fix typo
parent
9327bb2546
commit
b7155f5651
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@ -37,9 +37,10 @@ namespace OpenSim.Region.CoreModules.World.Land
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{
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{
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#region Constants
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#region Constants
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public const float BAN_LINE_SAFETY_HEIGHT = 100;
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//Land types set with flags in ParcelOverlay.
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//Land types set with flags in ParcelOverlay.
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//Only one of these can be used.
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//Only one of these can be used.
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public const float BAN_LINE_SAFETY_HIEGHT = 100;
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//RequestResults (I think these are right, they seem to work):
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//RequestResults (I think these are right, they seem to work):
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public const int LAND_RESULT_MULTIPLE = 1; // The request they made contained more than a single peice of land
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public const int LAND_RESULT_MULTIPLE = 1; // The request they made contained more than a single peice of land
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@ -355,13 +355,10 @@ namespace OpenSim.Region.CoreModules.World.Land
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if (!position.HasValue)
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if (!position.HasValue)
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return;
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return;
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// land should have no word on avatar physics
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avatar.AbsolutePosition = position.Value;
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// bool isFlying = avatar.PhysicsActor.Flying;
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avatar.lastKnownAllowedPosition = position.Value;
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// avatar.RemoveFromPhysicalScene();
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avatar.Velocity = Vector3.Zero;
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avatar.AbsolutePosition = (Vector3)position;
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// avatar.AddToPhysicalScene(isFlying);
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}
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}
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public void SendYouAreRestrictedNotice(ScenePresence avatar)
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public void SendYouAreRestrictedNotice(ScenePresence avatar)
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@ -462,7 +459,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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ILandObject parcel = GetLandObject(clientAvatar.AbsolutePosition.X, clientAvatar.AbsolutePosition.Y);
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ILandObject parcel = GetLandObject(clientAvatar.AbsolutePosition.X, clientAvatar.AbsolutePosition.Y);
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if (parcel != null)
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if (parcel != null)
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{
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{
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if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT &&
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if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HEIGHT &&
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clientAvatar.sentMessageAboutRestrictedParcelFlyingDown)
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clientAvatar.sentMessageAboutRestrictedParcelFlyingDown)
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{
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{
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EventManagerOnAvatarEnteringNewParcel(clientAvatar, parcel.LandData.LocalID,
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EventManagerOnAvatarEnteringNewParcel(clientAvatar, parcel.LandData.LocalID,
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@ -473,7 +470,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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clientAvatar.sentMessageAboutRestrictedParcelFlyingDown = false;
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clientAvatar.sentMessageAboutRestrictedParcelFlyingDown = false;
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}
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}
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}
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}
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else if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT &&
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else if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HEIGHT &&
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parcel.IsBannedFromLand(clientAvatar.UUID))
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parcel.IsBannedFromLand(clientAvatar.UUID))
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{
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{
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//once we've sent the message once, keep going toward the target until we are done
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//once we've sent the message once, keep going toward the target until we are done
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@ -511,7 +508,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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ILandObject over = GetLandObject(pos.X, pos.Y);
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ILandObject over = GetLandObject(pos.X, pos.Y);
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if (over != null)
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if (over != null)
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{
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{
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if (!over.IsRestrictedFromLand(avatar.UUID) && (!over.IsBannedFromLand(avatar.UUID) || pos.Z >= LandChannel.BAN_LINE_SAFETY_HIEGHT))
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if (!over.IsRestrictedFromLand(avatar.UUID) && (!over.IsBannedFromLand(avatar.UUID) || pos.Z >= LandChannel.BAN_LINE_SAFETY_HEIGHT))
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avatar.lastKnownAllowedPosition = pos;
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avatar.lastKnownAllowedPosition = pos;
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}
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}
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}
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}
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@ -2251,7 +2248,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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public void EnforceBans(ILandObject land, ScenePresence avatar)
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public void EnforceBans(ILandObject land, ScenePresence avatar)
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{
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{
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if (avatar.AbsolutePosition.Z > LandChannel.BAN_LINE_SAFETY_HIEGHT)
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if (avatar.AbsolutePosition.Z > LandChannel.BAN_LINE_SAFETY_HEIGHT)
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return;
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return;
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if (land.IsEitherBannedOrRestricted(avatar.UUID))
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if (land.IsEitherBannedOrRestricted(avatar.UUID))
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@ -610,7 +610,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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public bool CanBeOnThisLand(UUID avatar, float posHeight)
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public bool CanBeOnThisLand(UUID avatar, float posHeight)
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{
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{
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if (posHeight < LandChannel.BAN_LINE_SAFETY_HIEGHT && IsBannedFromLand(avatar))
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if (posHeight < LandChannel.BAN_LINE_SAFETY_HEIGHT && IsBannedFromLand(avatar))
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{
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{
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return false;
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return false;
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}
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}
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