Telehub Support:
Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing.iar_mods
parent
c92a9a6640
commit
b6f3de5028
|
@ -358,6 +358,8 @@ namespace OpenSim.Framework
|
||||||
|
|
||||||
public delegate void EstateChangeInfo(IClientAPI client, UUID invoice, UUID senderID, UInt32 param1, UInt32 param2);
|
public delegate void EstateChangeInfo(IClientAPI client, UUID invoice, UUID senderID, UInt32 param1, UInt32 param2);
|
||||||
|
|
||||||
|
public delegate void EstateManageTelehub(IClientAPI client, UUID invoice, UUID senderID, string cmd, UInt32 param1);
|
||||||
|
|
||||||
public delegate void RequestTerrain(IClientAPI remoteClient, string clientFileName);
|
public delegate void RequestTerrain(IClientAPI remoteClient, string clientFileName);
|
||||||
|
|
||||||
public delegate void BakeTerrain(IClientAPI remoteClient);
|
public delegate void BakeTerrain(IClientAPI remoteClient);
|
||||||
|
@ -769,6 +771,7 @@ namespace OpenSim.Framework
|
||||||
event ModifyTerrain OnModifyTerrain;
|
event ModifyTerrain OnModifyTerrain;
|
||||||
event BakeTerrain OnBakeTerrain;
|
event BakeTerrain OnBakeTerrain;
|
||||||
event EstateChangeInfo OnEstateChangeInfo;
|
event EstateChangeInfo OnEstateChangeInfo;
|
||||||
|
event EstateManageTelehub OnEstateManageTelehub;
|
||||||
// [Obsolete("LLClientView Specific.")]
|
// [Obsolete("LLClientView Specific.")]
|
||||||
event SetAppearance OnSetAppearance;
|
event SetAppearance OnSetAppearance;
|
||||||
// [Obsolete("LLClientView Specific - Replace and rename OnAvatarUpdate. Difference from SetAppearance?")]
|
// [Obsolete("LLClientView Specific - Replace and rename OnAvatarUpdate. Difference from SetAppearance?")]
|
||||||
|
@ -1141,6 +1144,8 @@ namespace OpenSim.Framework
|
||||||
|
|
||||||
void SendTaskInventory(UUID taskID, short serial, byte[] fileName);
|
void SendTaskInventory(UUID taskID, short serial, byte[] fileName);
|
||||||
|
|
||||||
|
void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Used by the server to inform the client of new inventory items and folders.
|
/// Used by the server to inform the client of new inventory items and folders.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
@ -219,6 +219,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
public event BakeTerrain OnBakeTerrain;
|
public event BakeTerrain OnBakeTerrain;
|
||||||
public event RequestTerrain OnUploadTerrain;
|
public event RequestTerrain OnUploadTerrain;
|
||||||
public event EstateChangeInfo OnEstateChangeInfo;
|
public event EstateChangeInfo OnEstateChangeInfo;
|
||||||
|
public event EstateManageTelehub OnEstateManageTelehub;
|
||||||
public event EstateRestartSimRequest OnEstateRestartSimRequest;
|
public event EstateRestartSimRequest OnEstateRestartSimRequest;
|
||||||
public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
|
public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
|
||||||
public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest;
|
public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest;
|
||||||
|
@ -4482,6 +4483,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
OutPacket(packet, ThrottleOutPacketType.Task);
|
OutPacket(packet, ThrottleOutPacketType.Task);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint)
|
||||||
|
{
|
||||||
|
TelehubInfoPacket packet = (TelehubInfoPacket)PacketPool.Instance.GetPacket(PacketType.TelehubInfo);
|
||||||
|
packet.TelehubBlock.ObjectID = ObjectID;
|
||||||
|
packet.TelehubBlock.ObjectName = Utils.StringToBytes(ObjectName);
|
||||||
|
packet.TelehubBlock.TelehubPos = ObjectPos;
|
||||||
|
packet.TelehubBlock.TelehubRot = ObjectRot;
|
||||||
|
|
||||||
|
packet.SpawnPointBlock = new TelehubInfoPacket.SpawnPointBlockBlock[SpawnPoint.Count];
|
||||||
|
for (int n = 0; n < SpawnPoint.Count; n++)
|
||||||
|
{
|
||||||
|
packet.SpawnPointBlock[n] = new TelehubInfoPacket.SpawnPointBlockBlock{SpawnPointPos = SpawnPoint[n]};
|
||||||
|
}
|
||||||
|
|
||||||
|
OutPacket(packet, ThrottleOutPacketType.Task);
|
||||||
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region Land Data Sending Methods
|
#region Land Data Sending Methods
|
||||||
|
@ -8920,7 +8938,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
private bool HandleEstateOwnerMessage(IClientAPI sender, Packet Pack)
|
private bool HandleEstateOwnerMessage(IClientAPI sender, Packet Pack)
|
||||||
{
|
{
|
||||||
EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack;
|
EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack;
|
||||||
//m_log.Debug(messagePacket.ToString());
|
// m_log.InfoFormat("[LLCLIENTVIEW]: Packet: {0}", Utils.BytesToString(messagePacket.MethodData.Method));
|
||||||
GodLandStatRequest handlerLandStatRequest;
|
GodLandStatRequest handlerLandStatRequest;
|
||||||
|
|
||||||
#region Packet Session and User Check
|
#region Packet Session and User Check
|
||||||
|
@ -9219,6 +9237,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
case "telehub":
|
||||||
|
if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false))
|
||||||
|
{
|
||||||
|
UUID invoice = messagePacket.MethodData.Invoice;
|
||||||
|
UUID SenderID = messagePacket.AgentData.AgentID;
|
||||||
|
UInt32 param1 = Convert.ToUInt32(Utils.BytesToString(messagePacket.ParamList[1].Parameter));
|
||||||
|
|
||||||
|
string command = (string)Utils.BytesToString(messagePacket.ParamList[0].Parameter);
|
||||||
|
|
||||||
|
EstateManageTelehub handlerEstateManageTelehub = OnEstateManageTelehub;
|
||||||
|
if (handlerEstateManageTelehub != null)
|
||||||
|
{
|
||||||
|
handlerEstateManageTelehub(this, invoice, SenderID, command, param1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
m_log.Error("EstateOwnerMessage: Unknown method requested\n" + messagePacket);
|
m_log.Error("EstateOwnerMessage: Unknown method requested\n" + messagePacket);
|
||||||
return true;
|
return true;
|
||||||
|
@ -9230,8 +9265,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
//lsrp.RequestData.ReportType; // 1 = colliders, 0 = scripts
|
//lsrp.RequestData.ReportType; // 1 = colliders, 0 = scripts
|
||||||
//lsrp.RequestData.RequestFlags;
|
//lsrp.RequestData.RequestFlags;
|
||||||
//lsrp.RequestData.Filter;
|
//lsrp.RequestData.Filter;
|
||||||
|
|
||||||
// return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool HandleRequestRegionInfo(IClientAPI sender, Packet Pack)
|
private bool HandleRequestRegionInfo(IClientAPI sender, Packet Pack)
|
||||||
|
|
|
@ -53,6 +53,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
||||||
protected EstateManagementCommands m_commands;
|
protected EstateManagementCommands m_commands;
|
||||||
|
|
||||||
private EstateTerrainXferHandler TerrainUploader;
|
private EstateTerrainXferHandler TerrainUploader;
|
||||||
|
private TelehubManager m_Telehub;
|
||||||
|
|
||||||
public event ChangeDelegate OnRegionInfoChange;
|
public event ChangeDelegate OnRegionInfoChange;
|
||||||
public event ChangeDelegate OnEstateInfoChange;
|
public event ChangeDelegate OnEstateInfoChange;
|
||||||
|
@ -599,6 +600,65 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void handleOnEstateManageTelehub (IClientAPI client, UUID invoice, UUID senderID, string cmd, uint param1)
|
||||||
|
{
|
||||||
