Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
commit
b92673c1c9
|
@ -867,7 +867,7 @@ namespace OpenSim.Data.MySQL
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dbcon.Open();
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using (MySqlCommand sqlCmd = new MySqlCommand(
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"SELECT * FROM inventoryitems WHERE avatarId = ?uuid AND assetType = ?type and flags = 1", dbcon))
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"SELECT * FROM inventoryitems WHERE avatarId = ?uuid AND assetType = ?type and flags & 1", dbcon))
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{
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sqlCmd.Parameters.AddWithValue("?uuid", avatarID.ToString());
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sqlCmd.Parameters.AddWithValue("?type", (int)AssetType.Gesture);
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@ -130,7 +130,7 @@ namespace OpenSim.Data.MySQL
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{
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using (MySqlCommand cmd = new MySqlCommand())
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{
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cmd.CommandText = String.Format("select * from inventoryitems where avatarId = ?uuid and assetType = ?type and flags = 1", m_Realm);
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cmd.CommandText = String.Format("select * from inventoryitems where avatarId = ?uuid and assetType = ?type and flags & 1", m_Realm);
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cmd.Parameters.AddWithValue("?uuid", principalID.ToString());
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cmd.Parameters.AddWithValue("?type", (int)AssetType.Gesture);
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@ -708,7 +708,12 @@ namespace OpenSim.Framework
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return _lightColorR;
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}
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set {
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_lightColorR = value;
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if (value < 0)
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_lightColorR = 0;
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else if (value > 1.0f)
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_lightColorR = 1.0f;
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else
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_lightColorR = value;
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}
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}
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@ -717,7 +722,12 @@ namespace OpenSim.Framework
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return _lightColorG;
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}
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set {
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_lightColorG = value;
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if (value < 0)
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_lightColorG = 0;
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else if (value > 1.0f)
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_lightColorG = 1.0f;
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else
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_lightColorG = value;
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}
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}
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@ -726,7 +736,12 @@ namespace OpenSim.Framework
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return _lightColorB;
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}
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set {
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_lightColorB = value;
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if (value < 0)
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_lightColorB = 0;
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else if (value > 1.0f)
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_lightColorB = 1.0f;
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else
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_lightColorB = value;
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}
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}
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@ -735,7 +750,12 @@ namespace OpenSim.Framework
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return _lightColorA;
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}
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set {
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_lightColorA = value;
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if (value < 0)
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_lightColorA = 0;
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else if (value > 1.0f)
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_lightColorA = 1.0f;
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else
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_lightColorA = value;
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}
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}
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@ -46,7 +46,7 @@ using System.Threading;
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using log4net;
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using Nini.Config;
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using Nwc.XmlRpc;
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using BclExtras;
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// using BclExtras;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using Amib.Threading;
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@ -1375,8 +1375,29 @@ namespace OpenSim.Framework
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/// <summary>
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/// Created to work around a limitation in Mono with nested delegates
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/// </summary>
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private class FireAndForgetWrapper
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private sealed class FireAndForgetWrapper
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{
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private static volatile FireAndForgetWrapper instance;
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private static object syncRoot = new Object();
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public static FireAndForgetWrapper Instance {
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get {
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if (instance == null)
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{
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lock (syncRoot)
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{
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if (instance == null)
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{
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instance = new FireAndForgetWrapper();
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}
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}
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}
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return instance;
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}
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}
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public void FireAndForget(System.Threading.WaitCallback callback)
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{
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callback.BeginInvoke(null, EndFireAndForget, callback);
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|
@ -1445,7 +1466,7 @@ namespace OpenSim.Framework
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ThreadPool.QueueUserWorkItem(callback, obj);
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break;
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case FireAndForgetMethod.BeginInvoke:
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FireAndForgetWrapper wrapper = Singleton.GetInstance<FireAndForgetWrapper>();
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FireAndForgetWrapper wrapper = FireAndForgetWrapper.Instance;
