If we're fetching active gestures via the XInventoryServiceConnector, then properly look at the ITEMS dictionary already returned rather than the level above this.
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@ -474,7 +474,7 @@ namespace OpenSim.Services.Connectors
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List<InventoryItemBase> items = new List<InventoryItemBase>();
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foreach (Object o in ret.Values) // getting the values directly, we don't care about the keys item_i
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foreach (Object o in ((Dictionary<string,object>)ret["ITEMS"]).Values)
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items.Add(BuildItem((Dictionary<string, object>)o));
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return items;
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