|
uint ObjectLocalID;
|
||||||
|
SceneObjectPart part;
|
||||||
|
// UUID EstateID = Scene.RegionInfo.EstateSettings.EstateID;
|
||||||
|
TelehubManager.Telehub telehub;
|
||||||
|
|
||||||
|
switch (cmd)
|
||||||
|
{
|
||||||
|
case "info ui":
|
||||||
|
// Send info:
|
||||||
|
if (m_Telehub.HasTelehub)
|
||||||
|
{
|
||||||
|
telehub = m_Telehub.TelehubVals();
|
||||||
|
client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition,
|
||||||
|
telehub.ObjectRotation, telehub.SpawnPoint);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "connect":
|
||||||
|
// Add the Telehub
|
||||||
|
part = Scene.GetSceneObjectPart((uint)param1);
|
||||||
|
telehub = m_Telehub.Connect(part);
|
||||||
|
client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition,
|
||||||
|
telehub.ObjectRotation, telehub.SpawnPoint);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "delete":
|
||||||
|
// Disconnect Telehub
|
||||||
|
part = Scene.GetSceneObjectPart((uint)param1);
|
||||||
|
telehub = m_Telehub.DisConnect(part);
|
||||||
|
client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition,
|
||||||
|
telehub.ObjectRotation, telehub.SpawnPoint);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "spawnpoint add":
|
||||||
|
// Add SpawnPoint to the Telehub
|
||||||
|
part = Scene.GetSceneObjectPart((uint)param1);
|
||||||
|
telehub = m_Telehub.AddSpawnPoint(part.AbsolutePosition);
|
||||||
|
client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition,
|
||||||
|
telehub.ObjectRotation, telehub.SpawnPoint);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "spawnpoint remove":
|
||||||
|
// Remove SpawnPoint from Telehub
|
||||||
|
telehub = m_Telehub.RemoveSpawnPoint((int)param1);
|
||||||
|
client.SendTelehubInfo(telehub.ObjectID, telehub.ObjectName, telehub.ObjectPosition,
|
||||||
|
telehub.ObjectRotation, telehub.SpawnPoint);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void SendSimulatorBlueBoxMessage(
|
private void SendSimulatorBlueBoxMessage(
|
||||||
IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message)
|
IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message)
|
||||||
{
|
{
|
||||||
|
@ -1056,6 +1116,8 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
||||||
Scene.EventManager.OnNewClient += EventManager_OnNewClient;
|
Scene.EventManager.OnNewClient += EventManager_OnNewClient;
|
||||||
Scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight;
|
Scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight;
|
||||||
|
|
||||||
|
m_Telehub = new TelehubManager(scene);
|
||||||
|
|
||||||
m_commands = new EstateManagementCommands(this);
|
m_commands = new EstateManagementCommands(this);
|
||||||
m_commands.Initialise();
|
m_commands.Initialise();
|
||||||
}
|
}
|
||||||
|
@ -1109,6 +1171,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
||||||
client.OnEstateRestartSimRequest += handleEstateRestartSimRequest;
|
client.OnEstateRestartSimRequest += handleEstateRestartSimRequest;
|
||||||
client.OnEstateChangeCovenantRequest += handleChangeEstateCovenantRequest;
|
client.OnEstateChangeCovenantRequest += handleChangeEstateCovenantRequest;
|
||||||
client.OnEstateChangeInfo += handleEstateChangeInfo;
|
client.OnEstateChangeInfo += handleEstateChangeInfo;
|
||||||
|
client.OnEstateManageTelehub += handleOnEstateManageTelehub;
|
||||||
client.OnUpdateEstateAccessDeltaRequest += handleEstateAccessDeltaRequest;
|
client.OnUpdateEstateAccessDeltaRequest += handleEstateAccessDeltaRequest;
|
||||||
client.OnSimulatorBlueBoxMessageRequest += SendSimulatorBlueBoxMessage;
|
client.OnSimulatorBlueBoxMessageRequest += SendSimulatorBlueBoxMessage;
|
||||||
client.OnEstateBlueBoxMessageRequest += SendEstateBlueBoxMessage;
|
client.OnEstateBlueBoxMessageRequest += SendEstateBlueBoxMessage;
|
||||||
|
|
|
@ -0,0 +1,130 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using OpenMetaverse;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.CoreModules.World.Estate
|
||||||
|
{
|
||||||
|
public class TelehubManager
|
||||||
|
{
|
||||||
|
public struct Telehub
|
||||||
|
{
|
||||||
|
public UUID ObjectID;
|
||||||
|
public string ObjectName;
|
||||||
|
public Vector3 ObjectPosition;
|
||||||
|
public Quaternion ObjectRotation;
|
||||||
|
public List<Vector3> SpawnPoint;
|
||||||
|
};
|
||||||
|
|
||||||
|
private UUID ObjectID;
|
||||||
|
private string ObjectName;
|
||||||
|
private Vector3 ObjectPosition;
|
||||||
|
Quaternion ObjectRotation;
|
||||||
|
List<Vector3> SpawnPoint = new List<Vector3>();
|
||||||
|
UUID EstateID;
|
||||||
|
bool m_HasTelehub = false;
|
||||||
|
Scene m_Scene;
|
||||||
|
// This will get an option...
|
||||||
|
Vector3 InitialSpawnPoint = new Vector3(0.0f,0.0f,-3.0f);
|
||||||
|
|
||||||
|
public bool HasTelehub
|
||||||
|
{
|
||||||
|
get { return m_HasTelehub; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public TelehubManager(Scene scene)
|
||||||
|
{
|
||||||
|
m_Scene = scene;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fill our Telehub struct with values
|
||||||
|
public Telehub TelehubVals()
|
||||||
|
{
|
||||||
|
Telehub telehub = new Telehub();
|
||||||
|
|
||||||
|
telehub.ObjectID = ObjectID;
|
||||||
|
telehub.ObjectName = ObjectName;
|
||||||
|
telehub.ObjectPosition = ObjectPosition;
|
||||||
|
telehub.ObjectRotation = ObjectRotation;
|
||||||
|
telehub.SpawnPoint = SpawnPoint;
|
||||||
|
return telehub;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Connect the Telehub
|
||||||
|
public Telehub Connect(SceneObjectPart part)
|
||||||
|
{
|
||||||
|
ObjectID = part.UUID;
|
||||||
|
ObjectName = part.Name;
|
||||||
|
ObjectPosition = part.AbsolutePosition;
|
||||||
|
ObjectRotation = part.GetWorldRotation();
|
||||||
|
// Clear this for now
|
||||||
|
SpawnPoint.Clear();
|
||||||
|
SpawnPoint.Add(InitialSpawnPoint);
|
||||||
|
m_HasTelehub = true;
|
||||||
|
|
||||||
|
return TelehubVals();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Disconnect the Telehub
|
||||||
|
public Telehub DisConnect(SceneObjectPart part)
|
||||||
|
{
|
||||||
|
ObjectID = UUID.Zero;
|
||||||
|
ObjectName = String.Empty;
|
||||||
|
ObjectPosition = Vector3.Zero;
|
||||||
|
ObjectRotation = Quaternion.Identity;
|
||||||
|
SpawnPoint.Clear();
|
||||||
|
m_HasTelehub = false;
|
||||||
|
|
||||||
|
return TelehubVals();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add a SpawnPoint to the Telehub
|
||||||
|
public Telehub AddSpawnPoint(Vector3 point)
|
||||||
|
{
|
||||||
|
float dist = (float) Util.GetDistanceTo(ObjectPosition, point);
|
||||||
|
|
||||||
|
Vector3 nvec = Util.GetNormalizedVector(point - ObjectPosition);
|
||||||
|
|
||||||
|
Vector3 spoint = nvec * dist;
|
||||||
|
|
||||||
|
SpawnPoint.Add(spoint);
|
||||||
|
return TelehubVals();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Remove a SpawnPoint from the Telehub
|
||||||
|
public Telehub RemoveSpawnPoint(int spawnpoint)
|
||||||
|
{
|
||||||
|
SpawnPoint.RemoveAt(spawnpoint);
|
||||||
|
|
||||||
|
return TelehubVals();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -658,6 +658,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
|
||||||
public event ModifyTerrain OnModifyTerrain;
|
