From b973fe52976c909197c360d6afdd62952e3d37ae Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Tue, 31 Aug 2010 22:24:11 +0200 Subject: [PATCH] Adjust the "Magic numbers" we use because we can't reference the actual script state enum to reflect recent changes. --- .../Framework/InventoryAccess/InventoryAccessModule.cs | 2 +- OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 2 +- OpenSim/Region/Framework/Scenes/Scene.cs | 2 +- OpenSim/Region/Framework/Scenes/SceneGraph.cs | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 2a363623a1..41596104f3 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs @@ -689,7 +689,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess } // Fire on_rez - group.CreateScriptInstances(0, true, m_Scene.DefaultScriptEngine, 0); + group.CreateScriptInstances(0, true, m_Scene.DefaultScriptEngine, 1); rootPart.ParentGroup.ResumeScripts(); rootPart.ScheduleFullUpdate(); diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 8760c84d1b..ffbf7bfda3 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs @@ -1993,7 +1993,7 @@ namespace OpenSim.Region.Framework.Scenes // We can only call this after adding the scene object, since the scene object references the scene // to find out if scripts should be activated at all. - group.CreateScriptInstances(param, true, DefaultScriptEngine, 2); + group.CreateScriptInstances(param, true, DefaultScriptEngine, 3); group.ScheduleGroupForFullUpdate(); diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 6a742c1674..767d37024f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -2442,7 +2442,7 @@ namespace OpenSim.Region.Framework.Scenes return false; } - newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, 1); + newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, 2); newObject.ResumeScripts(); diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index b86a56450c..8823df1eff 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -1928,7 +1928,7 @@ namespace OpenSim.Region.Framework.Scenes copy.UpdateGroupRotationR(rot); } - copy.CreateScriptInstances(0, false, m_parentScene.DefaultScriptEngine, 0); + copy.CreateScriptInstances(0, false, m_parentScene.DefaultScriptEngine, 1); copy.HasGroupChanged = true; copy.ScheduleGroupForFullUpdate(); copy.ResumeScripts();