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wrapper.FireAndForget(callback, obj);
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break;
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case FireAndForgetMethod.SmartThreadPool:
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|
|
|
@ -3493,9 +3493,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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ani.AnimationList[i].AnimSequenceID = seqs[i];
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ani.AnimationSourceList[i] = new AvatarAnimationPacket.AnimationSourceListBlock();
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ani.AnimationSourceList[i].ObjectID = objectIDs[i];
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if (objectIDs[i] == UUID.Zero)
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ani.AnimationSourceList[i].ObjectID = sourceAgentId;
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if (objectIDs[i].Equals(sourceAgentId))
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ani.AnimationSourceList[i].ObjectID = UUID.Zero;
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else
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ani.AnimationSourceList[i].ObjectID = objectIDs[i];
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}
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ani.Header.Reliable = false;
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OutPacket(ani, ThrottleOutPacketType.Task);
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|
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|
@ -585,8 +585,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// Stats tracking
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Interlocked.Increment(ref udpClient.PacketsSent);
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if (isReliable)
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Interlocked.Add(ref udpClient.UnackedBytes, outgoingPacket.Buffer.DataLength);
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// Put the UDP payload on the wire
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AsyncBeginSend(buffer);
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@ -859,9 +857,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// Acknowledge the UseCircuitCode packet
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SendAckImmediate(remoteEndPoint, packet.Header.Sequence);
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m_log.DebugFormat(
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"[LLUDPSERVER]: Handling UseCircuitCode request from {0} took {1}ms",
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buffer.RemoteEndPoint, (DateTime.Now - startTime).Milliseconds);
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// m_log.DebugFormat(
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// "[LLUDPSERVER]: Handling UseCircuitCode request from {0} took {1}ms",
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// buffer.RemoteEndPoint, (DateTime.Now - startTime).Milliseconds);
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}
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private void SendAckImmediate(IPEndPoint remoteEndpoint, uint sequenceNumber)
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|
|
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@ -28,6 +28,7 @@
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Threading;
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using OpenMetaverse;
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namespace OpenSim.Region.ClientStack.LindenUDP
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@ -77,6 +78,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public void Add(OutgoingPacket packet)
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{
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m_pendingAdds.Enqueue(packet);
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Interlocked.Add(ref packet.Client.UnackedBytes, packet.Buffer.DataLength);
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}
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/// <summary>
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|
@ -139,46 +141,31 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private void ProcessQueues()
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{
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// Process all the pending adds
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OutgoingPacket pendingAdd;
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if (m_pendingAdds != null)
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{
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while (m_pendingAdds.TryDequeue(out pendingAdd))
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{
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if (pendingAdd != null && m_packets != null)
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{
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m_packets[pendingAdd.SequenceNumber] = pendingAdd;
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}
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}
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}
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while (m_pendingAdds.TryDequeue(out pendingAdd))
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m_packets[pendingAdd.SequenceNumber] = pendingAdd;
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// Process all the pending removes, including updating statistics and round-trip times
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PendingAck pendingRemove;
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OutgoingPacket ackedPacket;
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if (m_pendingRemoves != null)
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while (m_pendingRemoves.TryDequeue(out pendingRemove))
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{
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while (m_pendingRemoves.TryDequeue(out pendingRemove))
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if (m_packets.TryGetValue(pendingRemove.SequenceNumber, out ackedPacket))
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{
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if (m_pendingRemoves != null && m_packets != null)
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m_packets.Remove(pendingRemove.SequenceNumber);
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// Update stats
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Interlocked.Add(ref ackedPacket.Client.UnackedBytes, -ackedPacket.Buffer.DataLength);
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if (!pendingRemove.FromResend)
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{
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if (m_packets.TryGetValue(pendingRemove.SequenceNumber, out ackedPacket))
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{
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m_packets.Remove(pendingRemove.SequenceNumber);
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// Update stats
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System.Threading.Interlocked.Add(ref ackedPacket.Client.UnackedBytes, -ackedPacket.Buffer.DataLength);
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if (!pendingRemove.FromResend)
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{
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// Calculate the round-trip time for this packet and its ACK
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int rtt = pendingRemove.RemoveTime - ackedPacket.TickCount;
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if (rtt > 0)
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ackedPacket.Client.UpdateRoundTrip(rtt);
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}
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}
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// Calculate the round-trip time for this packet and its ACK
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int rtt = pendingRemove.RemoveTime - ackedPacket.TickCount;
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if (rtt > 0)
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ackedPacket.Client.UpdateRoundTrip(rtt);
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}
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}
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}
|
||||
}
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}
