diff --git a/OpenSim/Data/NHibernate/NHibernateAssetData.cs b/OpenSim/Data/NHibernate/NHibernateAssetData.cs
index 875f4e5f60..4eb9eefcc9 100644
--- a/OpenSim/Data/NHibernate/NHibernateAssetData.cs
+++ b/OpenSim/Data/NHibernate/NHibernateAssetData.cs
@@ -60,7 +60,8 @@ namespace OpenSim.Data.NHibernate
// Split out the dialect, driver, and connect string
char[] split = {';'};
string[] parts = connect.Split(split, 3);
- if (parts.Length != 3) {
+ if (parts.Length != 3)
+ {
// TODO: make this a real exception type
throw new Exception("Malformed Inventory connection string '" + connect + "'");
}
@@ -96,15 +97,22 @@ namespace OpenSim.Data.NHibernate
{
string regex = @"no such table: Assets";
Regex RE = new Regex(regex, RegexOptions.Multiline);
- try {
- using (ISession session = factory.OpenSession()) {
+ try
+ {
+ using (ISession session = factory.OpenSession())
+ {
session.Load(typeof(AssetBase), LLUUID.Zero);
}
- } catch (ObjectNotFoundException) {
+ }
+ catch (ObjectNotFoundException)
+ {
// yes, we know it's not there, but that's ok
- } catch (ADOException e) {
+ }
+ catch (ADOException e)
+ {
Match m = RE.Match(e.ToString());
- if (m.Success) {
+ if (m.Success)
+ {
// We don't have this table, so create it.
new SchemaExport(cfg).Create(true, true);
}
@@ -113,10 +121,14 @@ namespace OpenSim.Data.NHibernate
override public AssetBase FetchAsset(LLUUID uuid)
{
- using (ISession session = factory.OpenSession()) {
- try {
+ using (ISession session = factory.OpenSession())
+ {
+ try
+ {
return session.Load(typeof(AssetBase), uuid) as AssetBase;
- } catch {
+ }
+ catch
+ {
return null;
}
}
@@ -124,9 +136,12 @@ namespace OpenSim.Data.NHibernate
override public void CreateAsset(AssetBase asset)
{
- if (!ExistsAsset(asset.FullID)) {
- using (ISession session = factory.OpenSession()) {
- using (ITransaction transaction = session.BeginTransaction()) {
+ if (!ExistsAsset(asset.FullID))
+ {
+ using (ISession session = factory.OpenSession())
+ {
+ using (ITransaction transaction = session.BeginTransaction())
+ {
session.Save(asset);
transaction.Commit();
}
@@ -136,9 +151,12 @@ namespace OpenSim.Data.NHibernate
override public void UpdateAsset(AssetBase asset)
{
- if (ExistsAsset(asset.FullID)) {
- using (ISession session = factory.OpenSession()) {
- using (ITransaction transaction = session.BeginTransaction()) {
+ if (ExistsAsset(asset.FullID))
+ {
+ using (ISession session = factory.OpenSession())
+ {
+ using (ITransaction transaction = session.BeginTransaction())
+ {
session.Update(asset);
transaction.Commit();
}
diff --git a/OpenSim/Data/NHibernate/NHibernateInventoryData.cs b/OpenSim/Data/NHibernate/NHibernateInventoryData.cs
index 6ee1b4a4a6..8305646883 100644
--- a/OpenSim/Data/NHibernate/NHibernateInventoryData.cs
+++ b/OpenSim/Data/NHibernate/NHibernateInventoryData.cs
@@ -57,7 +57,8 @@ namespace OpenSim.Data.NHibernate
// Split out the dialect, driver, and connect string
char[] split = {';'};
string[] parts = connect.Split(split, 3);
- if (parts.Length != 3) {
+ if (parts.Length != 3)
+ {
// TODO: make this a real exception type
throw new Exception("Malformed Inventory connection string '" + connect + "'");
}
@@ -94,15 +95,22 @@ namespace OpenSim.Data.NHibernate
{
string regex = @"no such table: Inventory";
Regex RE = new Regex(regex, RegexOptions.Multiline);
- try {
- using (ISession session = factory.OpenSession()) {
+ try
+ {
+ using (ISession session = factory.OpenSession())
+ {
session.Load(typeof(InventoryItemBase), LLUUID.Zero);
}
- } catch (ObjectNotFoundException) {
+ }
+ catch (ObjectNotFoundException)
+ {
// yes, we know it's not there, but that's ok
- } catch (ADOException e) {
+ }
+ catch (ADOException e)
+ {
Match m = RE.Match(e.ToString());
- if (m.Success) {
+ if (m.Success)
+ {
// We don't have this table, so create it.
new SchemaExport(cfg).Create(true, true);
}
@@ -125,10 +133,14 @@ namespace OpenSim.Data.NHibernate
/// A class containing item information
public InventoryItemBase getInventoryItem(LLUUID item)
{
- using (ISession session = factory.OpenSession()) {
- try {
+ using (ISession session = factory.OpenSession())
+ {
+ try
+ {
return session.Load(typeof(InventoryItemBase), item) as InventoryItemBase;
- } catch {
+ }
+ catch
+ {
m_log.ErrorFormat("Couldn't find inventory item: {0}", item);
return null;
}
@@ -141,14 +153,19 @@ namespace OpenSim.Data.NHibernate
/// The item to be created
public void addInventoryItem(InventoryItemBase item)
{
- if (!ExistsItem(item.ID)) {
- using (ISession session = factory.OpenSession()) {
- using (ITransaction transaction = session.BeginTransaction()) {
+ if (!ExistsItem(item.ID))
+ {
+ using (ISession session = factory.OpenSession())
+ {
+ using (ITransaction transaction = session.BeginTransaction())
+ {
session.Save(item);
transaction.Commit();
}
}
- } else {
+ }
+ else
+ {
m_log.ErrorFormat("Attempted to add Inventory Item {0} that already exists, updating instead", item.ID);
updateInventoryItem(item);
}
@@ -160,14 +177,19 @@ namespace OpenSim.Data.NHibernate
/// The updated item
public void updateInventoryItem(InventoryItemBase item)
{
- if (ExistsItem(item.ID)) {
- using (ISession session = factory.OpenSession()) {
- using (ITransaction transaction = session.BeginTransaction()) {
+ if (ExistsItem(item.ID))
+ {
+ using (ISession session = factory.OpenSession())
+ {
+ using (ITransaction transaction = session.BeginTransaction())
+ {
session.Update(item);
transaction.Commit();
}
}
- } else {
+ }
+ else
+ {
m_log.ErrorFormat("Attempted to add Inventory Item {0} that already exists", item.ID);
}
}
@@ -178,15 +200,16 @@ namespace OpenSim.Data.NHibernate
///
public void deleteInventoryItem(LLUUID itemID)
{
- using (ISession session = factory.OpenSession()) {
- using (ITransaction transaction = session.BeginTransaction()) {
+ using (ISession session = factory.OpenSession())
+ {
+ using (ITransaction transaction = session.BeginTransaction())
+ {
session.Delete(itemID);
transaction.Commit();
}
}
}
-
///
/// Returns an inventory folder by its UUID
///
@@ -194,10 +217,14 @@ namespace OpenSim.Data.NHibernate
/// A class containing folder information
public InventoryFolderBase getInventoryFolder(LLUUID folder)
{
- using (ISession session = factory.OpenSession()) {
- try {
+ using (ISession session = factory.OpenSession())
+ {
+ try
+ {
return session.Load(typeof(InventoryFolderBase), folder) as InventoryFolderBase;
- } catch {
+ }
+ catch
+ {
m_log.ErrorFormat("Couldn't find inventory item: {0}", folder);
return null;
}
@@ -210,14 +237,19 @@ namespace OpenSim.Data.NHibernate
/// The folder to be created
public void addInventoryFolder(InventoryFolderBase folder)
{
- if (!ExistsFolder(folder.ID)) {
- using (ISession session = factory.OpenSession()) {
- using (ITransaction transaction = session.BeginTransaction()) {
+ if (!ExistsFolder(folder.ID))
+ {
+ using (ISession session = factory.OpenSession())
+ {
+ using (ITransaction transaction = session.BeginTransaction())
+ {
session.Save(folder);
transaction.Commit();
}
}
- } else {
+ }
+ else
+ {
m_log.ErrorFormat("Attempted to add Inventory Folder {0} that already exists, updating instead", folder.ID);
updateInventoryFolder(folder);
}
@@ -229,14 +261,19 @@ namespace OpenSim.Data.NHibernate
/// The updated folder
public void updateInventoryFolder(InventoryFolderBase folder)
{
- if (ExistsFolder(folder.ID)) {
- using (ISession session = factory.OpenSession()) {
- using (ITransaction transaction = session.BeginTransaction()) {
+ if (ExistsFolder(folder.ID))
+ {
+ using (ISession session = factory.OpenSession())
+ {
+ using (ITransaction transaction = session.BeginTransaction())
+ {
session.Update(folder);
transaction.Commit();
}
}
- } else {
+ }
+ else
+ {
m_log.ErrorFormat("Attempted to add Inventory Folder {0} that already exists", folder.ID);
}
}
@@ -247,8 +284,10 @@ namespace OpenSim.Data.NHibernate
///
public void deleteInventoryFolder(LLUUID folderID)
{
- using (ISession session = factory.OpenSession()) {
- using (ITransaction transaction = session.BeginTransaction()) {
+ using (ISession session = factory.OpenSession())
+ {
+ using (ITransaction transaction = session.BeginTransaction())
+ {
session.Delete(folderID.ToString());
transaction.Commit();
}
@@ -324,7 +363,8 @@ namespace OpenSim.Data.NHibernate
/// A List of InventoryItemBase items
public List getInventoryInFolder(LLUUID folderID)
{
- using (ISession session = factory.OpenSession()) {
+ using (ISession session = factory.OpenSession())
+ {
// try {
ICriteria criteria = session.CreateCriteria(typeof(InventoryItemBase));
criteria.Add(Expression.Eq("Folder", folderID));
@@ -334,7 +374,9 @@ namespace OpenSim.Data.NHibernate
list.Add(item);
}
return list;
-// } catch {
+// }
+// catch
+// {
// return new List();
// }
}
@@ -348,8 +390,10 @@ namespace OpenSim.Data.NHibernate
// see InventoryItemBase.getUserRootFolder
public InventoryFolderBase getUserRootFolder(LLUUID user)
{
- using (ISession session = factory.OpenSession()) {
- // try {
+ using (ISession session = factory.OpenSession())
+ {
+ // try
+ // {
ICriteria criteria = session.CreateCriteria(typeof(InventoryFolderBase));
criteria.Add(Expression.Eq("ParentID", LLUUID.Zero));
criteria.Add(Expression.Eq("Owner", user));
@@ -359,7 +403,9 @@ namespace OpenSim.Data.NHibernate
}
m_log.ErrorFormat("No Inventory Root Folder Found for: {0}", user);
return new InventoryFolderBase();
-// } catch {
+// }
+// catch
+// {
// return new InventoryFolderBase();
// }
}
@@ -372,15 +418,19 @@ namespace OpenSim.Data.NHibernate
/// ID of parent
private void getInventoryFolders(ref List folders, LLUUID parentID)
{
- using (ISession session = factory.OpenSession()) {
- // try {
+ using (ISession session = factory.OpenSession())
+ {
+ // try
+// {
ICriteria criteria = session.CreateCriteria(typeof(InventoryFolderBase));
criteria.Add(Expression.Eq("ParentID", parentID));
foreach (InventoryFolderBase item in criteria.List())
{
folders.Add(item);
}
- // } catch {
+ // }
+ // catch
+ // {
// m_log.ErrorFormat("Can't run getInventoryFolders for Folder ID: {0}", parentID);
// }
}
diff --git a/OpenSim/Data/NHibernate/NHibernateUserData.cs b/OpenSim/Data/NHibernate/NHibernateUserData.cs
index 2c84ef9541..43d8c327d4 100644
--- a/OpenSim/Data/NHibernate/NHibernateUserData.cs
+++ b/OpenSim/Data/NHibernate/NHibernateUserData.cs
@@ -56,7 +56,8 @@ namespace OpenSim.Data.NHibernate
{
char[] split = {';'};
string[] parts = connect.Split(split, 3);
- if (parts.Length != 3) {
+ if (parts.Length != 3)
+ {
// TODO: make this a real exception type
throw new Exception("Malformed Inventory connection string '" + connect + "'");
}
@@ -87,15 +88,22 @@ namespace OpenSim.Data.NHibernate
{
string regex = @"no such table: UserProfiles";
Regex RE = new Regex(regex, RegexOptions.Multiline);
- try {
- using (ISession session = factory.OpenSession()) {
+ try
+ {
+ using (ISession session = factory.OpenSession())
+ {
session.Load(typeof(UserProfileData), LLUUID.Zero);
}
- } catch (ObjectNotFoundException) {
+ }
+ catch (ObjectNotFoundException)
+ {
// yes, we know it's not there, but that's ok
- } catch (ADOException e) {
+ }
+ catch (ADOException e)
+ {
Match m = RE.Match(e.ToString());
- if (m.Success) {
+ if (m.Success)
+ {
// We don't have this table, so create it.
