move region comands out of LocalGridServiceConnector where they do not belong
parent
b8d97ff37d
commit
b9380c033d
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@ -138,15 +138,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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public void PostInitialise()
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public void PostInitialise()
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{
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{
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// FIXME: We will still add this command even if we aren't enabled since RemoteGridServiceConnector
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// will have instantiated us directly.
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MainConsole.Instance.Commands.AddCommand("Regions", false, "show neighbours",
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"show neighbours",
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"Shows the local region neighbours", HandleShowNeighboursCommand);
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MainConsole.Instance.Commands.AddCommand("Regions", false, "show regionsinview",
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"show regionsinview",
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"Shows regions that can be seen from a region", HandleShowRegionsInViewCommand);
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}
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}
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public void Close()
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public void Close()
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@ -304,69 +295,5 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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#endregion
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#endregion
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public void HandleShowNeighboursCommand(string module, string[] cmdparams)
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{
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if(!m_Enabled || m_scenes.Count == 0)
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return;
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System.Text.StringBuilder caps = new System.Text.StringBuilder();
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List<Scene> scenes;
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lock (m_scenes)
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scenes = new List<Scene>(m_scenes);
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foreach (Scene s in scenes)
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{
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RegionInfo sr = s.RegionInfo;
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caps.AppendFormat("*** Neighbours of {0} ({1}) ***\n", sr.RegionName, sr.RegionID);
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List<GridRegion> regions = GetNeighbours(sr.ScopeID, sr.RegionID);
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foreach (GridRegion r in regions)
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caps.AppendFormat(" {0} @ {1}-{2}\n", r.RegionName, Util.WorldToRegionLoc((uint)r.RegionLocX), Util.WorldToRegionLoc((uint)r.RegionLocY));
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}
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MainConsole.Instance.Output(caps.ToString());
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}
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public void HandleShowRegionsInViewCommand(string module, string[] cmdparams)
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{
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if(!m_Enabled || m_scenes.Count == 0)
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return;
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System.Text.StringBuilder caps = new System.Text.StringBuilder();
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List<Scene> scenes;
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lock (m_scenes)
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scenes = new List<Scene>(m_scenes);
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foreach (Scene s in scenes)
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{
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int maxview = (int)s.MaxRegionViewDistance;
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RegionInfo sr = s.RegionInfo;
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caps.AppendFormat("*** Regions that can be seen from {0} ({1}) (MaxRegionViewDistance {2}m) ***\n", sr.RegionName, sr.RegionID, maxview);
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int startX = (int)sr.WorldLocX;
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int endX = startX + (int)sr.RegionSizeX;
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int startY = (int)sr.WorldLocY;
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int endY = startY + (int)sr.RegionSizeY;
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startX -= maxview;
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if(startX < 0 )
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startX = 0;
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startY -= maxview;
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if(startY < 0)
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startY = 0;
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endX += maxview;
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endY += maxview;
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List<GridRegion> regions = GetRegionRange(sr.ScopeID, startX, endX, startY, endY);
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foreach (GridRegion r in regions)
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{
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if(r.RegionHandle == sr.RegionHandle)
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continue;
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caps.AppendFormat(" {0} @ {1}-{2}\n", r.RegionName, Util.WorldToRegionLoc((uint)r.RegionLocX), Util.WorldToRegionLoc((uint)r.RegionLocY));
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}
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}
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MainConsole.Instance.Output(caps.ToString());
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}
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}
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}
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}
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}
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@ -40,6 +40,7 @@ using OpenSim.Framework.Console;
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using OpenSim.Framework.Monitoring;
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using OpenSim.Framework.Monitoring;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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namespace OpenSim.Region.CoreModules.World.Objects.Commands
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namespace OpenSim.Region.CoreModules.World.Objects.Commands
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{
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{
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@ -107,6 +108,15 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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+ "max-agent-limit <int> - Maximum root agent limit. agent-limit cannot exceed this."
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+ "max-agent-limit <int> - Maximum root agent limit. agent-limit cannot exceed this."
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+ " This is not persisted over restart - to set it every time you must add a MaxAgents entry to your regions file.",
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+ " This is not persisted over restart - to set it every time you must add a MaxAgents entry to your regions file.",
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HandleRegionSet);
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HandleRegionSet);
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m_console.Commands.AddCommand("Regions", false, "show neighbours",
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"show neighbours",
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"Shows the local region neighbours", HandleShowNeighboursCommand);
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m_console.Commands.AddCommand("Regions", false, "show regionsinview",
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"show regionsinview",
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"Shows regions that can be seen from a region", HandleShowRegionsInViewCommand);
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}
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}
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public void RemoveRegion(Scene scene)
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public void RemoveRegion(Scene scene)
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@ -309,5 +319,60 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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MainConsole.Instance.Output(sb.ToString());
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MainConsole.Instance.Output(sb.ToString());
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}
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}
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public void HandleShowNeighboursCommand(string module, string[] cmdparams)
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{
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if(m_scene == null)
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return;
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if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_scene))
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return;
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System.Text.StringBuilder caps = new System.Text.StringBuilder();
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RegionInfo sr = m_scene.RegionInfo;
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caps.AppendFormat("*** Neighbours of {0} ({1}) ***\n", sr.RegionName, sr.RegionID);
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List<GridRegion> regions = m_scene.GridService.GetNeighbours(sr.ScopeID, sr.RegionID);
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foreach (GridRegion r in regions)
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caps.AppendFormat(" {0} @ {1}-{2}\n", r.RegionName, Util.WorldToRegionLoc((uint)r.RegionLocX), Util.WorldToRegionLoc((uint)r.RegionLocY));
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MainConsole.Instance.Output(caps.ToString());
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}
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public void HandleShowRegionsInViewCommand(string module, string[] cmdparams)
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{
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if(m_scene == null)
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return;
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if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_scene))
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return;
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System.Text.StringBuilder caps = new System.Text.StringBuilder();
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int maxview = (int)m_scene.MaxRegionViewDistance;
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RegionInfo sr = m_scene.RegionInfo;
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caps.AppendFormat("*** Regions that can be seen from {0} ({1}) (MaxRegionViewDistance {2}m) ***\n", sr.RegionName, sr.RegionID, maxview);
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int startX = (int)sr.WorldLocX;
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int endX = startX + (int)sr.RegionSizeX;
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int startY = (int)sr.WorldLocY;
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int endY = startY + (int)sr.RegionSizeY;
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startX -= maxview;
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if(startX < 0 )
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startX = 0;
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startY -= maxview;
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if(startY < 0)
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startY = 0;
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endX += maxview;
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endY += maxview;
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List<GridRegion> regions = m_scene.GridService.GetRegionRange(sr.ScopeID, startX, endX, startY, endY);
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foreach (GridRegion r in regions)
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{
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if(r.RegionHandle == sr.RegionHandle)
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continue;
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caps.AppendFormat(" {0} @ {1}-{2}\n", r.RegionName, Util.WorldToRegionLoc((uint)r.RegionLocX), Util.WorldToRegionLoc((uint)r.RegionLocY));
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}
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MainConsole.Instance.Output(caps.ToString());
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}
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}
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}
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}
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}
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