brokenplugins
gareth 2007-02-28 19:47:05 +00:00
parent b9f7e6c69f
commit b714801f41
1 changed files with 32 additions and 0 deletions

View File

@ -51,6 +51,7 @@ namespace OpenSim
private Thread ClientThread;
private EndPoint userEP;
private BlockingQueue<QueItem> PacketQueue;
private BlockingQueue<TransferRequestPacket> AssetRequests;
private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>();
private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>();
private System.Timers.Timer AckTimer;
@ -77,6 +78,28 @@ namespace OpenSim
}
}
public void AssetLoader() {
Console.WriteLine("OpenSimClient.cs:AssetLoader() - Starting new thread");
TransferRequestPacket reqPacket = AssetRequests.Dequeue();
Console.WriteLine("OpenSimClient.cs:AssetLoader() - Got a request, processing it");
LLUUID AssetID = new LLUUID(reqPacket.TransferInfo.Params, 0);
WebRequest AssetLoad = WebRequest.Create(OpenSim_Main.cfg.AssetURL + "getasset/" + OpenSim_Main.cfg.AssetSendKey + "/" + AssetID + "/data");
WebResponse AssetResponse = AssetLoad.GetResponse();
byte[] idata = new byte[(int)AssetResponse.ContentLength];
BinaryReader br = new BinaryReader(AssetResponse.GetResponseStream());
idata = br.ReadBytes((int)AssetResponse.ContentLength);
br.Close();
AssetResponse.Close();
TransferInfoPacket Transfer = new TransferInfoPacket();
Transfer.TransferInfo.ChannelType = 2;
Transfer.TransferInfo.Status = 0;
Transfer.TransferInfo.TargetType = 0;
Transfer.TransferInfo.Params = reqPacket.TransferInfo.Params;
Transfer.TransferInfo.Size = (int)AssetResponse.ContentLength;
Transfer.TransferInfo.TransferID = reqPacket.TransferInfo.TransferID;
}
public void ProcessInPacket(Packet Pack) {
ack_pack(Pack);
switch(Pack.Type) {
@ -86,6 +109,14 @@ namespace OpenSim
case PacketType.RegionHandshakeReply:
OpenSim_Main.local_world.SendLayerData(this);
break;
case PacketType.TransferRequest:
// We put transfer requests into a big queue and then spawn a thread for each new one
TransferRequestPacket transfer = (TransferRequestPacket)Pack;
AssetRequests.Enqueue(transfer);
Thread AssetLoaderThread = new Thread(new ThreadStart(AssetLoader));
AssetLoaderThread.IsBackground = true;
AssetLoaderThread.Start();
break;
}
}
@ -284,6 +315,7 @@ namespace OpenSim
cirpack = initialcirpack;
userEP = remoteEP;
PacketQueue = new BlockingQueue<QueItem>();
AssetRequests = new BlockingQueue<TransferRequestPacket>();
AckTimer = new System.Timers.Timer(500);
AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed);
AckTimer.Start();