Telehub Support:

Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing.
iar_mods
BlueWall 2012-01-20 23:50:37 -05:00
parent c92a9a6640
commit b6f3de5028
7 changed files with 251 additions and 4 deletions

View File

@ -358,6 +358,8 @@ namespace OpenSim.Framework
public delegate void EstateChangeInfo(IClientAPI client, UUID invoice, UUID senderID, UInt32 param1, UInt32 param2);
public delegate void EstateManageTelehub(IClientAPI client, UUID invoice, UUID senderID, string cmd, UInt32 param1);
public delegate void RequestTerrain(IClientAPI remoteClient, string clientFileName);
public delegate void BakeTerrain(IClientAPI remoteClient);
@ -769,6 +771,7 @@ namespace OpenSim.Framework
event ModifyTerrain OnModifyTerrain;
event BakeTerrain OnBakeTerrain;
event EstateChangeInfo OnEstateChangeInfo;
event EstateManageTelehub OnEstateManageTelehub;
// [Obsolete("LLClientView Specific.")]
event SetAppearance OnSetAppearance;
// [Obsolete("LLClientView Specific - Replace and rename OnAvatarUpdate. Difference from SetAppearance?")]
@ -1141,6 +1144,8 @@ namespace OpenSim.Framework
void SendTaskInventory(UUID taskID, short serial, byte[] fileName);
void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint);
/// <summary>
/// Used by the server to inform the client of new inventory items and folders.
/// </summary>

View File

@ -219,6 +219,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event BakeTerrain OnBakeTerrain;
public event RequestTerrain OnUploadTerrain;
public event EstateChangeInfo OnEstateChangeInfo;
public event EstateManageTelehub OnEstateManageTelehub;
public event EstateRestartSimRequest OnEstateRestartSimRequest;
public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest;
@ -4482,6 +4483,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP
OutPacket(packet, ThrottleOutPacketType.Task);
}
public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint)
{
TelehubInfoPacket packet = (TelehubInfoPacket)PacketPool.Instance.GetPacket(PacketType.TelehubInfo);
packet.TelehubBlock.ObjectID = ObjectID;
packet.TelehubBlock.ObjectName = Utils.StringToBytes(ObjectName);
packet.TelehubBlock.TelehubPos = ObjectPos;
packet.TelehubBlock.TelehubRot = ObjectRot;
packet.SpawnPointBlock = new TelehubInfoPacket.SpawnPointBlockBlock[SpawnPoint.Count];
for (int n = 0; n < SpawnPoint.Count; n++)
{
packet.SpawnPointBlock[n] = new TelehubInfoPacket.SpawnPointBlockBlock{SpawnPointPos = SpawnPoint[n]};
}
OutPacket(packet, ThrottleOutPacketType.Task);
}
#endregion
#region Land Data Sending Methods
@ -8920,7 +8938,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private bool HandleEstateOwnerMessage(IClientAPI sender, Packet Pack)
{
EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack;
//m_log.Debug(messagePacket.ToString());
// m_log.InfoFormat("[LLCLIENTVIEW]: Packet: {0}", Utils.BytesToString(messagePacket.MethodData.Method));
GodLandStatRequest handlerLandStatRequest;
#region Packet Session and User Check
@ -9219,6 +9237,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
return true;
case "telehub":
if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false))
{
UUID invoice = messagePacket.MethodData.Invoice;
UUID SenderID = messagePacket.AgentData.AgentID;
UInt32 param1 = Convert.ToUInt32(Utils.BytesToString(messagePacket.ParamList[1].Parameter));
string command = (string)Utils.BytesToString(messagePacket.ParamList[0].Parameter);
EstateManageTelehub handlerEstateManageTelehub = OnEstateManageTelehub;
if (handlerEstateManageTelehub != null)
{
handlerEstateManageTelehub(this, invoice, SenderID, command, param1);
}
}
return true;
default:
m_log.Error("EstateOwnerMessage: Unknown method requested\n" + messagePacket);
return true;
@ -9230,8 +9265,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
//lsrp.RequestData.ReportType; // 1 = colliders, 0 = scripts
//lsrp.RequestData.RequestFlags;
//lsrp.RequestData.Filter;
// return true;
}
private bool HandleRequestRegionInfo(IClientAPI sender, Packet Pack)

View File

@ -53,6 +53,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
protected EstateManagementCommands m_commands;
private EstateTerrainXferHandler TerrainUploader;
private TelehubManager m_Telehub;
public event ChangeDelegate OnRegionInfoChange;
public event ChangeDelegate OnEstateInfoChange;
@ -599,6 +600,65 @@ namespace OpenSim.Region.CoreModules.World.Estate
}
}
private void handleOnEstateManageTelehub (IClientAPI client, UUID invoice, UUID senderID, string cmd, uint param1)
{
uint ObjectLocalID;
SceneObjectPart part;
// UUID EstateID = Scene.RegionInfo.EstateSettings.EstateID;
TelehubManager.Telehub telehub;
switch (cmd)
{
case "info ui":
// Send info:
if (m_Telehub.HasTelehub)
{
telehub = m_Telehub.TelehubVals();
client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition,
telehub.ObjectRotation, telehub.SpawnPoint);
}
else
{
return;
}
break;
case "connect":
// Add the Telehub
part = Scene.GetSceneObjectPart((uint)param1);
telehub = m_Telehub.Connect(part);
client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition,
telehub.ObjectRotation, telehub.SpawnPoint);
break;
case "delete":
// Disconnect Telehub
part = Scene.GetSceneObjectPart((uint)param1);
telehub = m_Telehub.DisConnect(part);
client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition,
telehub.ObjectRotation, telehub.SpawnPoint);
break;
case "spawnpoint add":
// Add SpawnPoint to the Telehub
part = Scene.GetSceneObjectPart((uint)param1);
telehub = m_Telehub.AddSpawnPoint(part.AbsolutePosition);
client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition,
telehub.ObjectRotation, telehub.SpawnPoint);
break;
case "spawnpoint remove":
// Remove SpawnPoint from Telehub
telehub = m_Telehub.RemoveSpawnPoint((int)param1);
client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition,
telehub.ObjectRotation, telehub.SpawnPoint);
break;
default:
break;
}
}
private void SendSimulatorBlueBoxMessage(
IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message)
{
@ -1055,7 +1115,9 @@ namespace OpenSim.Region.CoreModules.World.Estate
Scene.RegisterModuleInterface<IEstateModule>(this);
Scene.EventManager.OnNewClient += EventManager_OnNewClient;
Scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight;
m_Telehub = new TelehubManager(scene);
m_commands = new EstateManagementCommands(this);
m_commands.Initialise();
}
@ -1109,6 +1171,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
client.OnEstateRestartSimRequest += handleEstateRestartSimRequest;
client.OnEstateChangeCovenantRequest += handleChangeEstateCovenantRequest;
client.OnEstateChangeInfo += handleEstateChangeInfo;
client.OnEstateManageTelehub += handleOnEstateManageTelehub;
client.OnUpdateEstateAccessDeltaRequest += handleEstateAccessDeltaRequest;
client.OnSimulatorBlueBoxMessageRequest += SendSimulatorBlueBoxMessage;
client.OnEstateBlueBoxMessageRequest += SendEstateBlueBoxMessage;

