Mantis#1888. Thank you kindly, Tyre for a patch that:
This patch adds the missing parcel and region flag constants for LSL scripts. Tested with .Net and XEngine0.6.0-stable
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@ -2376,6 +2376,33 @@ namespace OpenSim.Region.ScriptEngine.Common
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public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8;
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public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
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public const int PARCEL_FLAG_ALLOW_FLY = 0x1; // parcel allows flying
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public const int PARCEL_FLAG_ALLOW_SCRIPTS = 0x2; // parcel allows outside scripts
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public const int PARCEL_FLAG_ALLOW_LANDMARK = 0x8; // parcel allows landmarks to be created
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public const int PARCEL_FLAG_ALLOW_TERRAFORM = 0x10; // parcel allows anyone to terraform the land
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public const int PARCEL_FLAG_ALLOW_DAMAGE = 0x20; // parcel allows damage
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public const int PARCEL_FLAG_ALLOW_CREATE_OBJECTS = 0x40; // parcel allows anyone to create objects
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public const int PARCEL_FLAG_USE_ACCESS_GROUP = 0x100; // parcel limits access to a group
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public const int PARCEL_FLAG_USE_ACCESS_LIST = 0x200; // parcel limits access to a list of residents
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public const int PARCEL_FLAG_USE_BAN_LIST = 0x400; // parcel uses a ban list, including restricting access based on payment info
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public const int PARCEL_FLAG_USE_LAND_PASS_LIST = 0x800; // parcel allows passes to be purchased
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public const int PARCEL_FLAG_LOCAL_SOUND_ONLY = 0x8000; // parcel restricts spatialized sound to the parcel
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public const int PARCEL_FLAG_RESTRICT_PUSHOBJECT = 0x200000; // parcel restricts llPushObject
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public const int PARCEL_FLAG_ALLOW_GROUP_SCRIPTS = 0x2000000; // parcel allows scripts owned by group
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public const int PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS = 0x4000000; // parcel allows group object creation
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public const int PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY = 0x8000000; // parcel allows objects owned by any user to enter
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public const int PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY = 0x10000000; // parcel allows with the same group to enter
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public const int REGION_FLAG_ALLOW_DAMAGE = 0x1; // region is entirely damage enabled
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public const int REGION_FLAG_FIXED_SUN = 0x10; // region has a fixed sun position
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public const int REGION_FLAG_BLOCK_TERRAFORM = 0x40; // region terraforming disabled
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public const int REGION_FLAG_SANDBOX = 0x100; // region is a sandbox
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public const int REGION_FLAG_DISABLE_COLLISIONS = 0x1000; // region has disabled collisions
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public const int REGION_FLAG_DISABLE_PHYSICS = 0x4000; // region has disabled physics
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public const int REGION_FLAG_BLOCK_FLY = 0x80000; // region blocks flying
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public const int REGION_FLAG_ALLOW_DIRECT_TELEPORT = 0x100000; // region allows direct teleports
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public const int REGION_FLAG_RESTRICT_PUSHOBJECT = 0x400000; // region restricts llPushObject
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public const int PAY_HIDE = -1;
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public const int PAY_DEFAULT = -2;
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@ -371,6 +371,33 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8;
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public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
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public const int PARCEL_FLAG_ALLOW_FLY = 0x1; // parcel allows flying
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public const int PARCEL_FLAG_ALLOW_SCRIPTS = 0x2; // parcel allows outside scripts
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public const int PARCEL_FLAG_ALLOW_LANDMARK = 0x8; // parcel allows landmarks to be created
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public const int PARCEL_FLAG_ALLOW_TERRAFORM = 0x10; // parcel allows anyone to terraform the land
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public const int PARCEL_FLAG_ALLOW_DAMAGE = 0x20; // parcel allows damage
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public const int PARCEL_FLAG_ALLOW_CREATE_OBJECTS = 0x40; // parcel allows anyone to create objects
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public const int PARCEL_FLAG_USE_ACCESS_GROUP = 0x100; // parcel limits access to a group
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public const int PARCEL_FLAG_USE_ACCESS_LIST = 0x200; // parcel limits access to a list of residents
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public const int PARCEL_FLAG_USE_BAN_LIST = 0x400; // parcel uses a ban list, including restricting access based on payment info
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public const int PARCEL_FLAG_USE_LAND_PASS_LIST = 0x800; // parcel allows passes to be purchased
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public const int PARCEL_FLAG_LOCAL_SOUND_ONLY = 0x8000; // parcel restricts spatialized sound to the parcel
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public const int PARCEL_FLAG_RESTRICT_PUSHOBJECT = 0x200000; // parcel restricts llPushObject
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public const int PARCEL_FLAG_ALLOW_GROUP_SCRIPTS = 0x2000000; // parcel allows scripts owned by group
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public const int PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS = 0x4000000; // parcel allows group object creation
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public const int PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY = 0x8000000; // parcel allows objects owned by any user to enter
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public const int PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY = 0x10000000; // parcel allows with the same group to enter
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public const int REGION_FLAG_ALLOW_DAMAGE = 0x1; // region is entirely damage enabled
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public const int REGION_FLAG_FIXED_SUN = 0x10; // region has a fixed sun position
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public const int REGION_FLAG_BLOCK_TERRAFORM = 0x40; // region terraforming disabled
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public const int REGION_FLAG_SANDBOX = 0x100; // region is a sandbox
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public const int REGION_FLAG_DISABLE_COLLISIONS = 0x1000; // region has disabled collisions
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public const int REGION_FLAG_DISABLE_PHYSICS = 0x4000; // region has disabled physics
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public const int REGION_FLAG_BLOCK_FLY = 0x80000; // region blocks flying
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public const int REGION_FLAG_ALLOW_DIRECT_TELEPORT = 0x100000; // region allows direct teleports
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public const int REGION_FLAG_RESTRICT_PUSHOBJECT = 0x400000; // region restricts llPushObject
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public const int PAY_HIDE = -1;
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public const int PAY_DEFAULT = -2;
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@ -405,7 +432,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public const int PARCEL_COUNT_SELECTED = 4;
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public const int PARCEL_COUNT_TEMP = 5;
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public const int DEBUG_CHANNEL = 0x7FFFFFFF;
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public const int DEBUG_CHANNEL = 0x7FFFFFFF;
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public const int PUBLIC_CHANNEL = 0x00000000;
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public const int OBJECT_NAME = 1;
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