* Fixed an issue where it chose the smaller rather than larger of the two numbers for the update call.

afrisby
Adam Frisby 2007-09-24 15:58:39 +00:00
parent f5eac12a88
commit b82b8b8f4f
1 changed files with 1 additions and 1 deletions

View File

@ -275,7 +275,7 @@ namespace OpenSim.Region.Environment.Scenes
if (m_frame % m_update_physics == 0) if (m_frame % m_update_physics == 0)
UpdatePhysics( UpdatePhysics(
Math.Min(SinceLastFrame.TotalSeconds, m_timespan) Math.Max(SinceLastFrame.TotalSeconds, m_timespan)
); );
if (m_frame % m_update_entities == 0) if (m_frame % m_update_entities == 0)