minor: fix bug in throttle logging where arguments were mismatched
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5cb3b87b21
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@ -435,7 +435,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (ThrottleDebugLevel > 0)
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m_log.DebugFormat(
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"[LLUDPCLIENT]: {0} is setting throttles. Resend={1}, Land={2}, Wind={3}, Cloud={4}, Task={5}, Texture={6}, Asset={7}",
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"[LLUDPCLIENT]: {0} is setting throttles in {1} to Resend={2}, Land={3}, Wind={4}, Cloud={5}, Task={6}, Texture={7}, Asset={8}",
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AgentID, m_udpServer.Scene.Name, resend, land, wind, cloud, task, texture, asset);
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// Update the token buckets with new throttle values
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