommsOut, IInterregionCommsIn
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{
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private bool m_enabled = false;
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private List<Scene> m_sceneList = new List<Scene>();
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#region Events
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public event ChildAgentUpdateReceived OnChildAgentUpdate;
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#endregion /* Events */
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#region IRegionModule
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public void Initialise(Scene scene, IConfigSource config)
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{
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if (m_sceneList.Count == 0)
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{
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IConfig startupConfig = config.Configs["Communications"];
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if ((startupConfig != null) && (startupConfig.GetString("InterregionComms", "RESTCommms") == "LocalComms"))
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{
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m_log.Debug("[LOCAL COMMS]: Enabling InterregionComms LocalComms module");
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m_enabled = true;
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}
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}
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if (!m_enabled)
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return;
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Init(scene);
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}
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public void PostInitialise()
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{
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "LocalInterregionCommsModule"; }
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}
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public bool IsSharedModule
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{
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get { return true; }
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}
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/// <summary>
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/// Can be called from other modules.
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/// </summary>
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/// <param name="scene"></param>
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public void Init(Scene scene)
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{
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if (!m_sceneList.Contains(scene))
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{
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lock (m_sceneList)
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{
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m_sceneList.Add(scene);
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if (m_enabled)
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scene.RegisterModuleInterface<IInterregionCommsOut>(this);
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scene.RegisterModuleInterface<IInterregionCommsIn>(this);
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}
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}
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}
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#endregion /* IRegionModule */
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#region IInterregionComms
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/**
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* Agent-related communications
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*/
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public bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit)
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{
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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// m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", regionHandle);
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s.NewUserConnection(aCircuit);
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return true;
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}
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}
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// m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", regionHandle);
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return false;
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}
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public bool SendChildAgentUpdate(ulong regionHandle, AgentData cAgentData)
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{
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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//m_log.DebugFormat(
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// "[LOCAL COMMS]: Found region {0} {1} to send ChildAgentUpdate",
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// s.RegionInfo.RegionName, regionHandle);
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s.IncomingChildAgentDataUpdate(cAgentData);
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return true;
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}
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}
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// m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for ChildAgentUpdate", regionHandle);
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return false;
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}
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public bool SendChildAgentUpdate(ulong regionHandle, AgentPosition cAgentData)
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{
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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//m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate");
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s.IncomingChildAgentDataUpdate(cAgentData);
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return true;
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}
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}
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//m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate");
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return false;
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}
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public bool SendReleaseAgent(ulong regionHandle, UUID id, string uri)
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{
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//uint x, y;
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//Utils.LongToUInts(regionHandle, out x, out y);
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//x = x / Constants.RegionSize;
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//y = y / Constants.RegionSize;
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//Console.WriteLine("\n >>> Local SendReleaseAgent " + x + "-" + y);
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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//m_log.Debug("[LOCAL COMMS]: Found region to SendReleaseAgent");
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return s.IncomingReleaseAgent(id);
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}
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}
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//m_log.Debug("[LOCAL COMMS]: region not found in SendReleaseAgent");
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return false;
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}
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public bool SendCloseAgent(ulong regionHandle, UUID id)
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{
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//uint x, y;
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//Utils.LongToUInts(regionHandle, out x, out y);
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//x = x / Constants.RegionSize;
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//y = y / Constants.RegionSize;
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//Console.WriteLine("\n >>> Local SendCloseAgent " + x + "-" + y);
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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//m_log.Debug("[LOCAL COMMS]: Found region to SendCloseAgent");
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return s.IncomingCloseAgent(id);
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}
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}
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//m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent");
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return false;
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}
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/**
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* Object-related communications
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*/
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public bool SendCreateObject(ulong regionHandle, ISceneObject sog)
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{
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foreach (Scene s in m_sceneList)
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{
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if (s.RegionInfo.RegionHandle == regionHandle)
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{
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//m_log.Debug("[LOCAL COMMS]: Found region to SendCreateObject");
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ISceneObject sogClone = sog.CloneForNewScene();
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return s.IncomingCreateObject(sogClone);
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}
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}
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return false;
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}
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|
||||
#endregion /* IInterregionComms */
|
||||
|
||||
#region Misc
|
||||
|
||||
public UUID GetRegionID(ulong regionhandle)
|
||||
{
|
||||
foreach (Scene s in m_sceneList)
|
||||
{
|
||||
if (s.RegionInfo.RegionHandle == regionhandle)
|
||||
return s.RegionInfo.RegionID;
|
||||
}
|
||||
// ? weird. should not happen
|
||||
return m_sceneList[0].RegionInfo.RegionID;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
return s.IncomingCreateObject(sogClone);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion /* IInterregionComms */
|
||||
|
||||
#region Misc
|
||||
|
||||
public UUID GetRegionID(ulong regionhandle)
|
||||
{
|
||||
foreach (Scene s in m_sceneList)
|
||||
{
|
||||
if (s.RegionInfo.RegionHandle == regionhandle)
|
||||
return s.RegionInfo.RegionID;
|
||||
}
|
||||
// ? weird. should not happen
|
||||
return m_sceneList[0].RegionInfo.RegionID;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2286,6 +2286,32 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public override void AddNewClient(IClientAPI client)
|
||||
{
|
||||
if (m_regInfo.EstateSettings.IsBanned(client.AgentId))
|
||||
{
|
||||
m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user is on the banlist",
|
||||
client.AgentId, client.FirstName, client.LastName, RegionInfo.RegionName);
|
||||
client.SendAlertMessage("Denied access to region " + RegionInfo.RegionName + ". You have been banned from that region.");
|
||||
try
|
||||
{
|
||||
IEventQueue eq = RequestModuleInterface<IEventQueue>();
|
||||
if (eq != null)
|
||||
{
|
||||
eq.DisableSimulator(RegionInfo.RegionHandle, client.AgentId);
|
||||
}
|
||||
else
|
||||
client.SendShutdownConnectionNotice();
|
||||
|
||||
client.Close(false);
|
||||
CapsModule.RemoveCapsHandler(client.AgentId);
|
||||
m_authenticateHandler.RemoveCircuit(client.CircuitCode);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[SCENE]: Exception while closing banned client {0} {1}: {2}", client.FirstName, client.LastName, e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
SubscribeToClientEvents(client);
|
||||
ScenePresence presence;
|
||||
|
||||
|
@ -2803,7 +2829,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
if (m_regInfo.EstateSettings.IsBanned(agent.AgentID))
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[CONNECTION BEGIN]: Denied access to: {0} at {1} because the user is on the region banlist",
|
||||
"[CONNECTION BEGIN]: Incoming user {0} at {1} is on the region banlist",
|
||||
agent.AgentID, RegionInfo.RegionName);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue