diff --git a/.nant/local.include b/.nant/local.include index b78b3efcdc..97353e05f2 100644 --- a/.nant/local.include +++ b/.nant/local.include @@ -20,6 +20,7 @@ + diff --git a/OpenSim/Framework/AgentCircuitManager.cs b/OpenSim/Framework/AgentCircuitManager.cs index e5dbb5a81a..49d7822416 100644 --- a/OpenSim/Framework/AgentCircuitManager.cs +++ b/OpenSim/Framework/AgentCircuitManager.cs @@ -36,6 +36,7 @@ namespace OpenSim.Framework public class AgentCircuitManager { public Dictionary AgentCircuits = new Dictionary(); + public Dictionary AgentCircuitsByUUID = new Dictionary(); public virtual AuthenticateResponse AuthenticateSession(UUID sessionID, UUID agentID, uint circuitcode) { @@ -86,10 +87,12 @@ namespace OpenSim.Framework if (AgentCircuits.ContainsKey(circuitCode)) { AgentCircuits[circuitCode] = agentData; + AgentCircuitsByUUID[agentData.AgentID] = agentData; } else { AgentCircuits.Add(circuitCode, agentData); + AgentCircuitsByUUID.Add(agentData.AgentID, agentData); } } } @@ -99,10 +102,26 @@ namespace OpenSim.Framework lock (AgentCircuits) { if (AgentCircuits.ContainsKey(circuitCode)) + { + UUID agentID = AgentCircuits[circuitCode].AgentID; AgentCircuits.Remove(circuitCode); + AgentCircuitsByUUID.Remove(agentID); + } } } + public virtual void RemoveCircuit(UUID agentID) + { + lock (AgentCircuits) + { + if (AgentCircuitsByUUID.ContainsKey(agentID)) + { + uint circuitCode = AgentCircuitsByUUID[agentID].circuitcode; + AgentCircuits.Remove(circuitCode); + AgentCircuitsByUUID.Remove(agentID); + } + } + } public AgentCircuitData GetAgentCircuitData(uint circuitCode) { AgentCircuitData agentCircuit = null; @@ -110,6 +129,13 @@ namespace OpenSim.Framework return agentCircuit; } + public AgentCircuitData GetAgentCircuitData(UUID agentID) + { + AgentCircuitData agentCircuit = null; + AgentCircuitsByUUID.TryGetValue(agentID, out agentCircuit); + return agentCircuit; + } + public void UpdateAgentData(AgentCircuitData agentData) { if (AgentCircuits.ContainsKey((uint) agentData.circuitcode)) diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs index b27d0112af..62a1e17f50 100644 --- a/OpenSim/Framework/Capabilities/Caps.cs +++ b/OpenSim/Framework/Capabilities/Caps.cs @@ -99,6 +99,7 @@ namespace OpenSim.Framework.Capabilities // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. //private string eventQueue = "0100/"; + private IScene m_Scene; private IHttpServer m_httpListener; private UUID m_agentID; private IAssetService m_assetCache; @@ -130,9 +131,10 @@ namespace OpenSim.Framework.Capabilities public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null; public GetClientDelegate GetClient = null; - public Caps(IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath, + public Caps(IScene scene, IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath, UUID agent, bool dumpAssetsToFile, string regionName) { + m_Scene = scene; m_assetCache = assetCache; m_capsObjectPath = capsPath; m_httpListener = httpServer; @@ -278,7 +280,13 @@ namespace OpenSim.Framework.Capabilities public string CapsRequest(string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse) { - //m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName); + m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName); + + if (!m_Scene.CheckClient(m_agentID, httpRequest.RemoteIPEndPoint)) + { + m_log.DebugFormat("[CAPS]: Unauthorized CAPS client"); + return string.Empty; + } string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails); diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index 19ab409098..6798b7be8a 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs @@ -102,5 +102,7 @@ namespace OpenSim.Framework void AddCommand(object module, string command, string shorthelp, string longhelp, CommandDelegate callback); ISceneObject DeserializeObject(string representation); + + bool CheckClient(UUID agentID, System.Net.IPEndPoint ep); } } diff --git a/OpenSim/Framework/Servers/MessageServerInfo.cs b/OpenSim/Framework/Servers/MessageServerInfo.cs deleted file mode 100644 index 57ceb7184c..0000000000 --- a/OpenSim/Framework/Servers/MessageServerInfo.cs +++ /dev/null @@ -1,48 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Collections.Generic; - -namespace OpenSim.Framework.Servers -{ - public class MessageServerInfo - { - public string URI; - public string sendkey; - public string recvkey; - public List responsibleForRegions; - - public MessageServerInfo() - { - } - - public override string ToString() - { - return URI; - } - } -} diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs index 7721cdf491..b860cf6bc0 100644 --- a/OpenSim/Region/Application/Application.cs +++ b/OpenSim/Region/Application/Application.cs @@ -105,7 +105,7 @@ namespace OpenSim // Check if the system is compatible with OpenSimulator. // Ensures that the minimum system requirements are met - m_log.Info("Performing compatibility checks... "); + m_log.Info("Performing compatibility checks... \n"); string supported = String.Empty; if (Util.IsEnvironmentSupported(ref supported)) { @@ -120,6 +120,113 @@ namespace OpenSim Culture.SetCurrentCulture(); + // Validate that the user has the most basic configuration done + // If not, offer to do the most basic configuration for them warning them along the way of the importance of + // reading these files. + /* + m_log.Info("Checking for reguired configuration...\n"); + + bool OpenSim_Ini = (File.Exists(Path.Combine(Util.configDir(), "OpenSim.ini"))) + || (File.Exists(Path.Combine(Util.configDir(), "opensim.ini"))) + || (File.Exists(Path.Combine(Util.configDir(), "openSim.ini"))) + || (File.Exists(Path.Combine(Util.configDir(), "Opensim.ini"))); + + bool StanaloneCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini")); + bool StanaloneCommon_lowercased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "standalonecommon.ini")); + bool GridCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "GridCommon.ini")); + bool GridCommon_lowerCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "gridcommon.ini")); + + if ((OpenSim_Ini) + && ( + (StanaloneCommon_ProperCased + || StanaloneCommon_lowercased + || GridCommon_ProperCased + || GridCommon_lowerCased + ))) + { + m_log.Info("Required Configuration Files Found\n"); + } + else + { + MainConsole.Instance = new LocalConsole("Region"); + string resp = MainConsole.Instance.CmdPrompt( + "\n\n*************Required Configuration files not found.*************\n\n OpenSimulator will not run without these files.\n\nRemember, these file names are Case Sensitive in Linux and Proper Cased.\n1. ./OpenSim.ini\nand\n2. ./config-include/StandaloneCommon.ini \nor\n3. ./config-include/GridCommon.ini\n\nAlso, you will want to examine these files in great detail because only the basic system will load by default. OpenSimulator can do a LOT more if you spend a little time going through these files.\n\n" + ": " + "Do you want to copy the most basic Defaults from standalone?", + "yes"); + if (resp == "yes") + { + + if (!(OpenSim_Ini)) + { + try + { + File.Copy(Path.Combine(Util.configDir(), "OpenSim.ini.example"), + Path.Combine(Util.configDir(), "OpenSim.ini")); + } catch (UnauthorizedAccessException) + { + MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, Make sure OpenSim has have the required permissions\n"); + } catch (ArgumentException) + { + MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n"); + } catch (System.IO.PathTooLongException) + { + MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the Path to these files is too long.\n"); + } catch (System.IO.DirectoryNotFoundException) + { + MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the current directory is reporting as not found.\n"); + } catch (System.IO.FileNotFoundException) + { + MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); + } catch (System.IO.IOException) + { + // Destination file exists already or a hard drive failure... .. so we can just drop this one + //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); + } catch (System.NotSupportedException) + { + MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n"); + } + + } + if (!(StanaloneCommon_ProperCased || StanaloneCommon_lowercased)) + { + try + { + File.Copy(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini.example"), + Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini")); + } + catch (UnauthorizedAccessException) + { + MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, Make sure OpenSim has the required permissions\n"); + } + catch (ArgumentException) + { + MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n"); + } + catch (System.IO.PathTooLongException) + { + MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the Path to these files is too long.\n"); + } + catch (System.IO.DirectoryNotFoundException) + { + MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the current directory is reporting as not found.\n"); + } + catch (System.IO.FileNotFoundException) + { + MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the example is not found, please make sure that the example files exist.\n"); + } + catch (System.IO.IOException) + { + // Destination file exists already or a hard drive failure... .. so we can just drop this one + //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n"); + } + catch (System.NotSupportedException) + { + MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n"); + } + } + } + MainConsole.Instance = null; + } + */ configSource.Alias.AddAlias("On", true); configSource.Alias.AddAlias("Off", false); configSource.Alias.AddAlias("True", true); @@ -145,6 +252,8 @@ namespace OpenSim // load Crash directory config m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); + + if (background) { m_sim = new OpenSimBackground(configSource); @@ -152,8 +261,14 @@ namespace OpenSim } else { + + + + m_sim = new OpenSim(configSource); + + m_sim.Startup(); while (true) diff --git a/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs index 2a1355b9ef..a6f5d97ad2 100644 --- a/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs +++ b/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs @@ -107,7 +107,7 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities } Caps caps - = new Caps( + = new Caps(m_scene, m_scene.AssetService, MainServer.Instance, m_scene.RegionInfo.ExternalHostName, MainServer.Instance.Port, capsObjectPath, agentId, m_scene.DumpAssetsToFile, m_scene.RegionInfo.RegionName); diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index acc3a787b7..9c8cbc695b 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs @@ -286,6 +286,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat fromName = avatar.Name; sourceType = ChatSourceType.Agent; } + else if (c.SenderUUID != UUID.Zero) + { + fromID = c.SenderUUID; + } // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); if (c.Scene != null) diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index 9df60743ae..a895d6e838 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs @@ -143,10 +143,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule } private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) - { - ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); + { try { + ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); + if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0) { avatar.Invulnerable = false; diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index e920ff5a18..5973847c31 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -2657,34 +2657,23 @@ namespace OpenSim.Region.Framework.Scenes AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode); // Do the verification here - System.Net.EndPoint ep = client.GetClientEP(); + System.Net.IPEndPoint ep = (System.Net.IPEndPoint)client.GetClientEP(); if (aCircuit != null) { - if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0) + if (!VerifyClient(aCircuit, ep, out vialogin)) { - m_log.DebugFormat("[Scene]: Incoming client {0} {1} in region {2} via Login", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); - vialogin = true; - IUserAgentVerificationModule userVerification = RequestModuleInterface(); - if (userVerification != null && ep != null) + // uh-oh, this is fishy + m_log.WarnFormat("[Scene]: Agent {0} with session {1} connecting with unidentified end point {2}. Refusing service.", + client.AgentId, client.SessionId, ep.ToString()); + try { - if (!userVerification.VerifyClient(aCircuit, ep.ToString())) - { - // uh-oh, this is fishy - m_log.WarnFormat("[Scene]: Agent {0} with session {1} connecting with unidentified end point {2}. Refusing service.", - client.AgentId, client.SessionId, ep.ToString()); - try - { - client.Close(); - } - catch (Exception e) - { - m_log.DebugFormat("[Scene]: Exception while closing aborted client: {0}", e.StackTrace); - } - return; - } - else - m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} returned true", aCircuit.firstname, aCircuit.lastname); + client.Close(); } + catch (Exception e) + { + m_log.DebugFormat("[Scene]: Exception while closing aborted client: {0}", e.StackTrace); + } + return; } } @@ -2710,7 +2699,65 @@ namespace OpenSim.Region.Framework.Scenes EventManager.TriggerOnClientLogin(client); } - + private bool VerifyClient(AgentCircuitData aCircuit, System.Net.IPEndPoint ep, out bool vialogin) + { + vialogin = false; + + // Do the verification here + if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0) + { + m_log.DebugFormat("[Scene]: Incoming client {0} {1} in region {2} via Login", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); + vialogin = true; + IUserAgentVerificationModule userVerification = RequestModuleInterface(); + if (userVerification != null && ep != null) + { + if (!userVerification.VerifyClient(aCircuit, ep.Address.ToString())) + { + // uh-oh, this is fishy + m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} in {2} returned false", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); + return false; + } + else + m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} in {2} returned true", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); + } + } + + return true; + } + + // Called by Caps, on the first HTTP contact from the client + public override bool CheckClient(UUID agentID, System.Net.IPEndPoint ep) + { + AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(agentID); + if (aCircuit != null) + { + bool vialogin = false; + if (!VerifyClient(aCircuit, ep, out vialogin)) + { + // if it doesn't pass, we remove the agentcircuitdata altogether + // and the scene presence and the client, if they exist + try + { + ScenePresence sp = GetScenePresence(agentID); + if (sp != null) + sp.ControllingClient.Close(); + + // BANG! SLASH! + m_authenticateHandler.RemoveCircuit(agentID); + + return false; + } + catch (Exception e) + { + m_log.DebugFormat("[Scene]: Exception while closing aborted client: {0}", e.StackTrace); + } + } + else + return true; + } + + return false; + } /// /// Register for events from the client diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index 3218dadc24..bfc19b754c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs @@ -536,5 +536,6 @@ namespace OpenSim.Region.Framework.Scenes get { return false; } } + public abstract bool CheckClient(UUID agentID, System.Net.IPEndPoint ep); } } diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs index dd9f8f6654..42587c1116 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs @@ -70,6 +70,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests { throw new NotImplementedException(); } + + public override bool CheckClient(UUID agentID, System.Net.IPEndPoint ep) + { + throw new NotImplementedException(); + } } [Test] diff --git a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs index 3e91e3a113..42eca05ec5 100644 --- a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs +++ b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs @@ -204,6 +204,11 @@ namespace OpenSim.Services.Connectors.Hypergrid return args; } + public void SetClientToken(UUID sessionID, string token) + { + // no-op + } + public GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt) { position = Vector3.UnitY; lookAt = Vector3.UnitY; diff --git a/OpenSim/Services/HypergridService/UserAgentService.cs b/OpenSim/Services/HypergridService/UserAgentService.cs index 64f7e8aaca..2f1fed40db 100644 --- a/OpenSim/Services/HypergridService/UserAgentService.cs +++ b/OpenSim/Services/HypergridService/UserAgentService.cs @@ -148,6 +148,15 @@ namespace OpenSim.Services.HypergridService return true; } + public void SetClientToken(UUID sessionID, string token) + { + if (m_TravelingAgents.ContainsKey(sessionID)) + { + m_log.DebugFormat("[USER AGENT SERVICE]: Setting token {0} for session {1}", token, sessionID); + m_TravelingAgents[sessionID].ClientToken = token; + } + } + TravelingAgentInfo UpdateTravelInfo(AgentCircuitData agentCircuit, GridRegion region) { TravelingAgentInfo travel = new TravelingAgentInfo(); @@ -203,22 +212,16 @@ namespace OpenSim.Services.HypergridService public bool VerifyClient(UUID sessionID, string token) { - return true; + m_log.DebugFormat("[USER AGENT SERVICE]: Verifying Client session {0} with token {1}", sessionID, token); + //return true; // Commenting this for now until I understand better what part of a sender's // info stays unchanged throughout a session - // - //if (m_TravelingAgents.ContainsKey(sessionID)) - //{ - // // Aquiles heel. Must trust the first grid upon login - // if (m_TravelingAgents[sessionID].ClientToken == string.Empty) - // { - // m_TravelingAgents[sessionID].ClientToken = token; - // return true; - // } - // return m_TravelingAgents[sessionID].ClientToken == token; - //} - //return false; + + if (m_TravelingAgents.ContainsKey(sessionID)) + return m_TravelingAgents[sessionID].ClientToken == token; + + return false; } public bool VerifyAgent(UUID sessionID, string token) diff --git a/OpenSim/Services/Interfaces/IGatekeeperService.cs b/OpenSim/Services/Interfaces/IGatekeeperService.cs index ca7b9b3324..2d397bc03d 100644 --- a/OpenSim/Services/Interfaces/IGatekeeperService.cs +++ b/OpenSim/Services/Interfaces/IGatekeeperService.cs @@ -49,6 +49,7 @@ namespace OpenSim.Services.Interfaces public interface IUserAgentService { bool LoginAgentToGrid(AgentCircuitData agent, GridRegion gatekeeper, GridRegion finalDestination, out string reason); + void SetClientToken(UUID sessionID, string token); void LogoutAgent(UUID userID, UUID sessionID); GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt); diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs index 398fe4f67c..c85d35aece 100644 --- a/OpenSim/Services/LLLoginService/LLLoginService.cs +++ b/OpenSim/Services/LLLoginService/LLLoginService.cs @@ -58,21 +58,21 @@ namespace OpenSim.Services.LLLoginService protected IInventoryService m_InventoryService; protected IGridService m_GridService; protected IPresenceService m_PresenceService; - private ISimulationService m_LocalSimulationService; - private ISimulationService m_RemoteSimulationService; + protected ISimulationService m_LocalSimulationService; + protected ISimulationService m_RemoteSimulationService; protected ILibraryService m_LibraryService; protected IFriendsService m_FriendsService; protected IAvatarService m_AvatarService; - private IUserAgentService m_UserAgentService; + protected IUserAgentService