BulletSim: correct spelling of Bullet call. It's 'swept' not 'sweep'.
parent
804b332d45
commit
b83449ae9a
|
@ -135,7 +135,11 @@ public sealed class BS6DofConstraint : BSConstraint
|
|||
bool ret = false;
|
||||
float onOff = enable ? ConfigurationParameters.numericTrue : ConfigurationParameters.numericFalse;
|
||||
if (m_enabled)
|
||||
{
|
||||
ret = BulletSimAPI.TranslationalLimitMotor2(m_constraint.ptr, onOff, targetVelocity, maxMotorForce);
|
||||
m_world.physicsScene.DetailLog("{0},BS6DOFConstraint,TransLimitMotor,enable={1},vel={2},maxForce={3}",
|
||||
BSScene.DetailLogZero, enable, targetVelocity, maxMotorForce);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
|
|
@ -152,7 +152,7 @@ public sealed class BSCharacter : BSPhysObject
|
|||
if (PhysicsScene.Params.ccdMotionThreshold > 0f)
|
||||
{
|
||||
BulletSimAPI.SetCcdMotionThreshold2(BSBody.ptr, PhysicsScene.Params.ccdMotionThreshold);
|
||||
BulletSimAPI.SetCcdSweepSphereRadius2(BSBody.ptr, PhysicsScene.Params.ccdSweptSphereRadius);
|
||||
BulletSimAPI.SetCcdSweptSphereRadius2(BSBody.ptr, PhysicsScene.Params.ccdSweptSphereRadius);
|
||||
}
|
||||
|
||||
OMV.Vector3 localInertia = BulletSimAPI.CalculateLocalInertia2(BSShape.ptr, MassRaw);
|
||||
|
|
|
@ -881,10 +881,10 @@ public static extern float GetCcdMotionThreshold2(IntPtr obj);
|
|||
public static extern void SetCcdMotionThreshold2(IntPtr obj, float val);
|
||||
|
||||
[DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
|
||||
public static extern float GetCcdSweepSphereRadius2(IntPtr obj);
|
||||
public static extern float GetCcdSweptSphereRadius2(IntPtr obj);
|
||||
|
||||
[DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
|
||||
public static extern void SetCcdSweepSphereRadius2(IntPtr obj, float val);
|
||||
public static extern void SetCcdSweptSphereRadius2(IntPtr obj, float val);
|
||||
|
||||
[DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
|
||||
public static extern IntPtr GetUserPointer2(IntPtr obj);
|
||||
|
|
Loading…
Reference in New Issue