First, change DefaultPermissionsModule so it returns the correct name...

... Then, make sure we also check the old-style module stack before we throw a tantrum
avinationmerge
Tom 2010-08-01 10:23:48 -07:00
parent d5f497478a
commit b860c8021e
2 changed files with 14 additions and 3 deletions

View File

@ -356,12 +356,23 @@ namespace OpenSim
foreach (string s in m_permsModules) foreach (string s in m_permsModules)
{ {
if (!scene.RegionModules.ContainsKey(s)) if (!scene.RegionModules.ContainsKey(s))
{
bool found = false;
foreach (IRegionModule m in modules)
{
if (m.Name == s)
{
found = true;
}
}
if (!found)
{ {
m_log.Fatal("[MODULES]: Required module " + s + " not found."); m_log.Fatal("[MODULES]: Required module " + s + " not found.");
Environment.Exit(0); Environment.Exit(0);
} }
} }
} }
}
scene.SetModuleInterfaces(); scene.SetModuleInterfaces();
// First Step of bootreport sequence // First Step of bootreport sequence

View File

@ -402,7 +402,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
public string Name public string Name
{ {
get { return "PermissionsModule"; } get { return "DefaultPermissionsModule"; }
} }
public bool IsSharedModule public bool IsSharedModule