* Added shell Messaging Server. Don't run the MessagingServer yet or you might end up with problems later.

afrisby
Teravus Ovares 2008-01-05 02:41:30 +00:00
parent 786da7847b
commit b86d119721
2 changed files with 254 additions and 0 deletions

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.IO;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.MessagingServer
{
/// <summary>
/// </summary>
public class OpenUser_Main : conscmd_callback
{
private UserConfig Cfg;
//public UserManager m_userManager;
//public UserLoginService m_loginService;
private LogBase m_console;
private LLUUID m_lastCreatedUser = LLUUID.Random();
[STAThread]
public static void Main(string[] args)
{
Console.WriteLine("Launching UserServer...");
OpenUser_Main userserver = new OpenUser_Main();
userserver.Startup();
userserver.Work();
}
private OpenUser_Main()
{
if (!Directory.Exists(Util.logDir()))
{
Directory.CreateDirectory(Util.logDir());
}
m_console =
new LogBase((Path.Combine(Util.logDir(), "opengrid-messagingserver-console.log")), "OpenUser", this, true);
MainLog.Instance = m_console;
}
private void Work()
{
m_console.Notice("Enter help for a list of commands\n");
while (true)
{
m_console.MainLogPrompt();
}
}
public void Startup()
{
Cfg = new UserConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.xml")));
MainLog.Instance.Verbose("REGION", "Establishing data connection");
//m_userManager = new UserManager();
//m_userManager._config = Cfg;
//m_userManager.AddPlugin(Cfg.DatabaseProvider);
//m_loginService = new UserLoginService(
//m_userManager, new LibraryRootFolder(), Cfg, Cfg.DefaultStartupMsg);
MainLog.Instance.Verbose("REGION", "Starting HTTP process");
BaseHttpServer httpServer = new BaseHttpServer(Cfg.HttpPort);
//httpServer.AddXmlRPCHandler("login_to_simulator", m_loginService.XmlRpcLoginMethod);
//httpServer.AddXmlRPCHandler("get_user_by_name", m_userManager.XmlRPCGetUserMethodName);
//httpServer.AddXmlRPCHandler("get_user_by_uuid", m_userManager.XmlRPCGetUserMethodUUID);
//httpServer.AddXmlRPCHandler("get_avatar_picker_avatar", m_userManager.XmlRPCGetAvatarPickerAvatar);
//httpServer.AddXmlRPCHandler("add_new_user_friend", m_userManager.XmlRpcResponseXmlRPCAddUserFriend);
//httpServer.AddXmlRPCHandler("remove_user_friend", m_userManager.XmlRpcResponseXmlRPCRemoveUserFriend);
//httpServer.AddXmlRPCHandler("update_user_friend_perms", m_userManager.XmlRpcResponseXmlRPCUpdateUserFriendPerms);
//httpServer.AddXmlRPCHandler("get_user_friend_list", m_userManager.XmlRpcResponseXmlRPCGetUserFriendList);
//httpServer.AddStreamHandler(
//new RestStreamHandler("DELETE", "/usersessions/", m_userManager.RestDeleteUserSessionMethod));
httpServer.Start();
m_console.Status("SERVER", "Messageserver 0.4 - Startup complete");
}
public void do_create(string what)
{
switch (what)
{
case "user":
string tempfirstname;
string templastname;
string tempMD5Passwd;
uint regX = 1000;
uint regY = 1000;
tempfirstname = m_console.CmdPrompt("First name");
templastname = m_console.CmdPrompt("Last name");
tempMD5Passwd = m_console.PasswdPrompt("Password");
regX = Convert.ToUInt32(m_console.CmdPrompt("Start Region X"));
regY = Convert.ToUInt32(m_console.CmdPrompt("Start Region Y"));
tempMD5Passwd = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + "");
LLUUID userID = new LLUUID();
try
{
//userID =
//m_userManager.AddUserProfile(tempfirstname, templastname, tempMD5Passwd, regX, regY);
} catch (Exception ex)
{
m_console.Error("SERVER", "Error creating user: {0}", ex.ToString());
}
try
{
//RestObjectPoster.BeginPostObject<Guid>(m_userManager._config.InventoryUrl + "CreateInventory/",
//userID.UUID);
}
catch (Exception ex)
{
m_console.Error("SERVER", "Error creating inventory for user: {0}", ex.ToString());
}
m_lastCreatedUser = userID;
break;
}
}
public void RunCmd(string cmd, string[] cmdparams)
{
switch (cmd)
{
case "help":
m_console.Notice("create user - create a new user");
m_console.Notice("shutdown - shutdown the grid (USE CAUTION!)");
break;
case "create":
do_create(cmdparams[0]);
break;
case "shutdown":
m_console.Close();
Environment.Exit(0);
break;
case "test-inventory":
// RestObjectPosterResponse<List<InventoryFolderBase>> requester = new RestObjectPosterResponse<List<InventoryFolderBase>>();
// requester.ReturnResponseVal = TestResponse;
// requester.BeginPostObject<LLUUID>(m_userManager._config.InventoryUrl + "RootFolders/", m_lastCreatedUser);
//List<InventoryFolderBase> folders =
//SynchronousRestObjectPoster.BeginPostObject<LLUUID, List<InventoryFolderBase>>("POST",
//m_userManager.
//_config.
//InventoryUrl +
//"RootFolders/",
//m_lastCreatedUser);
break;
}
}
public void TestResponse(List<InventoryFolderBase> resp)
{
Console.WriteLine("response got");
}
/*private void ConfigDB(IGenericConfig configData)
{
try
{
string attri = "";
attri = configData.GetAttribute("DataBaseProvider");
if (attri == "")
{
StorageDll = "OpenSim.Framework.Data.DB4o.dll";
configData.SetAttribute("DataBaseProvider", "OpenSim.Framework.Data.DB4o.dll");
}
else
{
StorageDll = attri;
}
configData.Commit();
}
catch
{
}
}*/
public void Show(string ShowWhat)
{
}
}
}

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</Files>
</Project>
<Project name="OpenSim.Grid.MessagingServer" path="OpenSim/Grid/MessagingServer" type="Exe">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="System" localCopy="false"/>
<Reference name="System.Data" localCopy="false"/>
<Reference name="System.Xml" localCopy="false"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="OpenSim.Framework.Data"/>
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="libsecondlife.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenSim.Region.ScriptEngine.Common" path="OpenSim/Region/ScriptEngine/Common" type="Library">
<Configuration name="Debug">
<Options>