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}
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}
|
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@ -102,7 +102,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets
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{
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UUID capID = UUID.Random();
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m_log.Info("[GETMESH]: /CAPS/" + capID);
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// m_log.Info("[GETMESH]: /CAPS/" + capID);
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caps.RegisterHandler("GetMesh",
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new RestHTTPHandler("GET", "/CAPS/" + capID,
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delegate(Hashtable m_dhttpMethod)
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|
|
|
@ -105,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
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{
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UUID capID = UUID.Random();
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m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
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// m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
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caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
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}
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|
@ -171,7 +171,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
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/// <returns>False for "caller try another codec"; true otherwise</returns>
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private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format)
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{
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m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
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// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
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AssetBase texture;
|
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|
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string fullID = textureID.ToString();
|
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|
|
|
@ -69,7 +69,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures
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item = invService.GetItem(item);
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if (item != null)
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{
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item.Flags = 1;
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item.Flags |= 1;
|
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invService.UpdateItem(item);
|
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}
|
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else
|
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|
@ -85,7 +85,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures
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item = invService.GetItem(item);
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if (item != null)
|
||||
{
|
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item.Flags = 0;
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item.Flags &= ~(uint)1;
|
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invService.UpdateItem(item);
|
||||
}
|
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else
|
||||
|
@ -93,4 +93,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures
|
|||
"[GESTURES]: Unable to find gesture to deactivate {0} for {1}", gestureId, client.Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -31,16 +31,40 @@ using OpenMetaverse;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
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using OpenSim.Region.Framework.Interfaces;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using System.Xml;
|
||||
using log4net;
|
||||
using Mono.Addins;
|
||||
using OpenMetaverse.Messages.Linden;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.Avatar.Gods
|
||||
{
|
||||
public class GodsModule : IRegionModule, IGodsModule
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>Special UUID for actions that apply to all agents</summary>
|
||||
private static readonly UUID ALL_AGENTS = new UUID("44e87126-e794-4ded-05b3-7c42da3d5cdb");
|
||||
|
||||
protected Scene m_scene;
|
||||
protected IDialogModule m_dialogModule;
|
||||
|
||||
protected Dictionary<UUID, string> m_capsDict =
|
||||
new Dictionary<UUID, string>();
|
||||
|
||||
public void Initialise(Scene scene, IConfigSource source)
|
||||
{
|
||||
|
@ -48,6 +72,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
|
|||
m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>();
|
||||
m_scene.RegisterModuleInterface<IGodsModule>(this);
|
||||
m_scene.EventManager.OnNewClient += SubscribeToClientEvents;
|
||||
m_scene.EventManager.OnRegisterCaps += OnRegisterCaps;
|
||||
m_scene.EventManager.OnClientClosed += OnClientClosed;
|
||||
scene.EventManager.OnIncomingInstantMessage +=
|
||||
OnIncomingInstantMessage;
|
||||
}
|
||||
|
||||
public void PostInitialise() {}
|
||||
|
@ -67,6 +95,54 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
|
|||
client.OnRequestGodlikePowers -= RequestGodlikePowers;
|
||||
}
|
||||
|
||||
private void OnClientClosed(UUID agentID, Scene scene)
|
||||
{
|
||||
m_capsDict.Remove(agentID);
|
||||
}
|
||||
|
||||
private void OnRegisterCaps(UUID agentID, Caps caps)
|
||||
{
|
||||
string uri = "/CAPS/" + UUID.Random();
|
||||
m_capsDict[agentID] = uri;
|
||||
|
||||
caps.RegisterHandler("UntrustedSimulatorMessage",
|
||||
new RestStreamHandler("POST", uri,
|
||||
HandleUntrustedSimulatorMessage));
|
||||
}
|
||||
|
||||
private string HandleUntrustedSimulatorMessage(string request,
|
||||
string path, string param, OSHttpRequest httpRequest,
|
||||
OSHttpResponse httpResponse)
|
||||
{
|
||||
OSDMap osd = (OSDMap)OSDParser.DeserializeLLSDXml(request);
|
||||
|
||||
string message = osd["message"].AsString();
|
||||
|
||||
if (message == "GodKickUser")
|
||||
{
|
||||
OSDMap body = (OSDMap)osd["body"];
|
||||
OSDArray userInfo = (OSDArray)body["UserInfo"];
|
||||
OSDMap userData = (OSDMap)userInfo[0];
|
||||
|
||||
UUID agentID = userData["AgentID"].AsUUID();
|
||||
UUID godID = userData["GodID"].AsUUID();
|
||||
UUID godSessionID = userData["GodSessionID"].AsUUID();
|
||||
uint kickFlags = userData["KickFlags"].AsUInteger();
|
||||
string reason = userData["Reason"].AsString();
|
||||
|
||||
ScenePresence god = m_scene.GetScenePresence(godID);
|
||||
if (god == null || god.ControllingClient.SessionId != godSessionID)
|
||||
return String.Empty;
|
||||
|
||||
KickUser(godID, godSessionID, agentID, kickFlags, Util.StringToBytes1024(reason));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.ErrorFormat("[GOD]: Unhandled UntrustedSimulatorMessage: {0}", message);
|
||||
}
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
public void RequestGodlikePowers(
|
||||
UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient)
|
||||
{
|
||||
|
@ -115,71 +191,85 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
|
|||
/// <param name="reason">The message to send to the user after it's been turned into a field</param>
|
||||
public void KickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason)
|
||||
{
|
||||
UUID kickUserID = ALL_AGENTS;
|
||||
|
||||
if (!m_scene.Permissions.IsGod(godID))
|
||||
return;
|
||||
|
||||
ScenePresence sp = m_scene.GetScenePresence(agentID);
|
||||
|
||||
if (sp != null || agentID == kickUserID)
|
||||
if (sp == null && agentID != ALL_AGENTS)
|
||||
{
|
||||
if (m_scene.Permissions.IsGod(godID))
|
||||
IMessageTransferModule transferModule =
|
||||
m_scene.RequestModuleInterface<IMessageTransferModule>();
|
||||
if (transferModule != null)
|
||||
{
|
||||
if (kickflags == 0)
|
||||
{
|
||||
if (agentID == kickUserID)
|
||||
{
|
||||
string reasonStr = Utils.BytesToString(reason);
|
||||
|
||||
m_scene.ForEachClient(
|
||||
delegate(IClientAPI controller)
|
||||
{
|
||||
if (controller.AgentId != godID)
|
||||
controller.Kick(reasonStr);
|
||||
}
|
||||
);
|
||||
|
||||
// This is a bit crude. It seems the client will be null before it actually stops the thread
|
||||
// The thread will kill itself eventually :/
|
||||
// Is there another way to make sure *all* clients get this 'inter region' message?
