Implement HTTP Request froma thread pool to avoid packet congestion
parent
cf4bf7432a
commit
b7b3063849
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@ -42,6 +42,7 @@ using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using Mono.Addins;
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using Amib.Threading;
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/*****************************************************
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*
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@ -102,6 +103,7 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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private Dictionary<UUID, HttpRequestClass> m_pendingRequests;
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private Scene m_scene;
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// private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>();
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public static SmartThreadPool ThreadPool = null;
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public HttpRequestModule()
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{
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@ -279,7 +281,30 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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m_proxyurl = config.Configs["Startup"].GetString("HttpProxy");
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m_proxyexcepts = config.Configs["Startup"].GetString("HttpProxyExceptions");
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int maxThreads = 50;
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IConfig httpConfig = config.Configs["HttpRequestModule"];
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if (httpConfig != null)
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{
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maxThreads = httpConfig.GetInt("MaxPoolThreads", maxThreads);
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}
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m_pendingRequests = new Dictionary<UUID, HttpRequestClass>();
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// First instance sets this up for all sims
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if (ThreadPool == null)
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{
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STPStartInfo startInfo = new STPStartInfo();
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startInfo.IdleTimeout = 20000;
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startInfo.MaxWorkerThreads = maxThreads;
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startInfo.MinWorkerThreads = 5;
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startInfo.ThreadPriority = ThreadPriority.BelowNormal;
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startInfo.StartSuspended = true;
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ThreadPool = new SmartThreadPool(startInfo);
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ThreadPool.Start();
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}
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}
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public void AddRegion(Scene scene)
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@ -340,7 +365,7 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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public string HttpMIMEType = "text/plain;charset=utf-8";
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public int HttpTimeout;
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public bool HttpVerifyCert = true;
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private Thread httpThread;
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public IWorkItemResult WorkItem = null;
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// Request info
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private UUID _itemID;
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@ -374,12 +399,16 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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public void Process()
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{
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httpThread = new Thread(SendRequest);
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httpThread.Name = "HttpRequestThread";
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httpThread.Priority = ThreadPriority.BelowNormal;
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httpThread.IsBackground = true;
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_finished = false;
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httpThread.Start();
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lock (HttpRequestModule.ThreadPool)
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WorkItem = HttpRequestModule.ThreadPool.QueueWorkItem(new WorkItemCallback(StpSendWrapper), null);
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}
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private object StpSendWrapper(object o)
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{
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SendRequest();
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return null;
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}
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/*
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@ -409,13 +438,8 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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{
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// We could hijack Connection Group Name to identify
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// a desired security exception. But at the moment we'll use a dummy header instead.
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// Request.ConnectionGroupName = "NoVerify";
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Request.Headers.Add("NoVerifyCert", "true");
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}
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// else
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// {
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// Request.ConnectionGroupName="Verify";
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// }
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if (proxyurl != null && proxyurl.Length > 0)
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{
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if (proxyexcepts != null && proxyexcepts.Length > 0)
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@ -485,9 +509,9 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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ResponseBody = sb.ToString().Replace("\r", "");
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}
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catch (Exception e)
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catch (WebException e)
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{
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if (e is WebException && ((WebException)e).Status == WebExceptionStatus.ProtocolError)
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if (e.Status == WebExceptionStatus.ProtocolError)
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{
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HttpWebResponse webRsp = (HttpWebResponse)((WebException)e).Response;
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Status = (int)webRsp.StatusCode;
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@ -512,6 +536,10 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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_finished = true;
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return;
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}
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catch (Exception e)
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{
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// Don't crash on anything else
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}
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finally
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{
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if (response != null)
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@ -525,7 +553,10 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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{
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try
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{
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httpThread.Abort();
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if (!WorkItem.Cancel())
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{
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WorkItem.Abort();
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}
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}
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catch (Exception)
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{
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@ -1680,6 +1680,7 @@
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<!-- To allow regions to have mono addins -->
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<Reference name="Mono.Addins" path="../../../bin/"/>
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<Reference name="SmartThreadPool"/>
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<Files>
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<Match buildAction="EmbeddedResource" path="Resources" pattern="*.addin.xml" recurse="true"/>
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