m_UserAgentService; - private GatekeeperServiceConnector m_GatekeeperConnector; + protected GatekeeperServiceConnector m_GatekeeperConnector; - private string m_DefaultRegionName; + protected string m_DefaultRegionName; protected string m_WelcomeMessage; - private bool m_RequireInventory; + protected bool m_RequireInventory; protected int m_MinLoginLevel; - private string m_GatekeeperURL; - private bool m_AllowRemoteSetLoginLevel; + protected string m_GatekeeperURL; + protected bool m_AllowRemoteSetLoginLevel; IConfig m_LoginServerConfig; @@ -335,7 +335,7 @@ namespace OpenSim.Services.LLLoginService // Instantiate/get the simulation interface and launch an agent at the destination // string reason = string.Empty; - AgentCircuitData aCircuit = LaunchAgentAtGrid(gatekeeper, destination, account, avatar, session, secureSession, position, where, clientVersion, out where, out reason); + AgentCircuitData aCircuit = LaunchAgentAtGrid(gatekeeper, destination, account, avatar, session, secureSession, position, where, clientVersion, clientIP, out where, out reason); if (aCircuit == null) { @@ -595,7 +595,7 @@ namespace OpenSim.Services.LLLoginService } protected AgentCircuitData LaunchAgentAtGrid(GridRegion gatekeeper, GridRegion destination, UserAccount account, AvatarData avatar, - UUID session, UUID secureSession, Vector3 position, string currentWhere, string viewer, out string where, out string reason) + UUID session, UUID secureSession, Vector3 position, string currentWhere, string viewer, IPEndPoint clientIP, out string where, out string reason) { where = currentWhere; ISimulationService simConnector = null; @@ -661,7 +661,7 @@ namespace OpenSim.Services.LLLoginService { circuitCode = (uint)Util.RandomClass.Next(); ; aCircuit = MakeAgent(destination, account, avatar, session, secureSession, circuitCode, position, viewer); - success = LaunchAgentIndirectly(gatekeeper, destination, aCircuit, out reason); + success = LaunchAgentIndirectly(gatekeeper, destination, aCircuit, clientIP, out reason); if (!success && m_GridService != null) { // Try the fallback regions @@ -670,7 +670,7 @@ namespace OpenSim.Services.LLLoginService { foreach (GridRegion r in fallbacks) { - success = LaunchAgentIndirectly(gatekeeper, r, aCircuit, out reason); + success = LaunchAgentIndirectly(gatekeeper, r, aCircuit, clientIP, out reason); if (success) { where = "safe"; @@ -747,10 +747,18 @@ namespace OpenSim.Services.LLLoginService return simConnector.CreateAgent(region, aCircuit, (int)Constants.TeleportFlags.ViaLogin, out reason); } - private bool LaunchAgentIndirectly(GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, out string reason) + private bool LaunchAgentIndirectly(GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, IPEndPoint clientIP, out string reason) { m_log.Debug("[LLOGIN SERVICE] Launching agent at " + destination.RegionName); - return m_UserAgentService.LoginAgentToGrid(aCircuit, gatekeeper, destination, out reason); + if (m_UserAgentService.LoginAgentToGrid(aCircuit, gatekeeper, destination, out reason)) + { + // We may need to do this at some point, + // so leaving it here in comments. + //IPAddress addr = NetworkUtil.GetIPFor(clientIP.Address, destination.ExternalEndPoint.Address); + m_UserAgentService.SetClientToken(aCircuit.SessionID, /*addr.Address.ToString() */ clientIP.Address.ToString()); + return true; + } + return false; } #region Console Commands diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 1f8fca247e..6d5ee1485b 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -87,9 +87,6 @@ ; YOU HAVE BEEN WARNED!!! TrustBinaries = false - ; How many prims to send to each avatar in the scene on each Update() - ; MaxPrimsPerFrame = 200 - ; Combine all contiguous regions into one large region ; Order your regions from South to North, West to East in your regions.ini and then set this to true ; Warning! Don't use this with regions that have existing content!, This will likely break them diff --git a/bin/config-include/StandaloneHypergrid.ini b/bin/config-include/StandaloneHypergrid.ini index 32b240b8b5..52e30e211c 100644 --- a/bin/config-include/StandaloneHypergrid.ini +++ b/bin/config-include/StandaloneHypergrid.ini @@ -42,7 +42,6 @@ [AvatarService] LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService" - ConnectionString = "URI=file:avatars.db,version=3" [LibraryService] LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService" @@ -54,7 +53,6 @@ [AuthenticationService] LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" - ConnectionString = "URI=file:auth.db,version=3" [GridService] ; LocalGridServicesConnector needs this @@ -82,7 +80,6 @@ [FriendsService] LocalServiceModule = "OpenSim.Services.FriendsService.dll" - ConnectionString = "URI=file:friends.db,version=3" [Friends] Connector = "OpenSim.Services.FriendsService.dll"