|
||||
m_scene.ForEachScenePresence(
|
||||
delegate(ScenePresence p)
|
||||
{
|
||||
if (p.UUID != godID && !p.IsChildAgent)
|
||||
{
|
||||
// Possibly this should really be p.Close() though that method doesn't send a close
|
||||
// to the client
|
||||
p.ControllingClient.Close();
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_scene.SceneGraph.removeUserCount(!sp.IsChildAgent);
|
||||
|
||||
sp.ControllingClient.Kick(Utils.BytesToString(reason));
|
||||
sp.ControllingClient.Close();
|
||||
}
|
||||
}
|
||||
|
||||
if (kickflags == 1)
|
||||
{
|
||||
sp.AllowMovement = false;
|
||||
m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason));
|
||||
m_dialogModule.SendAlertToUser(godID, "User Frozen");
|
||||
}
|
||||
|
||||
if (kickflags == 2)
|
||||
{
|
||||
sp.AllowMovement = true;
|
||||
m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason));
|
||||
m_dialogModule.SendAlertToUser(godID, "User Unfrozen");
|
||||
}
|
||||
m_log.DebugFormat("[GODS]: Sending nonlocal kill for agent {0}", agentID);
|
||||
transferModule.SendInstantMessage(new GridInstantMessage(
|
||||
m_scene, godID, "God", agentID, (byte)250, false,
|
||||
Utils.BytesToString(reason), UUID.Zero, true,
|
||||
new Vector3(), new byte[] {(byte)kickflags}),
|
||||
delegate(bool success) {} );
|
||||
}
|
||||
else
|
||||
return;
|
||||
}
|
||||
|
||||
switch (kickflags)
|
||||
{
|
||||
case 0:
|
||||
if (sp != null)
|
||||
{
|
||||
m_dialogModule.SendAlertToUser(godID, "Kick request denied");
|
||||
KickPresence(sp, Utils.BytesToString(reason));
|
||||
}
|
||||
else if (agentID == ALL_AGENTS)
|
||||
{
|
||||
m_scene.ForEachScenePresence(
|
||||
delegate(ScenePresence p)
|
||||
{
|
||||
if (p.UUID != godID && (!m_scene.Permissions.IsGod(p.UUID)))
|
||||
KickPresence(p, Utils.BytesToString(reason));
|
||||
}
|
||||
);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if (sp != null)
|
||||
{
|
||||
sp.AllowMovement = false;
|
||||
m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason));
|
||||
m_dialogModule.SendAlertToUser(godID, "User Frozen");
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if (sp != null)
|
||||
{
|
||||
sp.AllowMovement = true;
|
||||
m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason));
|
||||
m_dialogModule.SendAlertToUser(godID, "User Unfrozen");
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void KickPresence(ScenePresence sp, string reason)
|
||||
{
|
||||
if (sp.IsChildAgent)
|
||||
return;
|
||||
sp.ControllingClient.Kick(reason);
|
||||
sp.Scene.IncomingCloseAgent(sp.UUID);
|
||||
}
|
||||
|
||||
private void OnIncomingInstantMessage(GridInstantMessage msg)
|
||||
{
|
||||
if (msg.dialog == (uint)250) // Nonlocal kick
|
||||
{
|
||||
UUID agentID = new UUID(msg.toAgentID);
|
||||
string reason = msg.message;
|
||||
UUID godID = new UUID(msg.fromAgentID);
|
||||
uint kickMode = (uint)msg.binaryBucket[0];
|
||||
|
||||
KickUser(godID, UUID.Zero, agentID, kickMode, Util.StringToBytes1024(reason));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -63,7 +63,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
|||
{
|
||||
UUID capuuid = UUID.Random();
|
||||
|
||||
m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/");
|
||||
// m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/");
|
||||
|
||||
caps.RegisterHandler("ObjectAdd",
|
||||
new RestHTTPHandler("POST", "/CAPS/OA/" + capuuid + "/",
|
||||
|
|
|
@ -641,7 +641,17 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
lock (m_openRequests)
|
||||
m_openRequests.Add(requestID, mrs);
|
||||
|
||||
WebRequest mapitemsrequest = WebRequest.Create(httpserver);
|
||||
WebRequest mapitemsrequest = null;
|
||||
try
|
||||
{
|
||||
mapitemsrequest = WebRequest.Create(httpserver);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[WORLD MAP]: Access to {0} failed with {1}", httpserver, e);
|
||||
return new OSDMap();
|
||||
}
|
||||
|
||||
mapitemsrequest.Method = "POST";
|
||||
mapitemsrequest.ContentType = "application/xml+llsd";
|
||||
OSDMap RAMap = new OSDMap();
|
||||
|
|
|
@ -49,6 +49,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public delegate bool DuplicateObjectHandler(int objectCount, UUID objectID, UUID owner, Scene scene, Vector3 objectPosition);
|
||||
public delegate bool EditObjectHandler(UUID objectID, UUID editorID, Scene scene);
|
||||
public delegate bool EditObjectInventoryHandler(UUID objectID, UUID editorID, Scene scene);
|
||||
public delegate bool ViewObjectInventoryHandler(UUID objectID, UUID editorID, Scene scene);
|
||||
public delegate bool MoveObjectHandler(UUID objectID, UUID moverID, Scene scene);
|
||||
public delegate bool ObjectEntryHandler(UUID objectID, bool enteringRegion, Vector3 newPoint, Scene scene);
|
||||
public delegate bool ReturnObjectsHandler(ILandObject land, UUID user, List<SceneObjectGroup> objects, Scene scene);
|
||||
|
@ -116,6 +117,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public event DuplicateObjectHandler OnDuplicateObject;
|
||||
public event EditObjectHandler OnEditObject;
|
||||
public event EditObjectInventoryHandler OnEditObjectInventory;
|
||||
public event ViewObjectInventoryHandler OnViewObjectInventory;
|
||||
public event MoveObjectHandler OnMoveObject;
|
||||
public event ObjectEntryHandler OnObjectEntry;
|
||||
public event ReturnObjectsHandler OnReturnObjects;
|
||||
|
@ -401,6 +403,21 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
return true;
|
||||
}
|
||||
|
||||
public bool CanViewObjectInventory(UUID objectID, UUID editorID)
|
||||
{
|
||||
ViewObjectInventoryHandler handler = OnViewObjectInventory;
|
||||
if (handler != null)
|
||||
{
|
||||
Delegate[] list = handler.GetInvocationList();
|
||||
foreach (ViewObjectInventoryHandler h in list)
|
||||
{
|
||||
if (h(objectID, editorID, m_scene) == false)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region MOVE OBJECT
|
||||
|
|
|
@ -151,7 +151,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
private int m_update_events = 1;
|
||||
private int m_update_backup = 200;
|
||||
private int m_update_terrain = 50;
|
||||
// private int m_update_land = 1;
|
||||
private int m_update_land = 10;
|
||||
private int m_update_coarse_locations = 50;
|
||||
|
||||
private int frameMS;
|
||||
|
@ -1330,12 +1330,12 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
terrainMS = Util.EnvironmentTickCountSubtract(terMS);
|
||||
}
|
||||
|
||||
//if (m_frame % m_update_land == 0)
|
||||
//{
|
||||
// int ldMS = Util.EnvironmentTickCount();
|
||||
// UpdateLand();
|
||||
// landMS = Util.EnvironmentTickCountSubtract(ldMS);
|
||||
//}
|
||||
if (m_frame % m_update_land == 0)
|
||||
{
|
||||
int ldMS = Util.EnvironmentTickCount();
|
||||
UpdateLand();
|
||||
landMS = Util.EnvironmentTickCountSubtract(ldMS);
|
||||
}
|
||||
|
||||
frameMS = Util.EnvironmentTickCountSubtract(tmpFrameMS);
|
||||
otherMS = tempOnRezMS + eventMS + backupMS + terrainMS + landMS;
|
||||
|
|
|
@ -881,7 +881,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
item.ParentID = m_part.UUID;
|
||||
item.ParentPartID = m_part.UUID;
|
||||
item.Flags = m_items[item.ItemID].Flags;
|
||||
|
||||
// If group permissions have been set on, check that the groupID is up to date in case it has
|
||||
// changed since permissions were last set.
|
||||
|
|
|
@ -1054,10 +1054,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
//else
|
||||
// m_log.ErrorFormat("[SCENE]: Could not find user info for {0} when making it a root agent", m_uuid);
|
||||
|
||||
// On the next prim update, all objects will be sent
|
||||
//
|
||||
m_sceneViewer.Reset();
|
||||
|
||||
m_isChildAgent = false;
|
||||
|
||||
// send the animations of the other presences to me
|
||||
|
@ -1241,7 +1237,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// </summary>
|
||||
public void CompleteMovement(IClientAPI client)
|
||||
{
|
||||
DateTime startTime = DateTime.Now;
|
||||
// DateTime startTime = DateTime.Now;
|
||||
|
||||
m_log.DebugFormat(
|
||||
"[SCENE PRESENCE]: Completing movement of {0} into region {1}",
|
||||
|
@ -1294,9 +1290,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
friendsModule.SendFriendsOnlineIfNeeded(ControllingClient);
|
||||
}
|
||||
|
||||
m_log.DebugFormat(
|
||||
"[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms",
|
||||
client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds);
|
||||
// m_log.DebugFormat(
|
||||
// "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms",
|
||||
// client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -3311,10 +3307,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
if ((cAgentData.Throttles != null) && cAgentData.Throttles.Length > 0)
|
||||
ControllingClient.SetChildAgentThrottle(cAgentData.Throttles);
|
||||
|
||||
// Sends out the objects in the user's draw distance if m_sendTasksToChild is true.
|
||||
if (m_scene.m_seeIntoRegionFromNeighbor)
|
||||
m_sceneViewer.Reset();
|
||||
|
||||
//cAgentData.AVHeight;
|
||||
m_rootRegionHandle = cAgentData.RegionHandle;
|
||||
//m_velocity = cAgentData.Velocity;
|
||||
|
|
|
@ -215,13 +215,22 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
|
||||
// We're behind a proxy
|
||||
Hashtable headers = (Hashtable)request["headers"];
|
||||
if (headers.ContainsKey("X-Forwarded-For") && headers["X-Forwarded-For"] != null)
|
||||
string xff = "X-Forwarded-For";
|
||||
if (headers.ContainsKey(xff.ToLower()))
|
||||
xff = xff.ToLower();
|
||||
|
||||
if (!headers.ContainsKey(xff) || headers[xff] == null)
|
||||
{
|
||||
IPEndPoint ep = Util.GetClientIPFromXFF((string)headers["X-Forwarded-For"]);
|
||||
if (ep != null)
|
||||
return ep.Address.ToString();
|
||||
m_log.WarnFormat("[AGENT HANDLER]: No XFF header");
|
||||
return Util.GetCallerIP(request);
|
||||
}
|
||||
|
||||
m_log.DebugFormat("[AGENT HANDLER]: XFF is {0}", headers[xff]);
|
||||
|
||||
IPEndPoint ep = Util.GetClientIPFromXFF((string)headers[xff]);
|
||||
if (ep != null)
|
||||
return ep.Address.ToString();
|
||||
|
||||
// Oops
|
||||
return Util.GetCallerIP(request);
|
||||
}
|
||||
|
|
|
@ -205,13 +205,22 @@ namespace OpenSim.Server.Handlers.Simulation
|
|||
|
||||
// We're behind a proxy
|
||||
Hashtable headers = (Hashtable)request["headers"];
|
||||
if (headers.ContainsKey("X-Forwarded-For") && headers["X-Forwarded-For"] != null)
|
||||
string xff = "X-Forwarded-For";
|
||||
if (headers.ContainsKey(xff.ToLower()))
|
||||
xff = xff.ToLower();
|
||||
|
||||
if (!headers.ContainsKey(xff) || headers[xff] == null)
|
||||
{
|
||||
IPEndPoint ep = Util.GetClientIPFromXFF((string)headers["X-Forwarded-For"]);
|
||||
if (ep != null)
|
||||
return ep.Address.ToString();
|
||||
m_log.WarnFormat("[AGENT HANDLER]: No XFF header");
|
||||
return Util.GetCallerIP(request);
|
||||
}
|
||||
|
||||
m_log.DebugFormat("[AGENT HANDLER]: XFF is {0}", headers[xff]);
|
||||
|
||||
IPEndPoint ep = Util.GetClientIPFromXFF((string)headers[xff]);
|
||||
if (ep != null)
|
||||
return ep.Address.ToString();
|
||||
|
||||
// Oops
|
||||
return Util.GetCallerIP(request);
|
||||
}
|
||||
|
|
|
@ -58,7 +58,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private string m_ServerURI = String.Empty;
|
||||
private bool m_Enabled = false;
|
||||
// private bool m_Enabled = false;
|
||||
|
||||
public SimianGridServiceConnector() { }
|
||||
public SimianGridServiceConnector(string serverURI)
|
||||
|
@ -95,7 +95,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
if (!serviceUrl.EndsWith("/") && !serviceUrl.EndsWith("="))
|
||||
serviceUrl = serviceUrl + '/';
|
||||
m_ServerURI = serviceUrl;
|
||||
m_Enabled = true;
|
||||
// m_Enabled = true;
|
||||
}
|
||||
|
||||
#region IGridService
|
||||
|
@ -186,7 +186,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
}
|
||||
}
|
||||
|
||||
m_log.Debug("[SIMIAN GRID CONNECTOR]: Found " + regions.Count + " neighbors for region " + regionID);
|
||||
// m_log.Debug("[SIMIAN GRID CONNECTOR]: Found " + regions.Count + " neighbors for region " + regionID);
|
||||
return regions;
|
||||
}
|
||||
|
||||
|
|
|
@ -757,7 +757,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
}
|
||||
}
|
||||
|
||||
m_log.Debug("[SIMIAN INVENTORY CONNECTOR]: Parsed " + invFolders.Count + " folders from SimianGrid response");
|
||||
// m_log.Debug("[SIMIAN INVENTORY CONNECTOR]: Parsed " + invFolders.Count + " folders from SimianGrid response");
|
||||
return invFolders;
|
||||
}
|
||||
|
||||
|
@ -824,7 +824,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
}
|
||||
}
|
||||
|
||||
m_log.Debug("[SIMIAN INVENTORY CONNECTOR]: Parsed " + invItems.Count + " items from SimianGrid response");
|
||||
// m_log.Debug("[SIMIAN INVENTORY CONNECTOR]: Parsed " + invItems.Count + " items from SimianGrid response");
|
||||
return invItems;
|
||||
}
|
||||
|
||||
|
|
|
@ -158,7 +158,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
|
||||
public bool LogoutAgent(UUID sessionID)
|
||||
{
|
||||
m_log.InfoFormat("[SIMIAN PRESENCE CONNECTOR]: Logout requested for agent with sessionID " + sessionID);
|
||||
// m_log.InfoFormat("[SIMIAN PRESENCE CONNECTOR]: Logout requested for agent with sessionID " + sessionID);
|
||||
|
||||
NameValueCollection requestArgs = new NameValueCollection
|
||||
{
|
||||
|
@ -177,7 +177,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
|
||||
public bool LogoutRegionAgents(UUID regionID)
|
||||
{
|
||||
m_log.InfoFormat("[SIMIAN PRESENCE CONNECTOR]: Logout requested for all agents in region " + regionID);
|
||||
// m_log.InfoFormat("[SIMIAN PRESENCE CONNECTOR]: Logout requested for all agents in region " + regionID);
|
||||
|
||||
NameValueCollection requestArgs = new NameValueCollection
|
||||
{
|
||||
|
@ -202,7 +202,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
|
||||
public PresenceInfo GetAgent(UUID sessionID)
|
||||
{
|
||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for agent with sessionID " + sessionID);
|
||||
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for agent with sessionID " + sessionID);
|
||||
|
||||
NameValueCollection requestArgs = new NameValueCollection
|
||||
{
|
||||
|
@ -262,7 +262,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
|
||||
public bool LoggedOut(string userID, UUID sessionID, UUID regionID, Vector3 lastPosition, Vector3 lastLookAt)
|
||||
{
|
||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Logging out user " + userID);
|
||||
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Logging out user " + userID);
|
||||
|
||||
// Remove the session to mark this user offline
|
||||
if (!LogoutAgent(sessionID))
|
||||
|
@ -287,7 +287,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
|
||||
public bool SetHome(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
|
||||
{
|
||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Setting home location for user " + userID);
|
||||
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Setting home location for user " + userID);
|
||||
|
||||
NameValueCollection requestArgs = new NameValueCollection
|
||||
{
|
||||
|
@ -312,10 +312,10 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
|
||||
public GridUserInfo GetGridUserInfo(string user)
|
||||
{
|
||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for agent " + user);
|
||||
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for agent " + user);
|
||||
|
||||
UUID userID = new UUID(user);
|
||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting user data for " + userID);
|
||||
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting user data for " + userID);
|
||||
|
||||
NameValueCollection requestArgs = new NameValueCollection
|
||||
{
|
||||
|
@ -338,7 +338,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
|
||||
private OSDMap GetUserData(UUID userID)
|
||||
{
|
||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting user data for " + userID);
|
||||
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting user data for " + userID);
|
||||
|
||||
NameValueCollection requestArgs = new NameValueCollection
|
||||
{
|
||||
|
@ -362,7 +362,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
OSDMap userResponse = GetUserData(userID);
|
||||
if (userResponse != null)
|
||||
{
|
||||
m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting sessions for " + userID);
|
||||
// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting sessions for " + userID);
|
||||
|
||||
NameValueCollection requestArgs = new NameValueCollection
|
||||
{
|
||||
|
@ -377,10 +377,10 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
if (presence != null)
|
||||
presences.Add(presence);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Debug("[SIMIAN PRESENCE CONNECTOR]: No session returned for " + userID + ": " + response["Message"].AsString());
|
||||
}
|
||||
// else
|
||||
// {
|
||||
// m_log.Debug("[SIMIAN PRESENCE CONNECTOR]: No session returned for " + userID + ": " + response["Message"].AsString());
|
||||
// }
|
||||
}
|
||||
|
||||
return presences;
|
||||
|
@ -424,7 +424,6 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
{
|
||||
if (userResponse != null && userResponse["User"] is OSDMap)
|
||||
{
|
||||
|
||||
GridUserInfo info = new GridUserInfo();
|
||||
|
||||
info.Online = true;
|
||||
|
|
|
@ -157,7 +157,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
{
|
||||
List<UserAccount> accounts = new List<UserAccount>();
|
||||
|
||||
m_log.DebugFormat("[SIMIAN ACCOUNT CONNECTOR]: Searching for user accounts with name query " + query);
|
||||
// m_log.DebugFormat("[SIMIAN ACCOUNT CONNECTOR]: Searching for user accounts with name query " + query);
|
||||
|
||||
NameValueCollection requestArgs = new NameValueCollection
|
||||
{
|
||||
|
@ -198,7 +198,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
|
||||
public bool StoreUserAccount(UserAccount data)
|
||||
{
|
||||
m_log.InfoFormat("[SIMIAN ACCOUNT CONNECTOR]: Storing user account for " + data.Name);
|
||||
// m_log.InfoFormat("[SIMIAN ACCOUNT CONNECTOR]: Storing user account for " + data.Name);
|
||||
|
||||
NameValueCollection requestArgs = new NameValueCollection
|
||||
{
|
||||
|
@ -255,7 +255,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
private UserAccount GetUser(NameValueCollection requestArgs)
|
||||
{
|
||||
string lookupValue = (requestArgs.Count > 1) ? requestArgs[1] : "(Unknown)";
|
||||
m_log.DebugFormat("[SIMIAN ACCOUNT CONNECTOR]: Looking up user account with query: " + lookupValue);
|
||||
// m_log.DebugFormat("[SIMIAN ACCOUNT CONNECTOR]: Looking up user account with query: " + lookupValue);
|
||||
|
||||
OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
|
||||
if (response["Success"].AsBoolean())
|
||||
|
@ -330,4 +330,4 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -43,9 +43,9 @@ namespace OpenSim.Services.Connectors
|
|||
{
|
||||
public class EstateDataService : ServiceBase, IEstateDataService
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log =
|
||||
// LogManager.GetLogger(
|
||||
// MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected IEstateDataStore m_database;
|
||||
|
||||
|
|
|
@ -43,9 +43,9 @@ namespace OpenSim.Services.Connectors
|
|||
{
|
||||
public class SimulationDataService : ServiceBase, ISimulationDataService
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log =
|
||||
// LogManager.GetLogger(
|
||||
// MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected ISimulationDataStore m_database;
|
||||
|
||||
|
|
|
@ -237,7 +237,7 @@ namespace OpenSim.Services.Connectors.Simulation
|
|||
|
||||
try
|
||||
{
|
||||
OSDMap result = WebUtil.ServiceOSDRequest(uri,null,"DELETE",10000);
|
||||
WebUtil.ServiceOSDRequest(uri, null, "DELETE", 10000);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
@ -255,7 +255,7 @@ namespace OpenSim.Services.Connectors.Simulation
|
|||
|
||||
try
|
||||
{
|
||||
OSDMap result = WebUtil.ServiceOSDRequest(uri,null,"DELETE",10000);
|
||||
WebUtil.ServiceOSDRequest(uri, null, "DELETE", 10000);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
@ -311,7 +311,7 @@ namespace OpenSim.Services.Connectors.Simulation
|
|||
args["destination_name"] = OSD.FromString(destination.RegionName);
|
||||
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
|
||||
|
||||
OSDMap result = WebUtil.PostToService(uri,args);
|
||||
WebUtil.PostToService(uri, args);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
|
|
@ -303,7 +303,7 @@ namespace OpenSim.Services.HypergridService
|
|||
return m_UserAgentService.VerifyAgent(aCircuit.SessionID, aCircuit.ServiceSessionID);
|
||||
else
|
||||
{
|
||||
Object[] args = new Object[] { userURL };
|
||||
// Object[] args = new Object[] { userURL };
|
||||
IUserAgentService userAgentService = new UserAgentServiceConnector(userURL);
|
||||
if (userAgentService != null)
|
||||
{
|
||||
|
|
|
@ -13,9 +13,10 @@ namespace OpenSim.Services.HypergridService
|
|||
{
|
||||
private const double CACHE_EXPIRATION_SECONDS = 120000.0; // 33 hours!