public event ModifyTerrain OnModifyTerrain;
|
||||||
public event BakeTerrain OnBakeTerrain;
|
public event BakeTerrain OnBakeTerrain;
|
||||||
public event EstateChangeInfo OnEstateChangeInfo;
|
public event EstateChangeInfo OnEstateChangeInfo;
|
||||||
|
public event EstateManageTelehub OnEstateManageTelehub;
|
||||||
public event SetAppearance OnSetAppearance;
|
public event SetAppearance OnSetAppearance;
|
||||||
public event AvatarNowWearing OnAvatarNowWearing;
|
public event AvatarNowWearing OnAvatarNowWearing;
|
||||||
public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
|
public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
|
||||||
|
@ -1530,6 +1531,11 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
public void SendMapItemReply(mapItemReply[] replies, uint mapitemtype, uint flags)
|
public void SendMapItemReply(mapItemReply[] replies, uint mapitemtype, uint flags)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
|
@ -32,6 +32,7 @@ using OpenMetaverse;
|
||||||
using OpenMetaverse.Packets;
|
using OpenMetaverse.Packets;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
using OpenSim.Region.CoreModules.World.Estate;
|
||||||
|
|
||||||
namespace OpenSim.Region.OptionalModules.World.NPC
|
namespace OpenSim.Region.OptionalModules.World.NPC
|
||||||
{
|
{
|
||||||
|
@ -334,6 +335,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
||||||
public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest;
|
public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest;
|
||||||
public event EstateTeleportAllUsersHomeRequest OnEstateTeleportAllUsersHomeRequest;
|
public event EstateTeleportAllUsersHomeRequest OnEstateTeleportAllUsersHomeRequest;
|
||||||
public event EstateChangeInfo OnEstateChangeInfo;
|
public event EstateChangeInfo OnEstateChangeInfo;
|
||||||
|
public event EstateManageTelehub OnEstateManageTelehub;
|
||||||
public event ScriptReset OnScriptReset;
|
public event ScriptReset OnScriptReset;
|
||||||
public event GetScriptRunning OnGetScriptRunning;
|
public event GetScriptRunning OnGetScriptRunning;
|
||||||
public event SetScriptRunning OnSetScriptRunning;
|
public event SetScriptRunning OnSetScriptRunning;
|
||||||
|
@ -923,6 +925,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
||||||
public void SendEstateCovenantInformation(UUID covenant)
|
public void SendEstateCovenantInformation(UUID covenant)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint)
|
||||||
|
{
|
||||||
|
}
|
||||||
public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner)
|
public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
@ -193,6 +193,7 @@ namespace OpenSim.Tests.Common.Mock
|
||||||
public event RegionInfoRequest OnRegionInfoRequest;
|
public event RegionInfoRequest OnRegionInfoRequest;
|
||||||
public event EstateCovenantRequest OnEstateCovenantRequest;
|
public event EstateCovenantRequest OnEstateCovenantRequest;
|
||||||
public event EstateChangeInfo OnEstateChangeInfo;
|
public event EstateChangeInfo OnEstateChangeInfo;
|
||||||
|
public event EstateManageTelehub OnEstateManageTelehub;
|
||||||
|
|
||||||
public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
|
public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
|
||||||
|
|
||||||
|
@ -945,6 +946,10 @@ namespace OpenSim.Tests.Common.Mock
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SendTelehubInfo(UUID ObjectID, string ObjectName, Vector3 ObjectPos, Quaternion ObjectRot, List<Vector3> SpawnPoint)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID)
|
public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue