minor: save some commented out log lines which will be useful again in future debugging of VectorRenderModule
parent
f8a4d95bdd
commit
b7216f4daf
|
@ -516,6 +516,9 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
|||
foreach (string line in GetLines(data, dataDelim))
|
||||
{
|
||||
string nextLine = line.Trim();
|
||||
|
||||
// m_log.DebugFormat("[VECTOR RENDER MODULE]: Processing line '{0}'", nextLine);
|
||||
|
||||
//replace with switch, or even better, do some proper parsing
|
||||
if (nextLine.StartsWith("MoveTo"))
|
||||
{
|
||||
|
@ -829,6 +832,8 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
|||
float y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture);
|
||||
PointF point = new PointF(x, y);
|
||||
points[i / 2] = point;
|
||||
|
||||
// m_log.DebugFormat("[VECTOR RENDER MODULE]: Got point {0}", points[i / 2]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue