Merge branch '0.7.6-post-fixes' into 0.7.6-extended
commit
b7e3e9e2f5
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@ -228,12 +228,18 @@ namespace OpenSim.Region.ClientStack.Linden
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lock (queue)
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queue.Enqueue(ev);
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}
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else
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else if (DebugLevel > 0)
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{
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OSDMap evMap = (OSDMap)ev;
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m_log.WarnFormat(
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"[EVENTQUEUE]: (Enqueue) No queue found for agent {0} when placing message {1} in region {2}",
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avatarID, evMap["message"], m_scene.Name);
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ScenePresence sp = m_scene.GetScenePresence(avatarID);
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// This assumes that an NPC should never have a queue.
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if (sp != null && sp.PresenceType != PresenceType.Npc)
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{
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OSDMap evMap = (OSDMap)ev;
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m_log.WarnFormat(
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"[EVENTQUEUE]: (Enqueue) No queue found for agent {0} {1} when placing message {2} in region {3}",
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sp.Name, sp.UUID, evMap["message"], m_scene.Name);
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}
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}
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}
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catch (NullReferenceException e)
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@ -26,6 +26,7 @@
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using log4net.Config;
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@ -33,11 +34,14 @@ using Nini.Config;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.ClientStack.Linden;
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using OpenSim.Region.CoreModules.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.OptionalModules.World.NPC;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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@ -47,6 +51,8 @@ namespace OpenSim.Region.ClientStack.Linden.Tests
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public class EventQueueTests : OpenSimTestCase
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{
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private TestScene m_scene;
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private EventQueueGetModule m_eqgMod;
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private NPCModule m_npcMod;
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[SetUp]
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public override void SetUp()
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@ -69,10 +75,15 @@ namespace OpenSim.Region.ClientStack.Linden.Tests
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config.Configs["Startup"].Set("EventQueue", "true");
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CapabilitiesModule capsModule = new CapabilitiesModule();
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EventQueueGetModule eqgModule = new EventQueueGetModule();
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m_eqgMod = new EventQueueGetModule();
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// For NPC test support
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config.AddConfig("NPC");
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config.Configs["NPC"].Set("Enabled", "true");
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m_npcMod = new NPCModule();
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m_scene = new SceneHelpers().SetupScene();
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SceneHelpers.SetupSceneModules(m_scene, config, capsModule, eqgModule);
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SceneHelpers.SetupSceneModules(m_scene, config, capsModule, m_eqgMod, m_npcMod);
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}
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[Test]
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@ -101,5 +112,80 @@ namespace OpenSim.Region.ClientStack.Linden.Tests
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// TODO: Add more assertions for the other aspects of event queues
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Assert.That(MainServer.Instance.GetPollServiceHandlerKeys().Count, Is.EqualTo(0));
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}
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[Test]
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public void TestEnqueueMessage()
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{
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TestHelpers.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1));
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string messageName = "TestMessage";
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m_eqgMod.Enqueue(m_eqgMod.BuildEvent(messageName, new OSDMap()), sp.UUID);
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Hashtable eventsResponse = m_eqgMod.GetEvents(UUID.Zero, sp.UUID);
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Assert.That((int)eventsResponse["int_response_code"], Is.EqualTo((int)HttpStatusCode.OK));
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// Console.WriteLine("Response [{0}]", (string)eventsResponse["str_response_string"]);
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OSDMap rawOsd = (OSDMap)OSDParser.DeserializeLLSDXml((string)eventsResponse["str_response_string"]);
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OSDArray eventsOsd = (OSDArray)rawOsd["events"];
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bool foundUpdate = false;
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foreach (OSD osd in eventsOsd)
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{
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OSDMap eventOsd = (OSDMap)osd;
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if (eventOsd["message"] == messageName)
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foundUpdate = true;
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}
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Assert.That(foundUpdate, Is.True, string.Format("Did not find {0} in response", messageName));
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}
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/// <summary>
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/// Test an attempt to put a message on the queue of a user that is not in the region.
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/// </summary>
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[Test]
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public void TestEnqueueMessageNoUser()
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{
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TestHelpers.InMethod();
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TestHelpers.EnableLogging();
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string messageName = "TestMessage";
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m_eqgMod.Enqueue(m_eqgMod.BuildEvent(messageName, new OSDMap()), TestHelpers.ParseTail(0x1));
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Hashtable eventsResponse = m_eqgMod.GetEvents(UUID.Zero, TestHelpers.ParseTail(0x1));
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Assert.That((int)eventsResponse["int_response_code"], Is.EqualTo((int)HttpStatusCode.BadGateway));
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}
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/// <summary>
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/// NPCs do not currently have an event queue but a caller may try to send a message anyway, so check behaviour.
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/// </summary>
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[Test]
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public void TestEnqueueMessageToNpc()
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{
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TestHelpers.InMethod();
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// TestHelpers.EnableLogging();
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UUID npcId
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= m_npcMod.CreateNPC(
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"John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, new AvatarAppearance());
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ScenePresence npc = m_scene.GetScenePresence(npcId);
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string messageName = "TestMessage";
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m_eqgMod.Enqueue(m_eqgMod.BuildEvent(messageName, new OSDMap()), npc.UUID);
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Hashtable eventsResponse = m_eqgMod.GetEvents(UUID.Zero, npc.UUID);
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Assert.That((int)eventsResponse["int_response_code"], Is.EqualTo((int)HttpStatusCode.BadGateway));
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}
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}
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}
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@ -3287,6 +3287,7 @@
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<Reference name="nunit.framework" path="../../../../../bin/"/>
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<Reference name="OpenMetaverse" path="../../../../../bin/"/>
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<Reference name="OpenMetaverseTypes" path="../../../../../bin/"/>
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<Reference name="OpenMetaverse.StructuredData" path="../../../../../bin/"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Communications"/>
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<Reference name="OpenSim.Framework.Monitoring"/>
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@ -3296,6 +3297,7 @@
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<Reference name="OpenSim.Region.ClientStack.LindenUDP"/>
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<Reference name="OpenSim.Region.CoreModules"/>
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<Reference name="OpenSim.Region.Framework"/>
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<Reference name="OpenSim.Region.OptionalModules"/>
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<Reference name="OpenSim.Services.Interfaces"/>
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<Reference name="OpenSim.Tests.Common"/>
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