|
||||
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log =
|
||||
// LogManager.GetLogger(
|
||||
// MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private ExpiringCache<UUID, UserAccount> m_UUIDCache;
|
||||
|
||||
private IUserAccountService m_UserAccountService;
|
||||
|
|
|
@ -667,7 +667,7 @@ namespace OpenSim.Services.LLLoginService
|
|||
protected virtual ArrayList GetInventoryLibrary(ILibraryService library)
|
||||
{
|
||||
Dictionary<UUID, InventoryFolderImpl> rootFolders = library.GetAllFolders();
|
||||
m_log.DebugFormat("[LLOGIN]: Library has {0} folders", rootFolders.Count);
|
||||
// m_log.DebugFormat("[LLOGIN]: Library has {0} folders", rootFolders.Count);
|
||||
//Dictionary<UUID, InventoryFolderImpl> rootFolders = new Dictionary<UUID,InventoryFolderImpl>();
|
||||
ArrayList folderHashes = new ArrayList();
|
||||
|
||||
|
|
|
@ -289,7 +289,7 @@ namespace OpenSim.Services.LLLoginService
|
|||
|
||||
// Get active gestures
|
||||
List<InventoryItemBase> gestures = m_InventoryService.GetActiveGestures(account.PrincipalID);
|
||||
m_log.DebugFormat("[LLOGIN SERVICE]: {0} active gestures", gestures.Count);
|
||||
// m_log.DebugFormat("[LLOGIN SERVICE]: {0} active gestures", gestures.Count);
|
||||
|
||||
//
|
||||
// Login the presence
|
||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -38,7 +38,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
|||
|
||||
[DatabaseService]
|
||||
StorageProvider = "OpenSim.Data.MySQL.dll"
|
||||
ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;"
|
||||
ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
|
||||
|
||||
; * As an example, the below configuration precisely mimicks the legacy
|
||||
; * asset server. It is read by the asset IN connector (defined above)
|
||||
|
|
|
@ -30,7 +30,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
|||
|
||||
[DatabaseService]
|
||||
StorageProvider = "OpenSim.Data.MySQL.dll"
|
||||
ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;"
|
||||
ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
|
||||
|
||||
; * As an example, the below configuration precisely mimicks the legacy
|
||||
; * asset server. It is read by the asset IN connector (defined above)
|
||||
|
|
|
@ -17,9 +17,9 @@
|
|||
; Uncomment these lines if you want to use mysql storage
|
||||
; Change the connection string to your db details
|
||||
;StorageProvider = "OpenSim.Data.MySQL.dll"
|
||||
;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
|
||||
;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
|
||||
; Uncomment this line if you are using MySQL and want to use a different database for estates
|
||||
;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
|
||||
;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
|
||||
|
||||
[AssetService]
|
||||
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
|
||||
|
|
|
@ -158,7 +158,6 @@
|
|||
<Reference name="System.Data"/>
|
||||
<Reference name="System.Drawing"/>
|
||||
<Reference name="System.Web"/>
|
||||
<Reference name="BclExtras35" path="../../bin/"/>
|
||||
<Reference name="OpenMetaverseTypes" path="../../bin/"/>
|
||||
<Reference name="OpenMetaverse" path="../../bin/"/>
|
||||
<Reference name="OpenMetaverse.StructuredData" path="../../bin/"/>
|
||||
|
@ -1628,7 +1627,6 @@
|
|||
<Reference name="OpenSim.Region.ClientStack"/>
|
||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||
<Reference name="OpenSim.Services.Interfaces"/>
|
||||
<Reference name="BclExtras35" path="../../../../bin/"/>
|
||||
<Reference name="XMLRPC" path="../../../../bin/"/>
|
||||
<Reference name="Nini" path="../../../../bin/"/>
|
||||
<Reference name="log4net" path="../../../../bin/"/>
|
||||
|
|
Loading…
Reference in New Issue