new SchemaExport(cfg).Create(true, true);
}
@@ -105,12 +113,15 @@ namespace OpenSim.Data.NHibernate
private bool ExistsUser(LLUUID uuid)
{
UserProfileData user = null;
- try {
- using (ISession session = factory.OpenSession()) {
+ try
+ {
+ using (ISession session = factory.OpenSession())
+ {
user = session.Load(typeof(UserProfileData), uuid) as UserProfileData;
}
// BUG: CATCHALL IS BAD.
- } catch (Exception) {}
+ }
+ catch (Exception) {}
return (user != null);
}
@@ -119,7 +130,8 @@ namespace OpenSim.Data.NHibernate
{
UserProfileData user;
// TODO: I'm sure I'll have to do something silly here
- using (ISession session = factory.OpenSession()) {
+ using (ISession session = factory.OpenSession())
+ {
user = session.Load(typeof(UserProfileData), uuid) as UserProfileData;
user.CurrentAgent = GetAgentByUUID(uuid);
}
@@ -128,16 +140,21 @@ namespace OpenSim.Data.NHibernate
override public void AddNewUserProfile(UserProfileData profile)
{
- if (!ExistsUser(profile.ID)) {
- using (ISession session = factory.OpenSession()) {
- using (ITransaction transaction = session.BeginTransaction()) {
+ if (!ExistsUser(profile.ID))
+ {
+ using (ISession session = factory.OpenSession())
+ {
+ using (ITransaction transaction = session.BeginTransaction())
+ {
session.Save(profile);
SetAgentData(profile.ID, profile.CurrentAgent, session);
// TODO: save agent
transaction.Commit();
}
}
- } else {
+ }
+ else
+ {
m_log.ErrorFormat("Attempted to add User {0} {1} that already exists, updating instead", profile.FirstName, profile.SurName);
UpdateUserProfile(profile);
}
@@ -165,16 +182,21 @@ namespace OpenSim.Data.NHibernate
}
override public bool UpdateUserProfile(UserProfileData profile)
{
- if (ExistsUser(profile.ID)) {
- using (ISession session = factory.OpenSession()) {
- using (ITransaction transaction = session.BeginTransaction()) {
+ if (ExistsUser(profile.ID))
+ {
+ using (ISession session = factory.OpenSession())
+ {
+ using (ITransaction transaction = session.BeginTransaction())
+ {
session.Update(profile);
SetAgentData(profile.ID, profile.CurrentAgent, session);
transaction.Commit();
return true;
}
}
- } else {
+ }
+ else
+ {
m_log.ErrorFormat("Attempted to update User {0} {1} that doesn't exist, updating instead", profile.FirstName, profile.SurName);
AddNewUserProfile(profile);
return true;
@@ -183,8 +205,10 @@ namespace OpenSim.Data.NHibernate
override public void AddNewUserAgent(UserAgentData agent)
{
- using (ISession session = factory.OpenSession()) {
- using (ITransaction transaction = session.BeginTransaction()) {
+ using (ISession session = factory.OpenSession())
+ {
+ using (ITransaction transaction = session.BeginTransaction())
+ {
session.Save(agent);
transaction.Commit();
}
@@ -193,30 +217,35 @@ namespace OpenSim.Data.NHibernate
public void UpdateUserAgent(UserAgentData agent)
{
- using (ISession session = factory.OpenSession()) {
- using (ITransaction transaction = session.BeginTransaction()) {
+ using (ISession session = factory.OpenSession())
+ {
+ using (ITransaction transaction = session.BeginTransaction())
+ {
session.Update(agent);
transaction.Commit();
}
}
}
-
-
override public UserAgentData GetAgentByUUID(LLUUID uuid)
{
- try {
- using (ISession session = factory.OpenSession()) {
+ try
+ {
+ using (ISession session = factory.OpenSession())
+ {
return session.Load(typeof(UserAgentData), uuid) as UserAgentData;
}
- } catch {
+ }
+ catch
+ {
return null;
}
}
override public UserProfileData GetUserByName(string fname, string lname)
{
- using (ISession session = factory.OpenSession()) {
+ using (ISession session = factory.OpenSession())
+ {
ICriteria criteria = session.CreateCriteria(typeof(UserProfileData));
criteria.Add(Expression.Eq("FirstName", fname));
criteria.Add(Expression.Eq("SurName", lname));
@@ -247,7 +276,8 @@ namespace OpenSim.Data.NHibernate
if (querysplit.Length == 2)
{
- using (ISession session = factory.OpenSession()) {
+ using (ISession session = factory.OpenSession())
+ {
ICriteria criteria = session.CreateCriteria(typeof(UserProfileData));
criteria.Add(Expression.Like("FirstName", querysplit[0]));
criteria.Add(Expression.Like("SurName", querysplit[1]));
@@ -280,7 +310,8 @@ namespace OpenSim.Data.NHibernate
{
UserAppearance appearance;
// TODO: I'm sure I'll have to do something silly here
- using (ISession session = factory.OpenSession()) {
+ using (ISession session = factory.OpenSession())
+ {
appearance = session.Load(typeof(UserAppearance), user) as UserAppearance;
}
return appearance;
@@ -289,7 +320,8 @@ namespace OpenSim.Data.NHibernate
private bool ExistsAppearance(LLUUID uuid)
{
UserAppearance appearance;
- using (ISession session = factory.OpenSession()) {
+ using (ISession session = factory.OpenSession())
+ {
appearance = session.Load(typeof(UserAppearance), uuid) as UserAppearance;
}
return (appearance == null) ? false : true;
@@ -299,11 +331,16 @@ namespace OpenSim.Data.NHibernate
override public void UpdateUserAppearance(LLUUID user, UserAppearance appearance)
{
bool exists = ExistsAppearance(user);
- using (ISession session = factory.OpenSession()) {
- using (ITransaction transaction = session.BeginTransaction()) {
- if (exists) {
+ using (ISession session = factory.OpenSession())
+ {
+ using (ITransaction transaction = session.BeginTransaction())
+ {
+ if (exists)
+ {
session.Update(appearance);
- } else {
+ }
+ else
+ {
session.Save(appearance);
}
transaction.Commit();
diff --git a/OpenSim/Grid/Manager/OpenGridServices.Manager/MainWindow.cs b/OpenSim/Grid/Manager/OpenGridServices.Manager/MainWindow.cs
index 4892b8e7a1..64a9b0d622 100644
--- a/OpenSim/Grid/Manager/OpenGridServices.Manager/MainWindow.cs
+++ b/OpenSim/Grid/Manager/OpenGridServices.Manager/MainWindow.cs
@@ -32,7 +32,7 @@ namespace OpenGridServices.Manager
{
public partial class MainWindow: Gtk.Window
{
- public MainWindow (): base (Gtk.WindowType.Toplevel)
+ public MainWindow() : base (Gtk.WindowType.Toplevel)
{
Build();
}
@@ -57,10 +57,13 @@ namespace OpenGridServices.Manager
public void SetGridServerConnected(bool connected)
{
- if (connected) {
+ if (connected)
+ {
this.ConnectToGridserver.Visible=false;
this.DisconnectFromGridServer.Visible=true;
- } else {
+ }
+ else
+ {
this.ConnectToGridserver.Visible=true;
this.DisconnectFromGridServer.Visible=false;
}
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs
index d2e565d114..a551fde118 100644
--- a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs
+++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs
@@ -35,24 +35,29 @@
// {
-// public float llSin() {
+// public float llSin()
+// {
// float f = (float)LSLStack.Pop();
// return LSL_Builtins.llSin(f);
// }
-// public float llCos() {
+// public float llCos()
+// {
// float f = (float)LSLStack.Pop();
// return LSL_Builtins.llCos(f);
// }
-// public float llTan() {
+// public float llTan()
+// {
// float f = (float)LSLStack.Pop();
// return LSL_Builtins.llTan(f);
// }
-// public float llAtan2() {
+// public float llAtan2()
+// {
// float x = (float)LSLStack.Pop();
// float y = (float)LSLStack.Pop();
// return LSL_Builtins.llAtan2(x, y);
// }
-// public float llSqrt() {
+// public float llSqrt()
+// {
// float f = (float)LSLStack.Pop();
// return LSL_Builtins.llSqrt(f);
// }
diff --git a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs
index c679e49c28..97ccc18231 100644
--- a/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs
+++ b/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/LSO/LSO_Enums.cs
@@ -34,7 +34,8 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO
{
//public System.Collections.Generic.Dictionary OpCode_Add_Types;
- //LSO_Enums() {
+ //LSO_Enums()
+ //{
// OpCode_Add_Types.Add(51, typeof(String));
// OpCode_Add_Types.Add(17, typeof(UInt32));
//}
diff --git a/OpenSim/Grid/UserServer/UserLoginService.cs b/OpenSim/Grid/UserServer/UserLoginService.cs
index b123b8ccb6..32b1ada651 100644
--- a/OpenSim/Grid/UserServer/UserLoginService.cs
+++ b/OpenSim/Grid/UserServer/UserLoginService.cs
@@ -163,7 +163,8 @@ namespace OpenSim.Grid.UserServer
theUser.CurrentAgent.Region = SimInfo.UUID;
theUser.CurrentAgent.Handle = SimInfo.regionHandle;
- if (start_x >= 0 && start_y >= 0 && start_z >= 0) {
+ if (start_x >= 0 && start_y >= 0 && start_z >= 0)
+ {
LLVector3 tmp_v = new LLVector3(start_x, start_y, start_z);
theUser.CurrentAgent.Position = tmp_v;
}
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index c7094c79af..639e3c2218 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -745,13 +745,7 @@ namespace OpenSim
/// The first out parameter describing the number of regions
public void GetRegionNumber(out int regionnum)
{
- int accounter = 0;
- //List regionNameList = new List();
-
- m_sceneManager.ForEachScene(delegate(Scene scene) {
- accounter++;
- });
- regionnum = accounter;
+ regionnum = m_sceneManager.Scenes.Count;
}
}
}
diff --git a/ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs b/ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs
index 27327517e8..9d3bba3e7d 100644
--- a/ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs
+++ b/ThirdParty/3Di/LoadBalancer/LoadBalancerPlugin.cs
@@ -147,7 +147,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
foreach (ScenePresence pre in presences)
{
IClientAPI client = pre.ControllingClient;
- //if (pre.MovementFlag!=0 && client.PacketProcessingEnabled==true) {
+ //if (pre.MovementFlag!=0 && client.PacketProcessingEnabled==true)
if (client.IsActive)
{
get_scene_presence_filter++;
@@ -160,7 +160,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
foreach (ScenePresence pre in avatars)
{
IClientAPI client = pre.ControllingClient;
- //if (pre.MovementFlag!=0 && client.PacketProcessingEnabled==true) {
+ //if (pre.MovementFlag!=0 && client.PacketProcessingEnabled==true)
if (client.IsActive)
{
get_avatar_filter++;