View File

@ -0,0 +1,130 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenMetaverse;
using System.Collections.Generic;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.World.Estate
{
public class TelehubManager
{
public struct Telehub
{
public UUID ObjectID;
public string ObjectName;
public Vector3 ObjectPosition;
public Quaternion ObjectRotation;
public List<Vector3> SpawnPoint;
};
private UUID ObjectID;
private string ObjectName;
private Vector3 ObjectPosition;
Quaternion ObjectRotation;
List<Vector3> SpawnPoint = new List<Vector3>();
UUID EstateID;
bool m_HasTelehub = false;
Scene m_Scene;
// This will get an option...
Vector3 InitialSpawnPoint = new Vector3(0.0f,0.0f,-3.0f);
public bool HasTelehub
{
get { return m_HasTelehub; }
}
public TelehubManager(Scene scene)
{
m_Scene = scene;
}
// Fill our Telehub struct with values
public Telehub TelehubVals()
{
Telehub telehub = new Telehub();
telehub.ObjectID = ObjectID;
telehub.ObjectName = ObjectName;
telehub.ObjectPosition = ObjectPosition;
telehub.ObjectRotation = ObjectRotation;
telehub.SpawnPoint = SpawnPoint;
return telehub;
}
// Connect the Telehub
public Telehub Connect(SceneObjectPart part)
{
ObjectID = part.UUID;
ObjectName = part.Name;
ObjectPosition = part.AbsolutePosition;
ObjectRotation = part.GetWorldRotation();
// Clear this for now
SpawnPoint.Clear();
SpawnPoint.Add(InitialSpawnPoint);
m_HasTelehub = true;
return TelehubVals();
}
// Disconnect the Telehub
public Telehub DisConnect(SceneObjectPart part)
{
ObjectID = UUID.Zero;
ObjectName = String.Empty;
ObjectPosition = Vector3.Zero;
ObjectRotation = Quaternion.Identity;
SpawnPoint.Clear();
m_HasTelehub = false;
return TelehubVals();
}
// Add a SpawnPoint to the Telehub
public Telehub AddSpawnPoint(Vector3 point)
{
float dist = (float) Util.GetDistanceTo(ObjectPosition, point);
Vector3 nvec = Util.GetNormalizedVector(point - ObjectPosition);
Vector3 spoint = nvec * dist;
SpawnPoint.Add(spoint);
return TelehubVals();
}
// Remove a SpawnPoint from the Telehub
public Telehub RemoveSpawnPoint(int spawnpoint)
{
SpawnPoint.RemoveAt(spawnpoint);
return TelehubVals();
}
}
}

View File

@ -658,6 +658,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
public event ModifyTerrain OnModifyTerrain;
public event BakeTerrain OnBakeTerrain;
public event EstateChangeInfo OnEstateChangeInfo;
public event EstateManageTelehub OnEstateManageTelehub;
public event SetAppearance OnSetAppearance;
public event AvatarNowWearing OnAvatarNowWearing;
public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
@ -1530,6 +1531,11 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
}
public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint)
{
}
public void SendMapItemReply(mapItemReply[] replies, uint mapitemtype, uint flags)
{

View File

@ -32,6 +32,7 @@ using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.CoreModules.World.Estate;
namespace OpenSim.Region.OptionalModules.World.NPC
{
@ -334,6 +335,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest;
public event EstateTeleportAllUsersHomeRequest OnEstateTeleportAllUsersHomeRequest;
public event EstateChangeInfo OnEstateChangeInfo;
public event EstateManageTelehub OnEstateManageTelehub;
public event ScriptReset OnScriptReset;
public event GetScriptRunning OnGetScriptRunning;
public event SetScriptRunning OnSetScriptRunning;
@ -923,6 +925,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
public void SendEstateCovenantInformation(UUID covenant)
{
}
public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint)
{
}
public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner)
{
}

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@ -193,6 +193,7 @@ namespace OpenSim.Tests.Common.Mock
public event RegionInfoRequest OnRegionInfoRequest;
public event EstateCovenantRequest OnEstateCovenantRequest;
public event EstateChangeInfo OnEstateChangeInfo;
public event EstateManageTelehub OnEstateManageTelehub;
public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
@ -945,6 +946,10 @@ namespace OpenSim.Tests.Common.Mock
{
}
public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint)
{
}
public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID)
{
}